plasticbox
16th Feb 2010, 10:03 PM
Copypasta from the QA thread (http://www.modthesims.info/showthread.php?t=391314):
* One thing that would make editing presets/material blocks a lot more transparent: for all I can tell, the different typecode "formats" (the list on the left shows "TypeCode01", "TypeCode02", "TypeCode40" among others) seem to denote data types, like int, float, array, string .. is that correct? It would be a lot easier to see what's what if they were also labeled like that – I for one can distinguish between "string" and "float" in a list much easier than between "01" and "03".
* It would also be cool to be able to sort these lists by data type.
* Also, things like the values in this list: http://www.simswiki.info/wiki.php?title=Sims_3:Catalog_Resource/StringTable could be labeled in plain English to make it easier to decipher (and prevent C+P errors): instead of "TypeCode03 – ControlCode 0x0A" it could say "TGI index of the specmap (hexadecimal value)", perhaps in fewer words.
* Even cooler would be if when looking at the TGI list in materials and material blocks, it somehow knew what the entries are (so instead of "entry number 11" it could say "specmap of pattern B" when that's what refers to this entry, then the user wouldn't need to look this up at all.
* It would help if TGI lists in general were numbered in both dec and hex – embarrassing as it is, I still use my fingers to convert =P.
* One thing that would make editing presets/material blocks a lot more transparent: for all I can tell, the different typecode "formats" (the list on the left shows "TypeCode01", "TypeCode02", "TypeCode40" among others) seem to denote data types, like int, float, array, string .. is that correct? It would be a lot easier to see what's what if they were also labeled like that – I for one can distinguish between "string" and "float" in a list much easier than between "01" and "03".
* It would also be cool to be able to sort these lists by data type.
* Also, things like the values in this list: http://www.simswiki.info/wiki.php?title=Sims_3:Catalog_Resource/StringTable could be labeled in plain English to make it easier to decipher (and prevent C+P errors): instead of "TypeCode03 – ControlCode 0x0A" it could say "TGI index of the specmap (hexadecimal value)", perhaps in fewer words.
* Even cooler would be if when looking at the TGI list in materials and material blocks, it somehow knew what the entries are (so instead of "entry number 11" it could say "specmap of pattern B" when that's what refers to this entry, then the user wouldn't need to look this up at all.
* It would help if TGI lists in general were numbered in both dec and hex – embarrassing as it is, I still use my fingers to convert =P.