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View Full Version : Texturing Woes.


Rikachu
27th Dec 2010, 10:30 AM
http://i51.tinypic.com/152ixkk.jpg

As you can see, only one pattern is showing up all over the mesh. And I have noooo clue why. Here's the UV Map:
http://i56.tinypic.com/5es368.jpg
All of the green parts I painted green, and all of the blue is red. It's cloned from the Ranch Fence (The one that has a big X in the center.)

Any help? :/

cmomoney
27th Dec 2010, 04:44 PM
Can you show us the rgb mask?

Rikachu
27th Dec 2010, 04:51 PM
http://i53.tinypic.com/24vuo36.jpg
Dal told me that it's possibly that the entire mesh is uvmapped as one. Is that right? I just needed a second opinion =/

orangemittens
28th Dec 2010, 12:39 PM
I was able to clone this fence, manipulate the mesh, and put it in-game with two separately recolorable areas so I don't think that's the problem here.

http://jaue.com/om/ranchfence.jpg

When you click on the first choice pattern does anything happen when you change it?