View Full Version : Modding Discussion

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  1. Houseboat Patrols / Water interaction
  2. Making Some Build Mode Objects Change With Seasons?
  3. TS4 Modding Disasters
  4. Making new harvestables
  5. Disable Autonomous for Grouped Sim
  6. First Mod: Insect Spawner
  7. Relax Here Interaction
  8. Can I change minimum age for have a smoke in cmomoney_CigaretteMod ?
  9. How difficult would it be to port a CAW function over to TS3 in-game editor?
  10. OBJD flag to make an object placable anywhere?
  11. Building Custom Body Models: Going out with a Bang (Not Really)
  12. Modding Socializing.XML STCs - "Sim B thinks Sim A is being boring" - removing the relationship hit, need help
  13. Effect planes/sprites on phones/tablets.
  14. Processor Architecture Mismatch in VS2010
  15. Making Milk and Jars storable in the fridge
  16. Has anyone managed to tune equestrian center competition hours??
  17. Making Custom Careers?(I did find some tutorials but didn't go well)
  18. Is it possible to set merchants, mixologist, bartender's working hour?
  19. Having more than 8 sims
  20. How to change singer's song in Sims 3 Showtime
  21. Replacing moodlet thumbnail - disappears instead...
  22. How to create new interaction for Sims 3?
  23. Route + Walk
  24. Default Replacement animations
  25. Modding questions
  26. Making a new default werewolf body?
  27. Help with an XML file for a mod?
  28. Once an interaction is completed... how to get a Sim to immediately do the next specific interaction?
  29. How to create an Interaction for a baby to perform ?
  30. Working on a cooktop for counters... Still...
  31. The buff doesn´t works!
  32. Wanting to set a Tag on a sim...
  33. Remove interaction
  34. Go to sleep at a fixed time
  35. Table Dancing Always Availble - Help Needed
  36. Poses: Sim is too low in game but not in Blender (still need help :( )
  37. Script Mod: Overidding Age Restriction
  38. Script Modding Help Needed
  39. Making Non-Functioning, Decorative Rabbitholes
  40. Rabbit Hole Rug Tutorial
  41. Reverse-engineering / updating for current Pose Player compatibility
  42. Functioning Santa NPC--work in progress. Artists required, some scripting help desired
  43. How do you add blood to default clothes and custom clothes and skin in the Sims 3?
  44. Creating Opportunities/The Urbz Challenge
  45. How to edit other sims houses without leaving your active household.
  46. Need help with editing clothing category
  47. How to make sims with certain trait(s) do an interaction autonomously ?
  48. Sims 3 - Custom Animations aren't playing properly.
  49. How to make an interaction available for target sim only ?
  50. Sprinkler Functions
  51. How to make a makeup appear with scripting
  52. Fight win/lose chance modifiers
  53. My scripting mod XML doesn't work!
  54. New Powers for Plantsims/Mermaids
  55. Pose Help (rigs) (FIXED)
  56. Mod Conflict
  57. Getting a script to call a specific accessory
  58. Plantsim flower trail needs to go.
  59. Stuck in a middle of a project HELP
  60. How to cancel the Loop.Idle Instance without reseting the sim
  61. Using Other Creators' Meshes
  62. How to make a sim hold a knife in an animation ?
  63. How to remove a animation on object?
  64. Using a computer/laptop for a custom career
  65. Replacing the Default Vehicles
  66. Is it possible/easy to copy a whole skill?
  67. Making Actor + Target play an animation at the same time in the *RUN* Bool c#
  68. Would it be possible to change the way sims listen to lectures?
  69. Replacement Pet Breeds?
  70. Needing scripting help for Animations.
  71. Starting a fire or summoning a meteor immediate interaction help ?
  72. Thumbnail in Saved Sims Bin doesn't match what the custom sim looks like?
  73. Adding buffs to sims by interactions ?
  74. Adding a buff after reading a skill book?
  75. Check if a mod has been loaded?
  76. list of traits, careers and skills as coded, in alphabetical order
  77. Problems with the pure scripting
  78. Making a new lot type
  79. The Sims 2 to The Sims 3: Belladonna Cove Statue???
  80. From a txt to a stbl file convertor
  81. Custom Harvestable Plants
  82. Modifying Dream Pod to increase Energy/Stress Relief/Environment
  83. easel paintings missing (EP 1-11)
  84. How to control object's transparency
  85. How to tune social data?
  86. Production for new mod
  87. Store plants
  88. How to hide specific clothes in CC?
  89. How can I change a particular word at all (STBL) strings?
  90. How can I edit the Ticket Price of Barrier To Entry System from the Store?
  91. Need help understanding where I went wrong
  92. Add Athletic Skill to Nraas Go Here's "Go Jogging"
  93. Where do I start?
  94. How I can edit the XML file "Motives"?
  95. Get Sims in <List>
  96. Vampire Mod Help
  97. Omni Plant Mod
  98. Mod to allow more Memories on Scrapbook
  99. Autonomous MoodModifer Cure not working (ITUN mod)
  100. Charisma challenges tweaks
  101. Classes for Teens to Gain College Credits?
  102. Uni-Career Mod
  103. "High detail lots" and rendering everything
  104. Need Help Scripting Bed-Wetting Mod
  105. is there a modder who can make Lower Traits_Rewards
  106. .kill is not working
  107. Need Help With Changing Baby, Puppy, Kitten, Foal Minimum Aging Days
  108. All She Wants For Xmas Is Moving Doors
  109. Basic script to load custom Recipe, Ingredient or Plant data into the Game
  110. Override Existing Animations on Animated Object?
  111. My MOD never works! Help Me!
  112. Replace rabbit holes with working objects
  113. Figured out how to sleep up to 37 times faster using Twallan's Relativity mod!
  114. Swimming in ocean mod
  115. Mummy curse ghost- can the old color be brought back?
  116. XML and ITUN Modding Questions
  117. Suggestions for making a Invisible Jetpack
  118. Scripting mod possible: modding map tags?
  119. Outfit categories
  120. Interface Modding
  121. Trying to create mermaid mod need help!!!!!
  122. Autonomously satisfying needs earlier?
  123. RANDOM NUMBERS: How to make the sim have random buff or something like that?
  124. Making Synthesized Only Food Cookable?
  125. Adding existing interaction to object....
  126. Mix Occult Needs Mod
  127. Increasing the maximum level of skills.
  128. Custom Animations for an Object
  129. How to create a tuning mod that can tune the social group levels of a specific sim
  130. How IkChain works in a animation ?
  131. Replacing Horse-niegh sounds
  132. Unlocking in-game animations (those not available via nraas mod) ?
  133. Object animation off position
  134. Recatagorization questions
  135. Is someone gonna write a core-mod patcher?
  136. Converting animations from Sims 2
  137. Custom buff! Help! Doesn't work in game!
  138. Help advice needed regarding modding Showtime performance items
  139. Mod nightclub ? how create a mod ?
  140. changing a mod??? (i think)
  141. Need some advice on changing some words in game
  142. Is it possible to edit the lot size templates in the new CAW tool in the edit town mode?
  143. MODoor 4.2.5
  144. Can I make it so kids can do what adults can do?
  145. Modifying a mod?
  146. ecto 1
  147. swtor skin tones
  148. Idea
  149. Career mod: emergency call
  150. Editing or just viewing the userPresets file
  151. kleptomanic mod question
  152. Disabling auto skeleton scaling.
  153. How to add Store skills on a list in XML files?
  154. Custom Terrain Paint Brushes for in game use
  155. I think I've discovered why EA Story Progression has gotten worse.
  156. New animation, new interaction ... which to do first?
  157. Want to make Animations, AnimTool keep giving error...
  158. How to make "nude clothing" generate the "Embarassed" moodlet for being naked
  159. Order of events
  160. About Channels and moodlets
  161. Q-Mesh Sims 3 GEOM Importer - Blue scribbles everywhere?
  162. Car Modding Help
  163. Need Help with missing strings (Showtime -TV)
  164. script to scale plants in planters
  165. Career modding help
  166. Where are Investigator Cases stored?
  167. I need some help for custom Sims 3 animations
  168. Creating a new occult lifestate?
  169. Replacing default fishing pole? [RESOLVED]
  170. Blender is not importing wavefront (.obj) files
  171. storyprogression caste flirt denied
  172. Making an Object Buyable
  173. What defines the free price of "Hobart's Hideaway"?
  174. RecipeMasterList_store
  175. Clothing as career reward
  176. How play a voice using script ?
  177. Want to edit an existing skin
  178. Opportunities specific to level
  179. CAS Mode Camera tweaks?
  180. Break In Mod [Updated 3 -- Test package available]
  181. Interaction Priority Level?
  182. Modding the tree of prosperity
  183. On object placed?
  184. Custom Pregnancy Books
  185. Replace TooMuchSun with OnFire buff
  186. Careers in non-rabbit hole lots and NPCs in community lots
  187. Mad Scientist experimentation gun
  188. Mermaid Swim Speed XML File?
  189. A few questions
  190. Mod to allow abduction to impregnate both genders (Need Slightly Less Help)
  191. Generating a Sim
  192. Changing a rabbit hole into a shell?
  193. Unhidden beach towel has no interactions
  194. how to update script mods?
  195. resort tower rabbit hole rugs
  196. Three-fingered Sims
  197. Modding Store Item! Help!
  198. Looking for the EA Default Muscle Slider
  199. Will-o-Wisps, modding, and values, Oh My!
  200. A question on NRAAS Story Progression
  201. Conspire-Magic Mirror
  202. Object Depreciation
  203. GUID Parameter in Register.xml
  204. Newbie updating mod to maintain garden
  205. Routing to the computer
  206. Custom Career Not Appearing in Rabbithole?
  207. New rabbit hole with new customized text adventure
  208. Adding Custom Paintings to Easels?
  209. Blender Importer/Exporter
  210. Need help with event tracker
  211. Changing Just Something Small in a Career
  212. Danish names in English game?
  213. How do I to get {1.SimName} when buff is add by custom scrip
  214. Want to start Modding, but don't know where to begin
  215. object wont stack
  216. What file in GamePlayData.Package controls limos?
  217. How do I create a custom part-time job?
  218. How do i add trait icon to script mod menu
  219. Neighbourhood Pet Adoption
  220. Problems With My Overlay
  221. Routing slots
  222. Replacement Animation Problems
  223. Medieval washer, making object functional..
  224. Cloning Interactions
  225. Ability to disable Unicorn glow?
  226. Adding/altering options to the hot beverage maker - help
  227. Fix for elevator shafts
  228. Commonwealth court recolor in TSR
  229. How do I apply an active effect (fill hygiene bar) to a room buff?
  230. mod request
  231. Help with Visual Studio
  232. Looking for Definitions
  233. Exporting a Sim package
  234. Working on a new career (Online Gamer), looking for advice
  235. is there a way to give a sim a shorter lifespan than other sims in town?
  236. Is there a way to replace head?
  237. Is there any way to convert new function- object?
  238. i can't find GameplayData.package.
  239. changing the metrics required for the science, music careers
  240. I can't get the cliptools to install correctly?!
  241. Converting Adult poses to work for a Child?
  242. how to edit the motive fail xml?
  243. Kama Simtra Skill Book, advice wanted.
  244. i need a tutorial for modding a new type of harvestable
  245. Some problems about career mod
  246. How to enable hidden object?
  247. Tips
  248. I'm trying to disable autonomous soccer invitations
  249. Witch and Spell Obsessed
  250. New mesh problem