Gwenke33
29th Jul 2010, 12:40 AM
I'm trying to create a resized Maxis object, and have a problem with the UV-mapping part. Making the resized .obj is easy, and I guess I could UV-map it in the way described in the tutorials, but that would be unnecessary work (and the result would not match the original and could not be slaved to it).
I guess this is a noob question, but, well, I'm a noob at object creation. I'm using Wingd3D and UV Mapper Classic.
Thank you.
I guess this is a noob question, but, well, I'm a noob at object creation. I'm using Wingd3D and UV Mapper Classic.
Thank you.