PDA

View Full Version : Modding Discussion


Pages : [1] 2 3 4 5 6 7 8 9

  1. Granthes' OMSPs become visible after resets - possible to fix this behaviour?
  2. Looking for Help Making a Field Trip Mod, Please
  3. Sims can't watch TV, nor intereact with it, and also can't buy them(SIMS3)
  4. IMAG resources request (solved)
  5. Book Mod Question
  6. Default override preset icons not updating
  7. Where to Upload Simlish Fonts
  8. Who knows how to make Mod :!: ideas
  9. Improved meal quality on a stove
  10. Skill Decay mod
  11. S3PE Adding in Shiftability
  12. Getting started? (Quick questions)
  13. s3pe - error reading resource
  14. Adding a 'broken' mesh through a script mod and animated snow
  15. Default Replacement for France Train (Adding new self-illumination channels/completely replacing object)?
  16. Vending machine mod
  17. About a Potty Chair
  18. s3pe Error - "The process cannot access the file because it is being used by another process."
  19. Career Mods
  20. Forcing dithering?
  21. Increasing cubemap detail?
  22. Disable Expansion Pack Features with a Tuning Mod Without Uninstalling
  23. Adding trait requirements for opportunities.
  24. First attempt at a core mod crashing at load
  25. Alien brain power mod
  26. MODL vs MLOD
  27. CC Magic Question
  28. BoneDelta editor problems
  29. Fullbright and Alpha
  30. help with dew fight mod
  31. Could someone double check this XML code for me?
  32. Help on scripting a mod
  33. In a saved/exported Lot, do we know how objects on the lot are represented?
  34. Shadow draw distance
  35. trying to find mod or help at modding rain effect
  36. Question
  37. WCIF Latest Updated s3pe?
  38. Cloning an Effect?
  39. Injecting custom buffet tables with heaven's script
  40. Looking for mod "collaborator" - need help with Apartments & Roommates Mod
  41. [Tester Recruitment Currently Closed] Canning Station Mod
  42. I want the bicycles and brooms to go wherever I want
  43. Naming Mod Questions
  44. How do I increase the font size of S3pe?
  45. Proof of Concept Help- Replacing France Train with New Model
  46. Have searched everywhere - Help needed modifying environment value
  47. Turning a Sim into a Plumbot?
  48. How do I change EA Storyprogression and Demographics XML?
  49. Problems using S3PE
  50. Sims 3 Default Replacement IPhone 6
  51. Adding recolours to an item
  52. Small object not placeable on shelves with small slots despite OBJD edit
  53. The Snowboard (aka: how to tell in a script which mesh using)
  54. Stellar Observatory ~ Astronomy Career Question
  55. Noob Question
  56. Is there a mod that let you write comedy routines without using the computer?
  57. Crazy, but... I would love a mod that would let me assign specific things for my sims to use.
  58. Lifesimmer Default Contacts HELP!
  59. Object Not Showing Up in Edited CLIP
  60. Fantasy tree texture location
  61. Creating a Sim with a Script
  62. Poses
  63. Invisible Floor Tiles
  64. Request or help with hanging store sign
  65. How do you convert Package Files from Other Sims Games Into The Sims 3
  66. need a guide - mermaid for Supernatural CAS
  67. A step by step guide of making custom TV channel
  68. Creating custom Opportunities.
  69. Vampire Sun Mod Help
  70. About The Alchemy Station
  71. CCLoader - Creation Thread
  72. Trying to make a role object
  73. Need help adding cc cars to the Eco Friendly Mod
  74. Sprinkler on "grass" rug
  75. Decode .SNR files : problems
  76. Someone bring my career to life in S3?
  77. Sims 3 Dragon valley dragon recolors
  78. Direct link to Pose Pack Creator by cmo NEEDED!
  79. Make CAS play only certain songs?
  80. Modding Bed Footprints
  81. Default Replacement Pet Breeds (help needed)
  82. What do I use to open the swb.effects file
  83. How to increase the maximum amount of active lots?
  84. Mods are not working, tried everything, please help!
  85. Siren Mod
  86. Help the newbie: Custom interaction animations
  87. Send sims to "additional home lot"
  88. How To Script To Read XML Data
  89. "Netflix" mod ideas
  90. s3pe and blender.
  91. Event Tracker for new game created
  92. Custom Painting Loader - aka Helping creators to add custom content to the game, a different approach (theory + working example)
  93. Looking to make a custom trait or two
  94. Mod for the sims 3 supernatural witches
  95. Photoset Loader - PSLoader
  96. Revive! Chocolate Maker with Custom Skill
  97. Is it possible to create custom pet species?
  98. Guide please.
  99. Creating more with the canning station? Advice?
  100. Ski Run
  101. EventListener Regarding Boats
  102. Trying to take the "minor" bird pets and re'color' them help please....
  103. ITUN values basic question
  104. Need mod creators advice
  105. Cloning University or Showtime posters/paintings?
  106. Customizing World Contents
  107. Is it possible to convert Skyrim dances into Sims 3 animation?
  108. simsmx, Zedrael, usage policy.
  109. Stopping nectar and bar drinks from being cleaned up
  110. Is it possible to lock the speed at ultra?
  111. [SOLVED]Sim to Object Animation Madness
  112. Building a Sims 3 compatible modding project without visual studio
  113. How Should I Test My Mod?
  114. Is it possible to convert content from TS4 into TS3?
  115. Understanding Dreamtrees
  116. Sims 3 Generations Challenge
  117. How would one add a cost to something?
  118. how do you get a horse to rear up?
  119. Elixir Consignment Register for Basegame
  120. Need help with highly requested cannabis mod
  121. Adding songs to existing radio Stations?
  122. Script that makes the shell buildings disappear on zoom?
  123. More paintings mod to share
  124. Modders Wanted!
  125. Sims 3 "Expansion Pack" Mods? *shrugs*
  126. Hannibal lector mod
  127. How to improve custom animations ?
  128. My apartments & roommates fix mod issues...
  129. Anybody interested in being one of the voice actors on a brand NEW sims 3 show?!!!
  130. Voice Actors NEEDED soon!!!
  131. Adding Custom ingredients to my game by linking to preexisting maxis models
  132. Self-employed Career String
  133. Custom TV Channels
  134. Problems with Petrol Mod
  135. Localization Keys
  136. Trouble Installing S3PE Unwrapper (Kuree's UITX)
  137. Sims Eating While Standing
  138. Fireplace stove?
  139. pose help-s3pe
  140. Sims 3 Cars Pack
  141. S3PE Wrappers and ANIM file
  142. Sketchbook Replacement Mod
  143. cloned object not showing up
  144. PostWorldInitializers
  145. Custom Active Career
  146. Objects in Inventory?
  147. Check this out!
  148. Objects affected by Water Depth?
  149. How to update thumbnails to reflect changes made to presets with TextureTweaker3?
  150. Help regarding Adding Custom Recipe Books
  151. Problem with the code
  152. Sims 3 Medieval Library with .Net Reflector
  153. How to make custom harvestables?
  154. modify smustle dance
  155. Where can I learn more about motive decay rates? (TS1-TS3 also)
  156. Sims 3 hair
  157. Adding Inventory to Barista Bar
  158. Trait - Lifetime Wish - Correlation
  159. creating mod sim to sim
  160. How to employ alarm handlers?
  161. Disabling (existing) sliders for certain age groups
  162. Editing OBJD for IsGreenhouse Flag
  163. [SOLVED] phone.jazz
  164. Preventing building shells from disappearing (as deco objects)
  165. Custom world loading screens
  166. Tuning trouble
  167. Help with Createobject?
  168. Missing textures with CreateObjectOutOfWorld
  169. Almost There
  170. Gravestones and CAS ghosts
  171. Adding ObjectTypeFlags2 to an existing object
  172. Modifying part-time careers
  173. FadeType (objects fading when zooming/approaching with camera)
  174. sims3py -- a Pure Python library for manipulation of DBPF files
  175. Routable Object- Help Needed!
  176. How to use an existing in-game animation, if it's not in Animator/PosePlayer?
  177. Editing my own unique drinks
  178. Mod to add traits
  179. How can I make the camera video discs from Generations sellable?
  180. Food Ingredients Mesh
  181. Custom Content Loader - CCLoader
  182. S3PE basic tutorial?
  183. Rakable Zen Garden, first prototype
  184. Rarely Cough While Eating for 1.67 (was "Gimme more of that jazz") - upload on post #7
  185. How Do I Create My Own Rabbit Hole Rug?
  186. Making Poses
  187. How to have an inactive be pushed to do an interaction?
  188. Callbox for apartment building in basegame
  189. Add more skills to toddler activity table
  190. More Dangerous Freezing
  191. poselpayer add-on doesn't work
  192. Mod Help: Interaction Unlock
  193. Question on Container Files (.package, .sims3pack, etc.)
  194. MoodAxis and game interface
  195. Mod Help! How would I go about doing this?
  196. need help with changeing lifetime wishes
  197. Custom Shell Buildings
  198. Social Interaction defined only through xml
  199. [SOLVED] Assigning an icon to an interaction
  200. Custom Skill Help?
  201. Medieval (or other themes) Recipes
  202. [SOLVED] Assigning start and end hours to a Role
  203. Help Regarding Chocolate Maker Modding
  204. script mod: faster rowboat
  205. [SOLVED] SingSong ITUNs (WA)
  206. Suggegtions to update a scripting Mod
  207. Custom Careers - Female Job Titles
  208. Workout / Train other Sim costs Money
  209. Rig Fix instructions
  210. Many script modding questions
  211. How do XMLs know which object they apply to?
  212. Floor level bed or futon
  213. Emmiting effects in animations
  214. Just an XML question
  215. Trying to get an instant interaction rolling.
  216. [SOLVED] Custom food issues
  217. [IGNORE ME] Weird confict between mods
  218. [SOLVED] How to make animation for many sims?
  219. [SOLVED] Random
  220. How to add Interaction to the House?
  221. Help needed: adding custom ingredients/plants - Solved! Thank you douglasveiga and Arsil!
  222. [SOLVED] Strange style of programming in NRAAS mods.
  223. [SOLVED] Is it possible rotate sim programmatically?
  224. Basegame Beach Towel II, the revenge
  225. Transport between worlds
  226. How do you create custom traits EDIT: plus upscaling fairy wings, domes and sims
  227. Custom and INteraction animation Help!
  228. Override mechanics when removing strings
  229. skin preview in blender
  230. [Solved] Rabbithole Map Tag Visibility
  231. Custom professions
  232. Adding custom interactions as rewards for reaching certain level of custom careers
  233. i am looking for the xml file used in this mod..
  234. Japanese Style Low Dinner Table - Mod Design
  235. Custom Part Time Jobs?
  236. Animation overlay
  237. What happens if I edit GameplayData.package directly?
  238. Retrieving and Changing Eye Colors
  239. Replace EA Interaction?
  240. What kind of programming should I learn
  241. Number to the name of the career
  242. Disabling Original Patterns in Sims 3?
  243. Is this square/shadow thing really necessary?
  244. How to add interaction on created GameObject?
  245. How to remove GameObject?
  246. [SOLVED] How to create GameObject of the some item?
  247. Is it possible take up a particular item?
  248. Is it possible to get following one (target) sim to another going sim (actor) in Sims 3?
  249. [SOLVED] How to route sim to sim in Sims 3?
  250. Editing performances in Singer career?