22nd Apr 2009, 11:54 PM
I'm working on this mesh and in milkshape it keeps showing up black when its textured. Then I turn the mesh upside down and I see the texture again. This leads me to believe that my normals are backwards or inverted or something. I keep looking around milkshape and the only thing about normals I can find is the Align Normals tool. Is there another way to change the normals? Manually somehow perhaps?