FifthAce2007
13th Aug 2008, 12:09 PM
OK, I have started a new thread for this, as I ended up discussing it on a previous thread.
I have created several windows, all working fine. But I am trying to make them visable in the n'hood, but I can't understand what I am supposed to do to be able to do that.
I have looked at the tut in this but can't make any sense of it. I read elsewhere that I need to open by cres name the LOD90 of the original object I cloned, but it doesn't open anything. The original object is the Midnight Ride window, which shows up as windowColonialDoubleHung.
If I try the open that name via Open by cress, it opens fine, but when I add the LOD90 to the name, to open up the LOD90 version, it opens a blank file...
I have added one of the windows I have made to this post, as I said, it was the Midnight Ride window, available in the base game.
If someone could give me step by step instructions on what I need to de to get it to show in the n'hood I would be eternally grateful :D
I have created several windows, all working fine. But I am trying to make them visable in the n'hood, but I can't understand what I am supposed to do to be able to do that.
I have looked at the tut in this but can't make any sense of it. I read elsewhere that I need to open by cres name the LOD90 of the original object I cloned, but it doesn't open anything. The original object is the Midnight Ride window, which shows up as windowColonialDoubleHung.
If I try the open that name via Open by cress, it opens fine, but when I add the LOD90 to the name, to open up the LOD90 version, it opens a blank file...
I have added one of the windows I have made to this post, as I said, it was the Midnight Ride window, available in the base game.
If someone could give me step by step instructions on what I need to de to get it to show in the n'hood I would be eternally grateful :D