View Full Version : Modding Discussion

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  1. Fruit and Veggies Stand remake
  2. Need help with adding custom fish.
  3. Uniform for school.
  4. How would I convert an item from TSM to TS3?
  5. Functional ice cream truck in community lots
  6. Porting vehicles from other games into Sims 3?
  7. MODS/CC folder?
  8. More than 8 Sims in a household with a tuning mod?
  9. voices in the CAS
  10. Anyone interested in a toy mod?
  11. Expansion Pack GameplayData Location?
  12. Tomb Building - Adding New Triggers
  13. Trying to find this particular mod.
  14. Creating floor cutout that hides floor edges
  15. How to go about making a mod that changes pronouns
  16. Is there a mod to remove the sim location beacon?
  17. Partially editing an XML?
  18. Custom video for tv shows, video games, and renaming
  19. Is it possible to create a pose to use with the pose player for the dragons of Dragon Valley ?
  20. Is it possible to make the voice pitch go pass the limit in TS3?
  21. Placing an object on residential lots
  22. Really wanting to learn to mod
  23. Adjusting Longjohns and PJ pants.
  24. How do I make actions available while scuba diving?
  25. Adding effects to existing moodlets
  26. I've got a custom object animation to work, now need it to loop...
  27. Loading Clip files?
  28. Custom script or add an interaction?
  29. How Do I Add a NGMP Resource To a Package?
  30. Help with Making my New and Custom Core Mod
  31. Adding a cost to interactions
  32. Add teens to SimFinder app.
  33. Creating a New Major? (University Life)
  34. Object Count VS Object Complexity
  35. Sims 4 to Sims 3 Animation Conversion?
  36. Save mermaids
  37. How do I place a "button" in a game notification?
  38. Create-A-Sim Face Template Replacement?
  39. Script to override default backpack prop
  40. Help needed in fixing CC 'D&M_ElvenBed'
  41. Animated beds a certain way?
  42. Ideas for a tuner mod, anyone?
  43. Objects with multiple geostates
  44. Vivec City Cantons
  45. SocialData XML: limiting interaction to males or females?
  46. Help with car rigs/joints
  47. Quality of textures on tea set from Old Miller Tea Time Store Set
  48. Sims 3 Belladonna Cove Statue
  49. How to duplicate an existing interaction and add as autonomous action to same object
  50. Project Wardrobe (MOD)
  51. Sexmod
  52. Is it possible? (Having pets swim in non pools)
  53. How to check if a Sim owns addotional properties
  54. Where can I find Fireflies animation effects
  55. The Sims Medieval Content Compatibility with TS3
  56. BIG PROJECT: Let's Recategorize the Sims 3 Catalog! Build Buy Overhaul! (FEEDBACK WANTED)
  57. Tweeking jobmods
  58. Sims 3 Rapper career mod (can someone write the sims 2 mod rapper career and rap star on sims 3 to)
  59. Tweeking a sunrise/set mod
  60. Tattoo edit.
  61. looking for a way to make parts of a sim invisible
  62. Rubber ducky disappears when bathing
  63. How to change value in XML?
  64. Would this mod be a core mod or a pure script mod for a mod requiring action variety in Sims?
  65. Tutorial: How to make a default replacement!
  66. Sunshadow in Blender
  67. Modding tutorials for absolute beginners?
  68. How do you add custom poses and/or different facial expressions for custom Magic gnome?
  69. Making functional perfume
  70. How to disable the 'resize room' tool in build mode? Causes lag
  71. Modding/Creating New Holidays
  72. University Mascot Dance
  73. Making things recolorable - which resources do I need?
  74. Sims3 Unhashed STBL
  75. No weight loss for swimming (solved)
  76. Bartending animations - no more acrobatics
  77. Granthes' OMSPs become visible after resets - possible to fix this behaviour?
  78. Looking for Help Making a Field Trip Mod, Please
  79. Sims can't watch TV, nor intereact with it, and also can't buy them(SIMS3)
  80. IMAG resources request (solved)
  81. Book Mod Question
  82. Default override preset icons not updating
  83. Where to Upload Simlish Fonts
  84. Who knows how to make Mod :!: ideas
  85. Improved meal quality on a stove
  86. Skill Decay mod
  87. S3PE Adding in Shiftability
  88. Getting started? (Quick questions)
  89. s3pe - error reading resource
  90. Adding a 'broken' mesh through a script mod and animated snow
  91. Default Replacement for France Train (Adding new self-illumination channels/completely replacing object)?
  92. Vending machine mod
  93. About a Potty Chair
  94. s3pe Error - "The process cannot access the file because it is being used by another process."
  95. Career Mods
  96. Forcing dithering?
  97. Increasing cubemap detail?
  98. Disable Expansion Pack Features with a Tuning Mod Without Uninstalling
  99. Adding trait requirements for opportunities.
  100. First attempt at a core mod crashing at load
  101. Alien brain power mod
  102. MODL vs MLOD
  103. CC Magic Question
  104. BoneDelta editor problems
  105. Fullbright and Alpha
  106. help with dew fight mod
  107. Could someone double check this XML code for me?
  108. Help on scripting a mod
  109. In a saved/exported Lot, do we know how objects on the lot are represented?
  110. Shadow draw distance
  111. trying to find mod or help at modding rain effect
  112. WCIF Latest Updated s3pe?
  113. Cloning an Effect?
  114. Injecting custom buffet tables with heaven's script
  115. Looking for mod "collaborator" - need help with Apartments & Roommates Mod
  116. [Mod Released] Canning Station Mod
  117. I want the bicycles and brooms to go wherever I want
  118. Naming Mod Questions
  119. How do I increase the font size of S3pe?
  120. Proof of Concept Help- Replacing France Train with New Model
  121. Have searched everywhere - Help needed modifying environment value
  122. Turning a Sim into a Plumbot?
  123. How do I change EA Storyprogression and Demographics XML?
  124. Problems using S3PE
  125. Sims 3 Default Replacement IPhone 6
  126. Adding recolours to an item
  127. Small object not placeable on shelves with small slots despite OBJD edit
  128. The Snowboard (aka: how to tell in a script which mesh using)
  129. Stellar Observatory ~ Astronomy Career Question
  130. Noob Question
  131. Is there a mod that let you write comedy routines without using the computer?
  132. Crazy, but... I would love a mod that would let me assign specific things for my sims to use.
  133. Lifesimmer Default Contacts HELP!
  134. Object Not Showing Up in Edited CLIP
  135. Fantasy tree texture location
  136. Creating a Sim with a Script
  137. Poses
  138. Invisible Floor Tiles
  139. Request or help with hanging store sign
  140. How do you convert Package Files from Other Sims Games Into The Sims 3
  141. need a guide - mermaid for Supernatural CAS
  142. A step by step guide of making custom TV channel
  143. Creating custom Opportunities.
  144. Vampire Sun Mod Help
  145. About The Alchemy Station
  146. CCLoader - Creation Thread
  147. Trying to make a role object
  148. Need help adding cc cars to the Eco Friendly Mod
  149. Sprinkler on "grass" rug
  150. Decode .SNR files : problems
  151. Someone bring my career to life in S3?
  152. Sims 3 Dragon valley dragon recolors
  153. Direct link to Pose Pack Creator by cmo NEEDED!
  154. Make CAS play only certain songs?
  155. Modding Bed Footprints
  156. Default Replacement Pet Breeds (help needed)
  157. What do I use to open the swb.effects file
  158. How to increase the maximum amount of active lots?
  159. Mods are not working, tried everything, please help!
  160. Siren Mod
  161. Help the newbie: Custom interaction animations
  162. Send sims to "additional home lot"
  163. How To Script To Read XML Data
  164. "Netflix" mod ideas
  165. s3pe and blender.
  166. Event Tracker for new game created
  167. Custom Painting Loader - aka Helping creators to add custom content to the game, a different approach (theory + working example)
  168. Looking to make a custom trait or two
  169. Mod for the sims 3 supernatural witches
  170. Photoset Loader - PSLoader
  171. Revive! Chocolate Maker with Custom Skill
  172. Is it possible to create custom pet species?
  173. Guide please.
  174. Creating more with the canning station? Advice?
  175. Ski Run
  176. EventListener Regarding Boats
  177. Trying to take the "minor" bird pets and re'color' them help please....
  178. ITUN values basic question
  179. Need mod creators advice
  180. Cloning University or Showtime posters/paintings?
  181. Customizing World Contents
  182. Is it possible to convert Skyrim dances into Sims 3 animation?
  183. simsmx, Zedrael, usage policy.
  184. Stopping nectar and bar drinks from being cleaned up
  185. Is it possible to lock the speed at ultra?
  186. [SOLVED]Sim to Object Animation Madness
  187. Building a Sims 3 compatible modding project without visual studio
  188. How Should I Test My Mod?
  189. Is it possible to convert content from TS4 into TS3?
  190. Understanding Dreamtrees
  191. Sims 3 Generations Challenge
  192. How would one add a cost to something?
  193. how do you get a horse to rear up?
  194. Elixir Consignment Register for Basegame
  195. Need help with highly requested cannabis mod
  196. Adding songs to existing radio Stations?
  197. Script that makes the shell buildings disappear on zoom?
  198. More paintings mod to share
  199. Modders Wanted!
  200. Sims 3 "Expansion Pack" Mods? *shrugs*
  201. Hannibal lector mod
  202. How to improve custom animations ?
  203. My apartments & roommates fix mod issues...
  204. Anybody interested in being one of the voice actors on a brand NEW sims 3 show?!!!
  205. Voice Actors NEEDED soon!!!
  206. Adding Custom ingredients to my game by linking to preexisting maxis models
  207. Self-employed Career String
  208. Custom TV Channels
  209. Problems with Petrol Mod
  210. Localization Keys
  211. Trouble Installing S3PE Unwrapper (Kuree's UITX)
  212. Sims Eating While Standing
  213. Fireplace stove?
  214. pose help-s3pe
  215. Sims 3 Cars Pack
  216. S3PE Wrappers and ANIM file
  217. Sketchbook Replacement Mod
  218. cloned object not showing up
  219. PostWorldInitializers
  220. Custom Active Career
  221. Objects in Inventory?
  222. Check this out!
  223. Objects affected by Water Depth?
  224. How to update thumbnails to reflect changes made to presets with TextureTweaker3?
  225. Help regarding Adding Custom Recipe Books
  226. Problem with the code
  227. Sims 3 Medieval Library with .Net Reflector
  228. How to make custom harvestables?
  229. modify smustle dance
  230. Where can I learn more about motive decay rates? (TS1-TS3 also)
  231. Sims 3 hair
  232. Adding Inventory to Barista Bar
  233. Trait - Lifetime Wish - Correlation
  234. creating mod sim to sim
  235. How to employ alarm handlers?
  236. Disabling (existing) sliders for certain age groups
  237. Editing OBJD for IsGreenhouse Flag
  238. [SOLVED] phone.jazz
  239. Preventing building shells from disappearing (as deco objects)
  240. Custom world loading screens
  241. Tuning trouble
  242. Help with Createobject?
  243. Missing textures with CreateObjectOutOfWorld
  244. Almost There
  245. Gravestones and CAS ghosts
  246. Adding ObjectTypeFlags2 to an existing object
  247. Modifying part-time careers
  248. FadeType (objects fading when zooming/approaching with camera)
  249. sims3py -- a Pure Python library for manipulation of DBPF files
  250. Routable Object- Help Needed!