View Full Version : Tiptorial: A Method for Placing Not-In-Lot Neighborhood Decoration Objects Inside Lots

28th Nov 2008, 10:40 PM
What This Does
EA/Maxis, in their Infinite Wisdom, decided that certain neighborhood decorations Were Not To Be Placed Inside Lots.http://thumbs.modthesims2.com/getimage.php?file=844378This technique allows us to sidestep [most of] the consequences of that decision.
We can now place those decorations inside of lots.http://thumbs.modthesims2.com/getimage.php?file=844385

Background: How I Discovered This TechniqueI had a problem when I was using Mootilda (http://www.modthesims2.com/member.php?u=589252)`s Lot Adjuster (http://www.modthesims2.com/download.php?t=282409). I noticed what the problem was when I tried to place other houses on the other two sides of an S-bend near the problem house, and saw that the street signs were in the way. I remembered having to move them to place houses elsewhere, so I tried moving them, and the new houses placed fine, so I canceled the placement of the new lots, and tried re-seating the old lot, which worked without issues, so I went back and placed the new lots anyway. I don`t recall the exact steps I took whilst discovering this, but I was careful to ensure that I could return the signs to their assigned location when actually performing the placement.

The solution to my problem presents us with a new tool, too, even if others already have discovered it. Now we know how to place cannot-overlap-with-lots neighborhood decorations within lots, provided we know that we want to before we place the lot, or have a suitable temporary location for the lot.

The Technique Itself

1. If the lot already exists, we need to move it to a temporary location;
I suggest the Lot Bin, if it is not occupied,
otherwise move it to elsewhere in the same [sub]neighborhood.
If the lot doesn`t exist yet, skip this step.http://thumbs.modthesims2.com/getimage.php?file=844379http://thumbs.modthesims2.com/getimage.php?file=844380

2. Place the neighborhood decorations where we want them.http://thumbs.modthesims2.com/getimage.php?file=844381

3. Either move or delete the decorations.http://thumbs.modthesims2.com/getimage.php?file=844382

4. Place the lot.http://thumbs.modthesims2.com/getimage.php?file=844383

5. Return to deco mode and Undo step three.http://thumbs.modthesims2.com/getimage.php?file=844384You must Undo for each decoration you moved in step three.

Cautions And WarningsSteps three through five must be performed within a single game session, and I believe must also be performed within a single visit to the neighborhood screen. Also, if you have several decorations to place, you must do steps three through five on all decorations simultaneously. If you wish to add neighborhood decorations to a lot that already has neighborhood decorations, you must repeat steps three through five on the existing decorations while performing them for the new decorations.

Technical Discussion: Why This WorksStep five is the key. The undo button in neighborhood decoration mode lacks checks on object placement, enabling it to place objects where we cannot otherwise place them, and the undo stack does not include operations performed in other modes, but does survive switching between various modes within a single visit to the neighborhood screen. This behavior may differ from one expansion to another, but I know of no reason for them to have changed it. Then again, they often do things we see no reason for.

simsample who has graciously offered to illustrate this article,
simsample who has provided a link to an alternate method (http://www.moreawesomethanyou.com/smf/index.php/topic,10625.0.html) that requires comfort using SimPE.

28th Nov 2008, 10:56 PM
This is great - can you also see the new articles inside the lot when playing (that would be a bonus)

28th Nov 2008, 11:12 PM
That depends upon the object, and your setting for seeing neighborhood objects from inside lots. The street signs and fire hydrants seem visible.

28th Nov 2008, 11:13 PM
Awesome! Thanks for finding this Director! Bookmarking!

3rd Dec 2008, 4:52 AM
This Tiptorial has been updated with illustrations and additional information and formatting.

5th Dec 2008, 6:21 AM
This is good to know, I may have to read this over and over to get the understanding a little better.

5th Dec 2008, 6:28 AM
What needs clarification?

...and thank you for Thanking this thread!

6th Dec 2008, 7:13 AM
What needs clarification?

...and thank you for Thanking this thread!

General, No clarification needed I always like to read things over sometime, my mind can be like a turtle :turtle: sometime lol. The pictures are a great help, thank you for this inventive idea. Way to go :!:

6th Dec 2008, 9:47 PM
General, No clarification needed I always like to read things over sometime, my mind can be like a turtle :turtle: sometime lol.Ah, I grok. I just want to make sure that people can understand my idea.The pictures are a great help, thank you for this inventive idea. Way to go :!:Awww, ::blush:: :!:

9th Dec 2008, 6:40 PM
Wow, thanks, this is going to help me with something I have wanted to do for quite some time, but couldn't because, of course, I wasn't able to place the 'hood decoration inside a lot. Thanks so much.

9th Dec 2008, 7:30 PM
You`re welcome. I like knowing that my ideas are helping people. :)

23rd Dec 2008, 4:18 AM
This is so ingenious. Thank you

23rd Dec 2008, 5:31 AM
Aw, ::blush::!

22nd Jan 2009, 6:34 AM
Wow, General Operations Director -- this is terrific! I have wished I could do this for so long now and I know I wouldn't have ever thought of it myself. So glad you figured it out and it was great of both you and simsample to make up this tiptorial. Big hug from Simsane and two :up: :up:

You know, I was about to shorten your name to just your initials -- sneaky! :lol:

3rd Feb 2009, 7:27 PM
:D Thanks for the ::hug::, Simsane! [I like hugs!] You`re welcome, and I`m glad you find it useful.

Yeah, I knew about the initials when I chose the name. :)

26th Mar 2009, 9:26 PM
Once again, we poor, petty people are saved from the 'infinite wisdom' of Maxis!

28th Mar 2009, 12:01 AM
I like this. Thanks for sharing G.O.D.! :D

It's similar to the free floating floor tiles resulting from deleting a section of foundation in build mode, then undoing and redoing, btw.

7th Apr 2009, 9:10 PM
You`re welcome, people.

BoilingOil, I`ll have to give that a try. I have achieved similar results in Sims 1 by placing floor tiles over pillers and then removing the pillars. Haven`t tried it yet in Sims 2, as I don`t do much building in Sims 2.

7th Dec 2009, 10:18 PM
Thank you GOD, great tip! I will pass this on to my Beloved StephSim. :)

24th Feb 2010, 8:53 PM
You`re welcome, Sophie-David. Hah, I can`t believe I didn`t see your post here until now!