View Full Version : Modding Discussion

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  1. Custom Part Time Jobs?
  2. Animation overlay
  3. What happens if I edit GameplayData.package directly?
  4. Retrieving and Changing Eye Colors
  5. Replace EA Interaction?
  6. What kind of programming should I learn
  7. Number to the name of the career
  8. Disabling Original Patterns in Sims 3?
  9. Is this square/shadow thing really necessary?
  10. How to add interaction on created GameObject?
  11. How to remove GameObject?
  12. [SOLVED] How to create GameObject of the some item?
  13. Is it possible take up a particular item?
  14. Is it possible to get following one (target) sim to another going sim (actor) in Sims 3?
  15. [SOLVED] How to route sim to sim in Sims 3?
  16. Editing performances in Singer career?
  17. Career String Editing?
  18. [Solved!] Trying to make a mod that allows blogging on computers, need help
  19. nointro.package and NoBuildSparkles.package both working, however NRaas_Decensor.package does not do anything
  20. LTR Extra Energy, is it even possible?
  21. Floor Mark Summoner (was "[SOLVED] What's wrong with this script?")
  22. How Do I replace a carpool vehicle with a custom vehicle?
  23. Changing the Online Dating Manager
  24. Mike for stand up comedy
  25. Won't run (newbe to C#) Help Please.
  26. Core mod problem!
  27. Trouble Importing XML into S3PE
  28. Help with Scripting
  29. Changing the properties of a Store bed
  30. can i change the location of the pornstar career
  31. Can't edit jazz files
  32. Milkshape problem
  33. Motive Decay
  34. Editing an in-game LTW
  35. Having trouble modding objects to show up in CAW Metadata
  36. How to un-fix fixed colors in Build objects?
  37. How to add custom interactions have it play a custom animation?
  38. Why do people don't like modifications to their work?
  39. File format for a SIME resource.
  40. Subway Charge Mod
  41. Is there a way to remove the buydebug corn slots that were never used?
  42. Modding the Multi-Tab
  43. OBJD mod doesn't work
  44. Idea: Dumbing down the Smartphones - Possible?
  45. Translating some Game words?
  46. Help please with hat slider file
  47. Help making Script mod, please - confused on steps for making No Alien Eyes code
  48. How do you remove default items using S3PE?
  49. Houseboat Patrols / Water interaction
  50. Making Some Build Mode Objects Change With Seasons?
  51. TS4 Modding Disasters
  52. Making new harvestables
  53. Disable Autonomous for Grouped Sim
  54. First Mod: Insect Spawner
  55. Relax Here Interaction
  56. Can I change minimum age for have a smoke in cmomoney_CigaretteMod ?
  57. How difficult would it be to port a CAW function over to TS3 in-game editor?
  58. OBJD flag to make an object placable anywhere?
  59. Building Custom Body Models: Going out with a Bang (Not Really)
  60. Modding Socializing.XML STCs - "Sim B thinks Sim A is being boring" - removing the relationship hit, need help
  61. Effect planes/sprites on phones/tablets.
  62. Processor Architecture Mismatch in VS2010
  63. Making Milk and Jars storable in the fridge
  64. Has anyone managed to tune equestrian center competition hours??
  65. Making Custom Careers?(I did find some tutorials but didn't go well)
  66. Is it possible to set merchants, mixologist, bartender's working hour?
  67. Having more than 8 sims
  68. How to change singer's song in Sims 3 Showtime
  69. Replacing moodlet thumbnail - disappears instead...
  70. How to create new interaction for Sims 3?
  71. Route + Walk
  72. Modding questions
  73. Making a new default werewolf body?
  74. Help with an XML file for a mod?
  75. Once an interaction is completed... how to get a Sim to immediately do the next specific interaction?
  76. How to create an Interaction for a baby to perform ?
  77. Working on a cooktop for counters... Still...
  78. The buff doesn´t works!
  79. Wanting to set a Tag on a sim...
  80. Remove interaction
  81. Go to sleep at a fixed time
  82. Table Dancing Always Availble - Help Needed
  83. Poses: Sim is too low in game but not in Blender (still need help :( )
  84. Script Mod: Overidding Age Restriction
  85. Script Modding Help Needed
  86. Making Non-Functioning, Decorative Rabbitholes
  87. Rabbit Hole Rug Tutorial
  88. Reverse-engineering / updating for current Pose Player compatibility
  89. Functioning Santa NPC--work in progress. Artists required, some scripting help desired
  90. How do you add blood to default clothes and custom clothes and skin in the Sims 3?
  91. Creating Opportunities/The Urbz Challenge
  92. How to edit other sims houses without leaving your active household.
  93. Need help with editing clothing category
  94. How to make sims with certain trait(s) do an interaction autonomously ?
  95. Sims 3 - Custom Animations aren't playing properly.
  96. How to make an interaction available for target sim only ?
  97. Sprinkler Functions
  98. How to make a makeup appear with scripting
  99. Fight win/lose chance modifiers
  100. My scripting mod XML doesn't work!
  101. New Powers for Plantsims/Mermaids
  102. Pose Help (rigs) (FIXED)
  103. Mod Conflict
  104. Getting a script to call a specific accessory
  105. Plantsim flower trail needs to go.
  106. Stuck in a middle of a project HELP
  107. How to cancel the Loop.Idle Instance without reseting the sim
  108. Using Other Creators' Meshes
  109. How to make a sim hold a knife in an animation ?
  110. How to remove a animation on object?
  111. Using a computer/laptop for a custom career
  112. Replacing the Default Vehicles
  113. Is it possible/easy to copy a whole skill?
  114. Making Actor + Target play an animation at the same time in the *RUN* Bool c#
  115. Would it be possible to change the way sims listen to lectures?
  116. Replacement Pet Breeds?
  117. Needing scripting help for Animations.
  118. Starting a fire or summoning a meteor immediate interaction help ?
  119. Thumbnail in Saved Sims Bin doesn't match what the custom sim looks like?
  120. Adding buffs to sims by interactions ?
  121. Adding a buff after reading a skill book?
  122. Check if a mod has been loaded?
  123. list of traits, careers and skills as coded, in alphabetical order
  124. Problems with the pure scripting
  125. Making a new lot type
  126. The Sims 2 to The Sims 3: Belladonna Cove Statue???
  127. From a txt to a stbl file convertor
  128. Custom Harvestable Plants
  129. Modifying Dream Pod to increase Energy/Stress Relief/Environment
  130. easel paintings missing (EP 1-11)
  131. How to control object's transparency
  132. How to tune social data?
  133. Production for new mod
  134. Store plants
  135. How to hide specific clothes in CC?
  136. How can I edit the Ticket Price of Barrier To Entry System from the Store?
  137. Need help understanding where I went wrong
  138. Add Athletic Skill to Nraas Go Here's "Go Jogging"
  139. Where do I start?
  140. How I can edit the XML file "Motives"?
  141. Get Sims in <List>
  142. Vampire Mod Help
  143. Omni Plant Mod
  144. Mod to allow more Memories on Scrapbook
  145. Autonomous MoodModifer Cure not working (ITUN mod)
  146. Charisma challenges tweaks
  147. Classes for Teens to Gain College Credits?
  148. Uni-Career Mod
  149. "High detail lots" and rendering everything
  150. Need Help Scripting Bed-Wetting Mod
  151. is there a modder who can make Lower Traits_Rewards
  152. .kill is not working
  153. Need Help With Changing Baby, Puppy, Kitten, Foal Minimum Aging Days
  154. All She Wants For Xmas Is Moving Doors
  155. Basic script to load custom Recipe, Ingredient or Plant data into the Game
  156. Override Existing Animations on Animated Object?
  157. My MOD never works! Help Me!
  158. Replace rabbit holes with working objects
  159. Figured out how to sleep up to 37 times faster using Twallan's Relativity mod!
  160. Swimming in ocean mod
  161. Mummy curse ghost- can the old color be brought back?
  162. XML and ITUN Modding Questions
  163. Suggestions for making a Invisible Jetpack
  164. Scripting mod possible: modding map tags?
  165. Outfit categories
  166. Interface Modding
  167. Trying to create mermaid mod need help!!!!!
  168. Autonomously satisfying needs earlier?
  169. RANDOM NUMBERS: How to make the sim have random buff or something like that?
  170. Making Synthesized Only Food Cookable?
  171. Adding existing interaction to object....
  172. Mix Occult Needs Mod
  173. Increasing the maximum level of skills.
  174. Custom Animations for an Object
  175. How to create a tuning mod that can tune the social group levels of a specific sim
  176. How IkChain works in a animation ?
  177. Replacing Horse-niegh sounds
  178. Unlocking in-game animations (those not available via nraas mod) ?
  179. Object animation off position
  180. Recatagorization questions
  181. Is someone gonna write a core-mod patcher?
  182. Converting animations from Sims 2
  183. Custom buff! Help! Doesn't work in game!
  184. Help advice needed regarding modding Showtime performance items
  185. Mod nightclub ? how create a mod ?
  186. changing a mod??? (i think)
  187. Need some advice on changing some words in game
  188. Is it possible to edit the lot size templates in the new CAW tool in the edit town mode?
  189. MODoor 4.2.5
  190. Can I make it so kids can do what adults can do?
  191. Modifying a mod?
  192. ecto 1
  193. swtor skin tones
  194. Idea
  195. Career mod: emergency call
  196. Editing or just viewing the userPresets file
  197. kleptomanic mod question
  198. Disabling auto skeleton scaling.
  199. How to add Store skills on a list in XML files?
  200. Custom Terrain Paint Brushes for in game use
  201. I think I've discovered why EA Story Progression has gotten worse.
  202. New animation, new interaction ... which to do first?
  203. Want to make Animations, AnimTool keep giving error...
  204. How to make "nude clothing" generate the "Embarassed" moodlet for being naked
  205. Order of events
  206. About Channels and moodlets
  207. Q-Mesh Sims 3 GEOM Importer - Blue scribbles everywhere?
  208. Car Modding Help
  209. Need Help with missing strings (Showtime -TV)
  210. script to scale plants in planters
  211. Career modding help
  212. Where are Investigator Cases stored?
  213. I need some help for custom Sims 3 animations
  214. Creating a new occult lifestate?
  215. Replacing default fishing pole? [RESOLVED]
  216. Blender is not importing wavefront (.obj) files
  217. storyprogression caste flirt denied
  218. Making an Object Buyable
  219. What defines the free price of "Hobart's Hideaway"?
  220. RecipeMasterList_store
  221. Clothing as career reward
  222. How play a voice using script ?
  223. Want to edit an existing skin
  224. Opportunities specific to level
  225. CAS Mode Camera tweaks?
  226. Break In Mod [Updated 3 -- Test package available]
  227. Interaction Priority Level?
  228. Modding the tree of prosperity
  229. On object placed?
  230. Custom Pregnancy Books
  231. Replace TooMuchSun with OnFire buff
  232. Careers in non-rabbit hole lots and NPCs in community lots
  233. Mad Scientist experimentation gun
  234. Mermaid Swim Speed XML File?
  235. A few questions
  236. Mod to allow abduction to impregnate both genders (Need Slightly Less Help)
  237. Generating a Sim
  238. Changing a rabbit hole into a shell?
  239. Unhidden beach towel has no interactions
  240. how to update script mods?
  241. resort tower rabbit hole rugs
  242. Three-fingered Sims
  243. Modding Store Item! Help!
  244. Looking for the EA Default Muscle Slider
  245. Will-o-Wisps, modding, and values, Oh My!
  246. A question on NRAAS Story Progression
  247. Conspire-Magic Mirror
  248. Object Depreciation
  249. GUID Parameter in Register.xml
  250. Newbie updating mod to maintain garden