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tiggerypum
13th Nov 2006, 12:51 AM
Okay, since this question gets asked periodically; skintones are like any other bodyshop item, only there's 40 (!) files to change instead of the few files that clothing files have.

This is not a SMALL project. It's not really a 'beginner' project. Allow yourself a lot of time to work on this.

All ages and both genders (for teens up) are included in the one skintone file, and for most instances, you should change ALL OF THEM - like if you're making a new skin color. If you're adding detail to certain ages, then you might only change some of the files. If all you want is some face details, like for a celebrity sim, it is better to make a mask than to distribute an entire skintone set. If you share your skintone, be sure to let folks know what was modified, especially if you didn't do the entire skin set.

You will need to know how to use your graphics editor and BodyShop. I strongly suggest doing whichever set of bodyshop-clothing tutorials designed for your graphics editing program available here at mts2 (usually there's 3-4 tutorials in a set) in order to be familiar with BodyShop and with some editing techniques you might use. You will want to work with layers to do this project. (if you don't know what a 'layer' is, please go do the clothing tutorials, you're not quite ready for this yet)

These instructions will help you make a new custom skintone for your game.

Getting started:

Start BodyShop
Create Parts
Start New Project
Create Genetics

Now click on 'skintone' and go find the skintone you want to alter. Note that you should not usually use someone else's work as your base, either use a Maxis skintone or one that gives permission (they'll usually ask for credit).

Once you have found your skintone (note that they look darker in bodyshop than in the game) click on the button on the bottom to create your project files.

** Note: If you have default replacements in your game and you want to get a Maxis skintone for your base, you must REMOVE the default skintones from your game folders before starting BodyShop.

http://thumbs.modthesims2.com/getimage.php?file=407365

Now you'll go to a new screen to preview your skintone. Whatever Maxis was thinking with this, I don't know - too much of the body is covered up for a good preview. You can get a default replacement set to fix that here (http://www.sexysims2.com/showthread.php?t=148652). Make sure to take them out before playing.

Anyway, here's your screen. You can use it to view your skintone on each age and for each gender, and you should do so before importing your final project to the game. There's the round arrow 'refresh' button which will read in your graphics from the projects folder. At the bottom is the import to game button.

http://thumbs.modthesims2.com/getimage.php?file=407366

Now for the fun part. When you look in your Projects folder, you'll find your folder FULL of graphics. There will be a set of graphics for each age and gender (children, babies, and toddlers share the same files for both genders)

http://thumbs.modthesims2.com/getimage.php?file=407364

The files are named like this:

afbodycut~top~stdMatBaseTextureName.bmp
afbodynormal~top~stdMatBaseTextureName.bmp
afbodysoft~top~stdMatBaseTextureName.bmp
afface~face~stdMatBaseTextureName.bmp
afhair~hair~stdMatBaseTextureName.bmp

first letter:
b - baby
p - toddler
c - child
t - teen
a - adult
e - elderly

second letter
f - female
m - male
fm - both female and male (babies, toddler, children)

type
body, face, hair (the scalp)

fitness
cut - fit
normal - uh, normal
soft - fat

There is also a file 'swatch.bmp' which is a 64x64 pixel graphic which you should customize so that people can recognise your skin in CAS and BodyShop.

---

Okay, now - the rest is up to you. The more you know about how to use your graphics editor, the better.

You can carefully hand edit the different files you want to change. You can use simple methods to create a consistant change for all your graphics, such as making a layer that's an overlay and using multiply or transparency settings, and then using that same layer on all the graphics. If you make changes using hue or saturation settings, make sure to write them down so you can repeat them on your other files identically. If you have photoshop, you can create an 'action' and then apply it to the other images.

If you are making more complex changes, you might want to learn how to extract a body mesh and load the mesh and your graphic into a 3D editor to view your edits (which will allow you to see the men's chests, for instance) Look! HP has written the tutorial explaining how to view your new skin using Milkshape (http://www.modthesims2.com/showthread.php?t=215485) .

If your skin shows up with bands of color instead of smooth blends, try adding just a touch of noise to your graphic, so you can barely see it. This graphics oddity tends to happen a lot on darker skintones.

You can come back to this project at any time using the 'saved projects' option in bodyshop, so don't worry about having to finish in one session.

To check your edits, go to bodyshop, hit the refresh button, and see how things look. (Or work in the 3D editor, but in the end you do need to go back to bodyshop to put your work into the game) When you think you're done, remember to check all ages and genders. When you're satisifed, click that import button.

Make sure you look at your skin *in the game*. There you can get a closer look at it and with normal lighting. It will be much brighter in game, than in bodyshop. Matter of fact, before you go and change all 40 files, you might want to focus on making your changes on one age and gender, and then import your skin and check how it looks in game before doing the rest. Just make sure to delete the incomplete file from your Saved Sims, so you don't accidently distribute your incomplete work.

Your new finished file will be in your Saved Sims folder - named with a bunch of letters and the name you originally gave your project. You can go find it and rename it.

In terms of uploading your new skin to mts2 - if you are making a fantasy skin/color shift, please check the skin area carefully to see if a similar color was already created. Duplicates of non-human colors are not likely to be accepted to upload at mts2, although carefully modified skintones are very welcome.

Other related links:

Using Milkshape to Preview Body Shop Textures (http://www.modthesims2.com/showthread.php?t=215485)
Adding texture and other tips (http://www.modthesims2.com/showthread.php?t=171666)
How to make a sim's face using source pics (http://www.modthesims2.com/showthread.php?t=169730)
How to make a custom skintone a default replacement (http://www.modthesims2.com/showthread.php?t=194390)
How to create an 'action' in Photoshop (http://www.modthesims2.com/showthread.php?p=1426410)
Making your skin work with the game genetics and not override as a custom skin (tutorial at bogsims) (http://bogsims.springhole.net/)
3D.sk Website (http://www.3d.sk/) - if you find yourself really into improving skins and need photos for source pics, this is the best source of body photos on the web. It is pay, but worth every penny for high-res photos from every angle.
Unclothed Body Shop Mannequins (http://www.sexysims2.com/showthread.php?t=148652)
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Was this post helpful to you? If so, give a click to that THANKS button down below.
:llama: :llama: :duck:

fiepijah
5th Apr 2007, 01:34 PM
hi:) i am making changes using hue and saturation, but when i repeat the same changes on the other files as i did on the first, the colour is completely different! i dontunderstand why:(

tiggerypum
6th Apr 2007, 02:03 AM
fiepijah - is this a general problem or can you edit some of your files and get the same color. I suspect you neglected to write down a step you took.

fiepijah
6th Apr 2007, 11:35 AM
all the files get different colours:S but when i am about to repeat the same changes on the other files, the hue and saturation changes hasn't changed from the first file. for instance: i changed the hue to 1, and the saturation to 103 on the first file, and when i open the other files the hue and saturation hasn't changed, but the colour is still different!:(

xgrrlx
7th Apr 2007, 07:37 PM
This was VERY helpful. It's my first time doing anything like this and it turned out very well. But I think thats because I know how to use my Paintshop Pro well.

Thanks again! :)

Wessie68
18th Apr 2007, 10:35 AM
I need answer about teen face.

I rebuild my new skintone for replace I see only total of 33 files but face teen female are missing ?

Male = tmface-s2_txtr
Female = tfface-s2_txtr - Missing ? I have this from create in bodyshop

Does teen Female share with teen male face ?

Thanks

HystericalParoxysm
18th Apr 2007, 11:44 AM
By default, teen female shares a face with adult female. Teen male uses its own texture. However, any custom skintone can make it so teen female uses its own texture simply by texturing the tf face differently.

If you are making a new skintone project based on a skintone that shares textures for certain ages (especially a default replacement), they may not all export into files properly. Make sure you start your project based on -Maxis- skins without any default replacements in place.

If you are actually trying to make a default replacement, that's not what this tutorial is about - this is just about making new skintones in Body Shop, not making default replacements.

Paleoanth
8th May 2007, 12:16 PM
Quick question:

I made a tattoo for a request out of a Maxis skin tone. It is for males only though. Can I delete the 3DIR, matdefs and textures associated with females to reduce the package size?

HystericalParoxysm
8th May 2007, 12:42 PM
No, you can't. The skintone won't work properly if you remove all that stuff. What you can do is use tiny textures for the female - 128x128 or 256x256 rather than 512x512 and 1024x1024. However, I would tend to advise against that, as any sims made with that skintone who breed and have girl children will have crunchy, ugly girl children, and changing skintone is not always easy. If you do decide to go that route, though, it's your choice - just make sure you post something very prominently when you upload to let people know the female version will not work, so not to breed that sim.

Paleoanth
8th May 2007, 12:58 PM
Thanks. I appreciate the reply!

That is interesting. Too bad, as it could reduce the package size if I could delete it. Since I am not putting the tattoo on the female, she will just have the default Maxis skin and should breed fine. Although, why anyone would choose the custom skin with nothing showing up would be a mystery.

I noticed that when I opened up the file, the genetic value=0. Hopefully, that means the tattoo won't be passed down.

HystericalParoxysm
8th May 2007, 01:07 PM
Genetic = 0 is default for custom skintones. If bred with a sim with default or Maxis skin the child will always have the custom skin. If bred with a sim with custom skin the child will have a 50/50 chance of getting the tattoo skin. There's no way to make custom skins truly recessive, unfortunately. Changing genetic values just effects the way they "blend" with Maxis skins - i.e. a sim with a skintone set to genetic value 2 can breed with a sim with a genetic value of 3 and end up with a child with a skintone set to 2.5

Paleoanth
8th May 2007, 03:04 PM
Well crap! I guess I will go ahead and change it to a 4 anyway. It seems like there was not a lot of thought put into this one someone at Maxis' end.

I really appreciate you answering my questions.

riiko14
10th Jun 2007, 12:05 AM
Well thnx guys! I really mean it.

Nice Tutorial Tigerypum

debbycus
5th Jul 2007, 03:10 PM
If bred with a sim with default or Maxis skin the child will always have the custom skin.
WELL, not really. I have modified Louis replacements, and in one of my families only one out of 3 children inherited their father's custom skin. (The skintones of Father's parents were custom as well.)
Looks like sims-genetics are not that predictable... :)

PS.: Father's on my avvie, as a young adult :bunny:

HystericalParoxysm
5th Jul 2007, 03:33 PM
Custom skintones set for non-custom genetic values will interbreed in a non-standard custom way, i.e. they'll breed like Maxis, with a bit of a blending effect. It's also possible for custom skintones not worn by either parent to be inherited by the child if the skintone is set to a genetic value between that of the parent's skins. Perhaps that custom skintone you were using was set for genetic values, debbycus. I can't identify it from the little pic.

Zim-of-Irk
18th Aug 2007, 05:15 AM
This helped a bunch. Thanks.

datson7
6th Sep 2007, 11:45 PM
hi could we jest add a pic that we have on the pc

tiggerypum
7th Sep 2007, 08:01 AM
datson7 - your question is hard to understand. If you have a detail you'd like to add to a maxis skin, it has to follow the layout exactly of the existing graphics. So if you meant 'if I have a photo of a face, can I make the game use it' No, not without a lot of skilled editing on your part.

If you meant something else, you must write your question with a lot more detail.

xellos
16th Sep 2007, 01:50 AM
When I try to edit a skin, it keeps coming out pixelated or the face well turn a different color. Any ideas about what would cause this?

Thank you fro your help, your tuttorial is great!

PryncessG
5th Nov 2007, 04:25 PM
Hi all! I tried to make my first skin last night, and I believe I'm missing a step or two, but I don't know where....I exported the base skintone from Body Shop, and did my editing on it (Maxis base, adding celebrity tattoos) but then when I hit refresh in Body Shop, it doesn't show up.......This also happened when I tried to recolor an outfit. Am I not saving the file right after my editing? Or do you think there's a problem with my programs not communicating? I'm using the GIMP program, which compared to the last one I had, is wonderful!! (I used Vashti's (sorry if thats misspelled) tutorial for recoloring clothes using GIMP). Any suggestions would be greatly appreciated!!

Thank you to all who create and share, and to all who take the time to write tutorials on how to do it =)

~Gina~

tiggerypum
6th Nov 2007, 01:24 AM
PryncessG - go do one of the basic clothing recoloring tutorials. Those hand-hold for exactly how to edit bodyshop files.

AdiStroyer
25th Dec 2007, 07:57 AM
ok, this was really helpful but I'm having a bit of a problem.

The skin I used didn't actually have a file for adult female face...which is odd because I've used the skin before and it had the same colour adult female face as the body. So I just made one using the teen female face, but it doesn't work. So my sim is all perfect except her face is default white....Any ideas on what the problem may be?

also, if I edit the whole colour of the texture of faces will my sim have wierd colour teeth/eyes? Just asking because if not that saves me a few history brush steps.

Thanks in advance:)

jordinary
1st Jan 2008, 08:01 AM
is there a way of making the skintone change textures when you get out of the pool or hot tub to look wet?

kstathem
6th Jan 2008, 08:12 PM
is there a way of making the skintone change textures when you get out of the pool or hot tub to look wet?
or making seperate children's faces for male and female? sounds like either one would require adding in some xml code somewhere...

tiggerypum
8th Jan 2008, 10:30 AM
generally, the answer to both those questions is 'no' -- because it's not part of the code for the game and it's a fairly deeply integrated thing - the sim's faces or their skintones - they only have 1 swimsuit on at a time, and one skintone that they have -all- the time.

suzloua
3rd Feb 2008, 10:57 AM
Thank you so much for this guide - I have been struggling for weeks to find the perfect skin for a family I want to create, and I have continually ended up with ones that are ALMOST perfect, but have something wrong (a random piercing, a dodgy tattoo etc) and had almost given up, thinking that skinning was too difficult. Finally I found one that I really liked except for the three enormous tattoos on the stomach and back - while I'm not quite at the level of creating my own skins yet, I have at least managed to photoshop out the tatts so I can use the skin in my game!

keepmesafe10120
17th Apr 2008, 12:36 PM
i did all that. but now i only have textures for the normal body and not the cut or the soft bodies..am i going to have to do the same thing to the others or can i just replace the cut and soft bodies with the normal body?

HystericalParoxysm
17th Apr 2008, 01:09 PM
keepmesafe10120 - You -can- but you really should do some work on the soft bodies at least to make them look, well, softer - it's gonna look mighty weird to have defined abs and the like that normal bodies have showing on a fat belly.

Beatrix2
6th May 2008, 12:20 AM
Thanks to you I finally know why the crap my skintones didn't work on every sim :P

Thanks a bunch ^^

Herzblut
8th May 2008, 11:33 AM
is there something like an alpha image for the body, too? because i need to know where exactly the edges of the arms for example are...
thank you

tiggerypum
8th May 2008, 12:31 PM
Herzblut - you need the nude uvmap... try looking in the Tools and Templates area for the uvmaps.

Sneebs
27th May 2008, 10:53 AM
I have tried to recolour a skintone, but everytime I do, the top of the head is always black which means I can't use certain hairs with them...

What am I doing wrong?

SarahLovesSims
14th Jun 2008, 05:52 AM
"jordinary:
is there a way of making the skintone change textures when you get out of the pool or hot tub to look wet?"

"tiggerypum:
generally, the answer to both those questions is 'no' -- because it's not part of the code for the game and it's a fairly deeply integrated thing - the sim's faces or their skintones - they only have 1 swimsuit on at a time, and one skintone that they have -all- the time."


Well, you could make the swim suit look "wet" with the alpha of the swim suit. Than you could color the area white to make it look like it has shine. Unless you wanted all swim suits to have it. That would be a pain. Plus, it would probably not be a good idea to do it to any that were made by someone other than Maxis.

ayreish
8th Jul 2008, 04:05 AM
I recently started playing around with recolors for objects and thought I would move on to some of the clothing and body mods. I found your tutorial to be really helpful, but I've run into a bit of a problem!

I wanted to do tattoos on the skintone since it wouldn't change with clothing (or lack thereof!) and I followed all the steps to get it into Photoshop and edit the Maxis skin with a small graphic using custom brushes. Got it back into Body Shop and at first it didn't appear. So I went back to PS and flattened my layers before saving, which solved that problem. I only altered the adult female skin as a test, but for some reason it won't show up in the game after I import it. I've gone back over your tutorial steps several times, went over a few tutorials on similar mods, and can't find any reason why the image won't show up. I have the custom skin swatch, just not the actual skin. Any ideas? It's really starting to frustrate me, so I thought I would turn to the experts here. My thanks in advance!

SaydeSim
6th Aug 2008, 07:21 AM
Okay, I think I got it.. But I just want a plain white skin, should I just overwrite everything or do it individually?

juniorni
22nd Sep 2008, 04:02 PM
i found it was hard to get the same colour for the rest of body once i've made the face from a source file. is there any way to get the right colour tone as the original photo?

LilMama93
2nd Nov 2008, 05:20 PM
Oh, thank you really much for this tutorial! ^^

keepmesafe10120
10th Dec 2008, 09:00 PM
keepmesafe10120 - You -can- but you really should do some work on the soft bodies at least to make them look, well, softer - it's gonna look mighty weird to have defined abs and the like that normal bodies have showing on a fat belly.

true. lol
i left him as is. i'd say you could download him from insimenator.com, but the site is being bought out by someone..

CatOfEvilGenius
12th Apr 2009, 10:48 PM
You can reduce size further by looking for duplicate textures. Do any of the ages use the same texture? Get rid of all copies of it but one, and make all TXMTs that use that texture point to it, not copies of it.

BandiitQueen
6th May 2009, 11:50 AM
does anyone know if there exist a tutorial about makin tattos on an already made skin? Not add onīs but ones that is right on the skin :P Would appreatiate the help ^^

glompingcow
16th May 2009, 11:52 AM
I have the same problem as Sneebs... who apparantly asked their question a year ago and never got the answer lol

Everytime I color a full skin set everything looks perfect except for that the top of the head is completely black. I don't get it; I edited it like every other file... Anyone know why it's doing that?

I looked it up all over the internet and haven't found an answer anywhere.

I use Paint.Net for editing, just in case that has anything to do with it.

glompingcow
16th May 2009, 01:57 PM
d'oh I didn't mean to delete that, yeah that'll make me look like a genius lol

I was saying that I downloaded GIMP and tried again exactly step-by-step the thing I did before and it worked just fine V_V

So yeah if anyone has that problem, try it on GIMP instead.

SimFlip5
18th Jun 2009, 07:02 PM
man i waould love to do this and like the tutorial but bosy shop won't start up? help? anyone? i click it while sims 2 is not running, and then ctrl+alt+delete, look at applications, and it says its running but theres nothing saying body shop on the taskbar. this happened shortly after a few expansions. does sims 2 website have a patch? someone help, please.

x_FlirtingWithDeath
13th Jan 2010, 02:45 PM
Thanks for much for this tutorial, it really helped! I've now made my own skin tones :D

x_FlirtingWithDeath
13th Jan 2010, 02:47 PM
man i waould love to do this and like the tutorial but bosy shop won't start up? help? anyone? i click it while sims 2 is not running, and then ctrl+alt+delete, look at applications, and it says its running but theres nothing saying body shop on the taskbar. this happened shortly after a few expansions. does sims 2 website have a patch? someone help, please.

Hey, are you sure you're running the correct body shop? Like your most recent expansion packs one? If you're not, then that's the problem!

glamgal
15th Jan 2010, 12:43 AM
Cool :) Ive made tattoos to some of my skin tones now.

yazzy1987
24th Mar 2010, 02:26 AM
This doesn't truly help with anything. Just says if I know how to use my photo editor program, which I do.
I just do not know how to make skin tones.

gutrRKNchk
12th Apr 2010, 04:23 AM
Followed all the directions with this tutorial but for some reason after editing the "soft" teen skin everyone's faces (even the males) turned red while they were wearing the skins! I didn't even alter the male skins at all yet. I tried going back and fixing it by saving the original bmp file for the teen's "soft" and it didn't change anything, all their faces are still red.
______________________________________________
**edit

I should also say that the faces are only red while testing out the "soft" versions of the skin. :lol:

What should I do? Any suggestions? (I'll try going back into all of them and undoing the "soft" versions to make sure that isn't it for now) If anyone has an answer can y'all pm me? I don't know when I'll be back at this thread. Thanks so much! ^-^

gutrRKNchk
12th Apr 2010, 05:08 AM
Okay, I just checked everything and it's not just the one skin tone. Now the WHOLE body shop is doing it, and only in the "soft" skin tones that I try to check out. I even refreshed Body Shop, went to create a sim, and tried it there and it still does it. I was trying to do a recolor of a Maxis skin, I don't have any default replacement skins, and it only started once i tried to edit the tf soft skin bmp file. :(

gutrRKNchk
12th Apr 2010, 06:48 AM
I just went through the posts here in the Body Shop help threads and found something about maybe it being CC that I created that didn't import properly etc etc. I went through with body shop and removed an article I made (sadly I will have to make it again) and noticed that it didn't import to both undies and swimsuits. *insert ah hah moment here* :lol:
Well, I removed it with body shop, closed it, opened my game, went to create family, and thankfully nothing is wrong with any of my sims' skins when they're in "soft" mode!!!! (as far as i could see in create a family, i didn't try to create one and then put them onto a lot)
Thank goodness for that! Now i can get back to work. Thanks everyone!

tigerkitten
21st Apr 2010, 07:12 PM
sweet skintones!my sims will love it!thank u! :up: :rofl: :up:

efolger997
2nd Apr 2011, 06:22 PM
Thank you, this is so helpful! I've already made 3 skintones, which I might upload. I'll have to see how they look in-game first, but it's not as hard as I thought at all!! :)

sweetp427
26th Sep 2011, 10:49 PM
okay, so, i only played Sims when i couldn't even READ and type and stuff, lol yes, very funny... :3 so, i REMEMBER using body shop, but i can't remember where to GO to get ONTO body shop, so, do you have to download it or is it just made into the game...? is it on a certain expansion game...? thanks for this..!!! and im sorry for jamming it up :3, thanks for the help!! :bunny:

fakepeeps7
26th Sep 2011, 11:12 PM
okay, so, i only played Sims when i couldn't even READ and type and stuff, lol yes, very funny... :3 so, i REMEMBER using body shop, but i can't remember where to GO to get ONTO body shop, so, do you have to download it or is it just made into the game...? is it on a certain expansion game...? thanks for this..!!! and im sorry for jamming it up :3, thanks for the help!! :bunny:

In the Start Menu, look for your most recently installed expansion pack. Use the Body Shop that's in the list there.

Feyd-Rautha
15th Feb 2013, 12:04 AM
I am trying to add a tattoo to one of Maxis' skintones. When I open it up in my graphics editor (GIMP) it tells me that the file doesn't have an assigned color profile and it wants me to convert to RGB. Every time I do that, it changes the skin color in the preview to light blue, and I can't figure out how to stop it. Any ideas?