View Full Version : Modding Discussion

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  1. Change teddybear slot position
  2. Open and edit 'Audtun' files
  3. Demographics Utility and Density?
  4. TS2's graphics mods vs TS3's
  5. Lifetime Rewards Genetic
  6. This guy needs some help with his mod... [REPOST]
  7. Mirroring a pose with Blender ?
  8. New mod not working - but game recognizes the package file
  9. Is it possible to create custom Wich Spells?
  10. permanent Midis Touch
  11. Question About How To Rename Holidays In The Sims 3 Using A Mod
  12. Quick mesh edit request - futurebarsignep11
  13. Creation Help - Lovecraftian
  14. Replace animation of an object
  15. Tutorial to make an Object with custom animation
  16. Autonomous coffee
  17. Groom service (to care for horses)
  18. Sims 3: Tesla - Supercharger
  19. Clone an Ice Cream Cone
  20. Script error - How do I fix this?
  21. Sims 3 Big Sister Challenge
  22. Editing store items so they work on community lots?
  23. Fruit and Veggies Stand remake
  24. Need help with adding custom fish.
  25. Uniform for school.
  26. How would I convert an item from TSM to TS3?
  27. Functional ice cream truck in community lots
  28. Porting vehicles from other games into Sims 3?
  29. MODS/CC folder?
  30. More than 8 Sims in a household with a tuning mod?
  31. Anyone interested in a toy mod?
  32. Expansion Pack GameplayData Location?
  33. Tomb Building - Adding New Triggers
  34. Trying to find this particular mod.
  35. Creating floor cutout that hides floor edges
  36. How to go about making a mod that changes pronouns
  37. Is there a mod to remove the sim location beacon?
  38. Partially editing an XML?
  39. Custom video for tv shows, video games, and renaming
  40. Is it possible to create a pose to use with the pose player for the dragons of Dragon Valley ?
  41. Is it possible to make the voice pitch go pass the limit in TS3?
  42. Placing an object on residential lots
  43. Really wanting to learn to mod
  44. Adjusting Longjohns and PJ pants.
  45. How do I make actions available while scuba diving?
  46. Adding effects to existing moodlets
  47. I've got a custom object animation to work, now need it to loop...
  48. Loading Clip files?
  49. Custom script or add an interaction?
  50. How Do I Add a NGMP Resource To a Package?
  51. Help with Making my New and Custom Core Mod
  52. Adding a cost to interactions
  53. Add teens to SimFinder app.
  54. Creating a New Major? (University Life)
  55. Object Count VS Object Complexity
  56. Sims 4 to Sims 3 Animation Conversion?
  57. Save mermaids
  58. How do I place a "button" in a game notification?
  59. Create-A-Sim Face Template Replacement?
  60. Script to override default backpack prop
  61. Help needed in fixing CC 'D&M_ElvenBed'
  62. Animated beds a certain way?
  63. Ideas for a tuner mod, anyone?
  64. Objects with multiple geostates
  65. Vivec City Cantons
  66. SocialData XML: limiting interaction to males or females?
  67. Help with car rigs/joints
  68. Quality of textures on tea set from Old Miller Tea Time Store Set
  69. Sims 3 Belladonna Cove Statue
  70. How to duplicate an existing interaction and add as autonomous action to same object
  71. Project Wardrobe (MOD)
  72. Sexmod
  73. Is it possible? (Having pets swim in non pools)
  74. How to check if a Sim owns addotional properties
  75. Where can I find Fireflies animation effects
  76. The Sims Medieval Content Compatibility with TS3
  77. BIG PROJECT: Let's Recategorize the Sims 3 Catalog! Build Buy Overhaul! (FEEDBACK WANTED)
  78. Tweeking jobmods
  79. Sims 3 Rapper career mod (can someone write the sims 2 mod rapper career and rap star on sims 3 to)
  80. Tweeking a sunrise/set mod
  81. Tattoo edit.
  82. looking for a way to make parts of a sim invisible
  83. Rubber ducky disappears when bathing
  84. How to change value in XML?
  85. Would this mod be a core mod or a pure script mod for a mod requiring action variety in Sims?
  86. Tutorial: How to make a default replacement!
  87. Sunshadow in Blender
  88. Modding tutorials for absolute beginners?
  89. How do you add custom poses and/or different facial expressions for custom Magic gnome?
  90. Making functional perfume
  91. How to disable the 'resize room' tool in build mode? Causes lag
  92. Modding/Creating New Holidays
  93. University Mascot Dance
  94. Making things recolorable - which resources do I need?
  95. Sims3 Unhashed STBL
  96. No weight loss for swimming (solved)
  97. Bartending animations - no more acrobatics
  98. Granthes' OMSPs become visible after resets - possible to fix this behaviour?
  99. Looking for Help Making a Field Trip Mod, Please
  100. Sims can't watch TV, nor intereact with it, and also can't buy them(SIMS3)
  101. IMAG resources request (solved)
  102. Book Mod Question
  103. Default override preset icons not updating
  104. Where to Upload Simlish Fonts
  105. Who knows how to make Mod :!: ideas
  106. Improved meal quality on a stove
  107. Skill Decay mod
  108. S3PE Adding in Shiftability
  109. Getting started? (Quick questions)
  110. s3pe - error reading resource
  111. Adding a 'broken' mesh through a script mod and animated snow
  112. Default Replacement for France Train (Adding new self-illumination channels/completely replacing object)?
  113. Vending machine mod
  114. About a Potty Chair
  115. s3pe Error - "The process cannot access the file because it is being used by another process."
  116. Career Mods
  117. Forcing dithering?
  118. Increasing cubemap detail?
  119. Disable Expansion Pack Features with a Tuning Mod Without Uninstalling
  120. Adding trait requirements for opportunities.
  121. First attempt at a core mod crashing at load
  122. Alien brain power mod
  123. MODL vs MLOD
  124. CC Magic Question
  125. BoneDelta editor problems
  126. Fullbright and Alpha
  127. help with dew fight mod
  128. Could someone double check this XML code for me?
  129. Help on scripting a mod
  130. In a saved/exported Lot, do we know how objects on the lot are represented?
  131. Shadow draw distance
  132. trying to find mod or help at modding rain effect
  133. WCIF Latest Updated s3pe?
  134. Cloning an Effect?
  135. Injecting custom buffet tables with heaven's script
  136. Looking for mod "collaborator" - need help with Apartments & Roommates Mod
  137. [Mod Released] Canning Station Mod
  138. I want the bicycles and brooms to go wherever I want
  139. Naming Mod Questions
  140. How do I increase the font size of S3pe?
  141. Proof of Concept Help- Replacing France Train with New Model
  142. Have searched everywhere - Help needed modifying environment value
  143. Turning a Sim into a Plumbot?
  144. How do I change EA Storyprogression and Demographics XML?
  145. Problems using S3PE
  146. Sims 3 Default Replacement IPhone 6
  147. Adding recolours to an item
  148. Small object not placeable on shelves with small slots despite OBJD edit
  149. The Snowboard (aka: how to tell in a script which mesh using)
  150. Stellar Observatory ~ Astronomy Career Question
  151. Noob Question
  152. Is there a mod that let you write comedy routines without using the computer?
  153. Crazy, but... I would love a mod that would let me assign specific things for my sims to use.
  154. Lifesimmer Default Contacts HELP!
  155. Object Not Showing Up in Edited CLIP
  156. Fantasy tree texture location
  157. Creating a Sim with a Script
  158. Poses
  159. Invisible Floor Tiles
  160. Request or help with hanging store sign
  161. How do you convert Package Files from Other Sims Games Into The Sims 3
  162. need a guide - mermaid for Supernatural CAS
  163. A step by step guide of making custom TV channel
  164. Creating custom Opportunities.
  165. Vampire Sun Mod Help
  166. About The Alchemy Station
  167. CCLoader - Creation Thread
  168. Trying to make a role object
  169. Need help adding cc cars to the Eco Friendly Mod
  170. Sprinkler on "grass" rug
  171. Decode .SNR files : problems
  172. Someone bring my career to life in S3?
  173. Sims 3 Dragon valley dragon recolors
  174. Direct link to Pose Pack Creator by cmo NEEDED!
  175. Make CAS play only certain songs?
  176. Modding Bed Footprints
  177. Default Replacement Pet Breeds (help needed)
  178. What do I use to open the swb.effects file
  179. How to increase the maximum amount of active lots?
  180. Mods are not working, tried everything, please help!
  181. Siren Mod
  182. Help the newbie: Custom interaction animations
  183. Send sims to "additional home lot"
  184. How To Script To Read XML Data
  185. "Netflix" mod ideas
  186. s3pe and blender.
  187. Event Tracker for new game created
  188. Custom Painting Loader - aka Helping creators to add custom content to the game, a different approach (theory + working example)
  189. Looking to make a custom trait or two
  190. Mod for the sims 3 supernatural witches
  191. Photoset Loader - PSLoader
  192. Revive! Chocolate Maker with Custom Skill
  193. Is it possible to create custom pet species?
  194. Guide please.
  195. Creating more with the canning station? Advice?
  196. Ski Run
  197. EventListener Regarding Boats
  198. Trying to take the "minor" bird pets and re'color' them help please....
  199. ITUN values basic question
  200. Need mod creators advice
  201. Cloning University or Showtime posters/paintings?
  202. Customizing World Contents
  203. Is it possible to convert Skyrim dances into Sims 3 animation?
  204. simsmx, Zedrael, usage policy.
  205. Stopping nectar and bar drinks from being cleaned up
  206. Is it possible to lock the speed at ultra?
  207. [SOLVED]Sim to Object Animation Madness
  208. Building a Sims 3 compatible modding project without visual studio
  209. How Should I Test My Mod?
  210. Is it possible to convert content from TS4 into TS3?
  211. Understanding Dreamtrees
  212. Sims 3 Generations Challenge
  213. How would one add a cost to something?
  214. how do you get a horse to rear up?
  215. Elixir Consignment Register for Basegame
  216. Need help with highly requested cannabis mod
  217. Adding songs to existing radio Stations?
  218. Script that makes the shell buildings disappear on zoom?
  219. More paintings mod to share
  220. Modders Wanted!
  221. Sims 3 "Expansion Pack" Mods? *shrugs*
  222. Hannibal lector mod
  223. How to improve custom animations ?
  224. My apartments & roommates fix mod issues...
  225. Anybody interested in being one of the voice actors on a brand NEW sims 3 show?!!!
  226. Voice Actors NEEDED soon!!!
  227. Adding Custom ingredients to my game by linking to preexisting maxis models
  228. Self-employed Career String
  229. Custom TV Channels
  230. Problems with Petrol Mod
  231. Localization Keys
  232. Trouble Installing S3PE Unwrapper (Kuree's UITX)
  233. Sims Eating While Standing
  234. Fireplace stove?
  235. pose help-s3pe
  236. Sims 3 Cars Pack
  237. S3PE Wrappers and ANIM file
  238. Sketchbook Replacement Mod
  239. cloned object not showing up
  240. PostWorldInitializers
  241. Custom Active Career
  242. Objects in Inventory?
  243. Check this out!
  244. Objects affected by Water Depth?
  245. How to update thumbnails to reflect changes made to presets with TextureTweaker3?
  246. Help regarding Adding Custom Recipe Books
  247. Problem with the code
  248. Sims 3 Medieval Library with .Net Reflector
  249. How to make custom harvestables?
  250. modify smustle dance