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View Full Version : [moved] Extracting Uniforms


ElPresidente
24th Oct 2004, 01:47 AM
Greetings all. I was wondering if anyone knew the process by which one can extract a work uniform as an object that can be used as everyday wear, etc.

I know about the mtbeer files that are floating about but while the model has come out all nice the textures are of a very low resolution (look at the seem on the maid's stockings for example)and I'd like to export them myself and try to retain the high res original texture.

Anyone know how to do things like extract the social bunnie, maid outfit etc?

Eve
24th Oct 2004, 02:49 AM
This is in the WRONG SECTION. It has to do with skins and is therefore being moved to our Skinning section.

ElPresidente
24th Oct 2004, 04:49 AM
Well actually it has to do with the exporting of models, the textures are ancillary. This isn't a skinning discussion but rather focusing the attention on extracting the work uniform meshes from the core game to use as a wearable piece of apparal. Exporting characters like this has been a discussion that has been going on in the modding section for a while.

Thanks for the move. But perhaps the capitals could be read as being a little more zealous than required especially considering the content has more to do with game file editing than skin editing (indeed the skin won't even be edited).

Thanks. :P