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View Full Version : Don't be afraid of d/l tattooed skintones anymore!


LiterateCat
31st Oct 2007, 04:39 AM
Hi there :anime: ,


I guess many people don't like to download tattooed skintones because of the inconvenience of having sims with the same tattoos spreading over their neighborhoods, even with some tattooed skintones variety.But it's easy to avoid such "problem".

Doing some research here at MTS2, at bogsims.com (http://bogsims.com) , thinking about the matter and testing in sims' breeding, I decided to write this to help tattooed skintones' creators and downloaders.It's simply geneticizing the skintones but not to making the tattoed recessive; just geneticizing them by color.Most tattooed skintones are light, so geneticizing them as light, you'll make them mixed up with non-tattooed light skintones.And in Sims' breeding, I did the following:

-the father was non-default light skintone with black hair, properly geneticized by me;
-the mother was default tanned skintone;
-the first child has light tattoed skintone properly geneticized;
-the second child has other type of light tattoed skintone;
-the third child has tanned default skintone;
-the fourth child has light skintone with black hair.

So I concluded it really works, and decided to share it with you all.


You'll need just SimPe and your non-default skintones.

1) open SimPe.
2) open the skintone file you want to geneticize.
3) Go to skintone XML
4)You'll get in the upper center pannel something like "light", "medium", "tan", "dark", even though your skintone is light you may get "dark".Don't mind with it, just click in the archive with one of these names.
5)In the "Plugin View", click in the "genetic" line.You'll get maybe the number 0, or 1.
6)Write in the field instead of "0" or "1" this:

0.10 for light skintone (it includes light tattoed skintones)
0.30 for tanned skintone
0.60 for medium skintone
0.90 for dark skintone

And numbers between each of this for "intermediate" tones of your skin: if the skintone is lighter than tan but darker than light, geneticize it as 0.20, for example.And for pale skintones, 0.05 will suit well.

Commit the changes you made and save your skintones.And maybe you'll have to do it in all your skintones (except defaults - I guess they're already properly geneticized).And as far as I know the geneticizing process don't changes nothing in your game except the more realistic breeding.

Sorry if it's in the wrong place, or something kinda this.And any question just pm me or post in this thread, okay?;)

J. M. Pescado
31st Oct 2007, 08:28 AM
I thought this method handling tattoos, period, was obsolete and had been superceded by the "overlay" method allowing any tattoo to be applied to any skin without the tattoo EVER being inherited?

LiterateCat
31st Oct 2007, 07:30 PM
Yes, I agree, but as I don't have Seasons and many people don't have either, I guess this is the only method.Or the overlays work without Seasons EP?Maybe with not the sunburst overlay, but with the vampire overlay?Is it possible? (I'm new at modding;))