TheJim07
2nd Aug 2009, 03:17 PM
Hi.
I made a new "table" (in fact it is an altar) cloned from a 3 tiles table. I created new OBJDs, new OBJfs, so the table have now 6 tiles (2x3).
First problem.
As usual when I extend the number of tiles, I added the line "My flags Set flag Literal Do NOT use Maya Model Footprint". But, I don't know why, this time it did not work. Sims can walk between the two rows of 3 tiles. It is like there were two tables instead of one. Why the modification of the Function Init is not considered ?
Second problem.
I would like that the slots (0,1), (1,1) and (2,1) disappear. I just want to leave the others.
Can you help me please ?
Jim.
I made a new "table" (in fact it is an altar) cloned from a 3 tiles table. I created new OBJDs, new OBJfs, so the table have now 6 tiles (2x3).
First problem.
As usual when I extend the number of tiles, I added the line "My flags Set flag Literal Do NOT use Maya Model Footprint". But, I don't know why, this time it did not work. Sims can walk between the two rows of 3 tiles. It is like there were two tables instead of one. Why the modification of the Function Init is not considered ?
Second problem.
I would like that the slots (0,1), (1,1) and (2,1) disappear. I just want to leave the others.
Can you help me please ?
Jim.