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whiteskunk247
28th Jun 2010, 05:15 PM
EA Games must hate kids. There's nothing fun or exciting for kids to do. Read books, watch tv, play chess-BORING! They're missing the point that what kids do often lays the foundation for adulthood.
Kids have imaginations and love exploring, pretending, etc. And it have escaped them but kids do take and learn martial arts.

Okay yes a parent can take a child with them into a tomb but again nothing for the kid to do, they can't open the chests to collect treasure, etc. Geeze. Give the kids some excitement.

Robodl95
28th Jun 2010, 05:38 PM
Well as much as it's really just EA's laziness to not do the animations for it, it does make sense, what kid would go tomb exploring? Kids aren't strong enough to push the heavy statues etc.

Kids can do a decent amount, In ambitions they can invent which is cool, I wish they could garden though :/

sleepyrose
28th Jun 2010, 07:11 PM
You are right. I don't even see the point of taking a kid to the locations, simply because it's too much maintenance. You have to keep track of the sim that does the exploring and switch back and forth to make sure the child is still ok.

What I do wish, is that they could do projects once or twice a week, instead of homework. It would make sense if they could do stuff like painting, writing (and yes, gardening) to improve their grades.
There are many more things, like oppertunities, that wouldn't require animations. For instance, school trips to the science lab, acting classes at the theatre, etc, that could all count as homework.

whiteskunk247
30th Jun 2010, 04:43 AM
You are right. I don't even see the point of taking a kid to the locations, simply because it's too much maintenance. You have to keep track of the sim that does the exploring and switch back and forth to make sure the child is still ok.

What I do wish, is that they could do projects once or twice a week, instead of homework. It would make sense if they could do stuff like painting, writing (and yes, gardening) to improve their grades.
There are many more things, like oppertunities, that wouldn't require animations. For instance, school trips to the science lab, acting classes at the theatre, etc, that could all count as homework.

Oh I'm sorry. Did I say adult sized adventures for kids? No. Kids sized adventures. Ones that don't require swinging a pick to clear rocks or confronting mummies is what I was refering to. And why push the whole education thing. There's more than that in the game. I agree about gardening but not as a grade booster. All the really fun stuff is ONLY for teens and older. Which is highly unfair.
If EA Games is going to exclude kid sims from non school/education related activities, then why even have them as part of the game?
In that respect, the game as it bills itself as "Simulated Real Life Strategies" is very much unrealistic.

Also as you stated, "I don't see the point of taking kids to locations, simply because it's too much maintenance". Then let the teens and adult travel without the kids. Leave the kids at home by themselves? Is that what you're saying? Hope you're not a parent in real life.

bluetexasbonnie
30th Jun 2010, 09:58 AM
I LOVE taking my kids on adventures! It is 'free' skill development time. They can play chess, fish, meet new people, catch butterflies, etc. Gives them extra days to do homework, develop relationships with family. If your sims own a vacation home, they can work on any skill and not have the hassle/boredom/exhaustion of school.

Everybody goes vacationing in my game. However, I generally only have 1 sim at a time that is doing serious adventuring. Everyone else is making new friends and learning new skills, ... and occasionally, just chilling.

sleepyrose
30th Jun 2010, 01:58 PM
Whiteskunk, I agree with you. I also wish there were kids sized adventures. But unfortunatly there aren't any.

The reason I brought up the school related activities, is so they wouldn't have to deal with the homework every day. They could do fun activities that would count as homework instead. That way you can spend more time with them, and they would have a change to do more then eat/school/homework/eat/sleep. Doesn't that sound reasonable?

About leaving the kids at home while adventuring...
My adventurous sims don't have kids until the tombs are explored. After that, when they start a family, everybody comes along. So, there's no need for you to worry about the well being of my simulated children. I couldn't bare the trauma they would get if mommy took them into a tomb and they'd see her step on a fire trap, almost drown in a dive well and, to top it off, get cursed by a mummie. Now, would that seriously qualify me as bad parent? ;)

whiteskunk247
1st Jul 2010, 02:07 AM
Whiteskunk, I agree with you. I also wish there were kids sized adventures. But unfortunatly there aren't any.

The reason I brought up the school related activities, is so they wouldn't have to deal with the homework every day. They could do fun activities that would count as homework instead. That way you can spend more time with them, and they would have a change to do more then eat/school/homework/eat/sleep. Doesn't that sound reasonable?

About leaving the kids at home while adventuring...
My adventurous sims don't have kids until the tombs are explored. After that, when they start a family, everybody comes along. So, there's no need for you to worry about the well being of my simulated children. I couldn't bare the trauma they would get if mommy took them into a tomb and they'd see her step on a fire trap, almost drown in a dive well and, to top it off, get cursed by a mummie. Now, would that seriously qualify me as bad parent? ;)

Darn it! I was writing then my security software closed the window.
Okay, to the subject of kid sized adventures as an alternative to daily homework-YES! I agree completely. As to the bad parent thing. My apologies, I tend to get carried away. I consider myself an advocate for childrens rights especially those with autism. Having a mild form of autism (asperger's syndrome), I know first hand how society sets limitations and at times takes an intolerant view. Okay enough of the preachy stuff. When I play the game having the children go into a tomb with the parent or parents, I have the child in the same room/area so that the going back and forth to see if they are save doesn't happen-they're right there. Diving into a well/tunnel, one parent does that while the other stays with the kid(s). I like to call it team work sims 3 family style. And the kids seem to enjoy viewing the pottery, statues, etc in the tombs. Kind of a field trip inside a tomb. BTW-back home, kids can explore the catacombs under the masoleum and find stuff without being attacked by zombie bears or monsters.

sleepyrose
2nd Jul 2010, 08:28 AM
Whiteskunk, your apology is much accepted! Before I got ill, I worked as a social worker, so I can relate to what your saying. Society's limitations for childeren that do not fit a certain profile, is definitly something to be concerned about. If people only took the patience to look closer, they'd notice that these children are often very smart and sweet, and they have society a lot to offer.

The team work your talking about sounds great, but for me it's a bit too much. In that way, WA is so much different than other sims EP's I'm used too. It almost requires you to focus your full attention on one sim. I know there are people out there who will have no trouble at all, swiching back and forth between sims, while adventuring. Unfortunately, I'm not one of them. In that way, a family becomes too much maintanance, because I want to keep everyone (especially the kids) as happy as possible. Imagine my horror, if the social worker took my sims kids away!

So many people have been complaining about the lack of fun for sim kids. Maybe EA should focus an EP on fixing that. I'd love to see the kids in the neighborhood skip rope, or have the whole family play a game together. It sure beats watching them to homework all the time.

whiteskunk247
2nd Jul 2010, 02:45 PM
Whiteskunk, your apology is much accepted! Before I got ill, I worked as a social worker, so I can relate to what your saying. Society's limitations for childeren that do not fit a certain profile, is definitly something to be concerned about. If people only took the patience to look closer, they'd notice that these children are often very smart and sweet, and they have society a lot to offer.

The team work your talking about sounds great, but for me it's a bit too much. In that way, WA is so much different than other sims EP's I'm used too. It almost requires you to focus your full attention on one sim. I know there are people out there who will have no trouble at all, swiching back and forth between sims, while adventuring. Unfortunately, I'm not one of them. In that way, a family becomes too much maintanance, because I want to keep everyone (especially the kids) as happy as possible. Imagine my horror, if the social worker took my sims kids away!

So many people have been complaining about the lack of fun for sim kids. Maybe EA should focus an EP on fixing that. I'd love to see the kids in the neighborhood skip rope, or have the whole family play a game together. It sure beats watching them to homework all the time.

A park or playground. Also an EP with an amusement park theme would be welcomed. One feature that would be nice (not related to this subject) is if the official sims 3 site had a way to message people who post in the exchange. It would make things ever so much easier than trying hunt down custom hair styles, clothes, etc. Just ask the people directly where such items can be found.

ThEtYrOnEgUy
7th Jul 2010, 12:32 PM
Totaly agree!

It is lame that we have to watch the kids and teens do only homework

for god sake, let the have FREE TIME!!!

J. M. Pescado
7th Jul 2010, 02:48 PM
Ugh, heavens no. They have enough of that in real life. If anything, what we need is to give them MORE work, so that they are too busy to annoy the adults. Besides, haven't you seen what happens to kids that go on adventures? They grow up to be traumatized, neurotic, strung-out druggies. Being a child adventurer is no picnic.