VampireRalts
26th Jan 2011, 09:53 PM
Before you read any further, take a gander at these rules (http://www.carls-sims-3-guide.com/challenges/immortaldynasty.php) from Carl's Sims 3 Guide. It's called the Immortal Dynasty and it's very popular over in Sims 3 land.
Now that I have given up on EA making a decent glitch-fix for Sims 3 that repairs the aging-up, skip-school, and tons of other glitches, I sold Sims 3 and am rebuying Sims 2... but I loved the Immortal Dynasty very much, so much that I rebought Sims 2 to try to replicate that challenge over here!
However, this is very very primitive in rules. I wanted to start with core rules for people who don't own any expansion packs, but working on the rules adaptions, it was impossible to adapt some of the rules to those who just have plain vanilla Sims 2 as Lifetime Wants and buying community lots were mandatory, so I am afraid you'll need at least Open For Business to play this challenge. :(
I'll try adding in updates on various expansions - like college life for Uni, vampries(no, they will not be allowed, sorry), and witches for those with Apartment Life.
I am asking for people to try these rules out as betas and give me feedback on what should be changed. Enjoy! The title comes from the term "amaranthine" which means ageless, undying.
Setting Up
* Create an Adult Sim. You can have him be any Aspiration except Family, due to various rules making raising multiple kids impossible, and Grilled Cheese(since the Founder can't be Grilled Cheese normally, this means you cannot use a ReNuYuOrb to create a Grilled Cheese heir) - Grilled Cheese only has one Lifetime Want and it's not difficult to fulfill it.
* As in the Legacy challenge, place them on a 5x5 blank lot. It's recommended you use a custom hood for this, but you must make a custom sub-hood and place eight 5x5 blank lots and make them community lots.
* You are not allowed to switch active lots, you must always play the challenge lot for the entire challenge.
* Having mods that remove or alter the eight-Sim residence limit is strictly forbidden.
* Cheats... well, I cheat a lot with MaxMotives but I don't encourage them, definitely no money cheats!
* Snapdragons can by made, but no more than two can be placed on the lot.
Babies and marriage
* You are not allowed to marry anyone except townies or NPCs, like in the Legacy challenge. Mr. Big and the Diva cannot be married in or moved in due to their huge amount of wealth they bring in - I am trying to prevent your immortals-to-be from having an Agnes Man situation where the founder marries in for money.
* You are not allowed to break up with your spouse when you marry them. It is marriage for life(their life), sorry. This is to prevent you from marrying a rich Sim and getting all their free wealth.
* You can only have one pregnancy per generation, and the first-born child is automatically the heir. CHEESECAKE IS FORBIDDEN AS IS FORCETWINS OR THE RANDOM TRIPLETS&QUADS MOD - in fact, I highly recommend installing the choosable Trips&Quads mod and, when the menu appears asking how many kids, choose single each birth so you only have a single baby each generation. Any twins your Sims pop out must be the 10% chance of natural twins.
* NOBODY IS ALLOWED TO MOVE OUT AND YOU CANNOT KILL OFF SIMS, YOU MUST LET THEM DIE OF OLD AGE OR BY ACCIDENT.
* If your heir dies, you fail even if there are siblings who could take over.
* This is because the founder and each first-born Sim is marked for immortality. After completing several challenges in their life, upon reaching elder age, they will become 'immortal' and drink Elixir of Life every so often to keep their life meter from filling up. (Also, if they get killed by accident, you may exit without saving to negate this event.)
* All spares and spouses are forbidden from having Elixir and, if they die by accident, you cannot plead with Death for them, they must be taken away by the Reaper. On the other hand, they are free to fulfill any LTWs they want(except for Family ones like "Marry off 6 Kids") and have any career or aspiration they want.
* This lasts until the entire house is full of immortals. The first six generations must marry and get pregnant with the next heir. The seventh cannot marry because that will fill the house, they must have a child out of wedlock - for male heirs, that means alien abduction. For females, it means pregnancy from an outside man.
* You are free to use same-sex pregnancy or teen pregnancy mods but be sure you are careful, I will not be responsible for your game if it crashes and dies. :p
* Each heir must have an aspiration that is different from their parent's and their child's and you cannot have the same Aspiration in your family more than twice. Since Family is not allowed, that means that you must have two Romance Sims, two Popularity Sims, two Knowledge Sims, and two Fortune Sims.
* Servos cannot be activated, but may be built.
* Grand Vampires cannot be moved in, married in or bite your Sims. If anyone gets turned into a vampire, you must buy Vamprocillin-C within 24 hours and use it to remove the condition, even if it causes your Sim to go into aspiration failure. Vampires are immortal and, if they bite your heirs before they qualify for Elixir, you fail the challenge.
Challenges:
The challenges for immortality consist of the following rules:
* Each 'immortal-to-be'(founder and heirs) must complete their first Lifetime Want and it must be a unique Lifetime Want that was not completed by a previous generation. If your heir gets the same lifetime want as their immortal parent, you are free to use the ReNuYu Orb or the Lifetime Want cheat object in Boolprop to change it. (Be sure they have their aspiration meter to gold or platinum so you don't accidently turn them into Grilled Cheese sims!) You should have completed eight unique Lifetime Wants for your bloodline before the challenge is over.
* Each 'immortal-to-be' must top a career track. Yes, they must get a job and top it. There are ten base game careers in base game, so there is no lack of stuff to do. (Once I get Uni, Freetime, and Seasons installed, I will test them with these EP.)
* Each 'immortal-to-be' must buy one of the community lots from the custom sub-hood you made when they are old enough and rich enough to do so(they shouldn't cost much) and build their own business on it. They must go to that business once it is built and spend one day a week running the business and they must get it to Level 10, then they must keep doing this running the business until they become immortal to ensure it still remains at Level 10, and they cannot sell the businesses ever. This challenge is not for those who hate running businesses in Sims 2.
Also, to make sure this is a little more challenging, the following actions are forbidden during the challenge on business lots:
(1) Having anyone other than family members on the lot
(2) No having dates on the lot to get free stars, you must work
to get your stars
(3) No more than one snapdragon on the lot - you need to set up
the business to tend to the customer's bladder, hunger, etc.
(4) In retail businesses, you cannot use Dazzle more than once
on a customer, you can only use the lesser Sales options
(5) No using Rally Forth more than once a day on the lot and no
meditation! If you're tired, you have to close the business
and go home to sleep, that's what real business retailers do.
(6) And finally, NO hiring townies until your owner is immortal!
These are family-run businesses and the family has a ton
of reservations about townies finding out about their 'secret.'
* Finally, each of the immortals-to-be must have a portrait painted of them at each stage of their life except baby - toddler, child, teen, adult, and elder. The founder only needs adult and elder portraits of them. These must be displayed on the home lot in a sort of 'museum' - it can be a hallway in the house or a gallery underground or in a building outside of the house, whatever you wish, but you must have a total of 37 portraits representing the family lineage as they grow from youth to elder-hood displayed proudly on the lot.
Ghosts:
Since ghosts can scare a Sim to death and since there's no "death blossom' to protect your immortals from accidental scaring to death, you will have to do something about the ghosts of your spares and spouses so they do not scare your Sims.
(1) Lock them underground where they can't escape
(2) Put them in your immortals' inventories and never deal with them.
(3) Put them on a community graveyard. (If you have Nightlife)
Scoring:
Once the last generation heir qualifies for Elixir and takes his first sip of it, your challenge is over. Have a group picture painted of them and display it to show your success!
Scoring is very simple. Total up the net income of all your immortals' businesses and the net value of all 37 family portraits. The more masterpiece portraits, and the better you did in running the businesses, the better!
I have a couple of mini-challenges in my update post.
Final Thoughts:
Please try this out and PM me or post your progress to let me know what you think and if there are any questions, PM me and let me know - I am trying to replicate the Immortal Dynasty, but without the skill challenges(since there are only seven skills in Sims 2, mastering skills is pointless except for jobs) it's pretty tame. Any suggestions to improve this will be helpful. :)
EDIT FOR LATE NIGHT: Since I only got Double Deluxe, which has Late Night hard-wired, I added a few new rules for that expansion in boldface.
Now that I have given up on EA making a decent glitch-fix for Sims 3 that repairs the aging-up, skip-school, and tons of other glitches, I sold Sims 3 and am rebuying Sims 2... but I loved the Immortal Dynasty very much, so much that I rebought Sims 2 to try to replicate that challenge over here!
However, this is very very primitive in rules. I wanted to start with core rules for people who don't own any expansion packs, but working on the rules adaptions, it was impossible to adapt some of the rules to those who just have plain vanilla Sims 2 as Lifetime Wants and buying community lots were mandatory, so I am afraid you'll need at least Open For Business to play this challenge. :(
I'll try adding in updates on various expansions - like college life for Uni, vampries(no, they will not be allowed, sorry), and witches for those with Apartment Life.
I am asking for people to try these rules out as betas and give me feedback on what should be changed. Enjoy! The title comes from the term "amaranthine" which means ageless, undying.
Setting Up
* Create an Adult Sim. You can have him be any Aspiration except Family, due to various rules making raising multiple kids impossible, and Grilled Cheese(since the Founder can't be Grilled Cheese normally, this means you cannot use a ReNuYuOrb to create a Grilled Cheese heir) - Grilled Cheese only has one Lifetime Want and it's not difficult to fulfill it.
* As in the Legacy challenge, place them on a 5x5 blank lot. It's recommended you use a custom hood for this, but you must make a custom sub-hood and place eight 5x5 blank lots and make them community lots.
* You are not allowed to switch active lots, you must always play the challenge lot for the entire challenge.
* Having mods that remove or alter the eight-Sim residence limit is strictly forbidden.
* Cheats... well, I cheat a lot with MaxMotives but I don't encourage them, definitely no money cheats!
* Snapdragons can by made, but no more than two can be placed on the lot.
Babies and marriage
* You are not allowed to marry anyone except townies or NPCs, like in the Legacy challenge. Mr. Big and the Diva cannot be married in or moved in due to their huge amount of wealth they bring in - I am trying to prevent your immortals-to-be from having an Agnes Man situation where the founder marries in for money.
* You are not allowed to break up with your spouse when you marry them. It is marriage for life(their life), sorry. This is to prevent you from marrying a rich Sim and getting all their free wealth.
* You can only have one pregnancy per generation, and the first-born child is automatically the heir. CHEESECAKE IS FORBIDDEN AS IS FORCETWINS OR THE RANDOM TRIPLETS&QUADS MOD - in fact, I highly recommend installing the choosable Trips&Quads mod and, when the menu appears asking how many kids, choose single each birth so you only have a single baby each generation. Any twins your Sims pop out must be the 10% chance of natural twins.
* NOBODY IS ALLOWED TO MOVE OUT AND YOU CANNOT KILL OFF SIMS, YOU MUST LET THEM DIE OF OLD AGE OR BY ACCIDENT.
* If your heir dies, you fail even if there are siblings who could take over.
* This is because the founder and each first-born Sim is marked for immortality. After completing several challenges in their life, upon reaching elder age, they will become 'immortal' and drink Elixir of Life every so often to keep their life meter from filling up. (Also, if they get killed by accident, you may exit without saving to negate this event.)
* All spares and spouses are forbidden from having Elixir and, if they die by accident, you cannot plead with Death for them, they must be taken away by the Reaper. On the other hand, they are free to fulfill any LTWs they want(except for Family ones like "Marry off 6 Kids") and have any career or aspiration they want.
* This lasts until the entire house is full of immortals. The first six generations must marry and get pregnant with the next heir. The seventh cannot marry because that will fill the house, they must have a child out of wedlock - for male heirs, that means alien abduction. For females, it means pregnancy from an outside man.
* You are free to use same-sex pregnancy or teen pregnancy mods but be sure you are careful, I will not be responsible for your game if it crashes and dies. :p
* Each heir must have an aspiration that is different from their parent's and their child's and you cannot have the same Aspiration in your family more than twice. Since Family is not allowed, that means that you must have two Romance Sims, two Popularity Sims, two Knowledge Sims, and two Fortune Sims.
* Servos cannot be activated, but may be built.
* Grand Vampires cannot be moved in, married in or bite your Sims. If anyone gets turned into a vampire, you must buy Vamprocillin-C within 24 hours and use it to remove the condition, even if it causes your Sim to go into aspiration failure. Vampires are immortal and, if they bite your heirs before they qualify for Elixir, you fail the challenge.
Challenges:
The challenges for immortality consist of the following rules:
* Each 'immortal-to-be'(founder and heirs) must complete their first Lifetime Want and it must be a unique Lifetime Want that was not completed by a previous generation. If your heir gets the same lifetime want as their immortal parent, you are free to use the ReNuYu Orb or the Lifetime Want cheat object in Boolprop to change it. (Be sure they have their aspiration meter to gold or platinum so you don't accidently turn them into Grilled Cheese sims!) You should have completed eight unique Lifetime Wants for your bloodline before the challenge is over.
* Each 'immortal-to-be' must top a career track. Yes, they must get a job and top it. There are ten base game careers in base game, so there is no lack of stuff to do. (Once I get Uni, Freetime, and Seasons installed, I will test them with these EP.)
* Each 'immortal-to-be' must buy one of the community lots from the custom sub-hood you made when they are old enough and rich enough to do so(they shouldn't cost much) and build their own business on it. They must go to that business once it is built and spend one day a week running the business and they must get it to Level 10, then they must keep doing this running the business until they become immortal to ensure it still remains at Level 10, and they cannot sell the businesses ever. This challenge is not for those who hate running businesses in Sims 2.
Also, to make sure this is a little more challenging, the following actions are forbidden during the challenge on business lots:
(1) Having anyone other than family members on the lot
(2) No having dates on the lot to get free stars, you must work
to get your stars
(3) No more than one snapdragon on the lot - you need to set up
the business to tend to the customer's bladder, hunger, etc.
(4) In retail businesses, you cannot use Dazzle more than once
on a customer, you can only use the lesser Sales options
(5) No using Rally Forth more than once a day on the lot and no
meditation! If you're tired, you have to close the business
and go home to sleep, that's what real business retailers do.
(6) And finally, NO hiring townies until your owner is immortal!
These are family-run businesses and the family has a ton
of reservations about townies finding out about their 'secret.'
* Finally, each of the immortals-to-be must have a portrait painted of them at each stage of their life except baby - toddler, child, teen, adult, and elder. The founder only needs adult and elder portraits of them. These must be displayed on the home lot in a sort of 'museum' - it can be a hallway in the house or a gallery underground or in a building outside of the house, whatever you wish, but you must have a total of 37 portraits representing the family lineage as they grow from youth to elder-hood displayed proudly on the lot.
Ghosts:
Since ghosts can scare a Sim to death and since there's no "death blossom' to protect your immortals from accidental scaring to death, you will have to do something about the ghosts of your spares and spouses so they do not scare your Sims.
(1) Lock them underground where they can't escape
(2) Put them in your immortals' inventories and never deal with them.
(3) Put them on a community graveyard. (If you have Nightlife)
Scoring:
Once the last generation heir qualifies for Elixir and takes his first sip of it, your challenge is over. Have a group picture painted of them and display it to show your success!
Scoring is very simple. Total up the net income of all your immortals' businesses and the net value of all 37 family portraits. The more masterpiece portraits, and the better you did in running the businesses, the better!
I have a couple of mini-challenges in my update post.
Final Thoughts:
Please try this out and PM me or post your progress to let me know what you think and if there are any questions, PM me and let me know - I am trying to replicate the Immortal Dynasty, but without the skill challenges(since there are only seven skills in Sims 2, mastering skills is pointless except for jobs) it's pretty tame. Any suggestions to improve this will be helpful. :)
EDIT FOR LATE NIGHT: Since I only got Double Deluxe, which has Late Night hard-wired, I added a few new rules for that expansion in boldface.