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anna220
3rd Apr 2011, 12:12 AM
:report: First time poster, long time lurker. I am so excited to see so much activity in this forum for sims 2!

This is a long challenge which calls for a ton of rules to guide us along. I am not the creator of this challenge - SwallowTail87 is - but I am one of the simmers who is enjoying her creation ! There are currently 5 of us brave souls ( lol ) at various stages so far and we are sharing our experiences on our various blogs/websites. There was a bunch of talk on a thread (http://bbs.thesims2.ea.com/community/bbs/messages.php?&openItemID=item.128,root.1,item.43,item.61,item.104,item.41&threadID=e9c558fb1f2de18894a6c695a96a686a&directoryID=128&startRow=1#4c3f165b9ec84544fa0db0064d27b6c2) in the BBS if you would like to check it out and it might help with any questions you have and that we have worked thru so far. Without further ado may I present The Test of Time Challenge (eek I hope I didnt forget any of it )

Challenge Basics:
Can your Sims stand to live through history? Or will they crumble, as so many have before them?
Stages: Neanderthal, Roman, Dark Ages, Medieval & Renaissance, Exploration and Colonization, Victorian, and Modern.

Objective:
To make it from the age of the Neanderthals to the modern world.

General Rules:
1) There are to be only bloodlines going from your original families. However, only during the Roman stage, you may add one single, adult CAS Sim as needed to the mix. These Sims may be of any class, however choose wisely.
2) Anytime anyone gets into a fight, the loser must be killed by your method of choice. (If the stage is after the Neanderthals, then you are to place their grave in a community graveyard. This is the only way you are allowed to purposely kill Sims in this challenge.)
3) Neighborhood rotations!
4) The women are to take the mens’ last name.
5) No cheats aside from move_objects on (For decorating houses and un-glitching things) and familyfunds.
6) Every time you woohoo, you have to try for baby.
7) Every time someone marries out of their social class, they are to take on the higher of the two classes.
8) After the Neanderthal Stage, seasons are set to summer, fall, winter, spring.
9) After the Neanderthal Stage, all objects are allowed for the most part aside from electronics and specified restrictions per social class and during the Dark Age. However, things such as the Telescope weren’t used until the Renaissance, so use common sense on what to use and what not to.
10) Salary caps mean that Sims in a specific class may not earn more than that salary. If they are accidentally promoted or earn more than that amount for any reason, then they must quit their job.
11) Women may not take jobs, however, they may earn money around the house by painting, farming, assisting a home business, etc.

Neanderthal Stage (3 generations):
Basic: Welcome to the prehistoric times, Simmies! In the today's world we make think that we have all the knowledge, but can modern Sims last in this ancient world? Like all challenges, you must start with humble beginnings. Humble indeed!

1) Start with five couples, each with an adult male and female. Create two couples with Skin 4, two with Skin 1, and one mixed with one adult having Skin 1 or 2 and the other with Skin 3 or 4. Each couple is to move into a small lot, placed next to each other and near water.
2) The couples are to interact only with each other. They may not even greet townies or NPCs.
3) The couples are to try for babies as frequently as possible. As soon as one baby is born, then try for another.
4) They cannot get jobs, or visit any community lots of any sort. They are to make their living by farming, and survive by farming (including orchards) and fishing as the only food source. You cannot do anything else to earn money, including digging for treasure.
5) Their funds, upon moving in, should be set to $3,000.
6) Seasons are set to summer year-round.
7) Objects allowed:
One small shack
5 beds (Hammocks, tents, or the lowest cost single or double bed. Double beds and tents count as 2 beds.)
1 cheap loveseat
1 cheap stove
1 cheap counter
1 cheap phone
Cheapest table and three cheap chairs
Farming plots or fruit trees (You can buy more as you get more money)
A pond
One sink
One toilet stall or the cheapest toilet
One cheap dresser
One fridge (To serve only meals that the family grew/caught such as ‘Bass with Squash’ and to get baby bottles.)
8) Once the kids grow up, they are to each buy the same size lot as their parents and have their funds set to $3,000, with the exception of the oldest two, who may live on their parents’ farm. (They both don’t have to, but one must.)
9) As soon as you have gone through 3 generations, and the oldest Gen. 3 child turns into an adult, move on to the next step.
10) Ranks are developed based on which family has the most money. To find out which has the highest rank, take any families with the same last name who have skins 1 or 2, and add them together. Example: Melissa and Jon Smith have skin 1, and their son Mike also has skin 1 and his wife Jane has skin 2. Because Jane took Mike’s last name, her last name is also Smith, and therefore you add the total amount of money between Melissa and John’s family with Mike and Jane’s money. You do the same thing for each family. Whichever family has the most money are the Emperors, the next are the Patricians, the next are the Plebeians, and last are the Slaves. There should be more Slaves than Plebeians, more Plebeians than Patricians, and only 1 Emperor’s family. However, only people with Skin 1 and 2 can be Emperor, unless in later generations darker skin tones marry up ranks.

Roman (4 generations):
Basics: Now that humanization has progressed from the stages of early life, those who are smart enough to earn money have distinguished themselves as the most important in society. The great Roman Empire rises under the rule of only the richest, upper-class elite, and in comes the first period of great learning.

Emperor’s family:
1) The total amount of money calculated in step 10 of the Neanderthals is the amount of money the Emperor can begin building his Palace with (along with a bonus of $35,000). The Emperor’s family must start out with a large lot. Each additional spare child of the Emperor must be sent away upon marriage with a $5,000 gift. If relatives who are best friends with the Emperor are low in money and the Emperor has extra to spare, then you may subtract funds from the Palace and add them to the relative’s house.
2) Can marry Patricians only, or other blood relatives. They are the top of the top. They can take any job they want (Aside from the Emperor. He must be in Politics or Military), hire a maid, and just about buy anything but electronics and hot tubs. (Use your common sense, though. Ask yourself if Romans would find have certain furniture.)
3) The Emperor is the eldest male in the family. The eldest male of your richest family from the Neanderthal Age is the starting Emperor. If he has no male descendants (unlikely) then as soon as he dies, then the next oldest daughter without Skin 4 takes the throne, and her husband becomes Emperor.
4) The Emperor must have at least two Slaves or servants working for them.
6) Emperor’s family may stop having kids after giving birth to two boys. Keep in mind, though, they could get accidently murdered if another Sim assaults them on free-will.
7) Teens must go to school. The heir may take a job in politics; however no other teenage jobs are allowed for anyone.

Patrician Families:
1) Start with a large lot, and give each Patrician family a bonus of $20,000. Patricians may take any job, aside from the heir, who must take a “respectable career” (Example: Doctor, Politics, etc). If you are planning on having a Patrician male marry a descendant of the Emperor, then they must have a job in Politics. If a daughter is planning on marrying a descendant of the Emperor, then she must have a $3,000 gift in her inventory. If a daughter is planning on marrying the Emperor, then she must have creativity and charisma maximized, and a gift of $5,000 in her inventory. Salary cap: $1000
2) Can marry Patricians, Emperor’s Family, and non-heirs can marry Plebeians.
3) May have a slave or servant.
4) May stop having kids after four kids are born.
5) Must send their teens to school. The heir also cannot take a teenage job.
6) May own community businesses, as long as they aren’t too extravagant. Also may own farms, however a small farm requires 1 Slaves, a medium one 2 Slaves, and a large one requires 3 Slaves.

Plebian Families:
1) May take jobs in anything but a “respectable career”, or that a modern person would have to attend college for. Salary cap: $400.
2) May own community businesses, as long as they aren’t too extravagant. Also may own farms.
3) May marry Patricians, Plebians, or Slaves.
4) Girls must have a $1,000 gift in their inventory if marrying a Patrician. No gift is required for slaves.
5) May stop having kids after 6 are born.
6) May choose to send teens to school. If they are not sent to school, they are required to work at home or as a live-in-servant for Patricians and the Emperor’s family.

Slaves:
1) May take jobs working for Patricians, Plebians, or the Emperor’s family. They are not to be paid.
2) As soon as a slave is married, they are required to move away from their master’s house and into their own house (small lot)
3) Slave women must take jobs working for any of the other classes until they are married.
4) Slave men may take jobs working for other classes, or a job in Criminal. Salary cap: $400.
5) May never stop having kids.
6) Slaves houses may not have a bathtub, and can never have anything above the cost of $1,000. If they do, and a member of the Emperor’s family walks past the house, the adult male Slave is accused of stealing and is killed at the Coliseum within 3 days of the accusation. If the adult male is already dead, then his wife is killed, then the decreasing order from oldest to youngest.

Community Services
1) Roman Coliseum: Anytime a slave is caught having romantic interactions by their master, or is caught with an object that costs over $1,000, they are subject to the death of your choice at the Coliseum. The coliseum should be a large community lot. Once every seven days, a slave must be randomly chosen to be killed in the Coliseum. You can select them randomly by putting all the names of slaves into a draw, adding a name for each slave born, and removing one once it has been drawn.
2) Bathhouse: A community bathing lot should be complete with a pool, hot tub, sink, and bathtub. You may also include a toilet.
3) There is to be one clothing store. 4) A variety of other small restaurants and shops may be available.

Dark ages (3 generations):
Basics: The Empire has fallen, and the Black Death and Vikings sweep across the land. Those who were once rich isolate themselves into individual manors, and cling to Feudalism for support and protection. The Emperors dissolve into monarchs, the Patricians into Lords, the Plebeians into Vassals and Vikings, and the Slaves into Serfs. Whenever someone falls sick, there is no other option than to kill them. The more children for protection, the better. There is no limit to the number of children you can have. Old customs are forgotten, and any NON-HEIR can marry anyone from any class. Heirs are restricted to marrying people of their own class. Villages are abandoned, and therefore community lots are destroyed.

Monarchs:
1) Live in a medium lot clustered around the houses of 2-4 lords and 4-6 vassals.
2) May take any job except Law Enforcement, Politics, and Military. $600 salary cap.
3) If any object above $3,000 is purchased and a Viking walks past the lot, the entire family is to be killed, and the Viking’s family comes into possession of the object.
4) Teenagers must go to school.
5) One of bookcases (cheapest) is allowed.
6) No recreational objects are allowed, aside from the bookcase. This rule applies to any musical instruments, telescopes, chess tables, etc.

Lords:
1) Live in a 3x3 lot.
2) May take any job except Law Enforcement, Politics, and Military, and Intelligence. $400 salary cap.
3) If any object above $3,000 is purchased and a Viking walks past the lot, the entire family is to be killed, and the Viking’s family comes into possession of the object.
4) Teenagers cannot go to school.
5) No recreational objects are allowed.
6) Must give a gift of $1,000 to their Monarch every 7 days.

Vassals:
1) Live in any lot smaller than 3x3.
2) Must make their only income from farming.
3) At least 2 Serfs are required to work as farmers.
4) Must give a gift of $200 to their Lord every 7 days.
5) Teenagers cannot go to school.
6) No recreational objects are allowed.

Serfs:
1) Must have a 50/50 relationship with their Vassal before marrying anyone.
2) Only upon marriage may Serfs leave their Vassal’s land.
3) Teenage Serfs must be sent to work for a Vassal. These Serfs may not attend school and must work as a full-time farmer.
4) If a Viking walks past a house with no Vassal and only Serfs, the family is to be killed.
5) Serfs may not get a job, but earn money by any other means necessary.

Vikings:
1) Parents may never befriend their children.
2) If a woman befriends another male Viking, they are forced to reproduce. If they are caught cheating, then the husband must fight the other Viking. If the husband wins, then the wife and other Viking are to be killed. If the other Viking also had a wife, then the Husband must marry her. If the Viking wins the fight, then the husband is killed and this Viking must continue to reproduce with her until she is an elder. If the Viking is unmarried, then he is required to marry her. However, if the woman befriends another Viking and is caught cheating once again, then the cycle starts all over again. Please note that this section has little historical reference, but is merely dramatized for plot twists.
3) Anytime someone walks past a Viking’s lot, then they are killed and the Viking wins money. If it is a Monarch killed, he is awarded $1,000 If it is a lord, $700. If it is a Vassal, $200. Serfs are killed anyways, but no money is gained. If another Viking walks past, then he/she is not killed.
4) Vikings may take jobs in the Criminal Career only, salary cap $500
5) No recreational objects are allowed.
6) Teenagers cannot go to school.
7) Women must marry.

Medieval & Renaissance (4 Generations):
Basics: With the fall of Vikings and the Black Death, governments emerge once again. Community lots develop, and old customs and learning once again emerge. Lords blend into Nobles, Vassals and Vikings blend into Merchants and Knights, and Serfs blend into Peasants. Learning resumes and sickness no longer claims millions of lives. For some young men, university life finally awaits.

Monarchs:
1) Must live in a large lot.
2) Must have at least one servant, and one Knight.
3) May stop having kids after one son; however keep in mind that if that son is killed, and the family is unable to reproduce another, then the entire family is demoted into Nobles.
4) May take any job; however heirs must take a job in either Politics or Military.
5) Male teens must go to school. Once they are at least 7 days from adulthood, they may be sent to universities.
6) Teenage women must be shipped away to Finishing School as soon as they turn teenager.
7) Can marry Monarchs and Nobles.
8) No teenagers may take jobs.
9) If a monarch is attacked, and a Knight has higher body skill than the attacker, then the attacker is killed. If the Knight has less, then the Monarch and Knight are killed. 10) Monarchs must start with a 0/0 relationship with their Knight. Once per week, their relationship increases by 10/10, unless the Knight undertakes a quest (See Knight rules).
10) Heirs cannot marry women with skin 3 or 4.

Nobles:
1) Must live in a large lot.
2) Must have either a servant or Knight.
3) If a noble is attacked, if a Knight has higher body than the attacker, then the attacker is killed.
4) Teenage women must be shipped away to Finishing School as soon as they turn teenager.
5) Heirs must marry Monarchs and Nobles, however non-heirs can marry Merchants or Knights also. They can fall in love with and reproduce with a Peasant; however if they are caught by anyone with a relationship lower than 50/50 then consequences occur. If they are male, then they are demoted to Peasant and can marry their lover. However, if it is a female, then she and her children are punished and isolated in her parent’s house. No visitors may visit her, however once her children turn adult, if they have maxed charisma, creativity, or logic, then they may leave. If they have maxed body skills and are at a relationship less than 10/10 with the woman’s parents, then they free the whole family and kill the parents. If they have maxed body and are at a relationship greater than or above 10/10, then they find a way to escape and their whole family is freed. Please note that this section has little historical reference, but is merely dramatized for plot twists.
6) Teenage non-heirs may take jobs.
7) Heirs can be females! However, only one out of every 5 Noble families can have a female heir.
8) May stop reproducing after two children are born. 9) Male Teens must go to school. Once they are at least 7 days from adulthood, they may be sent to universities.
10) If a Noble is marrying a Monarch, then they must have a job in Politics or Military, and have logic or charisma maxed. If a female is marrying a monarch, she must also have a gift of $3,000 in her inventory.
11) Males may take any job; however the only job females may take is a Madame at the Finishing School.
12) Salary cap: $900

Merchants:
1) Must own a home business, and have no other job.
2) Teenage women may be shipped away to Finishing School as soon as they turn teenager.
3) Teenagers can take jobs.
4) Male Teens must go to school. Once they are at least 5 days from adulthood, they may be sent to universities.
5) May marry only Knights, Nobles, Merchants, and Peasants.
6) If marrying a noble, the Merchant must have either logic, creativity or charisma maxed. If a female is marrying a noble, she must have a gift of $1,000 in her inventory.
7) If a male Merchant has maxed body, then they may become a Knight.
8) Must have at least two children.
9) Salary cap: $600

Knights:
1) May take jobs as Guards for the jail, working for Nobles and Monarchs, or work in the Military or Law Enforcement. Salary cap: $600
2) Males only!
3) Live in medium lot.
4) The first-born male child is born a Knight; however women are born Merchants (if the Knight works in a career track or as a Guard) or Nobles (if the Knight works for a Noble or Monarch). Other born males may choose to be a merchant or knight.
5) Can marry Merchants, Peasants, Nobles, or Princesses (Monarch daughters). However, if the Princess is caught doing romantic interactions and the Knight’s relationship is less than 50/25 with the King, then the Knight is to be demoted to Merchant level. If a Knight winds up accidently getting a Princess pregnant before marriage, then the Knight is sent to jail and the Princess’s baby is sent away. If she visits the knight and becomes pregnant again, then the Knight is killed and the Princess is thrown out of the house along with her child.
6) OPTIONAL: Knights may take on quests to rescue princesses, fight a monster, etc. You can choose these quests. These quests will raise your relationship (You pick the amount varying on quest difficulty) with the King every time one is completed.

Peasants:
1) May take jobs as Servants or an “un-respectable” career. Salary cap: $400
2) Male teenagers may go to school.
3) Teenagers cannot go to Finishing School or Universities.
4) Can marry Peasants, Knights, Merchants. They may fall in love and reproduce with Nobles; however, this carries consequences (See the Nobles rules) 6) If they possess an object worth over $2,000 and a Merchant, Noble, Knight, or Monarch with a relationship less than 50/50 walks by, then they are accused of stealing, and the eldest male is sent to prison.
7) Unlimited number of kids.

Community:
1) Jail: Stony prison that contains the living quarters for prisoners. People who also have negative daily and lifetime relationships with the king are sentenced here. People may visit the jail from 8:00 a.m. to 6:00 p.m. Breakfast is oatmeal (cereal) served at 7:00 a.m. and dinner is spaghetti served at 7:00 p.m. Prisoners may carry out romantic interactions with visitors if it is their wife or the girl they are courting; however if a guard walks past, then the prisoner misses the next meal. Jail cells are to have see-through windows, or a fence that stretches to the ceiling to replicate bars. There are to be two guards.
2) A variety of other community lots are acceptable.
3) One university. The family must pay $10,000 per son who attends.
4) One Finishing School containing a variety of things directed towards launching women into society. Must have two Madames (class Noble) as workers. The family must pay $5,000 per daughter who attends.

cont...

anna220
3rd Apr 2011, 12:14 AM
Exploration and Colonization (3 generations):
Basics: Finally, people are starting to get out there and see the world! Many families, including yours, have decided to be one of the many American Colonists, and see life across the Atlantic for yourself. Monarchs and Patricians morph into the Upper Class, Merchants and Knights morph into the middle class, and Peasants morph into the Lower Class. Any skin 3 families must morph into Native Americans, and Skin 4 into slaves.

Upper Class:
1) Large lot.
2) Marry only Upper or Middle class.
3) Male teenagers are to attend school. They may go on to attend universities.
4) Non-heirs may take teenage jobs.
5) Female teens are to stay at home and help around the house.
6) Must hire 1 Servant.
7) Males can take any job. Females remain unemployed. If they are plantation owners, then they are to hire at least 4 farmhands (Indians, the Lower Class, or Slaves).
8) Women and men may have affairs; however if the women is caught in an affair, the husband and other man fight. If the other man wins, then the Husband is killed and the Woman lives alone unless someone chooses to marry her. If the husband wins, the other man is killed.
9) May stop having kids after 1 child is born.
10) If they are farmers, then they are to live on a plantation.

Middle Class:
1) Medium lot.
2) Can own businesses or farms.
3) May have one servant.
4) Males can take any job. Females remain unemployed. If they are farm owners, then they are to hire at least 3 farmhands (Indians, Slaves, or the Lower Class). Salary cap: $700
5) Women and men may have affairs; however if the women is caught in an affair, the husband and other man fight. If the other man wins, then the Husband is killed and the Woman lives alone unless someone chooses to marry her. If the husband wins, the other man is killed.
6) Marry only Upper, Middle, or Lower class.
7) Male teenagers are to attend school.
8) Teens may take teenage jobs. 9) Female teens are to stay at home and help around the house.
10) May stop having kids after 2 children are born.
11) If they are farmers, then they are to have a small plantation.

Lower Class:
1) Small lot.
2) Males may work as Farmhands or any career that, in modern times, does not require a college degree. Salary cap: $400
3) Females may work as servants.
4) Teens may not attend school.
5) Male teens may get jobs; female teens must help around the house.
6) Marry only Slaves, Indians, Middle Class, or Lower Class.
7) Women and men may have affairs; however if the women is caught in an affair, the husband and other man fight. If the other man wins, then the Husband is killed and the Woman lives alone unless someone chooses to marry her. If the husband wins, the other man is killed.
8) May stop having kids after 5 are born.

Native Americans:
1) Must live in a large, wooded lot.
2) Sleep in tents, hammocks, or teepees (small, octagonal rooms).
3) Must have at least two kids.
4) No teens may attend school.
5) Houses should be clumped around other Native Americans, forming Tribes.
6) Get jobs as Farmers, Servants, or Farmhands.
7) They are killed or forced to sell their land and relocate if other families live too close to their tribe.
8) Marry only other Native Americans and the Lower Class.
9) Starting bonus of $10,000 is family-funded ONLY to purchase Native-themed furniture and landscaping.

Slaves:
1) Must live in a small lot.
2) Can work as Farmhands, Farmers, or Servants.
3) Must marry only slaves and lower class.
4) Killed if they get into a negative relationship with anyone with skin 1 or 2 in the Upper, Middle, or Lower Class.
5) Killed if they have an object worth over $1,000 and someone in the Upper Class walks by.
6) If a slave is working as a farmhand and gets caught performing romantic interactions without their Master’s permission, they are killed. If they woohoo with and become pregnant by their master, the baby is put into slavery. If a male and female both have over 5 body skill and work as farmhands, their master forces them to reproduce, and the baby is born into slavery.
7) Unlimited Kids!
8) If they are a servant, as soon as they marry, they must move out.

Community:
1) One University. They must pay $20,000 per child due to the only universities being overseas.
2) A variety of other shops.



cont..

anna220
3rd Apr 2011, 12:25 AM
Victorian (3 generations):
Basics: People have definitely settled down quite a bit since the original colonies had formed, and now the era points towards highly-groomed women and intelligent gentlemen. Say hello to bustle skirts and operas, in comes the Victorian Era! Native Americans slowly either are forced to move or face the wrath of the government. Yours have luckily chosen to stay behind; however half your Native American Families have been killed. The other half slowly blend into the Lower Class, until it is common to see a Native face in the cities. All slaves have been freed, so it has also become common to see a dark face in the cities. However, that doesn’t mean society treats former-slaves very well. People with Skin 1 and 2 can only marry People with Skin 1 and 2, unless if they have over 7 nice points or have mixed parents. It’s about time a stable government has finally locked down on their Police Force, so now you don’t have to worry about any more murderous fights. However, now anyone who fights someone a class above them is thrown in jail, even if they lose. Congrats, you’re almost done!

Upper Class:
1) Large lot.
2) Marry only Upper or Middle class.
3) Male teenagers are to attend school. They may go on to attend universities.
4) Non-heirs may take teenage jobs.
5) Female teens are to stay at home and help around the house or attend Finishing Schools.
6) Must hire 1 Servant.
7) Males can take any “respectable” job. If they are Plantation Owners, then they are to hire at least 3 Farmhands (Lower Class). Females remain unemployed or work as Madames at Finishing Schools
8) Women and men may have affairs; however if the women is caught in an affair, the woman is shunned by society (demoted to Middle Class), she and her husband are to be divorced, and she is sent to live with her parents or the man she was having an affair with.
9) May stop having kids after 1 child.
10) Parties must be thrown once every two weeks.

Middle Class:
1) Medium lot.
2) Can own businesses or farms.
3) May have one servant.
4) Males can take any job, including a Jail Guard or Farmhand. If they are Plantation Owners, then they are to hire at least 3 Farmhands (Lower Class). Females remain unemployed or work as Madames at Finishing Schools. Salary cap: $700
5) Marry only Upper, Middle, or Lower Class.
6) Teens may take teenage jobs.
7) Female teens are to stay at home and help around the house or go to Finishing Schools.
8) May stop having kids after 2 children.
9) Women and men may have affairs; however if the women is caught in an affair, the woman is shunned by society (demoted to Lower Class), she and her husband are to be divorced, and she is sent to live with her parents or the man she was having an affair with.
11) Parties must be thrown once every two weeks.

Lower Class:
1) Small lot.
2) Males may work as Farmhands or an “un-respectable” career. Salary cap: $300.
3) Females may work as servants.
4) Teens may not attend school.
5) Male teens may get jobs; female teens must help around the house.
6) Marry only Middle Class or Lower Class.
7) Women and men may have affairs; however if the women is caught in an affair, they are to be divorced, and she is sent to live with her parents or the man she was having an affair with. 8) Unlimited Kids!

Community:
1) Jail: Stony prison that contains the living quarters for prisoners. People who are convicted of assault live here. People may visit the jail from 8:00 a.m. to 6:00 p.m. Breakfast is cereal (Oatmeal) served at 7:00 a.m. and dinner is spaghetti served at 7:00 p.m. Prisoners may woohoo with visitors if it is their wife or the girl they are courting; however if a guard walks past, then the prisoner misses the whole next day without food. Jail cells are to have see-through windows, or a fence that stretches to the ceiling, to symbolize bars. There are to be two guards.
2) A variety of other community lots are acceptable.
3) One university. The family must pay $15,000 per child who attends.
4) One Finishing School containing a variety of things directed towards launching women into society. Must have two Madames as workers. The family must pay $10,000 per child who attends.

As soon as your 20 generations are done and the first child is born... Congrats! You’ve reached the Modern Age!

Official Facebook page - https://www.facebook.com/SimsAToT?ref=br_tf

nuidyaforever
4th Apr 2011, 10:57 AM
To everyone who doesn't know me: Hi, I'm VT. I've been playing the alternative version of this challenge created by Starsaphire, one of our other players, for a while now - just not as a historical challenge. Mine is set in a post-apocalyptic future where half the human race mutated, and the other half died out. My challenge story follows ten of the surviving 'muters' and their attempts to survive and build a new world - and catch lots of fish. :) It can be found here: My Website (http://vtssimworlds.weebly.com/)

To everyone who does know me: Hi everyone, VT is here! I haven't had much time to play my ToTM lately but I'm hoping to make some progress today. Maybe after I can try to make my website a bit prettier. :lol:

I hope to see at least some new players on this thread. This is a great challenge in both its versions and all of us here are enjoying it so far.

- VT

anna220
4th Apr 2011, 3:37 PM
Hi VT ! Glad to see you found your way here. I am looking forward to your next update. I just finished playing the Gallant's so Im hoping to have their story up soon. For anyone wanting to follow along my blog is http://www.simslifeandtimes.blogspot.com/

mangaroo
4th Apr 2011, 8:23 PM
Great challenge, anna220. Thank you for posting it here. Although I can't start something this intense until my prosperity neighborhood implodes, I'm adding The Test of Time to my list of things I want to do in TS2. So I have some questions.

* Global:
If a Sim is assaulted on a community lot and loses, do you kill them the next time you are on their residential lot? Is the rule the same if both the Sims fighting on a community lot are non-controllable? (I ask because I rarely deliberately kill Sims. I assume they can't die on a community lot.)

What do you mean by "Neighborhood rotations"? -- Must play every lot X number of days, in order? (I usually sync my games down the day, so Sims marrying into different lots don't fall out of sync with their true birthday. Is that acceptable?)

* From the Neanderthal section:
You say couples should try for baby as frequently as possible, but I assume these Sims have stuff to do (farming and fishing). Is there a guideline on how many times per day a couple should Try for Baby? Once a day? Once a day unless they're exhausted from labor? Every waking minute until the female is pregnant, then everyone works?

8)Once the kids grow up, they are to each buy the same size lot as their parents and have their funds set to their entire family's funds - What does "have their funds set to their entire family's funds" mean? They get to start with as much money as their parents/original household had when they left it? They're to be set to §3000 as their parents were at the start of the challenge? Any money the new household is left with must be subtracted from the original household (so if you want the original household to retain all of its money, the new household's funds should be set to §0)?

* From the Roman section:
When the upper-class families stop Trying for Baby, can they WooHoo (i.e., use birth control)?

* From the Dark Ages
The more children for protection, the better. There is no limit to the number of children you can have. - return to the Neanderthal rule of must try for baby whenever that option is available?

I'm going to be honest: I'm uncomfortable with the racism inherent in the original rules. I am NOT calling anna220 or SwallowTail87 racist and I am NOT trying to stir up drama. I recognize this challenge is pursuing certain Eurocentric historical norms with both its race and gender-based rules, but real-world racial bias is not something I like to reflect in my game, so I deflect that bias onto fantasy skintones. Which is one reason I am attracted to VT's alternative version. (Another reason is that I think a post-apocalyptic world would require less cc to reflect each generation. I fail at period games.) Is there a link available to Starsaphire's alternative version, or is it just an ad-hoc setting change from historic to post-apocalyptic?

anna220
4th Apr 2011, 9:28 PM
Hi Mangaroo thanks for your interest ! Wow you are a brave soul to read all those rules lol I dont think I have done more than skim them myself. Whenever I start to read ahead I get scared of what I got myself into and stop. Saying that, there is a lot to this challenge that is a work in progress. Taliah is the farthest along and she is almost ready to start the Roman era. We all have seemed to play this a little differently. I was going to download all sorts of caveman items and then decided to have my sims go with a beach theme instead so I could take advantage of what is in the game already. Many are not interested in playing the game the way history tells us it really happened so please feel free to put your spin on it. Even in the rules ST mentioned you could rank people according to wealth instead of colour so I do not think there was any offense meant when she created it. Now lets try to answer your questions. Please note that this is only my take on things and we tend to talk things out to see what general opinion is. I did not help her create this awesome challenge - but I think she did a fabulous job !!

- Taliah has become our resident Dr Evil lol I do believe the way she handles the fights is move the loser to a lot and then deal with them there. She just had a whole lot die from flies lol while we might have a problem with killing sims... she seems ok with it. I havent had anyone fight yet strangly enough. Maybe I need to lighten up on the god complex and let my sims a little more free will ;-)

- rotations : I play each lot in the same order 5 days or when the season changes to the next one. I started my sims off on their own lots but VT and some others had everyone together to start and then moved them out as the families grew.

- Taliah has the unlimited sims thingy so she didnt mind having tons of babies ( which was probably a good thing give her penchant for death :-P ). I dont play with hacks so Im stuck with 8 sims per lot. That meant I gave the female a break between babies. I figured even in caveman days she got a day off from woohoo lol so I give them 24 hrs after birth and then start again and will only try for baby again 24 hrs later.

- Moving out : I just had my first teens move out ! So I used the same lot as the parents of the man ( I saved them in the simbin as empty lots ) and then will give them the same money as the parents had the last time I played their lot. I use the sims2DB to keep track of my families which helps with remembering who is next, what I have planned and how much money each lot has. Once you get going its months between lot plays so unless you keep track you wont remember who everyone is let alone what you have planned lol

- Later on there is a limit to the amount of kids ( which believe me I am going to be so thankful for to try to reduce the population ) so yes I would say you can woohoo only

- Dark ages : yes that sure sounds like a baby boom is going to happen again!

For anyone who chooses to play along with us we welcome any and all feedback/questions. It has been so much fun so far. Since I posted this challenge here Ive been peeking at some of the others listed and I am definitely going crazy wanting to do them all at once ! But I must force myself to stick with this one as long as I can or until the game implodes :-D

PS - if you want to look at the others blogs/websites I have the links to them on my blog.

taliahneth
5th Apr 2011, 2:12 AM
Resident Dr Evil reporting for duty! *re-attaches halo with extra strong superglue* Now everyone will think I have a vindictive streak a mile wide against my poor helpless little simmies at the mercy of their tyrannical god-hand LoL

I have always believed this challenge in particular is just a starting point for the individual's creative talent - see what you want to see, play how you want to play. I was attracted to this challenge because I love all things historical and I wondered if it was even possible to play a Neanderthal era with sims that rely on modern day appliances - at first it was very difficult, but nearing the end of the era I find it so refreshing to "do without" everything( that they can) that I'm really sad to leave them now ;_; So saying, the original rules have been tweaked by everyone to a certain degree, as I'm pretty certain SwallowTail hadn't played it yet when she wrote it and even she doesn't follow them exactly. Personally I have been trying to follow the rules as closely as I can and only tweaking things that just make it too difficult (or near impossible) to play - such as not having anywhere for them to live - they don't do much in endless sun without shelter except suffer from heat stroke a lot and die thereby ending the challenge before it can barely begin >_> And originally there was no toilet in the rules - no toilet?! Have you ever played without a toilet? They won't do anything because they're desperate to use it, and then they won't do anything because they stink too much! Sims - gotta love em.

Enough babbling! On to the questions~

Community lot fighting - technically you're not supposed to have a community lot in the Neanderthal Era, but if you do I would say the rules still apply, so using the imagination the sim would be dead if they lost that fight or so badly wounded they wouldn't last long. Of course, maybe the sim they were in a fight with wasn't that strong either and just got lucky? (says me who had a man beaten in a fight with his wife and is now six feet under). If you wish to kill off fight-losing sims then as soon as you get to their home lot I would say they have to go. Admittedly, I didn't think I would ever kill a sim off, and some in the first generation got lucky, but when you have 15 families to play through and nearly 80 sims - you might be quite happy to see a few "disappear"! Also - the Roman Era consists of a "Slave" sim being killed "every 7 days" in the Colosseum - so if killing off your sims make you squeamish perhaps that rule should be *cough* glossed over? ^_^ I'm just glad it's the Roman Era soon and pools are allowed, I tell ya, the fly population in Tempus is getting out of control.

I'm with Anna on this one - my neighbourhood rotations are seasonal - I play a family for all five days of one season and then move on the morning of the first day of the next season.

Woohoo/trying for babies - in the first gen, as soon as the baby was born I would stick the parents in a bed and try at least 3 times, if nothing happened then they got a day off and went out into the garden to bake; with the population explosion though I only tried once a day, and only more than that if I really wanted that couple to keep having kids, and sometimes not at all for that round, just to keep the families different and interesting.

Oh the funds question - I remember the confusion so clearly now @_@ The very first sim couples - the founders - start with $3000, depending on how industrious you are with growing and selling crops depends on how much you have when it's time to start the next Generation. So for example - the Smith family started with $3000, they have accumulated $10,000 when their second born son decides he wants to start his own lot, therefore that son gets to move out and start on a new lot with $10,000. It is basically whatever family funds the parents have "currently" at the time the kid wants to move out.

Really, if anyone playing this is a stickler for rules then just follow the rules as best you can, but if something makes you uncomfortable, or you think a rule is ridiculous or just don't like it, then change it; it's completely open for interpretation. The main thing is that you enjoy what you are playing ^_^

If anyone would like a peek at how my challenge played out (and you have a lot of time to waste) then you are more than welcome to visit my little website - http://tempustemporis.weebly.com/

taliah~

nuidyaforever
5th Apr 2011, 9:40 AM
@Mangaroo: Yes, I'm not keen on the skin-1 dominance thing either, which is one reason I'm playing the alternative version of the challenge. It can be found here (http://starsaphire.weebly.com/) although only the first two generations' rules have been completed. Hopefully the creator will show up again soon. I'm sure Anna and Taliah miss her too.

- VT

anna220
5th Apr 2011, 3:18 PM
Hey Taliah ! Glad to see you followed the trail of breadcrumbs. I think this is some of the best advice:

Taliah:Really, if anyone playing this is a stickler for rules then just follow the rules as best you can, but if something makes you uncomfortable, or you think a rule is ridiculous or just don't like it, then change it; it's completely open for interpretation. The main thing is that you enjoy what you are playing ^_^

taliahneth
6th Apr 2011, 1:58 AM
Thanks Anna ^_^ This is a good forum yeah? I can't believe I've not been here before; it works really well for me *famous last words eek* It's a bit sad though that all that conversation/good advice over the last year is on the other one >_> ah well, onwards and upwards!

anna220
6th Apr 2011, 3:36 PM
I know ! There were so many great ideas floating around. Im sure we will get back in the swing of things here in no time. Especially when we make the era transformation lol

nuidyaforever
13th Apr 2011, 9:56 AM
Hey, are you guys still here?! :P

I know I haven't been particularly active myself lately, but I have to get a website for my main 'hood up before it turns four years old on Saturday... building, building, building. So I haven't been playing my ToTM much - but I just wanted to let you know that next week I will definitely get back to playing it. I just haven't had time lately.

Any updates from your games?

- VT

anna220
13th Apr 2011, 5:09 PM
Yup still here ! I updated on the weekend and have been playing the next family when I can get the time. Its amazing how much easier a lot is when its not maxed or close to being maxed out with sims lol

taliahneth
15th Apr 2011, 11:00 AM
Hey all! I'm always here~ ^_^ I'm not playing at the moment, the evil sims 3 sucked me in over the last week sooooo... *traitor!* ahem...plus I've been getting extra hours at work which I can't really snub since I need the money, ya know, that stuff other than simoleans that actually allows me to indulge my love for sims (and books) *chews nails off* I'll get back to the aToT, I always do. I saw your update Anna and am so excited for you to begin your next gen - just one more round yay! *cheer squad in full swing*

taliah~

nuidyaforever
19th Apr 2011, 9:46 AM
Just had to share this with you - I got back to my ToTM today, and since Banshee and Zip were the only two muters who weren't expecting when I left off, I told them to go try for a baby. Maybe it was something to do with installing ACR between the last time I played it and now (as if there wasn't enough drama over there!) but the second I clicked 'try for baby' I heard the pregnancy music and Zip hadn't even put down his fishing pole! Just to check I wasn't hearing things, I tried again and there was no try for baby option there... :wtf: They didn't even woohoo - Zip just stopped next to the hammock to play red hands with Vortex, and Banshee whipped a pillow and book out of thin air and started flicking through the pages as if nothing had, er, not happened... or something... well, they're mutants, maybe they can get pregnant through telepathy. :lol: Oh, the strangeness of Sims.

- VT (hoping her game isn't glitched to Mars now!)

Edit: Stupid auto link thingy. I mean Zip the mutant blue furry thing from my ToTM, not a zip file. :rolleyes:

taliahneth
20th Apr 2011, 12:26 PM
I haven't been into the game to check this yet, but perhaps in ACR you can click on "try for baby" with someone and they get pregnant without having to woohoo - but then that might just be the tombstone one I'm thinking about >_> I'm intrigued though! Either way it fits your game doesn't it? ^_^ with mutants you never know when they're going to breed next~

nuidyaforever
20th Apr 2011, 2:16 PM
It doesn't usually work like that, at least not in my other 'hoods that I've tested it in. Then again, those were created after I installed the mod, not before. When I went into each apartment it looked just like it does when you install a new EP, with everyone standing doing nothing and the bedcovers stuck in 'I'm covering a Sim position' when the Sims had popped out of their beds to stand there like idiots... maybe it's a new-mod-in-old-hood thing. Anyway, I'm sure I can work it into the plot somehow, and this is VT's game, stranger things have happened in it.

Swallowtail87
23rd Apr 2011, 12:44 AM
Hey all.. I heard that there was some activity going on over here involving AToT, and was glad to see that it was true. :)
I will try to answer any questions about the challege, but seeing as I am almost completely inactive on here (my old account got deleted because I logged on once), then chances are I might miss a few.

Glad to see that everyone's game is coming along great. :D I am still stuck in Neanderthal stage.. but then again, I am on one of my "no-sims sprees", in which I get bored of my game and dont play for months. I think last time I played for over an hour was in November. I'm going to try and put in some hours today. :)

Good luck everyone!

~ST~

nuidyaforever
23rd Apr 2011, 7:02 AM
Hi ST! Glad to see you found us! Don't worry about your boredom - I spent the best part of last year (August-April) hardly playing at all. Beat that. :) Which is why I'm dreading the annual two weeks in France with my family even more than usual this year. That was the point that everything ground to a halt, and it's only just starting to pick up. Oh well, three months to make some progress with my Sims... :faceslap:

- VT

anna220
23rd Apr 2011, 5:12 PM
Hi ST ! The bread crumbs worked :D I hope you get back into your game. Ive been away from it for the past couple of weeks due to another game taking up all my time but yesterday I got back to it. Only 2 sims days left on the current lot before I can update again.

Felix_Lovette
23rd Apr 2011, 6:01 PM
This is a cool Challenge!!:D I'm going to attempt it :)

anna220
24th Apr 2011, 7:36 PM
Welcome Felix_Lovette. Good luck and if you have any questions let us know or just want to give an update we would love to see it !

Darkroselyn
24th Apr 2011, 8:07 PM
I remember this! I tired attempting a long, long, long time ago... But I never recorded it. But after reading the rules again, and some your guys blogs on it, I think I have a great idea for this using Enayla's skins. I just need to find some fantasy clothes.... :heyhey:

anna220
25th Apr 2011, 3:55 AM
Welcome Darkroselyn ! I hope you find everything you are looking for. Just this weekend I was on a hunt for elder kimonos. I was so surprised how easy it was to find them right here in this very site. lol I like when I do not have to go far to locate things. I am really interested in seeing what you do with your version.

nuidyaforever
25th Apr 2011, 9:07 AM
So am I - my own playstyle is 'alternative science-fantasy' and I don't allow human-looking Sims or Earth-like settings in my game (with the exception of my Nuidya Tribe, who were around before I was so picky and are all part lizard alien anyway) so I can't wait to hear what you come up with.

Good luck with your version of the challenge, from the Simmer who has over 100 custom skins and an eye colour for nearly every day of the year and still has very few that could pass for human genetics. :rofl:
- VT

Darkroselyn
25th Apr 2011, 2:10 PM
Well I am noticing there is a lack of fantasy clothes on this site. Or at least the kind of one's I want. So I figure I'll have to make most of them on my own... But I'm not going to try to make the hair on my own. I guess I'm just going to have to shift through thousands of downloads for that. :cry:

PS. I was wondering if any of you guys knew some good blender tutorials for the sims 2? Or should I try lurking elsewhere?

Thank you

anna220
26th Apr 2011, 8:28 PM
ugh I dont envy you going on a hair expedition ! Tho it is so much fun and I tend to go totally overboard downloading when I do lol Im not sure what blender tuts are so Im probably not the best person to ask haha

Darkroselyn
26th Apr 2011, 10:58 PM
I found my hair....I think. Now all I have to do is make the clothes.... This going to take forever XD. But with the ideas I have in mind, the wait is definitely going to be worth it. In the meantime though, I should probably set up the website...

EDIT: I now have a website... You can check it out if you like, but nothing much is on there yet, I don't even have a proper name for it :rofl:

http://lizabelly.weebly.com/

anna220
27th Apr 2011, 5:14 PM
Congrats on the website ! Now get to work making your clothes so you can start the challenge lol

nuidyaforever
2nd May 2011, 11:49 AM
Guess what, everyone? Debs is still active! She posted on the old thread yesterday, so I've given her a link to the new one. Hopefully we'll see her and Star joining us again soon.

- VT

Debestfriend4u
2nd May 2011, 5:55 PM
You Whoo! (cupping mouth with my hands) Where are you? (cupping eyes with hands) Oh there you all are. I thought you all had given up on TS2 thread. Well; hi there everyone. I am pleased to see you still continuing ATOT and that I can tag along with you.

I am still playing the neanderthal era first generation and now transistioning into the next section of Neanderthals. I am playing this challenge with the mash-up that Starsaphire has developed. I still have my cave clan living in their apartment caves. The teens are still going to school, fishing, learning how to garden, and dance. I have created a Witch Doctor and Gypsy Woman to live among the caves for storyline purposes only.

So far Generation 1 are passing away and leaving their young teens alone to fend for themselves. The oldest teens have moved out of the fold and in search for a better place to survive the harsh droubt and famine that has befallen their cave area. Since the first 2 born of each family are girls (go figure) they are waiting for the rest of the group to catch up in age to start their next generation mfamilies.


I am now finished with my Easter Weekend family Baby Shower and my kitty Coco is now stable and feeling better. I now can play ATOT full steam ahead.
Now all we need is Starsaphire to come back from her many daily activities to join us again. (I might give her a jingle and see what she is up too).

I hope to follow you here now. See ya soon.
Debs

Lady Scarlet
6th May 2011, 6:30 PM
Uuu ^^ I've read this challenge a week or two ago, but I usually play only Sims 3 Challenges, so I didn't even think to try it.
But it is just too interesting and complete and ... interesting ^^ So I had to get back to my old Sims 2 and see if I can play for more than two or three generations.

I created the families last evening, but I've only played with four of them(for a week with each).I'll post some photos of them later (I had to recreate one of the families, because I forgot to make them spouses ^^" ), but I'll give the names now ^^ (I had to write them on a piece of paper, because they are too complicated XD )

Silas and Nasrin Afia, with Skin 1.Their first born, Adaeze.
Enkidu and Olinda Chidi, with Skin 1.Their first born, Esi.
Gunju and Neka Desta, with Skin 4.Their first born, Arawn.
Adripin and Zerdali Ime, with Skin 1(Adripin) and 4(Zerdali).Their first born, Nahele, with Skin 4.
Emem and Eniola Kgosi, with Skin 4.

Well, it's hard, because I was used to Sims 3 and now all the things are a lot more complicated, but I really like this challenge and I wanna get faster to the Dark Ages and Victorian times ^^

nuidyaforever
7th May 2011, 9:45 AM
Debs, welcome to our new home. Good to have you back, I've really missed you - and Star, too. Think you could try contacting her?

Lady Scarlet, much as I hate T'S'3, I also welcome you to our little challenge community. I'm VT, the official Weird One here. :jest:

Anyway, I hate to put a downer on things already, but my game has officially exploded on me. However, all is not lost... (OK, my hood is. But apart from that.)

A new ToTM is coming this way - same mutant future, different Sims, and to keep the memory of the old one alive I may have some of the kids from it as my second-gen add-ins. This one will take place in the city that my original ToTM Sims left, at around the same time as that one started. This time I'd like to give it a flavour similar to 'The Tribe' one of my all-time favourite TV shows - which means I may be taking a few liberties with the challenge itself.

Well, off to plan!
- VT

Lady Scarlet
8th May 2011, 9:06 PM
I'm back with some photos ^^ I played more, but I'm still at the first generations ^^ Well, it's quite interesting, so I'll keep playing.

The Afia family.Now they have 3 children: Adaeze, Ama and Dayo.
This is Nasrin.
http://img717.imageshack.us/img717/310/nasrin.png

And her husband, Silas.
http://img3.imageshack.us/img3/1200/silasd.png

The Chidi family has only 1 child, but there will be more soon.
Enkidu
http://img717.imageshack.us/img717/7536/enki.png

His wife, Olinda.
http://img163.imageshack.us/img163/1295/olinda.png

Desta family has one son, Arawn.
Neka
http://img705.imageshack.us/img705/2774/nekar.png

And Gunju.
http://img20.imageshack.us/img20/4045/gunju.png

Ime family.This is the most amazing family from my game.The husband has Skin 1 and the wife has Skin 4, but their second child is ... more like an Albino-child(her skin is almost as white as the paper).I'll post a picture of her when she'll be a teenager.
Adripin
http://img846.imageshack.us/img846/3735/adripin.png

His wife, Zerdali.
http://img42.imageshack.us/img42/87/zerdali.png

And the last ones, the Kgosis.
Eniola.
http://img812.imageshack.us/img812/1880/eniola.png

And the husband, Emem.
http://img819.imageshack.us/img819/2406/emem.png

Well, here they are ^^ Hope you like them.

Pearlie
9th May 2011, 12:31 PM
I've started playing Starsapphire's version and have been having a lot of fun. I divided the singles into two apartments, male and female, and let ACR do it's stuff. It's been very interesting - every sim had the highest attraction with someone of the opposite skin colour, which I'm pretty pleased with since I'm really interested in how genetics will turn out (and I'm going to rank families based on wealth, because the alternative is just bad.) I've been trying to think of what I'll do if Starsapphire doesn't update the challenge, but I don't have many ideas yet...

I've been playing completely hands off, only telling sims to eat if they're about to die, and only directing someone to garden if they have a want to gain a skill point. I really love how simple, almost childlike the sims feel due to the lifestyle they have. In terms of romance it's been pretty cool - I have jealousy set to 'if married only,' and I only marry them if they both have a want to. I only have one married pair at the moment, and I only have one other monogamous relationship. I then have two threesomes... it's pretty cool really. Due to this what I'm doing with surnames for children is "mother's surname'father's surname." I quite like the combination - so far I have Shah'lea, Mo'lea, Zeezee'smo, Ka'flo, Mor'rou... and one day there might be a Zeezee'huo, if the poor dude ever manages to beat the woman's other partner to it. I figure the children of the next generation will drop the approstraphe (eg. Shalea) and the one after that will evolve it again somehow.. etc.

If Starsapphire happens to drop by... I'd love to hear even vague thoughts of what you were planning for other stages of the challenge, even if it's just a one sentence concept.

nuidyaforever
10th May 2011, 9:20 AM
Welcome aboard, Pearlie. Hopefully Star will find us here soon, but try not to worry about challenge updates until generation 3 is about to grow up. Love what you've done with the names, especially with evolving them as time goes on. I might have to try that myself. Being something of a culture geek I try to give each hood I create its own naming system (I say 'try' because names are my weakness) so your idea sounds like a good one to me.

- VT

anna220
12th May 2011, 4:31 AM
Well I go on vacation for 10 days and look at all the activity here ! Welcome to Pearlie and Lady Scarlet ! Im so impressed that this has pulled people from S3 to try it as well. It just goes to show what a great idea SwallowTail had originally :mod: Deb great to see you again ! I am hoping to get back to my simmies very soon so I can do a new update and look forward to what everyone else is up to as well. Lady Scarlet you have some good looking sims there ! Genetics should be in your favour. Not having to get a job or buy the latest furniture/toys etc really lets you focus on the living off the land part of it which is really fun. I am actually not sure what will happen when I move thru the ages and have to work again lol its going to be much harder to balance it all I think.

Debestfriend4u
14th May 2011, 6:31 PM
Hi there friends,
VT, Anna, and all the new Simmers. I am glad to be able to join you all here.

I am happily updating my weebly website this weekend. I am now at the point in my game where all my Gen 2 Neanderthals ( I call Cavesims) are all adults. All their parents (formerly Gen 1) are all gone. I am now ready to start my new adventure in the Mash-up of splitting them up into 2 clans. I have 7 couples in the Sha-Ka'ani Sea tribe, and 7 couples in the Sha-Ka'ari Sand tribe. I have them all paired up and ready to date and mate. I still do not know if I will have them get married yet, after all there were not any clergy back then yet. So I will be having a great time watching the fights and mating ritual going on. I have added a community lot to each 'hood so they have a chance to meet each other. I know they are not supposed to have contact with outside townies, I feel that I can control them on the community lots by not engaging them in any contact. I also had Corth the android come down from the space ship to take CT-4700 away with him back to Kystran. (she was Challen and Tedras ailen baby) I had fun with her for a time.

I have introduced 2 new charater sims to my clans for story purposes and moved them into the apt caves. Zorah the Old Gypsy Woman and Mumba the Witch Doctor (young male adult). They were supposed to have walk on parts in my story only but I liked Mumba so well, and so did my single female Martame, I decided to add him into the new Sea tribe.

I posted all the new storylines in my weebly webpage yesterday, now I am adding the construction and family album to the new section. You can cruise my site by going to Debestfriend4u.Weebly.com

I am excited to start playing my couples on their new individual lots. My plan for this group will be a contest to see who can build the bigest house, most beautiful landscape, and earn enough funds to become the leader of each tribe. My biggest challenge will be not have all the lots look the same. I like cookie cutter lots to hop between.

Well, I have to get back to my weebly webpage. I am so excited. I will peek at this from time to time this week to catch up on my reading your comments :) .
Hugs, Debs

anna220
17th May 2011, 9:13 PM
:alarm: OMG Drama with a capital D :alarm: !!!! Pouring rain, thunder and lightning strikes, trees and people on fire and visits from Grimmy, motives in the red, visits by shrinks AND cockroaches !!!!! And that was just within 10 mins of going into my current lot. I just had to sit back, turn on the camera to capture it all and see where it led me. Wow sometimes Sims sure know how to knock your socks off LMAO Be sure to tune into the next update thats for sure to see what happened.

Im confused. I started this challenge before you Deb and your founders are already dead? Mine are just turning into elders this turn.

Starsaphire2
18th May 2011, 12:08 AM
Hi all, I've missed you guys tremendously. Anna, thank you for creating this wonderful thread! Rome? Did you just return from Rome????? OMG, I hope you post some pics on your website under "Roman Times to be."

VT, I love your website. What a great beginning....oh wait, your neighborhood exploded? Oh no. I too experienced the magic lullaby at the hammock, but it didn't seem too much of an issue....but when I moved some of my sims to other apartments, their ghosts stayed on until I moved new tenants into their old apartments. No doubt about it, the apartments are a little glitchy. I've slowly matched everyone up in gen one (mostly because I wanted to capture some of the father's last names too) and all the couples are living on their own little lots.....and no more glitches....but no more zillions of fish either. I loved your sims and hope you can keep on playing them. (Still snickering at " Baby Squad Powers Activate").

Talia, you've got the most gorgeous sims ever! Loved seeing Elias (did I get the name right?) popping up EVERYWHERE. He is sooo cute and such a love-bug...how can you be mad at someone stealing the hearts of all the male heirs when it's Elias....think I'll just rename him Awesome. And I see you've already started creating that spooky lot where all sims should beware of things going bump in the night, with flies coming out to claim the lives of all living sims. Seems like the perfect creature breeding ground to me. LOL OMG, you have a black widow, an orphan raised to new heights, and all sorts of wonderfully diverse things going on in your game. I am green wit envy! Congrats on starting the new round!

Debs thanks for the email last week, which let me know that so much was still happening with this game! Call or text me anytime. Congrats on starting on Gen 2. I know, I know, we've been IMing all day, but still wanted to say how excited I am that you are beginning the mashup of gen 2. No worries, we'll get gen 3 up pretty soon.

*Waives energetically at all the new players* I've got some time on my hands for the next couple of weeks. I'm going to devote it to gardening and ToTM playing. Woot!

StripyWitch
18th May 2011, 12:43 AM
Just so you know, humans did not evolve from Neanderthals, we just share a common ancestor, like we do with monkeys (but closer).

Peni Griffin
18th May 2011, 1:57 AM
That thing with the apartments is pretty standard; use Move Objects to get rid of them, or the moved-out sims will get memories of what happens there, and it's usually bad as they can't seem to clean up, go to the bathroom, bathe...

I'm sure they know that about the Neanderthals; somebody just liked the sound of it better than the alternatives. If I ever did this I'd call it "Neolithic," as that's when the agricultural revolution occurred; all hunting/gathering with a little casual horticulture before then. But I'm a prehistory geek.

nuidyaforever
18th May 2011, 10:21 AM
Star! Welcome back! I'm afraid I couldn't move my Sims out of the apartments because my female Sims were all pregnant, and I'm fairly certain that causes worse glitches. But there will be a new ToTM (using the same basic setting, but different Sims) coming soon, and maybe some of my original Sims and/or their kids will join the new group as Gen 2 add-ins...

I'll try to get as much work done on my website as possible... maybe I'll create a site for each of my hoods, and link to all of them from the base site. Don't know if I can actually do that but I'll try. It might be just the thing I need to get me out of panic mode (there's a Major Event coming up on one of the few non-Sim-related sites I frequent, and the computer geek I am has spent the last month flapping around in a panic over it - pretty dumb, huh?)

- VT

Peni Griffin
18th May 2011, 1:31 PM
I've moved several pregnant women out of apartments with no glitches apart from the standard "ghosts," which is fixable as described above.

taliahneth
19th May 2011, 1:57 PM
Hi All~

I just realised how long it's been since I posted and thought I'd wave excitedly at you all - I'm still here! I have Neanderthal simmies in the background hurling rocks, mud, and verbal abuse to boot at me because they've been stuck in "almost at Roman Era OMG" limbo for the last month...or so >_> time sure does fly fast huh! ^_^ I have a huge editing project in the other non-sims world (you know, that same world that involves bills and taxes and what not bleh) in between working six days a week - so they've been a little...abandoned? *innocent* If I don't avoid them I get no work done - you know what I mean right? Right?! *in hysterics now from lack of simmies*

I hope you had a wonderful time in Rome - did she say Rome?! (excited anyway) - Anna! I'd like pics too! No pics? Go back and take some then! LoL I'm so envious, I would love to visit Rome, Venice while I'm at it, those islands down the bottom, oh heck let's throw in Greece and the rest of the mediterranean while we're about it! Pfft. Once upon a time... (back to reality now) Looking forward to seeing how your sims entertained you on your first day back; aren't they fantastic? Sims are awesome.

So good to see you again Star! I thought we had lost you but it seems you were just busy. Elias the Awesome has caught himself another fan - it's contagious right?! He's just too lovable! Some sims should be illegal, seriously >_> He was a lot of fun, but I had a very strange - though amusing - Round 11 that has me gnawing off my fingernails now at what to do next - and as I say that I'm thinking too myself "you say that every round and they always surprise you!" totally true.

I can't keep up with all the messages! @_@ Debs you are a pocket rocket at these challenges for sure! I only wish we were doing the same version so I could borrow *cough steal* some ideas for later gens as I'm sure you're going to leap ahead soon enough. It's such a fun challenge isn't it? ^_^

What was that about VT's game imploding? Does that mean no more mutant apocalyptic style sims? ;_; taliah is so sad now; I was really getting into that. Ganbatte, VT! Do your best!

That was all >_> *twiddles thumbs*....I am so not procrastinating in getting back to work - honest! *halo slips*

I hope to get back to my neanderthal simmies soon, and I'm always looking in here to see what's happening - forums are so much fun! Adieu~

taliah~

darkwingeddoll
19th May 2011, 2:53 PM
I've began this challenge yesterday, yet all of my toddlers are abducted by social workers due to overheat T.T
So far I could, out of 5 families with a total of 11 kids, only raise 2 to child and save them by throwing water balloons at them. This challenge is a lot harder then I thought, although it makes it more realistic: back in the Neanderthal-era most kids died in their first 3 years due to bad healthcare.

nuidyaforever
19th May 2011, 2:56 PM
Not the whole game, Taliah, just the hood. Still got my CC and, like I already said, I'll be using the same basic concept for a new ToTM. I'm also planning on having at least some of my originals make an appearance in gen 2. *must run off to work on new hood now!*

- VT

Debestfriend4u
19th May 2011, 6:59 PM
Hey there friends,

Is that Talilah and Star? Wow, you sure have been away for a while. I quite understand about working 6 and 7 days a week. I used to do that once a long time ago.
Star finally read her emails to see my distress call, Welcome back from real life, We sure have missed you and Taliah.
Anna, did you say Rome? Wow I bet you had a great trip.
VT, did your Hood explode from a photon bomb? out of frustration? I have that happen to me a lot. My hood changes almost daily.
Taliah, I thought you knew, I am a professional Simmer. I have no life sitting here in the middle of this tiny little town in the Nevada Desert all day long with my senior citizen husband who loves to watch the TV all day long. This leaves me the computer to putter around with. I am sure my Sims love me a lot with all the attention I can give them.

I am not that far along, I am only starting gen 2 as adults in the first era. I slowed way down to let Star catch up so she can come up with the next era rules and guidelines.

Well, my Weebly site is up to date, I converted the Sea clan campground into a nice park, now I am off to try to figure out a new idea I had building multi level tree houses for my Sea Clan.
Hugs till next time, Debs

nuidyaforever
20th May 2011, 9:30 AM
Oh yes, my hood glitched up. I'll miss it, it's one of only three hoods in over four years of playing that's lasted past setup... I really hate the creation process. :p At least my building skills have progressed past the shoebox house stage. (Hey, you should see what my kid brother did when I tried teaching him to use the build tools so he could do it for me. Bad idea. His houses were boxier than mine, and he used the Freetime basketball court floor pattern on the ceiling. Last time I ever let any of my relatives touch my game. :lol: )

- VT

anna220
20th May 2011, 5:12 PM
Taliah great to see you again ! Welcome darkwingeddoll ! if you need any help then just give a holla, Someone will know what to do hopefully lol Did you build a building for the sims? I think this challenge is impossible without it. You NEED to get inside to get those temps down. Yes it was Rome !! Actually Athens, Santorini, Malta, Sciliy, Sorrento and Rome :-D but whos counting lol It was a cruise. And in Sorrento we crossed the Bay of Naples and went to Pompeii for the day so you can imagine the inspiration I got there ! First time ever that I ran out of memory for my camera - over 500 pics in total for a 10 day trip so not too bad lol And I would go back to Rome in a heartbeat. We didnt even get to see it all even tho we were there for 2 days - definitely needed more time. But the Vatican can take up the better part of a full day all on its own. When I get my camera hooked up and the pics downloaded I will try to post some on the blog for you to see - hopefully some of the 500 turned out decent :-P

Debestfriend4u
21st May 2011, 7:01 PM
Wow Anna, what an experience you had! I learned to take along a couple of thumb drives to download my pictures to. I am a shutter bug to say the least.

VT, I wish you would have told me you had glitches in your hood. I might have been able to fix it before you had to bomb it. The next time you have a glitch, try sending one sim in each household to a community lot and then right back again. It unglitches it the household apt. I stumbled this fix by accident. The other headache saving trick is to place your buildings to the lot and homes bin before you move any sims in. It saves you lots of time having to rebuild them.

I'm off to update my weebly page,
Hugs, Debs

starboyjuice
21st May 2011, 7:21 PM
Wow. this is exactly the type of think i've been looking for, i'm starting right away. now.

nuidyaforever
21st May 2011, 8:07 PM
Thanks for the tips, Debs. I really wish I'd known that. My original ToTM crew will be greatly missed - would it be cheating to just recreate them as closely as possible and pick up more or less where I left off? I could always say they migrated again... yes, I think I'll do that. Vortex and Wildfire are one tough couple, after surviving the mutant apocalypse they wouldn't let a little glitch stop them. And I'm sure the singles would be more than happy to continue their shenanigans too. I'll go do that now.

- VT

edit: Anna, you get those pictures up, and make it snappy. (Pictures, snappy, get it? Well, it was worth a try.) I'd love to see what you've seen and done in Rome (and all those other places). :)

starboyjuice
22nd May 2011, 3:13 AM
Well since my original post i played and played and played. I've created the hood, the original 56 lots, all the families, It's been a trip to say the least i played each family for a few weeks each, long enough to get several children in one or two families. I have lost spouses to grimmy. So there is one single father with his only son, a single mother with a daughter, and a boy girl twin set. i don't know what i would do with bass and squash meals.. Good luck teaching your toddlers anything!! it's a nightmare in these conditions! Since i have a LOT of free tie in the next couple weeks, I Have some questions since i plan to plow ahead.

What is the process for grown children to marry? do they marry members of the other families, or do we CAS them a spouse?

I've noticed some of the children bring friends home from school, usually members of the other 4 families. I have done my best to send them away ASAP, but the children have friendships created just from attending school. What do you suggest here, do i just keep sending them away when they come home with the kids?

Can we give Neanderthals beach lots or no?

Thanks!

taliahneth
22nd May 2011, 7:12 AM
Wow O_O you did all that in just one day?! That deserves a medal. I'm impressed. And you seem to be having a great time of it already ^_^ thanks to Grimmy. How interesting the next few rounds should be.

From the original rules:

---1) There is to be only bloodlines going from your original families. Starting with the Roman stage, you may also add one single adult CAS sim per family to the mix. These sims may be of any class, however choose wisely.---

Yeah well although I'm sure Neanderthals interbred like rabbits, the game doesn't allow that too easily so I added a new CAS couple when my gen 2 kids had grown up and moved out/started their own families. I plan to do that every generation as otherwise everyone will be related and nobody will be allowed to marry; which is a shame because if you look up the Romans they seemed to pretty much prefer their first cousins - keeping blood lines strong and all that good stuff huh. And yes - children of age to marry *cough* taliah uses this term lightly coz she is naughty *cough* marry those also of age from other families.

For the other children brought home from school - all townies, NPCs etc must be sent away, but kids of other families are allowed to stay.

As for the beach lots - why not? ^_^

taliah~

ladygagasims2cool
22nd May 2011, 10:35 AM
i changed it a bit.i added a monarch in victorian age.obvioussly,it queen vic.and i had a rule that you have to kill albert five days before he becomes an elder.also,they must have the same amount of kids as they did in real life.bassicly,you have to copy their life.

VioletPadfoot
22nd May 2011, 2:21 PM
I'm going to give this challenge a go since I need a change of pace from my normal playing which has gotten rather boring and all of you seem to be having a lot of fun. However since historical stuff doesn't appeal to me, I'm going to alter things just a bit. I'll stick to the rules as much as I can, but like VT has his/her mutants, mine will be a group of aliens sent out from their dying home planet to colonize elsewhere. And they crash landed in my sim game, thus destroying any alien technology they posses. I'll get started just as soon as I finish organizing my DLs folder, which is rather large and only organized by the site I found the item on, thus leading to great headaches trying to find a single piece of content. However I'm almost (i hope!) finished so should be able to start playing this tomorrow, but hopefully later today. Anyway, off to play with Delphy's Download Organizer.

Two questions: One: hacks are allowed right? 'Cause my game is rather heavily hacked to squelch alot of sim annoyances. And Two: when splitting children off to their own households and assigning them the same amount of funds as their parent household, is that number the amount in the bank or the household's net worth (as visible from neighborhood view)? those tend to be very different numbers (especially as the value of household possessions get larger).

Thanks and I'll be back later (or tomorrow, one or the other) ~VP

Lady Scarlet
22nd May 2011, 2:29 PM
I'm back ^^ I played more and I can't wait my sims to get into the Roman Empire and Dark Ages ^^ (I already downloaded lots of things perfect for those stages).But, until then ...

The Afia family now has 5 children: Adaeze (who's now a teen and already has a child with Esi Chidi, Adisa), Ama, Dayo and the twins Aliyah and Anisa.I wanted to make the game a little more interesting so at least one of the children from each family will have to die sooner or later.For this family, poor Anisa will have to die in her teens (13 days old).I think I'll miss her, because she's a really cute toddler.

The Chidi's have 4 children and one grand-daughter: Esi (a teen now, she has a daughter with Adaeze Afia, Adisa), Bongani, Anan (he's the one who is gonna have to die as a 27 days old Adult) and Abimbola.

Desta family has 4 children and another on the way: Arawn, twins Anuli and Awti and Baako (poor kid is gonna die as a 5 days old Adult).As I just said, Neka is going to give birth to another baby very soon.

Adripin and Zerdali Ime have 5 children: Nahele, Imanu (the albinous girl), Chichi (well, they had another white child O.O ) and the twin Dada and Enu.Dada has Skin 1, just like her father, while her sister has Skin 4.

Kgosi family has 5 children: Eshe, Femi, Dakarai, Achieng and Ige(sadly, he'll die as a 2 dayls old child).Emem is now a plant sim, but that is kind of an advantage for my game, since they have so many kids to take care of and it's complicated to look after all of them (and, with only three simple motive bars ... Emem is a great sim ^^ ).

Adaeze Afia and Esi Chidi got married and moved together with their child, Adisa (kind of ... weird, because Esi got her husband's family name, while her daughter kept her mother's maiden name >.> ).Esi is also pregnant again ^^
So, generation 2, here I come ! ^^ One more generation and they'll have to change their life style and put on their roman togas ^^
I'll post some photos of the teenagers later ^.~

I'm really having fun with this challenge, so I'll keep playing as much as I can ^^ Guess I'll be busy this summer ^^

starboyjuice
22nd May 2011, 6:18 PM
Thanks for Answering those questions for me Taliah,
I'm so happy to know i can make CAS spouses for my second gen I've been playing long and hard and i was trying to workout couples from the 5 families only. it just wasn't working the way i'd hoped, Where i could pair a few up here and there, i was left with more males than females to go around, and i'm very excited to get some new DNA in there.
Thanks again! i'm about 5 minutes away from spending the rest of the day and night in my hood!
Happy playing!

starboyjuice
22nd May 2011, 6:23 PM
Also! I wanted to add that I've had to add small 3x3 shacks to the properties after a couple harvests. The sunstroke was making me lose entire second generation children groupings to Social services. which is Extremely Un-Neanderthal. lol I have one family that lost 5 kids to social services, and aside from their eldest teen son, it was craptastic, i had them start over once the shack was built and it seemed to solve all future fainting spell social service problems. I'm going to be kind of bummed about it,as they had a daughter i was rather fond of! and they ended up with 4 sons on top of the lost 5 children, before mama died. ah well! that brings me to a probably dumb question.

Where do kids taken away go? they remain on the family trees, and relationship screens, but i wonder can they be adopted? likely not?

Peni Griffin
22nd May 2011, 6:44 PM
Adopt away! Social services is where adoptions come from. Last taken, first in the queue (which is going to be weird for the ages).

However, people who've had children taken away are not considered good candidates for adoption, so they can't go straight back into the families they came from. Also their memories will be messed up, I believe. I've only ever adopted one toddler that was taken by social services, and he has relationships with all his former siblings, but no memory of anything prior to being adopted. I've read on here that adopted children forget their first set of parents?

Taken by social services doesn't happen in hunter-gatherer societies, but child death is common and children who are orphaned are routinely farmed into their nearest kin's family or taken over by mothers who have lost kids, so you can still make it work.

starboyjuice
22nd May 2011, 7:05 PM
Thanks, great points.

So that brings me to a new question. the Rules state

"7) Everytime someone marries out of their social class, they are to take on the higher of the two classes.."

So where I have a poor chap and his teen son, (mother died after childbirth) they happen to be skin 4, i'm not big on the racial undertones in this challenge. and i think the emperor will go to highest family funds . regardless of colour. but in this round, i'm going with it. and so if the skin 4 adopts these skin 1 children. Does he and his son move up to the higher class, or do the kids become lower class?

VioletPadfoot
22nd May 2011, 8:14 PM
if i understand the rules correctly, class doesn't start until the roman age, so your skin 1 kids with the skin 4 adoptive parent won't suffer for something way beyond their control.

starboyjuice
23rd May 2011, 3:10 AM
Excellent thanks!

nuidyaforever
23rd May 2011, 9:41 AM
Wow, I've missed a lot of posts. So many new Simmers playing this challenge! And VP (this might get confusing, having a VP and a VT on the thread... all we need now is a VQ, VR and VS! :giggler: ) just so you know, I am a girl. Good to know I'm not the only non-historical Simmer out there.

- VT

VioletPadfoot
23rd May 2011, 1:33 PM
VT, good to know. And having that many Vwhatevers would start to get annoying eventually. If only for the reason of all of us getting confused as to who said/did what. It would however be at least somewhat amusing for a while. But anyway, this challenge is beginning to slightly annoy me already and I haven't even created anyone yet. But that's b/c I decided I needed special default skins for this and they are proving to be difficult to get the way I want them. However, once I do, my aliens will look completely awesome. That and my story line involves the skins for some part. I wish this skin would hurry up and cooperate already 'cause i really want to get to playing. Ok now I'm off to go fiddle in SImPE some more. Hopefully the next time I post will be after having had played a bit. ~VP

nuidyaforever
24th May 2011, 10:31 AM
That would definitely be a few V's too many. (It is a little strange that both of us non-historical players are V-somethings, I think...) Anyway, good luck getting your skins to work. I have to say I really admire SimPE users for both knowing how to work it and not being too chicken to download something like that, like I am. You start playing soon, y'hear? ;)

- VT

VioletPadfoot
24th May 2011, 11:29 AM
Definitely starting today. Got the skin file working beautifully. Just have to make my founders. The females are done, but I realized as I was making the first male that I have no clothes that work with how I want them to look. So I had to go find some. Found a few that will do, but aren't perfect, but since I'm not in the mood to do recolors right now, I'll deal. There is a distinct lack of male sci fi clothing unless you want stuff modeled after a TV show or movie. That or I really need to refine my search skills. And really SimPE isn't hard to use, once you know what your doing (tutorials are wonderful). It used to scare the crap out of me and I only got it in the first place to recategorize clothes, but once I decided I wanted to create stuff and started really using it, the fear just went away. Anyway, I'm off to make those last five sims now. See y'all later! ~VP

EDIT 5/25 (only b/c I'm against double posting): So still haven't started yet... I blame the clothes. All the males were going to be stuck in the exact same thing while the females had different colored versions of the same thing. So I had to recolor the males' stuff so it matches the female. And I then had to alter the alpha and stole a part from the females' outfit. But now they'll all look awesome, and match so it appears they all came from the same ship... I so wouldn't worry about this if i weren't planning on taking pictures. *sigh* ok now I really will make the last of those sims and hopefully start playing before I go to bed.~VP

Debestfriend4u
26th May 2011, 3:48 AM
Hi friends, Wow we are sure growing by leaps and bounds here.

Welcome all you new players.

I am Debs, I have been playing this challenge since December, 2010. I am on Neanderthal era, generation 2. I am playing a little diffrent as well, I started my challenge from a book I read. Johanna Lindsey's Warrior Woman. It is very loosly based, as to say I used the names in the book and a little of the begining of the story. I keep a Weebly webpage using my name. You can see my story progression there if you are interested. I update it each weekend.

So far my couples are all paired up and ready to pop with their first babies. I still need to build their tree houses in my Sea Clan hood, and I decided to dig daylight basements for my Sand Clan. I plan on earning the funds by beachcombing and digging for buried treasure. Yes, I am mashing up the rules a bit, It is ok, my friend starsaphire and I are making them up as we go along.

Well, the power keeps going on and off, the winds are at 30 to 55 mph today, so I dont want to lose my game or computer.
Hope you all have fun.
Hugs, Debs

kpcca2010
26th May 2011, 5:15 AM
This challenge is so fun! I've done a few short challenges and I wanted to try a longer one and I found this and it was so interesting, I started it right away.

I've just started round 2 in Generation 1 and its hard having a constantly pregnant female Sim, a bunch of kids, toddlers and babies running around the lot. Even though I built them a small shelter, they all constantly get heat stroke! Its definitely a challenge, but I'm enjoying it so far! I can't wait to get into Roman times, I already have a ton of ideas and community lots I want to build :D

Lady Scarlet
28th May 2011, 6:23 PM
I took some more photos of the teenagers.
Adaeze and Esi Afia are just married and have two children: Adisa (she'll turn into teenager in two days) and newborn baby Afolabi.

Adaeze Afia
http://img685.imageshack.us/img685/262/adaezeafia.png

Esi Afia
http://img23.imageshack.us/img23/7309/esichidiafia.png

Adisa Chidi (she kept her mother's maiden name, because she was born when her parents weren't married ^^" )
http://img694.imageshack.us/img694/5289/adisachidiafia.png

More photos later ^^

nuidyaforever
3rd Jun 2011, 10:01 PM
Hi.... where's everyone gone? VT is still here, even if no one else is. And guess what? I've decided to become a CC creator - and not give up this time. (Most of the stuff that other Simmers create just didn't suit my weird tastes, and what did wasn't enough to build a 'hood on, so...)

So yes, I'll be taking a break from Simming as I learn how to texture and mesh and create objects and the like. I'll also be starting an all-new ToTM, since I've completely reinstalled and cleared out most of my old downloads. Only this time, it won't even be poking Earth with a stick.

Anyone still here with stories of their own to share?

- VT

VioletPadfoot
4th Jun 2011, 1:54 AM
I'm still here VT. Just haven't played ToT in a while in favor of my Prosperity Challenge. Currently my founders are all on the same lot and getting to know one another so that the baby making may commence.

Good luck on learning to create stuff. Its not all too hard once you figure out what you're doing. For me the hardest part is meshing. And trying to do something in SimPE w/o clear instructions/a tutorial. And I want to see what you create, ya know, after you get through all the beginner tutorials. ~VP

SilentFootprints
4th Jun 2011, 9:59 PM
I started this challenge today. It's really hard but so much fun!! Is anyone else having trouble with their Neanderthal families fainting of heatstroke?

I don't know whether I'll be able to complete it, it seems like some sort of mutated monster-legacy! :L

It's really interesting to read other people's experiences and to know what I've got to look forward to (or to get sleepless nights about!)

Lady Scarlet
5th Jun 2011, 1:08 PM
Welcome SilentFootprints ! ^^ It's good to see so many people enjoy playing this challenge ^^
Well, at first I had some problems with my sims fainting of heatstroke, especially with children (lot's of socials services paying visits to me ^^" ) and pregnant females (too many miscarriages >.>), but I discovered that if I put children's beds inside their temperature will be normal and I won't have to worry about someone coming and taking them away from their families.
So, my advice is to be careful and put their beds inside (maybe build a room for them) and not to put them work outside too much (I had the bad habit to put them work in the garden when their parents were too tired ).

This challenge is hard, but that's what makes it so interesting ^^
Maybe you could share some photos with us ^^

SilentFootprints
5th Jun 2011, 5:53 PM
Haha! I'll try. Have you ever got some fish, stocked the fridge with them and then they just dissapeared into the ether? Like, you can't cook any 'Bass with Squash', or 'Blackened Catfish'?
This only happens in some of my households (they are now living off of gelatin). I still fish and grow crops so I don't really consider it to be cheating!

Lady Scarlet
6th Jun 2011, 7:22 PM
It never happened to me before, but I do have a problem with the "read" option (every time a sim gets a book, sits somewhere and starts reading it it will simply disappear and the option will disable).

About your "fishy" problem ... do you have a stove on your lot? (not a grill, a normal stove) Because I had a similar problem before, when I downloaded some medieval stuff and I didn't know that the "stove" that I placed on the lot worked as a grill >.>

SilentFootprints
6th Jun 2011, 10:58 PM
Nope it's a normal stove. The same stove for every household actually, yet the problem occurs in three of the five. I wondered if it was something to do with cooking skills, but that doesn't make any sense as they all start out with 0. I even tried getting a different fridge but it still happens! O.o

starboyjuice
6th Jun 2011, 11:40 PM
Still playing! When i have the time. my mortality rate is ridiculous, like unbelievable.i have one family who completely didn't make it past their first generation, must've been cursed. The rest are quite a lot in some cases, it's hard to get them all caught up with one another, but i do have a couple this gens born in some families. i can't wait to get to the next stage. i think it's going to get a lot more interesting! and hopefully my mortality rate goes down.
:)

VioletPadfoot
7th Jun 2011, 7:46 AM
SilentFootprints, is it a custom fridge? I've heard those can "eat" produce and fish when you stock them.

EDIT: I was checking the "What did you discover today while playing the sims?" thread and someone else had fish disappear in a fridge. Here's someone's reply to theirs that explains the issue:

In my experience fish doesn't actually increase the fridge food (whether it's a custom fridge or not). Only harvested veg does that. If you want to eat the fish you actually have to cook the fish dishes.

Hope that helps! (and keeps the rest of us from having sims live off gelatin!) ~VP

Debestfriend4u
8th Jun 2011, 6:29 PM
Hi friends,

I am back, The weather finally straightened out here. I want to say Hi to you new players and wish you luck.

I am currently playing my Neanderthal Gen 2 adults on day 5 in their new hoods. The Sea clan are producing babies left and right. I have Banyan a boy, Banana a girl, Seastar a boy, Shell a girl, Orange a boy, Tikimuku a girl, and Summer a girl. All the 7 women are expecting again after a full day of rest. They had to find the energy to throw a party.

The Sand Clan are also producing their first babies. They are Digger a boy, Jewel a girl, Rocky a boy, Scarab a boy, Nomad a boy, and Treasure a girl, I have goofed and forgot to play Storme and Lainka for 2 rounds. They had twins for my punishment. Cyclone a boy and Tempest a girl.

So far all the sea clan have their tree houses built and having fun throwing parties. It won't be the greatest in the world with all the restricted activities and objects they are allowed to do, but it serves its purpose. Meet and keep friendships.

The sand clan are busy gardening, digging dugout houses and furnishing them. It takes a lot more money and finding buried treasures to complete this task. Soon they will have their dugout hut finished and can get a life other than digging. It reminds me of that Disney movie Holes.... but I am straying from the subject.

Well, The trick for preventing heat stroke is to drink lots of water and have them outside at night doing strenuous activities , and keep them inside an enclosed building to sleep and eat. You can have an archway for a door, but not just an awning overhead will do. I considered my building as a cave. The other trick is to create a swimming hole for them to cool off in when they get hot. Not a hottub or spring. That makes them even hotter. You can recolour the floor and walls with dirt colors to imitate a pond. I hope this helps.

I also had some fun creating a community lot for my 2 hoods. I tried my hand at building a water slide. I looked up the how-to in the sims2 exchange and built a Volcano for the sea tribe and a pyramid for the sand clan. They have not been there to visit yet, but I cant wait for the first babies to grow up to go there.

Well, I will get back to playing my sand clan now and have some fun. The next babies need to get started with each couple. Oh joy more babies. Bring it on.

Hugs, Debs Debestfriend4u.weebly.com my story webpage

SilentFootprints
9th Jun 2011, 8:02 PM
@VioletPadfoot,
No it's a normal fridge aswell! I have tried cooking them straight from the inventory but it still wont let me!! Arrgh it's so frustrating!

@Debestfriend4u,
Wow your families sound so much more interesting than mine! And I loved that movie (Holes).

nuidyaforever
10th Jun 2011, 9:20 AM
I preferred the book myself. :P

Still learning how to create CC, but once I can actually create decent-looking textures I'll be right back into the challenge with new, shiny VT Original Stuff (maybe I need to use a word that isn't 'stuff' - VTOS already stands for VT Original Setting and, for some odd reason, the word 'stuff' makes my dog bark... as long as I say it while standing in the living room doorway closest to the front door, and only in the evening... strange, strange dog. But I digress.)

It might take a while for me to get the hang of it, especially since that Big Event on another site rules my life at the moment :rolleyes: but it will be awesome, even though I have no idea what I'm going to be creating. I think I might keep my post-apocalyptic mutant theme... just not on Earth.

Well, off to switch back and forth between Texturing 101, baking and weird online sports. (Maybe I could make my Sims some team T-shirts! :D )
- VT

Debestfriend4u
10th Jun 2011, 8:01 PM
Hi friends,

About the fishy situation. I find that I don't use a stove at all in the caves. I use a bbq instead. I click on the bbq and click Bass and squash meal. I looked up Snootysims website online. It says cooking the Bass is level 0, Blackened catfish is level 2, Stuffed Rainbow trout is level 4, Stuffed Golden Trout is level 6 on the cooking skills chart. Since my cavesims do not learn how to cook all that fast, I just keep the bass and sell the rest. You can keep the fish in the fridge or in the back pack, the sim who cooks the meal has to have the fish in their possession.

I hope this helps out.

Hey there VT, I can't wait to see your new Stuff, er creations. I heard the bark. lol
My cat comes running and jumps in my lap when I have to shout so my hubby can hear me.

Hugs, Debs

DitzyEkko
15th Jun 2011, 7:04 PM
I have started the challenge and just made a weebly to show it off.
Let me know what you think.

http://elvis2010.weebly.com/

Lady Scarlet
15th Jun 2011, 8:17 PM
Hey DitzyEkko ! Nice to see you're enjoying your time playing this wonderful challenge ^^ You've got some interesting photos over there, on your blog.I really hope your simmies will be fine ^^

Debestfriend4u
17th Jun 2011, 6:33 PM
Hey there Friends,

Nice weebly you have there DitzyEkko, and welcome to the tot. What do you want us to call you?
Silent Footprints, are you doing better with the fishy situation?

I am on day 6 of my Gen 2 with toddlers all over the place and expecting mothers again. Whew, if the babies kept the couple busy, you should see how the demanding toddlers do it. I decided to try a little bit of diffrence with my clans. I am not going to have any ponds for fishing for my desert clan. They will survive only on their produce gardens and trees. They will eat up all their fish they have in their back packs, then have to live off the land. I will keep their meals to salad and cereals from the fridge they will become vegetarians of sorts. My Sea Clan will be the opposite. They will not garden at all, just harvest their orange and lemon tree and fish on their small private pond for food. They will be allowed salads from the fridge to eat and the bbq for the fish. Star and I want the 2 clans to start to separate and be diffrent for the next phase in the challenge.

Well, I'm off to play some more.
hugs, Debs

anna220
17th Jun 2011, 8:07 PM
Hey Ditzy ! Wow thats a doozy of a challenge you got going on there. You will have to build a room for the sims to get in out of the heat or I dont think you will survive. If we hadnt of done that I dont think we would have gotten past gen 1 lol I look forward to seeing where you go from here :-)

Starsaphire2
18th Jun 2011, 5:45 PM
Hey all. Ditzy, enjoyed reading your blog and seeing your pics. You got further along than my first attempt and I applaud you. I learned that sending cave-people to bed when they are already too hot is a bad idea. LOL So I started having them nap (inside) on a couch until their temps dropped back to normal....then they could crawl under the covers...they do even better on a hammock (indoors, of course). Good luck!

I read a fun book the other day that reminded me of an alternative way to play this game. The book was called Enclave by Ann Aguirre. Really reminded me of VT's style. I think Ms Aguirre was channeling VT.

Hoping to find some time to play....
Star

nuidyaforever
19th Jun 2011, 9:24 AM
Welcome to the challenge, Ditzy! I can't think of anything to say beyond what the others have already said, particularly with regard to the heat (that's one of the reasons Star allowed a pool in her version of the challenge, I think). Anyway, welcome aboard, keep up the good work and I hope you enjoy your stay.

Debs, you seem to be getting on great with your ToTM too. I have to admit fishing ponds don't make much sense in the desert - maybe one oasis on a community lot, but one on every home lot... unless it's some sort of alien spawning oasis that branches off onto all the lots... I've just this minute got out of bed, can you tell? ;) I like the idea of creating differences between the two clans, Variety being one of my keywords. I have always wanted to create a massive huge hood and build each subhood as a different country or area or something, but I just plain don't have the attention span...

Hi Star! Hope you find some time to play soon. I've never read the book you mentioned, but I think I might just look into it. Once I have some spare cash, that is. *used to always have plenty of money to spare... then I discovered earrings* I've never heard anyone describe a published author as 'channeling VT' before. I have to admit I'm flattered by that statement - my ambition is to have something published myself. You know, once I step away from my Sims long enough to actually get around to writing it.

Keep on Simming everyone!
- VT

DitzyEkko
23rd Jun 2011, 2:54 AM
I don't really care what you call me, I've been ditzyekko, ditzy, whatever.
I noticed that you all seem to consider your 1st generation born in game your 1st generation instead of the. starter sims being the 1st gen. That depressed me, cuz that means I'm just starting to have 2nd gen births where as I was calling them 3rd gen.
If you've seen my weebly (WWW.elvis2010.weebly.com), then you'd know I've lost another family. :cry: I now have only 3 surviving surnames from the original 5 couples. But I made CAS sims to replace those families. And I'd only have 2 but I cheated to save some children who are now reproducing teens.

Also interesting but true - my 1st births were twins :P Unga & Ungers Ugg and now in the 2nd gen my 1st births are Ugg twins :p Brayv & Bouph (sons of Adduh Ugg and her sister Unga's mate Bodba Bo)

nuidyaforever
23rd Jun 2011, 9:33 AM
Actually, I think most of us - or at least most of the players who were here at the start of this thread - consider the starting Sims the first generation. If nothing else, it means the challenge progresses faster. So go ahead and say they're third gen if you want.

- VT

DitzyEkko
23rd Jun 2011, 1:55 PM
Yay, thanks VT. You made my morning!

Uploaded picture of the Uggs just before my parents age and Daimer moved out with Adduh and Oo-Oo

DitzyEkko
24th Jun 2011, 12:12 AM
Just some pictures before everyone ages and I've forgotten which pictures are whom

Adduh Ugg has given birth to Bodba Bo's babies, but she isn't married to him. She will live in a cave with her brothers (Daimer & Oo-Oo) and have babies with anyone (Erman Erm, Erodu Oworo, or Bodba Bo) Unattached women do not retain the rights to their children so the children will then be split up onto different lots dependent on their skin color. Skin 4s will live with Bodba and his mate Unga, Skin 1s will live with Erman and his mate Fuma, mixed skins will live with Erodu Oworo and his sister Yleri. Same goes for Yleri who also will not marry. She will only retain children that have her coloring and only because she lives with her brother.

Actually maybe Adduh can keep her sons because she lives with her brothers. I don't know yet. What do you guys think? I won't move them around until they are child age, so there is time to think about it. But moving them out of their mother's cave does leave more room for pregnancies on that lot, but could overcrowd their father's lot since he will have a mate and children there also.
:faceslap:

Peni Griffin
24th Jun 2011, 1:15 AM
I think it's a lot more realistic to have the kids with their mothers. In matrilineal tribes, the relationship with the mother's brother is more important than the relationship with the father; the kids may not, in tribal terms, be "related" to him at all. In patrilineal tribes, fathers must go out of their way to acknowledge bastards, and it can be really hard to prove paternity. The only relationship you can be 100% positive of in most species (only seahorses spring to mind as an exception) is the mother/child relationship, after all.

SilentFootprints
28th Jun 2011, 8:56 PM
The fish is good guys! The fish is good! I just bought a different stove and everything was hunky-dorey :)

Ditzy - I love your Sims's name's! Oo-oo is most definitely my favourite.

SandyJS
30th Jun 2011, 1:30 PM
Hi Guys! I just started playing this challenge last friday after I just couldn't get started with anything else. I'm not very creative with names so the families are Alpha, Bravo, Charlie, Davis and Evans! Got all of the wives expecting before starting back through the second season. Wouldn't you know it, my Alpha mother had TWINS!!!!! Talk about pressure! The parents were in contant desperation mode trying to keep the babies fed, changed, bathed, etc. I don't know how my game got glitched but by the time the twins aged to toddlers, the mother aged to elder!!!!!!!! Since premature aging could reasonably be expected, I'm just going forward from there. I'm not good at keeping up blogs so I'll just pop in here from time to time to give you updates on my progress.

anna220
30th Jun 2011, 6:20 PM
Ditzy I'm one who consider my CAS generation one ! But i think Taliah used the first born kids as gen 1. So feel free to play it either way. To speed things up I like my way ;) Course it would really speed things up if I actually played the silly game haha Ive been sidetracked with another game which is taking up all my time but hopefully that will change soon. SandyJS welcome and good luck to you ! Even tho I go MIA occasionally I always keep coming back to check on the progress here :D

nuidyaforever
30th Jun 2011, 6:31 PM
Welcome to the ToT, SandyJS! VT here. I'm the weird one. :jest: Currently between hoods on this challenge, but planning a comeback as soon as I can get some new CC sorted. I'm not very good with names either, but at least I have my trusty bag of Scrabble tiles and a black belt in anagram-fu. And what did you say happened with your aging? Maybe it's the stress of parenting, like you said... :rofl:

Anna, good to hear from you again. By the way, WHERE are those holiday snaps of yours? I've been checking your blog for ages but haven't found any! I hope you get back to good old TS2 soon. *VT needs updates from her ToT friends!*

- VT

SandyJS
1st Jul 2011, 1:39 AM
I don't believe this. I cautiously loaded the Pets 2 collection on my laptop today. Then I opened up my neighborhood and the Davis family. Everything was going along just fine until Moma Davis had her baby, or should I say BABIES? Another set of TWINS, these are 2 girls. So far I've got 4 girls and 2 boys in just 4 families.

anna220
1st Jul 2011, 10:59 PM
:faceslap: @ Sandy ! You poor poor thing !

lol VT I havent loaded any up there yet. I keep forgetting but I will see what I can do just for you :D

ventus_heart
3rd Jul 2011, 5:43 PM
the challenge is really fun and well...challenging, but my sims keep turning plantsim after 1 spray on a tree! (trees are evil) and in 1 family it won't stop raining and their children never cool off! grrrrr...somehow I managed to keep the social worker at bay in that family -_-. Twins forever! mwahahahah! (that's all I get) And a daughter killed her brother in the corner, and they were just playing tag! :blink:

Lady Scarlet
4th Jul 2011, 6:59 PM
I'm back ^^ I started playing again this challenge (I saw Hercule on TV and now I really want to play my ancient simmies ^^ ).
Most of my first generation sims are now elders (I think all of them have at least 6 children), while their children are teenagers and have some kids too ^^
I took some photos of some of them.

One of the Afia twins, Anisa (unfortunately, she'll die as a 13 days old teenager).
http://i52.tinypic.com/el4ox5.jpg

Her sister, Aliyah.
http://i51.tinypic.com/2wbu8zt.jpg

Their older brother, Dayo.
http://i55.tinypic.com/15yxcm8.jpg

His wife, Imanu Ime, Adripin and Zerdali's oldest daughter (she's one of my albinous simmies >.> ).
http://i54.tinypic.com/11szi4h.jpg

Also, I made some discoveries (I can't believe that I've been playing Sims 2 for 5 years or more and I discover those things now >.>): if a PlantSim (born PlantSim) becomes a human, he'll have different skin color, hair color (his parents had Skin 1 and blond hair, and he has Skin 2 and black hair >.> ).He'll also keep his elf ears ^^
Oh and ... I have a new dilemma.If the maternal grandmother has Skin 4 and brown hair, the maternal grandfather has Skin 1 and brown hair, the paternal grandmother and grandfather have Skin 1 and blond hair, the father has Skin 1 and blond hair and the mother has [i]white skin (I mean white ... I'm talking about Imanu), how is it possible for the child to have black hair? O.O It breaks all the rules >.> (and I know about recessive genes >.> ).

Oh and ... because more white skinned sims are born in my game, I had a great idea ^^ I will create a new social class in the Ancient times ^^ The Gods ^^

nuidyaforever
5th Jul 2011, 9:23 AM
Lady Scarlet, technically plantbabies only have one Sim parent. The spouse of your spawning plantsim is NOT counted as the second parent, an NPC called the 'ideal plantsim' is. This is because otherwise, with only one parent, all plantbabies would look the same. I think of it as like the pollination technician who is the second parent of the alien babies, only the ideal plantsim doesn't show up on the family tree.

Hope this helps clear things up for you.

- VT

Lady Scarlet
5th Jul 2011, 4:46 PM
Thanks a lot ^^ I never heard about that Ideal PlantSim before, but now all the things seem more clear to me (at least about one of my problems).
But I still don't understand why some of my sims have that white skin and why that kid had black hair >.>

nuidyaforever
5th Jul 2011, 8:51 PM
The black hair must have come from the ideal plantsim, because plantsims do retain their 'human' genetics and pass them on to their spawned offspring. I should know, I have several plantsim appearance mods in my game - a multiple ideal plantsim mod and default overlay by Almighty Hat and a no leafy hair mod from here at MTS, so I can actually see the original skin and hair colours. I'll post the links here for anyone interested, as ToT seems to create a lot of plantsims and they may as well look pretty.
Default Overlay (http://hat-plays-sims.dreamwidth.org/870.html)
Multi-Ideal Mod (http://www.digitalperversion.net/gardenofshadows/index.php?topic=17820.msg466872#msg466872) (scroll down a bit to see it!)
No Leafy Hair (http://www.modthesims.info/download.php?t=323863)

As for the white skin, are you using any geneticised custom skins? That's the only explanation I can think of - I know at least two other players on this challenge are using them.

- VT

Lady Scarlet
6th Jul 2011, 12:19 PM
Well, when I said about the black hair, I wasn't talking about my plantsims ^^" I understood what you were trying to explaing me about them.I was talking about a normal boy who was born from normal parents.
As about the white skin ... from what I know, I don't have any geneticised custom skins ... Well, now it doesn't bother me at all, because they will be perfect as Gods in the next stage of my game ^^

P.S. Thanks about the links that you posted.I think I will download some new plantsims for my game, to make my population a little more diverse ^^

nuidyaforever
7th Jul 2011, 9:19 AM
OK, then the black hair has me stumped too. :wtf:

- VT

SandyJS
7th Jul 2011, 1:23 PM
:lol: Gotta ask this question, do we know who is in what stage of the Timeline that's posting here? I know this challenge is a couple of years old, do we have anyone posting from the later stages? :blink: Or are we all newcomers who are still dealing with Neanderthals? :lol:

Lady Scarlet
7th Jul 2011, 3:12 PM
Well, I can't response for the other, but I'm playing with my second generation in the Neanderthal period, while my sims from generation one are still alive.
From what I know and I've been reading here, most of us, who are still playing, we are dealing with the first stage or with the second one (lucky users >.> ).

nuidyaforever
7th Jul 2011, 8:49 PM
Not all of us are newcomers - but I think most of us are either in the first stage or just starting the second. I'm sort of 'between hoods' myself since I promoted my old Test of Time mashup to PINCH status (Permanent Inclusion Non-Challenge Hoods, the ones I keep around, rebuild if I lose them to glitches and generally love to pieces. VT likes her acronyms.)

Actually, I think I might just give up on the whole 'challenge hood' thing. You won't be losing me though. Since I have serious problems sticking to things (which comes from my over-planning) and the only two PINCHes I have both started out as challenges without my usual overly detailed ideas and then took on a life of their own, I've decided that instead of going into massive detail with hoods before I even start them and then getting bored before I get past the loading screen, I'm going to start every new hood I create with similar conditions to Star's ToTM and let it develop naturally from there.

So I'll still be around, sharing my progress with whatever new ideas I come up with. I'll just be playing an unofficial mashup of the mashed-up rules... or something... yeah.

- VT

SandyJS
8th Jul 2011, 12:38 PM
Okay, so we are all mostly in the same stage. :rofl: I was hoping that someone could give me some ideas for houses for the next timeframe, but it doesn't seem that folks are there yet. :sheep:

Lady Scarlet
8th Jul 2011, 6:56 PM
Well, it will take you a lot of time to reach the second stage (believe me >.> I've been playing this challenge for over two months and I'm still at my second generation in first stage >.> ; well, it might me so because my simmies had lots of kids ^^" ).
But don't worry ^^ We will post more as we advance ^.~

DitzyEkko
10th Jul 2011, 9:36 AM
I have a question...I'm getting ready to move up to Roman times, but is the eldest male in the richest skin 1 family emperor? or the eldest male in the main house of that family? Cuz I had ANOTHER catastrophic fire and my main Fu house has only 1 male (a toddler who will probably be a child when the switch is made) but he has two adult unmarried Fu uncles living nearby

What do I do?

P.S. Little Emperor Mosl Fu's oldest surviving sisters are child-age twins so they aren't really fit to rule either...Ugh, fire!

SandyJS
10th Jul 2011, 1:32 PM
I have a question...I'm getting ready to move up to Roman times, but is the eldest male in the richest skin 1 family emperor? or the eldest male in the main house of that family? Cuz I had ANOTHER catastrophic fire and my main Fu house has only 1 male (a toddler who will probably be a child when the switch is made) but he has two adult unmarried Fu uncles living nearby

What do I do?

P.S. Little Emperor Mosl Fu's oldest surviving sisters are child-age twins so they aren't really fit to rule either...Ugh, fire!

Interesting quesiton. :call: I took another look at the rules and it really doesn't cover that situation. There have been numerous examples of child rulers throughout history, however.

Now that I'm thinking of toddlers, I've been told that if you buy a pet bed, that a toddler will sleep on it. :help: If I do that, will it count against the number of beds the family can own?

Peni Griffin
10th Jul 2011, 3:08 PM
There are; and if the empire had already been established I'd say: "Make the firstborn male toddler emperor and let the evil regencies begin!" But for the establishment of an empire, you really need that strong initial leader.

It's not my business since I'm not doing the challenge anyway, though.

VioletPadfoot
10th Jul 2011, 3:26 PM
I say make the toddler emperor, but until he's old enough to rule (teen or so) one of his uncles can temporarily hold the position. That's how I'd do it anyway. But then I didn't make the challenge, nor am I playing it by all the proper rules.

DitzyEkko
11th Jul 2011, 12:26 AM
Maybe Uncle Esamu or Uncle Traic will steal the throne from Emperor Mosl! I have time to decide...I have quite a few lots to cycle through still

Debestfriend4u
12th Jul 2011, 6:49 PM
Hi there friends,

' waving' It has been a while since I checked in. There are so many new faces, Hi and welcome.

I am currently playing Neanderthal, Gen 2, day 10 and 11. I am sure glad I split up my clan into 2 groups. 14 couples right now in each clan. The 2 styles in each hood keeps me interested and wanting to play.

I am having loads of fun with my Sea Clan finding all the shells in the sand. It is day 11 in this round. So far each couple have child #2, with Haleste having twin girls. This makes 15 children in gen 3 for the Sha-Ka'ani clan. The tree houses are now expanded to include a large bedroom for the children and the couples are busy landscaping their property with swimming pools and plants. Their decor and furnishings are still simple and sparse. The clan will not have to fish or grow produce anymore since they have a stockpile already. They will concentrate on their social skills to determine who will be the cheiftain of the clan.

The Sand clan are busy digging their way to find a fortune. Their semi- underground huts are working out great to beat the heat. It is day 10 and each couple are waiting or having child # 2. There is a total of 12 children so far in gen 3 in Sha-Ka'ari. The clan are busy expanding their kitchen huts to include a dinning area. Some couples are ready to build a swimming pool and landscape their lots. I am still keeping their furnishings simple and sparse. This clan will have to grow their produce to eat and survive. No fishing ponds will be found in the desert. They will learn how to make pottery to sell in the local bazaar - figurativly speaking. I know - no shops. The children will keep busy building up their bug collection.

This is my progress so far. Keep on Simmin' and see you all later Be sure to check out my weebly page for my progress. Debestfriend4u.weebly.com

Hugs, Debs :gjob:

darkwingeddoll
12th Jul 2011, 8:38 PM
On page 2 of this topic I posted that 90% of my toddlers is taken away. It pissed me off more then a little bit and it was bad for the story progression, so I decided to make it a part of the story;

I changed the looks of the social worker so that she would look like a woman from another tribe and made her tribe "steal" the baby's of mine, because of an inborn inability to have babies at the Sowo-tribe (Sowo=social worker). There are two options to get the children back. The first one is to bribe back your baby (the costs per child are $5.000 which are deleted through family funds and can only be paid during the childhood (when turned into a teen, they are too valuable)). The second is for the child to escape himself (or herself); the day the child should turn into a teen, I roll a dice. If I roll 6, the child escapes. Because they should age in the time that they're away, I count the days and add them when they come back. They gained days, but not skills, so they're just as skilled as when they were taken away (which is usually zero).

I know I'm using cheats, which is supposed to be forbidden, but it was no fun anymore after about 30 children were taken away and only 4 reaching adulthood. Two of the families would have died without offspring, which would cause the challenge to fail after only one generation.

SandyJS
12th Jul 2011, 9:37 PM
I don't have any problems with the occasional cheat to keep the game interesting. I gathered up a few hacked items to make mine more interesting.

Peni Griffin
12th Jul 2011, 11:21 PM
If the challenge is no fun, you are ipso facto playing it wrong. The rules are there to facilitate that; they are not a moral imperative. Personally, I think the rival child-stealing clan is a brilliant adaptation to game circumstances.

taliahneth
14th Jul 2011, 8:44 AM
@DitzyEkko - I'm curious as to how you are playing since you have reached Roman Era so quickly. O_< As far as your question about which male to make Emperor - the richest family are the Emperor family, therefore the eldest male in that family is the Emperor. If you have, for example, say Mum, Dad, and a male toddler as the richest family, then the Dad is the Emperor and the toddler is his heir therefore becomes the Emperor when the Dad dies.

I've played as - my original five starting familes are Gen1, their kids are Gen2, and then their grandkids are Gen3 and it's Gen3 that starts the Roman Era. If that make sense - it's the 2ND lot of kids that are the Roman Era, not the first.

Heres a link to my site - http://tempustemporis.weebly.com

A virus ate my execution files and I haven't been game to try opening the sims2 since it did that for fear they will be DEAD, but ya know~ >_> stuff happens. Before that I was in my last round, 2 families away from the Roman Era, and I'm playing with ST's original rules because they appeal to me the most. ^_^ I wonder if Anna has come back from her traitorous other game (said by the total hypocrite still drooling over TS3 LoL)

taliah~

nuidyaforever
14th Jul 2011, 11:01 AM
Virus problems, Taliah? Don't I know how much that sucks. :faceslap: I hope your game is OK. Mine's still kind of nowhere at the moment - I lost most of my CC and have to re-download everything, and boy, is it hard to find anything that suits my tastes. Even harder to find enough of it to build a hood on, since most of what's available is modern or historical. I'm trying to create stuff myself, but not having much luck with it. And the hardest thing of all? Keeping away from the modern stuff when I happen to have a secret love of funny T-shirts. :P (yes, they're funny, but when will I ever use them?)

OK, complaint over. Time to go trawling through the download pages again.

- VT

DitzyEkko
15th Jul 2011, 11:19 AM
@Talia
I'm playing by the rules posted here pretty much. I think I went so quickly be size I lost three if my starting couples very early on which cut down on the number of couples to be played later on ( which is now making pairing up pretty difficult). Also just before Roman stage, I lost a lot more to fire (my sims' first enemy in this game). So probably so fast cuz I suck. Also I crack out on the sims when my baby visits grandma. I also have a problem of living in speed 3 (which is probably why fires get out of hand so quickly) but I can't help it.
Also I did make the toddler emperor, although he was a child when the switch to Roman happened.

anna220
16th Jul 2011, 1:39 AM
:new: VT your pics are up finally ! I only posted a few of them but I hope you like them. Taliah :faceslap: you might have lost all your sims??!!! What am I going to do? You always had the bestest sims that I was always trying to keep up with. It looks like I will have more time to get back to my residents of Tesime. At the end of the month I am quitting the other game I play because its just taking up waaaaaaaay too much time. darkwingeddoll I :lovestruc your Sowo tribe idea ! That is fabUlous ! This is what the sims is all about - working within and around what your own game throws at you. Excellent job.

taliahneth
16th Jul 2011, 7:50 AM
Crises over :rolleyes: - I braved opening my Tempus neighbourhood and they all LIVE hoorah!....and then the bear visited for a snack on 4 of my girls >_>...ok, murphy, the feeling is mutual pal!

@VT - I totally understand, thankfully, after last year's virus attack that really did eat everything, when I redownloaded all my CC I saved it to a flash drive. The only thing I got slack on was backing up the game itself since the beginning of the year (should probably do that now then huh) :blink:

@DitzyEkko - not so fab that you lost families, but that's still impressive! well done on making it so far through already, and good luck with your child Emperor ^__^ I don't think the match-up pain can be avoided - I have 13 families and it doesn't make it any easier. :| Just remember - you can add a new family/cas sim per generation ^_^.

@Anna - you ARE still keeping an eye on things aren't you! LoL quick reply. Apart from the bear attack :wtf: all sims are accounted for (in one piece too). Thanks for the compliment ^_^ I hope to see more of your sims too! Since I'm playing again I should have an update...soon *tongue in cheek* I thought I only had 2 families left but that was being overly eager, I'm only four families in...um =_= I think that makes 9 (obviously counts real well) >_> moving on...

taliah~ :turtle:

SandyJS
16th Jul 2011, 12:15 PM
The bear ate 4 of your kids??? :blink: I'm a bit confused, what EP brings in bears?

I'm still plugging along with my neighborhood. Thankfully there have been no more sets of twins! I'm up to 10 kids, but only 3 of them are boys. :faceslap:

anna220
16th Jul 2011, 3:06 PM
"The bear ate 4 of your kids??? I'm a bit confused, what EP brings in bears?"

oh that made me really LOL To keep things consistant with the time frame we are playing in, instead of saying the social worker came ( I mean really there were no social workers in caveman time ! ) Taliah called her a bear instead which sounds much more realistic. teehee nope Im never far away. That is great news Taliah !!! I look forward to your update.

SandyJS
16th Jul 2011, 9:02 PM
Okay, i must have missed seeing where she said that. :faceslap:

SandyJS
17th Jul 2011, 3:01 PM
Well rats. :( I've completely lost the Alpha family. I couldn't get and keep the twins cooled down so there they went. Then both parents dropped from heatstroke and passed out for 2 days. Despite everything I could do, first Alice then Andrew died as well. So I'm down to just 4 families. :cry:

anna220
17th Jul 2011, 3:46 PM
Oh noes !! Do you have a shelter built Sandy? You really cannot get anywhere without one. If you have them drink 2 glasses of water when they get in the red and then send them to the shelter you should be able to reduce the heat strokes.

SandyJS
17th Jul 2011, 9:21 PM
Oh noes !! Do you have a shelter built Sandy? You really cannot get anywhere without one. If you have them drink 2 glasses of water when they get in the red and then send them to the shelter you should be able to reduce the heat strokes.

Yes, all the beds, crib, potty chair and stall are in a small building. I had all 4 of them in distress at the same time so I couldn't get them all to drink. Then the blessed sink broke and I couldn't get it fixed. I'm working overtime in the other families to prevent this from happening again! :report:

anna220
18th Jul 2011, 2:47 AM
ugh Ive had that happen as well. Just make sure to have a chair or bed inside and when the heat bar goes to red have the sim go sit/relax inside until it goes green again. It will save your sims :-)

taliahneth
18th Jul 2011, 11:07 AM
That's the most frustrating thing about the sim summer, how easy it is to get heat stroke. I like to watch my sims just prancing around doing their merry thing, but nooo have to shove them all inside every other hour to keep them from keeling over - not so bad with the adults, annoying if you don't want to wipeout your population >_> Funny thing about it though, when I lost my 4 girls the other day it was from ONE kid having heat stroke for all of two mins and BOOM - out they went, yet today I was playing a family and 3 kids had heat stroke, took me ages to get them under control....no bear =_= I guess she was still snacking on the last four *grumble grumble* what?! I didn't REALLY want her to come and eat these bratty kids...maybe...*liar* On to more exciting news...

I finally sent one of my sims out to explore the new Roman Era buildings I've created so that you all can have a sneak peek - if you want! - The buildings are not in their final location and I'm still working on the community clothing store, other than that all personal houses will have to wait until I move a family in. The Colosseum, the Roman Baths, and the Workers Baths can be viewed here http://tempustemporis.weebly.com/collections.html under Roman Era - Buildings.

Yesterday I spent about four hours =_=...oh, I just killed me saying that *face flop to desk* ahem, sorting out partners - it's that whole "everyone is related so good luck finding a spouse for your men that the game will let you MARRY them to!" ever had that before? No? >_> okay just me... AND families - I am so not having 27+ families per round =_= no, just no. (at least not YET). I can't even explain how I did it because it will take forever BUT a few surprises are in store for which families are staying...*shock horror* :blink: ohhhh yeeeah and....beware! it's a spoiler! *whispers* who I thought was going to be Emperor is not going to be Emperor :wtf: I'll "try" *cough* and explain as much as I can when I update...soon... :|

How's everyone else going? ^__^ Good? Apart from poor Sandy who seems to be suffering population wipeout so early on...keep going Sandy! you can do it!

taliah~ :turtle:

SandyJS
18th Jul 2011, 11:24 AM
Has anyone chosen to move out their teens to make room in the house for more kids? I'm giving that idea so thought since I'm getting ready for my first teenager. I'm not using cheats, but I am using some hacked items and some mods. :turtle:

Lady Scarlet
18th Jul 2011, 12:58 PM
Has anyone chosen to move out their teens to make room in the house for more kids? I'm giving that idea so thought since I'm getting ready for my first teenager. I'm not using cheats, but I am using some hacked items and some mods.

I'm doing that ^^ And most of my families had at least 6 children (or more, without counting the misscariages).Well, because I'm not a very patient person, I also marry the teens when they have 7 or less days to age.

anna220
18th Jul 2011, 7:41 PM
I am moving out the teens that I have mates for but I dont use any hacks or mods so they wont be able to marry until they turn adults. This will help cut down on the amount of decendants I have to deal with. Dont forget you have to leave the heir on the parents lot.

Taliah your buildings are excellent ! I hope you will have clean versions of them saved so they can be downloaded :D Im going to hold off on building any yet since Im still pretty far out from starting the next era.

Forgot to say what Ive been doing lately. I just finished off the Stonegates last night and have their pics ready to work on my blog update. There are only 2 original families left to play before I start in on the new teenagers lots. That should be exciting. I had moved out 2 sisters on one lot while I was trying to sort everyone out and the intended mate for the oldest girl dropped by. What does he do? Follows the younger sister and gets the pink hearts over his head while doing the "hot" finger sign :faceslap: Bloody sims and their free will !! Since I dont really play sims scandalously this might actually be an interesting story line to go with :heyhey:

Debestfriend4u
19th Jul 2011, 5:20 PM
Hi friends,

I am glad to see all of your progress. I love the SoWo tribe storyline. I used the women stealing from other tribes in my begining scenario. Hi Taliah, I am glad you are pulled back into the light from the dark side (sim3 and viruses.) The bear attack was quite cleaver as well. Such a cleaver group we all have become here. I dont know why I have not lost any Sims from heat stroak, the dreaded Sowo tribe and bears, or fires. Maybe I am not playing this challenge right? But alas, I keep plugging along and having fun with the dreaded cowplant in my Sand clan eating the townies; wonderful creation, that cowplant. Star and I came up with a thinning out plan for our next phase with the Roman/Egyptian era. It will be a blast. But that will be in the future. I decided to just have the max of family members on each lot and not move the kids out this time. Although my clan are still not married yet. I will try to have the men go astray the last few rounds to shake them up a bit in genetics. I want to fights to break out in my hood to start again. It has been to quiet and peaceful these past few rounds. 'wink'

I am currently playing Neanderthal era, Gen 2 couples, day 12 with both my Clans growing by leaps and bounds. I have 15 gen 3 in the Sea Clan and I have 16, gen 3 in the Sand Clan. All my women are expecting round # 3 now. I had a set of twins in both the Sand and Sea Clan this round. The first group in gen 3 are now child age and going to school. (wistfully wishing there was a "No school" cheat here) I would home school them in survival skills instead, or wish they had the summer days off. The sea clan are learning architecture (building sand castles) and fire dancing while the Sand clan are learning pottery and gold jewlery making. This will set up my future era storylines.

Well, keep on Simming and hope to check back with you later.
Hugs, Debs

nuidyaforever
20th Jul 2011, 9:26 AM
Hey everyone, I'm still here. I just haven't been feeling too good lately and between that and having very little CC... well. This week is going to be dedicated to learning to recolour and mesh so I can make things myself. Just not today, I was up into the early hours and I need some shut-eye now.

Anna, thanks for the pictures. They really have some incredible views over there! That's an interesting potential storyline you have there. This is why I don't pre-plan who's going to marry who, by the way. :D

Debs - not playing right? Maybe you're just a more careful Simmer. As for the school thing, there are hacks that can keep kids at home, but if you don't trust hacks (and I can understand that, because I didn't not too long ago) you can always do what I used to do and pretend it represents something else, like they're out gathering food or learning the ancient lore of the tribe from the elders or sneaking off to play by that creepy cave their parents always say not to go near... I might go back to using that myself for one of my hoods. As for the homework, you can just sledgehammer it anyway and it counts as done, so don't worry about fitting that into your storyline.

Great to be back. But now it's time to go night-night (even though it's 8:25am over here).

- VT

VioletPadfoot
20th Jul 2011, 3:10 PM
VT, I see you're a night owl too. I work midnights so I'm always up all night long. As to playing, I haven't done much of that. I downloaded a unofficial expansion pack that I really love having, but it has a minor drawback of upping the toddler skilling by 10 times. And I really don't want that for this challenge (or the other one I'm playing either) So I'm waiting for the creator of the pack to get back to me with the mini fix he said he'd make for me. Until then, VP doesn't get to play her challenges :cry:

taliahneth
21st Jul 2011, 1:39 AM
LoL @ your naughty sims Anna, they're breaking out! Sims rarely are the monogomous type aren't they; one minute they swear undying love and the next it's "ooh look at him/her!" *whoosh!* gone... >_> moving on then. On the up side, I do have a few sims that are so besotted with each other it's like they're the only two sims in the world, awww :luff:

On to more exciting news - somehow :blink: (playing every spare minute she gets) I've managed to near the end of the Neanderthal Era - hoorah! I just have one family left to play (yes really this time!) and then it's lights out for the Ooga-boogas and wrangling them into some Roman Class (mission impossible I'm sure). What I'm doing now is updating each family and then I'll be writing up a summary of what happened each round; it's going to drive me insane I'm sure, but I'll be thankful for it later on; like I'm glad I built all those buildings already - except the Roman Emperor's Palace =_= the biggest most difficult one and I have yet to build it (makes them live in a shack) :faceslap:

taliah~ :turtle:

*big wave to Debs and VT*

cksmith91
25th Jul 2011, 3:54 AM
Hi everybody! Ok, I really like this idea. I haven't played the sims 2 in a good 3 years or so due to an insufficient computer, but have got it up and running and noticed all of these wonderful challenges. I am going to adapt upon it a bit, I don't want to make myself follow rules. Before when I was in school and played I would always play the same family, so it may be a challenge switching them often, but that's the point I guess, lol. So I am going to use the basic concept and start my own but I have a few questions for those of you who are in the Roman era/ end of Neanderthalls. I'm really picky about naming sims, yet I want them to match the time period. I'm concerned with how the names adapt to the next era? I don't want to name my sims very Caveman-ish and then that name stick when they're in the Roman period... I guess I could pick decent last names and just make the first name match their time period though. Does anyone else feel like I do, and do you think once I get close to the Roman period and start giving them Roman-ish first names during the last gen of the Neanderthalls it will make sense... Sorry if I'm confusing

VioletPadfoot
25th Jul 2011, 5:51 AM
You can always start by giving them "caveman" last names at the beginning and when you reach each new era change the last names with something (in-game cheat, Sim Blender, SimPE) so that they match. I don't have this particular issue b/c like VT, I've gone and made my sims non humans. Just realized I'm going to have to give the eras appropriate names when i get back to playing and start posting since Neanderthal, Roman, etc don't exactly work for my crash landed aliens... Eh, I'll do that later. Just got the fix i needed to be able to play so I'm off to do that. ~VP

nuidyaforever
25th Jul 2011, 1:11 PM
cksmith, this object (http://www.modthesims.info/download.php?t=289073) is my best friend when it comes to naming. One thing you could do with last names is gradually evolve them with each generation, so that over time the names will become closer to the 'flavour' of the next era. (I'm a name geek myself, but I have trouble coming up with them, so I've never actually done that myself - might work for you though)

What I do with the neighbourhood formerly known as VT's Test of Time Mashup Hood is this: since in the mashed-up version it can be hard to keep track of which Sims are the parents of which children, I give the kids the names of both parents as a last name. My five kids so far are Dragon Vortex-Wildfire, Cheetah Kelly-Snake, Stone Banshee-Scorpion, Pegasus Mist-Zip and Arrow Spark-Claw. Word names are very common in my mutant apocalypse. Of all my founders, only Kelly kept her 'human' name. She hasn't said why yet. ;)

- VT

anna220
25th Jul 2011, 6:31 PM
Welcome CKsmith ! I hope you have fun with us here as you navigate the Test of Time challenge. Your question is a valid one and I would think boolprop would solve your issue nicely. Please note I have only used boolprop once so I cannot be held responsible for any errors this causes in your game. This is what I found:

Change Name
Enter a lot, shift-click on a sim and click 'more...' until you see: Spawn... Then choose Tombstone of L and D. When the tombstone has appeared, you may disable the boolprop cheat with boolprop TestingCheatsEnabled false. Then just click on the Tombstone, choose More... and then click Rename Sim. A textbox will appear in which you can enter the new name

I have named my sims normal human names and plan on having them go thru the eras. Personally I think this will be so very interesting to track. Finding clothes and hairstyles to match the next era is going to be enough of a challenge for me lol and of course the fact that we will have jobs again. Ive gotten so used to doing nothing but fishing and farming for months that Im not sure how to juggle it all again :blink:

taliahneth
26th Jul 2011, 1:55 AM
You've hit the nail on the head Anna! I didn't even think about all the new stuff they would do, I just merrily went along transforming them all into Roman sims into their new Roman world and it is SO much fun :bunny: *uber excited* I've played two families already and oh my goodness @__@ trying to watch 8 sims do stuff that is suddenly so "interesting" after a year of watching them do practically "nothing"...I can't keep up! :rofl: I should have my website updated over the course of today since there was just so much drama going on already; I suspect it will level out *hopefully* after the first round... =/ otherwise this era is going to take a looong time ^__^

As for the naming theme - I've done what I felt most comfortable with, and it may not be historically accurate, or even just plain weird depending on what part of the world you come from *is from OZ* but my Neanderthals I went really old school with and did mostly Ancient German, though saying that with a lot of the names it's just unusual/original spelling of modern latinized names. With my Gen3 kids I tried to keep the names fairly neutral, but just think - I have older relatives born 3/4 century ago to 1/2 century ago with what I would consider "old fashioned" names, so it's not too hard a stretch to have Neanderthal Era names overlap in Roman Era times for one generation. As for my Roman Era names, when in Rome...I'm going Italian yay ^__^

taliah~ :turtle:

Rarr
26th Jul 2011, 2:31 AM
Im not completely understanding... how do you get the ancient decor and such? is it custom? and people were talking about having a heat need? where on earth is that?

anna220
26th Jul 2011, 4:16 AM
OMG Taliah !!! You are onto the Roman era already??!!! Shouldnt there have been lightning bolts from the sky, the world skip a day or something equally monumental happen? I cant WAIT to see what you come up with. Now that you all have mentioned names I guess I am going to have to consider this as well. Maybe my concession can be more suitable first names and the standard surnames. Of course dont forget we get to add new sim(s) along the way and they can have the more modern names to integrate along.

Octavia we will build our own decor to match the era we are in as well as download custom stuff that might suit. The heat stroke came with Seasons - you can freeze in the cold or overheat in the warmth. If you dont have that EP I higly recommend it.

lizz2034
26th Jul 2011, 8:08 AM
Hey guys,
:new: I'm Lizz and I posted in the Sims2.com BBS, but just in case no one reads that very often I thought I'd start communicating here. I've been playing my TOT neighborhood since March. I'm just entering the Roman Era and am playing a classic version of the challenge, with a few different twists. For example, during the Roman Era I created a few of the Roman/Greek Gods for fun. For the most part they won't have any effect on the neighborhood, except for being friends/enemies with the sims and fathering just a few children.
Also, I created an Egyptian part to my city. My families include the Shezan's (Skin 3, Egyptian, Mesopotamian, Arab looking type people), The Froders (skin 1), the Pushkins (skin 1 & 2), and two African families named the Doli's and Raisa's. I've created 2 CAS's just entering the neighborhood named Helen Cerilinae and Ghalib Junaid. My other new sims for this period ended up coming from NPC's but I only choose one's with appropriate names with the right looks. The only last name that was gained from those are the Charvat's.
I love Sims 2, but this challenge renewed my passion for it! Im loving it and if I ever start anther challenge like this, I'd do it with another planet theme like some of you are doing. :jest:

SandyJS
26th Jul 2011, 2:30 PM
Im not completely understanding... how do you get the ancient decor and such? is it custom? and people were talking about having a heat need? where on earth is that?

Yes, the ancient(Roman) decor is Custom Content (CC). If you browse through the downloads here, you'll come across quite a bit. As for the heat need, do you have Seasons? In the summertime, if your sim stays outside too long, they get overheated and need to drink water from sink. If you don't do that, they will have a heatstroke and pass out. Then another sim will need to "dowse" them to wake them back up.

BTW, welcome to all the newcomers playing this challenge! :jest:

anna220
26th Jul 2011, 3:31 PM
Welcome Lizz ! Im glad you posted here because its been awhile since Ive been over to the BBS. The last time it did seem it was back to moving quickly again. Too bad it took so long tho and we moved over here. ST really created a great challenge and Im sure she would be delighted to see how many of us still are playing it ! Do you have a blog or website where you show your progress? Even the BBS would work for uploading stories or pics *hint,hint* lol

taliahneth
26th Jul 2011, 4:19 PM
LoL Anna, there WERE lightning bolts from the sky didn't you see?! And we're expecting a thunderstorm tomorrow - what next. :p I can hardly believe it still myself, yet somehow here I am in the Roman Era. :wtf: I played all day Sunday but had to work all day Monday and it took me all afternoon to update today because so much happened, and now I'm off to bed looking forward to the morning when I can finally start playing again! (addicted much?!). I think last I checked you still had a gen to get through right? Keep going! It's well worth it!

Good to see the challenge just keeps increasing in popularity too. :gjob:

taliah~ :turtle:

anna220
26th Jul 2011, 4:58 PM
I just spent the morning going thru your new update Taliah ! I love what you have done so far with the buildings. I think you are going to have an over abundance of babehs again if you let them do as they please LOL You have given me lots to look forward to.

Rarr
26th Jul 2011, 5:02 PM
Octavia we will build our own decor to match the era we are in as well as download custom stuff that might suit. The heat stroke came with Seasons - you can freeze in the cold or overheat in the warmth. If you dont have that EP I higly recommend it.
ahh ok and yes i have seasons, but i wasn't aware of the heat stroke. Thanks :)

cksmith91
27th Jul 2011, 9:13 AM
Ok, another quick question, does anyone have any neanderthall pregnancy outfits? I found all sorts of other stuff, including other clothes, so my sim woman is quite out of place in her t-shirt while the dad wears his caveman clothes. I've searched and searched with no luck...

nuidyaforever
27th Jul 2011, 9:40 AM
This Download (http://www.modthesims.info/download.php?t=361589) is what I use for my hoods. I don't know if it'll work for you but it's the closest I could find here.

- VT

SandyJS
27th Jul 2011, 2:45 PM
Help me stay strong here, folks. I'm getting so frustrated with all the little brats (babies and toddlers!) that I'm starting to consider aging them all to children! :faceslap: I am used to having nannies to care for them at this stage and it's hard doing without them! :alarm:

anna220
27th Jul 2011, 3:18 PM
Oh thats a cute outfit VT ! I just used undies for my sims when they were pregnant which I thought worked well since they are in the tropics and dying of heat lol Nooooo Sandy !! Keep at it. It wont take long for them to grow up. The best part of this challenge is playing differently then I usually do so I am experiencing new things.

Peni Griffin
27th Jul 2011, 3:35 PM
Really? Most of us find nannies frustrating and useless.

First trick to managing lots of toddlers: leave toys and pet mats/toddler rugs scattered around. In a Neanderthal setting the pet dishes also make gobs of sense! If you have an activity table that fits acceptably with your "prehistoric" theme, they can also take care of their own fun and social needs. And make sure they have a nice cool interior to retreat to so they don't get heat stroke! Then all you have to do is stay alert for when they need to be potty-trained. Since your cavemen aren't going to jobs and leaving them alone, that fixes the social worker. With babies, feeding them and changing diapers is all you really need to worry about. If you feed the baby as soon as he's born and put him into the crib, he'll eventually cry for a diaper change; change the diaper, feed him, and put him back to bed. It's suboptimal, but all their basic survival needs will be met.

Second trick: It takes a village. Children can play peek-a-boo and teach the nursery rhyme. Teens can do everything adults can do. The toddlers may want to interact primarily with their parents, but they'll soon become devoted to older siblings, aunts and uncles, grandparents, and visitors who interact with them. This is how it's done in real hunter-gatherer tribes, too - the adults go about their business, the kids run around, and when the kids need something they can't do for themselves, or discipline is required, the closest adult deals with it.

Third trick: If you don't have support adults and teens, invite some! Visitors are great when you have small children. I don't recommend influencing them to cook (this only ever has two results in my game: Instant Meals, or a complaint that there isn't enough fish to make the dish the visitor picked), but they can and will cheerfully repair things, clean up, and interact with whoever you think is getting neglected. Toddlers can even ask for attention and food from them, and influence them to play with other toddlers! In a pinch, you can run out to greet a random walk-by, but established friends and relations work best. If you use Social Groups and ask people on an outing, "Just for Fun" to take place entirely on your lot, they'll hang around gabbing with each other, eating the meal you set out, and doing what you influenced them to do even while the person who invited them is asleep!

One of the benefits of this challenge is learning to do things in different ways, so embrace it and experiment.

Edit: Silly me, you can't invite people without the phone! Better stay alert for Walk-bys, then. Is ACR installed? When people drop by for Booty calls see if you can divert them to childcare. It's only fair.

SandyJS
27th Jul 2011, 3:46 PM
I've got that stupid rabbit sitting in the room for the toddler to play with, so that's taken care of. Will they really eat from the pet dish?? I don't have AL so will toddler still nap on pet mat? I'm still holding on but it's getting hard in some households. :faceslap:

Peni Griffin
27th Jul 2011, 3:49 PM
AFAIK napping on pet mats came with Pets, not AL; someone else may know better. Put one down and see! And yep, they'll eat kibble! Shovel it down, grinning from ear to ear, and killing their hygiene score, but the Family sims around them are going to obsessively bathe them anyway and a kid who's too clean is a kid who's not living right.

anna220
27th Jul 2011, 8:10 PM
:up: Peni ! What great tips. I find the babies are no trouble at all. Leave them in the crib like you say and they are fine. Toddlers can sit and play with a toy for hours on end and only get interrupted when they need food, potty training, changing or sleep. You dont even need to teach them to talk and walk if you dont want too. Practice makes perfect Sandy lol You can do it !

cksmith91
28th Jul 2011, 12:08 AM
Ah, my skin 1 father just became a plantsim!! Have you guys ever had this happen? Now I have to decide whether to leave him like that or buy a phone real quick and call the garden club... As you can tell, this hasn't ever happened to me before, I was never into gardening when I used to play.

Oh and thanks for the link to the Castaway Maternity, she fits in much better now :)

Peni Griffin
28th Jul 2011, 2:38 AM
The opinion of the person watching from the peanut gallery is that this is an opportunity not to be missed. Plantsims would be a huge boon to their families - able to work tirelessly producing food without consuming any, immune to heatstroke (am I right about that? I haven't had a plantsim yet), and aren't they functionally immortal? I'd make him a shaman, his family gaining status, everybody hanging on his wisdom as he gets older and older. You could even structure the start of civilization around his story - either he's the future emperor, and the social classes are built around the relationship of different families to his, or somebody resents and rebels against his dominance and sets up a rival faction that overcomes his Old Religion commie-hippy way of life and sets up the Empire. All kinds of story threads could lead out from developments here.

lizz2034
28th Jul 2011, 2:41 AM
Ah, my skin 1 father just became a plantsim!! Have you guys ever had this happen? Now I have to decide whether to leave him like that or buy a phone real quick and call the garden club... As you can tell, this hasn't ever happened to me before, I was never into gardening when I used to play.

Oh and thanks for the link to the Castaway Maternity, she fits in much better now :)
:call: Even though I know they didn't have phones back then, I use them anyway b/c they still wrote letters and sent messages by word of mouth to their relatives. :deal: When one of mine turned into the plant sim, I called the Matchmaker (from NL) or Garden Club for the potion and then replaced the money into the family's simoleons using the kaching cheat, or the familyfunds one.

cksmith91
28th Jul 2011, 4:32 AM
I don't know anything about them either, other than tidbits I've read here and there. Can he still father normal children? None of my sims have even had children yet, he does have his girlfriend pregnant though... If he can still father regular children, then I guess I might leave him like this, as I did notice he only needs Sunlight, Water and Love, that would be easier to handle. If he can only have plant kids I'll have to buy the potion though

VioletPadfoot
28th Jul 2011, 5:37 AM
cksmith, he can still have kids the normal way, don't worry

and peni, i love your idea for what to do with him and your tips on the babies. i already use most of them for my normal games, but then hearing them squall at me from cribs for hours b/c the adults NEED a little sleep and constantly watching their hunger bar gets annoying. so they sleep on blankets on the floor and eat from the automatic pet bowl i DLed from somewhere. Although i never thought of inviting people over for childcare... might have to start doing that. ~VP

nuidyaforever
28th Jul 2011, 10:15 AM
Wow, so much activity lately! I can barely keep up!

cksmith, you're welcome. I do try to help out the other players here as much as I can.

Peni, you are one brilliant sideline observer. Plantsims aren't actually immortal, but I love the idea you've come up with. Reminds me a bit of my Nuidya tribe, the four-and-a-quarter year old hood I named my account after. All supernatural species are revered by the Nuidya (which is mainly why the only one in the hood at the moment, alien boy Zareb, is frontrunner for the position of Shaman Viru's apprentice - Viru's daughters are using that as an excuse to take every opportunity to fight for the attentions of Zareb's older brother). While they don't have any divisions of class, race, gender or anything like that, they do acknowledge that different people have different talents, and so it would make perfect sense for a plantsim (if I had any there) to take on the role of shaman or herbalist or something similar.

I'm in the process of rebuilding the hood (again) and I have briefly kicked around the idea of adapting either the original or mashed-up challenge to it, but then I remembered that the Nuidya don't have or like cities, technology or any form of social status except the Kenja, or chief of the tribe, and I don't particularly want to change that as it's part of what makes the hood what it is - so as soon as classes came into play I would have a major problem on my hands. I'd love to be able to share what's going on there with my ToT friends without going off topic, but I have no idea how it would work once it got past the Neanderthal age...

- VT

ETA: I've just thought of something. MATY has practically everything from the old Castaway Stories game extracted, and I have the lot of it in my own game (used for the aforementioned Nuidya, BTW). It suddenly came to me - maybe while reading Sandy's post about the rabbit - that some of it might be useful as less anachronistic replacements for some of the game objects during the Neanderthal age. Just thought I'd post this little nugget of information in case anyone found it useful. I'm here to help! :)

anna220
28th Jul 2011, 4:48 PM
I dont bother with spraying the trees so I never turned anyone into a plantsim. Ive also never played one before ! hmmm maybe that means I should turn one into a plantsim ! One of those old men who dont have a mate might have a new story line now lol I do use the ladybug houses to cut down on the bugs for my plants because lets face it ladybugs have been around a lot longer than chemicals in a container lol In the rules it does state you can buy the potion to turn them back to human but since we are all doing our own take on this challenge it is really up to you what you would like to do.

Peni I think you should join the players and get off the sidelines :D You would have an amazing civilization for sure !

cksmith91
28th Jul 2011, 7:05 PM
Hmmm I may have to use the ladybug houses so it won't happen to any other sims. The father that became the plant sims was already going to be my ruling family. I've only two families at the moment. The skin 1 (now plantsim) male and female, and the skin 4 male and female. Neither are married but have the same name as their "boyfriend" as I made them together in CAS. I figured I'd introduce the concept of marriage in a few generations. I am going to introduce more CAS sims later, I plan on making it seem like they've left their previous tribe for this one. I don't want to play more than two right now since it has been so long since I played, I've forgotten quite a lot actually lol. I looked at some of you alls websites last night and got a lot of good ideas. I wonder is it hard to set up a blog site like that and is it free? If it is easy and free I may look into it, that is if anyone would be interested in following mine anyways....

Peni Griffin
28th Jul 2011, 7:44 PM
Peni appreciates the compliment but is way too involved in Drama Acres to commit to this at this time, thank you! I have to occasionally write something somebody might be persuaded to pay me for, do housework, and play with my tabletop RPG group, you know.

Setting up a blog is in fact easy and free - just look at how many people do it! Take your time and look at a number of different platforms. Google, Weebly, LiveJournal, WordPress, probably a dozen others are all about equally easy to use overall. It's just a matter of which one you find most intuitive, which looks best to you (not all are optimized for all browsers; Google won't let people on some versions of Explorer see the picture in my blog header, for example), and which is most accessible to you and those you wish to communicate with. The easiest way to start is to follow the links on blogs you like to the host platform, and seeing what they have to offer.

And I think I speak for everybody here when I say that, anybody who wants to post blogs about their sims games also wants to read blogs about other people's sims games. At minimum, I suspect anybody who hangs out in this thread would at least go give it a look. But if you want people to keep coming back, you need to keep giving them new stuff to look at. Better a lot of little posts once a week than one ginormous post at irregular intervals.

anna220
29th Jul 2011, 1:28 AM
lol Peni I will keep at you. Either way its good to have you here to chat with ! You are an honourary member of the ToT'ers :deal: You are a writer ! Make no wonder you come up with such great ideas. Whats Drama Acres about?

CK I use blogger.com and it seems really easy to use tho I do love the layout of the Weebly sites as well because it has different tabs for other pages. Ive yet to sort that type of thing out with my blog. Sign up with one and play around with it. We will come and look for sure. Ive been slack with updates but hopefully that will change now.

lizz2034
29th Jul 2011, 8:31 AM
I've been finding some appropriate outerwear for my sims, but none for Teen males and very little for other males and elders. Where have you all found period appropriate outerwear?

anna220
29th Jul 2011, 3:26 PM
Im still in summer mode for all 4 seasons so I havent had to worry about outerwear yet. Sorry I couldnt be more help.

tigerygurl
29th Jul 2011, 8:31 PM
lizz2034, I don't know what era you're in, but this site is helpful for the later ones (not that I'm anywhere near those yet)

http://www.all-about-style.com/themes.html

Then, there's

http://www.parsimonious.org/fashion2/themes/theme_1131639693.shtml

You might end up having to add everyday clothes to outerwear in bodyshop.

anna220
30th Jul 2011, 3:16 PM
Oh I cant wait to get to these fabulous styles of dress ! Great links tigerygurl.

floor1304
31st Jul 2011, 8:00 PM
OMG, this challenge sounds so cool. I´m definitely going to try this! (when I've finished reading all about it, and I think that will take a while...)

SandyJS
31st Jul 2011, 9:59 PM
OMG, this challenge sounds so cool. I´m definitely going to try this! (when I've finished reading all about it, and I think that will take a while...)

Try just reading the general information and the stuff on the Neanderthal stage. Once you get going and are close to moving on, then read the Roman stage rules.

lizz2034
31st Jul 2011, 11:16 PM
lizz2034, I don't know what era you're in....

You might end up having to add everyday clothes to outerwear in bodyshop.

Unfortunately, I went to those sites before I asked in here. And they don't have much if any outdoor wear for most historical stages, and they definitely don't have any for teen males. I just downloaded the wardrobe wrangler last night and I've never really used bodyshop before, but I'm excited to learn. That's one area of sim playing that I haven't touched on yet.

lizz2034
31st Jul 2011, 11:20 PM
OMG, this challenge sounds so cool. I´m definitely going to try this! (when I've finished reading all about it, and I think that will take a while...)
I agree with Sandyjs. You can read what other stages there are, but don't read the details of each stage just yet. I skimmed over the Roman Stage before I started the Neanderthal era just to know what types of things I was getting into, but don't worry about the rest.
I'm glad you're joining us! This challenge is so much fun, no matter how you play it! :rofl:

lizz2034
31st Jul 2011, 11:37 PM
Also! I wanted to add that I've had to add small 3x3 shacks to the properties after a couple harvests. The sunstroke was making me lose entire second generation children groupings to Social services. which is Extremely Un-Neanderthal. lol I have one family that lost 5 kids to social services, and aside from their eldest teen son, it was craptastic, i had them start over once the shack was built and it seemed to solve all future fainting spell social service problems. I'm going to be kind of bummed about it,as they had a daughter i was rather fond of! and they ended up with 4 sons on top of the lost 5 children, before mama died. ah well! that brings me to a probably dumb question.

Where do kids taken away go? they remain on the family trees, and relationship screens, but i wonder can they be adopted? likely not?
The thing that annoys me is that they only remain on the family tree until their adopted by someone else, then they're added to their new family's tree as if they are related to them. I found this out with the very first child i lost to social services. I had my other african family adopt her so it wasn't a big deal, but it was annoying because she eventually married her own brother (from her original family) and i knew they were related even though the game didn't recognize them as such.

tigerygurl
31st Jul 2011, 11:52 PM
Lizz2034, sorry there weren't any male teen historical outwear :( If you do try Bodyshop, good luck!

The thing that annoys me is that they only remain on the family tree until their adopted by someone else, then they're added to their new family's tree as if they are related to them. I found this out with the very first child i lost to social services. I had my other african family adopt her so it wasn't a big deal, but it was annoying because she eventually married her own brother (from her original family) and i knew they were related even though the game didn't recognize them as such.
Lizz2034, I've only had two sims taken by the social worker, and that they're still on the family tree annoys me too. So, I decided to pretend that the family wasn't sure what happened to their children, and that's why they think they're still alive (they're hoping their kids are well and will come back to them (though we all know they won't)). Pretending has helped me a lot in this challenge. :D

I decided to make a lil' website for my challenge! ('cause I copy the cool kids). Here's the link if you're interested, it's unfinished and lacking pics (so you can ignore that) http://testoftimetigerystyle.weebly.com/

floor1304
1st Aug 2011, 10:46 AM
Thanks for the advice guys, I'm just going to start it right now!

Edit: I've started the challenge and it's so much fun! The first child of the second generation is born! I've posted the photo's on my site, like everyone here does. This is the link: http://lifesachallenge.weebly.com/

cksmith91
3rd Aug 2011, 1:24 AM
So I lost all of my progress I went to install free time and some stuff packs I didn't have and ended up having to reinstall all of the expansions and stuff packs. Oh well, I'm hoping to restart tonite or tomorrow as I'll be off work. I did get a weebly site started but will have to restart my simmies before I have anything to add lol. Can't wait, I've decided to change some things I had started too, and will use ladybugs so I don't have any more plant sims. Does anyone know how many plots the lady bugs cover?

SandyJS
4th Aug 2011, 12:40 PM
What a bummer! I'm finally nearing the end of round 4 with gen 2 teenagers so I'll be updating my weebly site soon with those updates.

lizz2034
5th Aug 2011, 3:33 AM
..... Can't wait, I've decided to change some things I had started too, and will use ladybugs so I don't have any more plant sims. Does anyone know how many plots the lady bugs cover?

Whoa, What?! The ladybugs actually have a purpose? :wtf:

Peni Griffin
5th Aug 2011, 5:06 AM
Yes! The ladybugs are there to eat the bad bugs so you don't have to spray. This is why I have a bunch of dedicated gardeners and no plantsims, apparently. They don't seem too effective against tree bugs, but I've found that there's a limited window for tending and spraying trees, and if you miss that window for spraying, the tree is likely to get itself healthy again pretty soon. At least, when there's a ladybug house around. I've had ladybug houses and compost heaps from day one (I'm an organic gardener IRL, too, insofar as I garden at all), so I've been sitting here wondering why y'all didn't automatically put them in.

The "no fertilizing" rule is bogus by historical analogy, btw. Virgin soil is the very best, and compost (well, manure/the slopheap; same thing) was the first fertilizer. Well; maybe crop rotation was.

Mai2008
5th Aug 2011, 12:04 PM
Does anyone know how many plots the lady bugs cover?

Yes! It covers one plot. I use them all the time. :anime:

I am just here to answer easy questions others ignore. :)

Peni Griffin
5th Aug 2011, 4:43 PM
One plot? Surely not. I've never had a bug problem for more than an hour and I only have multiple ladybug houses when the garden is split up with trees and garden on opposite sides of the lot. I've got some sizable gardens, too. But I have no idea how much coverage they're supposed to supply; I always figured I'd buy a second one when the garden started getting buggy. The Hawkinses have, let's see, six or seven plots with a scarecrow and the ladybug house in the middle; probably the farthest plot the ladybugs have to cover is three spaces away.

SandyJS
6th Aug 2011, 11:48 AM
I've started getting teenagers now on my lots which is making some of them quite crowded. I picked up AL on the first and thought perhaps I'd use some Hobbit holes as apartments for the extras teens. Do you folks think those would fit in with the Neanderthal theme? I do want to increase the number of families I'm playing for Gen 2 but I still want to keep them under control Any thoughts or suggestions?

lizz2034
7th Aug 2011, 7:44 AM
I've started getting teenagers now on my lots which is making some of them quite crowded. I picked up AL on the first and thought perhaps I'd use some Hobbit holes as apartments for the extras teens. Do you folks think those would fit in with the Neanderthal theme? I do want to increase the number of families I'm playing for Gen 2 but I still want to keep them under control Any thoughts or suggestions?
Any way to play with teens is game, I say, because teens back then were adults and able to procreate. I sometimes kept them in the family if I had room, or needed the extra help for the toddlers. I've only recently started moving teens out and into lots with their love interests, or with their other teen siblings. About inheriting money....I'm not a stickler about it unless the sim is male or if there is only a couple that I know I will marry off on the lot. If there are sims from more than one family who won't necessarily marry eachother or are not siblings, than I just let them live off of what money they can produce with a modest home until I reset each of their simoleans with a cheat when the time comes to move them out onto their own lots.

Peni Griffin
7th Aug 2011, 1:32 PM
I've seen somebody's ToT challenge blog with them using apartments made up like caves, so at least you wouldn't be the only one doing it. Extended families have tended to live in compounds in lots of cultures, and in hunter-gatherer bands the nuclear family isn't the important unit, the tribe, clan, or other extended family group is, so apartments with a big central common area would be appropriate for almost every stage of this challenge. You'd just have to account for the landlord, and would be well-advised to make only four-unit buildings, as otherwise you'll have random neighbors infesting your community space and, sometimes, your apartments.

Re: Ladybug houses. It appears to cover two spaces, in a perpendicular line. Last night I happened to be playing the only house in which the ladybug house isn't in the middle, and noticed that one, and only, plot wanted spraying - the one that was two spaces away diagonally. If you arrange your plots as a square torus with the ladybug house in the center you get a lot of bang for your buck out of that house.

SilentFootprints
7th Aug 2011, 1:51 PM
Im back!! Yay! :) I've been on holiday for ages :cool: but now I can finally continue with the challenge! It's great to see so many more people have joined this challenge while I've been gone :lol:

SilentFootprints ;)

anna220
7th Aug 2011, 4:54 PM
Welcome to the challenge Floor1304! I think you will have a lot of fun here. Are you a Clan of the Cave Bear fan by any chance??! Congrats on the website tigergurl. I will be sure to keep my eye on it for your updates :) CK :blink: UGH Im sorry to hear of your loss. Can we say at least you were only at the beginning or does that not help any lol

Re the tree spraying - I dont bother to spray the trees at all. I just leave them be until they are ready to harvest and then I get one of the gold talent badge in gardening sims to "talk to" the tree to have it thriving before I harvest for the most profit. Same goes with the plants as well actually. I just make sure to tend and water when needed. I generally make a garden 3 or 4 wide and then 5 or 6 long and I use one ladybug station on each end. That seems to do the trick.

Sandy the way I dealt with teens was - I matched up the teenagers into mates and moved them out to their own lots alone ( this will help the speed of the round since there will only be 2 sims per lot - I wont know what to do with so few sims ! LOL ). At the beginning of the next rotation I will add and play their lots last. Since I dont have any hacks they will spend the time getting to know each other and wait until adulthood before they can have kids. This will help keep my population down as well ( I hope ! ) If someone turns into a teen while Im playing the lot I leave them there until I finish the whole round and look at setting up matches again for mates. Dont forget you need to have your heir stay on the family lot so dont move everyone out. The new family will get the same house as the males parents had and they get the same amount of money as what the parents have per the rules. Since I havent actually started to play any of the new lots yet I havent dealt with the money. You can alter the challenge to suit you so if you want to use hobbit holes and it suits the rest of your 'hood then go right ahead.

Welcome back Silentfootprints! Did you go somewhere nice for your holiday?

DitzyEkko
7th Aug 2011, 7:18 PM
I haven't been able to okay because I keep getting the error message, 'cannot log on to server'. Is anyone else playing via a digital download? What do I do? Ive been locked out for a while and am not finding help on EA's website.

But in gameplay, I have thoroughly enjoyed such things as stairs, showers, easels, pianos, lights...Roman era rocks! Also loving the clothes!

Please help with log in issue. I'm jonesing for my simmies

floor1304
7th Aug 2011, 8:55 PM
Welcome to the challenge Floor1304! I think you will have a lot of fun here. Are you a Clan of the Cave Bear fan by any chance??!

Yes I am! How did you know? I'm currently reading the first book (in Dutch, so I don't know if the names are the same in English.)

I haven't been able to play the sims for a while, because my computer sort of crashed, but luckily I had made a back-up of my sims game the day before. I've reïnstalled the sims on my new laptop, so there will be a new update on my site (lifesachallenge.weebly.com) soon.

anna220
7th Aug 2011, 10:37 PM
teehee as if there was any question with your sims names ! I was scanning thru them and didnt notice, then I saw Mog-ur and thought hmm that sounds familiar and then I saw Creb and I said heeeeeeeey wait a minute ! Loved the series. Ive read them all. It did tend to get a little long at the end of it ( the series not the first book ! that was excellent !). She actually has another out now - the land of the painted caves. I have added it to my librays digital downloads so I can read it on my ereader. I am constantly amazed that Jean was able to come up with such a vivid well thought out world. I have full intents of going back to the beginning and reading them again. Smart girl to backup !! I think I will do that now too - just in case :-)

katkatkat24
8th Aug 2011, 1:57 AM
Hi! I just started this challenge today and it seems really fun! I've never gone more than five generations of Sims, but I really want to try this time. So just wanted to stop in and say Hi!

Peni Griffin
8th Aug 2011, 2:58 AM
I am constantly amazed that Jean was able to come up with such a vivid well thought out world. :-)

That's because Ms. Auel did the research! Archeologists love her books because she went all out to do the groundwork and really try to project herself backward in full sense-o-drama; which you can only do by reading dry and dusty journals till blood comes out your ears and tramping through landscapes in all weathers and talking to archeologists and generally immersing yourself till you suddenly find yourself looking down through the page of some technical description of a site and literally having a vision of what it was like.

Exhausting; but so, so worth it. I've been told she's all frustrated because she went with Neanderthals not having hyoid bones to attach voice boxes to (which was best interpretation of the evidence when she wrote *Cave Bear*) and now an intact Neanderthal hyoid has been found and she can't go back and change it.

anna220
8th Aug 2011, 3:27 AM
Welcome katkatkat ! Its so nice to have new people join in on this challenge. I too have never gotten very far generation wize. I started off a hood with one sim and got up to gen3 when I lost them all :faceslap: It was totally my own fault. I had a headache and shouldnt have been fussing with files but I kept at it and ended up deleting a file I needed and then couldnt recover it. Anyway it led me here so its not all bad :lovestruc

OMG Peni that must be so distressing for her. But she should still not worry because she has written such a convincing story the way it is. Look at Stephen Hawking and his theory being proven wrong after all these years ! If it can happen to the smartest man alive it can happen to any of us lol

nuidyaforever
8th Aug 2011, 9:55 AM
Are those new players I spy? Welcome to the challenge! VT's the name - I'm the one playing to a different theme. Well, between hoods at the moment, but still.

Hi everyone, I'm back! I know I vanished for a while, but I've been busy with other stuff. And re-downloading. Lots of re-downloading. Not that that's a bad thing, since it's led to me evolving my playstyle into something that makes me less frustrated with what's available. There will still be plenty of alien planets and unusual set-ups, I'm just going for a slightly different style now. See, I found so much stuff that would be great for my post-apocalyptic ex-ToTM - way too much for its current population of 15 - and it suddenly hit me that I actually really like that style, so I'm thinking of going with a gritty urban dystopia feel for future hoods. "Work with what you've got" as my mum is always telling me. (Hey, if it's perfectly plausible for all fantasy worlds to be medieval - a personal peeve of mine, but let's not get into that now - then why can't aliens wear jeans and T-shirts? They can't all have metallic pressure suits, you know. ;) )

Now all I have to do is rebuild my two established hoods, and come up with a way of incorporating my new style into a ToTM without reusing what I've already done.

- VT

SilentFootprints
8th Aug 2011, 1:43 PM
Welcome back Silentfootprints! Did you go somewhere nice for your holiday?

Spain :cool: And I didn't get as sunburnt as my Simmies were when I returned to find them! I think I may make the monumentous decision of starting this challenge again... :blink:

katkatkat24
9th Aug 2011, 3:57 AM
I'm still just on the first stage. But I was wondering, in some of the latter periods it says certain classes must have slaves or servants and that sometimes it says they must work on their farm. Does that mean you have them live on your lot? Or do you start a home business and hire them and make them farm or clean. So, like I said, I've just started (only 3 kids born out of the five families), buy I'm enjoying it so far!

SilentFootprints
9th Aug 2011, 3:17 PM
Just wondering here... You know where in the rules it says you should progress to the next stage as soon as a Gen 3 child turns into an adult (in the first stage). Does that mean a human child, or do plantsim children count? Because they'll obviousely age up a lot faster than normal Sims.

anna220
9th Aug 2011, 3:34 PM
If it was me I would say humans only but it's your game so you could alter it to suit you :)

tigerygurl
9th Aug 2011, 4:29 PM
I'm still just on the first stage. But I was wondering, in some of the latter periods it says certain classes must have slaves or servants and that sometimes it says they must work on their farm. Does that mean you have them live on your lot? Or do you start a home business and hire them and make them farm or clean. So, like I said, I've just started (only 3 kids born out of the five families), buy I'm enjoying it so far!

I've been puzzling over this for the past five minutes (since I read your post and made myself think), and I think the best thing to do would be to have the teen slave/servants live on the lot and do chores and such. This way they can't yet reproduce (so you don't need to worry about their children), and they're gaining valuable skills that can help them when they're on their own when they're adults. And when they age, just move them out! If you don't have hack to allow more than 8 sims on a lot, then having just one or two teens won't really clutter the household up too much.

katkatkat24
9th Aug 2011, 6:43 PM
Tigerygirl, I like your idea! I think I'll try it that way.

SilentFootprints
9th Aug 2011, 7:00 PM
C:\Users\BrackenBabe\Documents\EA Games\The Sims 2\Storytelling
You said one plantsim baby per family... so they both go right ahead and shake their little spores around... and the guy ends up with twins. Great. Just great :faceslap:

(I tried to upload a photo, and it may or may not have worked, depending on how generous my computer was feeling)

SandyJS
11th Aug 2011, 12:10 PM
Ouch! Would you believe I had 2 deaths already, and I don't have any elders yet. But I'm pushing onward.

Lady Scarlet
11th Aug 2011, 2:26 PM
WoW, I can't believe so much hadhappened here since I stopped playing (I felt like taking a pause from my Neanderthals, playing with some other families, changing my gaming style).So many new users playing this challenge ^^ Welcome everyone and I hope you all have fun ^^
I think I'll start playing again in September maybe ^^ By then, I'll create some more houses for my Roman generations ^^

DitzyEkko
12th Aug 2011, 6:12 AM
Okay, I'm back. Stupid EA made me figure out my own problem. And I did!

My 1st Emperor (Mosl Fufidius) is almost an adult and just welcomed a daughter (Princess Kininia) with his new wife (Lady Eaugha Erminio). Also lost the 1st baby this generation to the social worker. And have executed two slaves which means its been two sim weeks since Mosl was crowned and these sims entered the Roman era.

Haven't updated the weebly in almost a month but will get right on that. Recently promoted and bogged down with business stuff. But when that settles I'll be back in sim mode. My baby is finally sleeping through the night and taking his 1st steps. Yay

Good night, fellow ToT simmers

lizz2034
12th Aug 2011, 8:10 AM
I've been doing some reading over the past few months and I've been hearing stuff about game corruption when killing sims and other stuff that would corrupt you neighborhood. What do you guys think about that?/Do you think the creator of TOT was thinking about that?/ If, you have thought of it, how are you preventing game problems due to corruption?/ etc?
I've just gone into the Roman Era, but I'm personally holding off on killing the slaves so far just until I find more information. I've killed sims off plenty before with boolprop cheats, but I definitely don't want this neighborhood to have major problems.

nuidyaforever
12th Aug 2011, 11:09 AM
I don't make a habit of killing Sims, but I have heard it can cause problems - it might just be the boolprop cheat that does that, but again, I don't know. Apologies for the useless 'advice'.

And boy, do I miss this challenge. I'm trying to keep up to date with everything that's happening here while I figure out what to do for my next attempt at it, so I check back here every chance I get, but then reading your posts makes me want to go set up ToTM4 and I don't have any plans just yet, and I'm rambling on in a long run-on sentence and...

Anyway, I'll just warn you that it might be a while before I can play this again, between recreating my two established hoods now that I've finished my re-download project, and tackling the impossible task of de-cluttering my room so I can decorate it (which I've been 'getting round to' for two or three years and only seriously started when my bed collapsed! I wish I was a Sim so I could do it in Build Mode!) You all seem to be doing fine without crazy old VT around anyway.

- VT

Peni Griffin
12th Aug 2011, 1:22 PM
Killing sims causing problems is not something I've heard talked about here. Deleting sims is a huge no-no and has been brought up incessantly recently, since we got the flood of new people in the wake of the unavailability of the company site.

Look in the wiki for information on sim death and killing sims.

VioletPadfoot
12th Aug 2011, 3:34 PM
As far as I'm aware, deleting sims is BAD. That causes the BFBVFS. Simply killing them is fine as far as I can tell, especially if their grave/urn isn't deleted and remains somewhere in the neighborhood. And as long as you're using the Death Creator spawned from boolprop, I don't see how that will corrupt things either since its all deaths that can happen through normal game play.

anna220
12th Aug 2011, 7:36 PM
Congrats on the new promotion and the baby sleeping thru the night Ditzy :!: Those are milestones for sure :lovestruc I have never heard of killing sims corrupting a game but I have heard of troubles with boolprop. Why not just put them in a pool without a ladder and drown them naturally? Or in a room with no doors and set the place on fire. Death is part of the game so it cant be bad - the problem stems from using cheats from what I can see.

Mootilda
12th Aug 2011, 8:59 PM
Death is part of the game so it cant be bad - the problem stems from using cheats from what I can see.Unfortunately, this is false logic. EA provides several "normal parts of the game" which will destroy your neighborhood. You should avoid all of the following:
- Delete sims from the Sim Bin.
- Move occupied lots to the Lot Bin.
- Add occupied lots to your neighborhood (unless the lot has been properly cleaned).

There is also one cheat which will destroy your neighborhood:
- DeleteAllCharacters

Use of debug mode (boolprop testingcheatsenabled), often incorrectly referred to as the "boolprop cheat", is like any powerful tool: If you know what you are doing, it's completely safe. If you don't, then you can probably destroy your neighborhood. I have debug mode on all the time and it has never destroyed my neighborhood.

SandyJS
14th Aug 2011, 2:06 PM
As far as I'm aware, deleting sims is BAD. That causes the BFBVFS. Simply killing them is fine as far as I can tell, especially if their grave/urn isn't deleted and remains somewhere in the neighborhood. And as long as you're using the Death Creator spawned from boolprop, I don't see how that will corrupt things either since its all deaths that can happen through normal game play.

Thanks to the whimsy of fate (and my inability to keep my sims cool!), I only have 1 male heir at this time. Which means I'm going to need to create some CAS teens to match the others. So how do I go about spawning the Death Creator? That way, I can create the teen and 1 parent, then kill the parent once they are in a house.

The heat is something I have major problems with when I've got a lot of kids on a lot. I lost 3 more to SoWo this round!

VioletPadfoot
14th Aug 2011, 4:26 PM
Thanks to the whimsy of fate (and my inability to keep my sims cool!), I only have 1 male heir at this time. Which means I'm going to need to create some CAS teens to match the others. So how do I go about spawning the Death Creator? That way, I can create the teen and 1 parent, then kill the parent once they are in a house.

To spawn the Death Creator, turn on boolprop (boolprop testingcheatsenabled true), shift-left-click on the selected sim and choose "Spawn", find and click "Rodney's Death Creator" (you might have to hit the "more" menu.) Now go kill some sims.

nuidyaforever
15th Aug 2011, 5:13 PM
You know what makes me feel really bad? Seeing all this discussion and having nothing to report myself. I want to start a new hood for this challenge, but I have to rebuild my two established hoods first and that's going to take a while. Poor VT feels very lonely with no Simmy stuff to ramble on about. :(

So it looks like I'm spending this evening building... after spending all day so far shifting stuff around in my room so I can finally decorate it after eight and a half years... *wishes there was a "falls asleep on desk" smilie*

- VT

tigerygurl
16th Aug 2011, 1:29 AM
The heat is something I have major problems with when I've got a lot of kids on a lot. I lost 3 more to SoWo this round!

Oh my gosh, I've lost so many sims to heat too! Then I said heck with it and built a hut for the kids to hang out in. With a box of toys (coloured to look "old") I leave those kids in there so they don't overheat and die (I figured kids must have had some sort of game long ago (maybe not neanderthal ages) and I just pretend they're not playing with little rockets and cars, but with a lump of bright yellow rock).

If you don't want to do that, I've found that allowing the kids out for a while is okay, but when their temp hits red (one level below the max) put them inside an enclosed hut/space (with a roof) for a while and they'll cool down on their own. Also, if you're playing with showers/baths, using them seems to raise the sims temperature (so watch out if the kid's in critical condition!)

Doing anything outside (during the summer) will end up with a high temp, so try to have the kids sleep inside the hut (if you can). Even standing or doing homework outside can push your little simmies into a heat stroke (which isn't good).

I hope this helps!

SandyJS
16th Aug 2011, 1:14 PM
To be honest, all my simmies have a tub and a room for sleeping. I just never thought of getting a recolored toybox to keep them occupied inside. I was surprised yesterday to see that tending the garden was raising the fun bar.

I'm at the point where I need to start dealing with the teens that I moved out. I was surprised to see when I put them in houses, that they were back to just having become a teen agewise!

anna220
17th Aug 2011, 1:58 AM
When kids are small and need a bath I buy one and then sell it back immediately. As for the overheating problems I built a house for all my families from the start. We had discussed it on the BBS and decided that a room to cool them down was necessary. Sandy I always save the "tend" garden for the sim who has the worse fun bar. Usually its some child just having completed their homework lol

applesryummy
18th Aug 2011, 5:11 PM
are any EP needed?

nuidyaforever
18th Aug 2011, 5:48 PM
For the first stage, Seasons is the only EP you should really need, since the Neanderthal families are relying on farming and fishing to survive. Others might come into play at later points (such as OFB for the merchants' businesses in the medieval stage) but when you're starting out, you only need Seasons, I think.

- VT

Peni Griffin
18th Aug 2011, 6:13 PM
However, if you want things to look a certain way, you may find that the CC you want is EP specific.

tigerygurl
20th Aug 2011, 2:07 AM
Hi, everyone! I updated my little ToT site, so if you want to check it out, here's the link:

http://testoftimetigerystyle.weebly.com/index.html

SandyJS
20th Aug 2011, 3:08 AM
Hi, everyone! I updated my little ToT site, so if you want to check it out, here's the link:

http://testoftimetigerystyle.weebly.com/index.html

Looking good! :up:

anna220
20th Aug 2011, 10:02 PM
teehee @ green pants Tigertgurl

nuidyaforever
21st Aug 2011, 9:34 AM
Hey everyone, hope you're all enjoying actually playing (not building building building like me). That's why, as I've said, I haven't been as active as I could be on this thread - too much building and generally no ideas for a new ToT. I'm actually starting to consider leaving, not that I particularly want to.

I can't help it. I can start challenges OK, but keeping a challenge going as a challenge is the hard bit. If I don't lose interest at the loading screen, it takes on a life of its own and becomes something else that doesn't really fit the challenge - not only my old ToTM, but my other current hood both started out as challenges and evolved. I guess it's just that the first few rotations, when nobody has any skills, relationships or anything happening really, are always hard to get through. Playing a challenge for the first week or so helps me to get a feel for the hood and which way it might go, but I honestly can't keep it a challenge for much longer than that. Which makes things very hard for a Simmer who has three bulky folders full of challenges and a dream of actually sticking to something. :rolleyes:

- VT

Peni Griffin
21st Aug 2011, 1:33 PM
Well, the important thing is to enjoy yourself, not to follow rules. You want to stick to something, do it in a real life project - you know, sewing, pottery, building robots...

The trouble with most challenges, I think, is that they go on too long. Even people who have the stamina to complete something as long-term as this generally get some sort of technical difficulty that prevents them. If you've used a challenge set-up to create a viable, enjoyable neighborhood and gotten hours of entertaining gameplay out of it, it's done all that can reasonably be expected of it. Sims games are potentially infinite and nothing's harmed if they don't get finished. It's not like the uncompleted overambitious projects people have sitting around from when they launched themselves into a hobby somewhere other than the bottom. It's just another neighborhood that changed its focus over time, or got abandoned while you started something else; it's not taking up space in the craft room like that pile of inchoate satin from the time you decided to sew your own wedding dress and all the bridesmaid outfits even though all you'd ever managed before was curtains.

A ToT challenge is a lot like writing a series - it's easy to get an idea for a cool seven-book arc, but if you've never even written a short story, you're unlikely to get the whole thing written, much less published and turned into a worldwide phenomenon so you can buy a castle in Scotland with the proceeds. Most people who start books don't finish them, and most people who start big challenges don't finish them either. It doesn't make the starting pointless; in both cases, you learn something and enjoy yourself. But if you're the kind who gets down on yourself for not finishing things, it's better to choose smaller projects.

nuidyaforever
21st Aug 2011, 9:52 PM
You are absolutely right there, Peni Griffin. I've just been on a redecorating spree, so I think I've done all the sticking to something I can handle for now anyway... maybe I should try looking at challenges more as a starting point. If I get an idea that inspires me, I'll set it up and run it as a challenge for a Sim week or so, and if I haven't lost interest by then (many hoods have been created in my game over the last five years, only two have survived - and like I said, both of those are ex-challenges) I'll probably keep playing it.

I've found that in my case, the things that stick come from the most unexpected places. My Nuidya Tribe hood was once, long long ago, a second-rate alphabet legacy whose founder was an experiment with CC - I had just discovered the online Simming community at that time. Now it is an entire, well-developed community, four years old and heading towards its fifth generation. More recently, I was planning to delete my ToTM hood after it glitched up, and I did... but then I found that Vortex and Wildfire and their motley crew of mutants had stolen the key to my heart and snuck in while I wasn't looking. I promoted them to Permanent Inclusion Non-Challenge Hood right away and I'm currently in the process of building them a nice new abandoned backwater town for them to take over. They're not enduring because I have the ability to stick to challenges - I don't. They're enduring because they were able to develop beyond the challenges they started as. And they're my babies. :lovestruc

So, basically, I am going to take your advice and not worry too much about finishing challenges (this is one reason I dislike challenges where the sole objective is 'X generations'). If a future hood manages to become PINCH #3, that's great. If it doesn't, hey, I already have two. Thank you for your advice, and I am going to stop rambling on now.

- VT

SandyJS
21st Aug 2011, 10:09 PM
As I started round 6 in my hood, I found myself wondering what the heck I was going to do with all the extra kids. I've already set my expansion houses up so that I double the number of families I'm playing. I know that I don't do well when I have too many. Since I also don't tend to do theme decorating in neighborhoods, I've decided to add a few apartments in and move the extras into there. As I get further into this, I should be able to match kids up better and keep more of them in the main storyline! :beer:

DitzyEkko
22nd Aug 2011, 2:39 PM
I updated my weebly too.

www.Elvis2010.weebly.com

waiting for my Imperial heir to be born, two daughters so far!

SandyJS
23rd Aug 2011, 3:26 AM
Okay folks, where did you find some of these neat clothing items?

floor1304
26th Aug 2011, 5:07 PM
@ SandyJS: I made most of the clothes I use myself. It's not that hard. Just open bodyshop, pick some underwear and put an animalprint on it. There are lot's of tutorials on the internet.

I started the challenge a while ago, but I'm still not past the first round. I lost interest in the game after I finished playing the second family, but reading all these stories of you all, playing the sims, makes me want to play it again, too. I think I will start again and see how it works out! I really like playing challenges, but I never complete one. I really like this challenge, so I'm going to try really hard to complete this one!.

lizz2034
30th Aug 2011, 2:06 AM
Okay folks, where did you find some of these neat clothing items? I've gotten a lot of them here on modthesims, but most of them can also be found on other websites.

MarylenaSTAR
1st Sep 2011, 8:30 PM
Hello, Im seriously considering this challenge once I get Seasons! (Which hopefully will be very very soon!)

I will love downloading the cc (I have an obsession with cc and can download it for hours) but before I start I have a few questions.

What are these universities and finishing schools? Are they just plain resedential lots that you build or are they actual universities (like the ones you get with the university expansion pack)

please answer and thank you for writing this fabulous challenge!

floor1304
1st Sep 2011, 10:38 PM
@MarylenaSTAR I think that with universities they mean the universities you can create with the expansion pack. I think I will make the finishing schools residental lots, for the teenage girls. But don't worry to much about that yet. It will take a while before you get there!

MarylenaSTAR
1st Sep 2011, 10:46 PM
@MarylenaSTAR I think that with universities they mean the universities you can create with the expansion pack. I think I will make the finishing schools residental lots, for the teenage girls. But don't worry to much about that yet. It will take a while before you get there!

Thank you for your reply! And yes I will possibly start to do this even without seasons, I have all the other expansion packs necsessery (OFB, University etc.) So I think I'll hopefully be ok while I fevershly try to load my scratched unistalled seasons disc over and over....

lizz2034
4th Sep 2011, 7:47 PM
I'm in the first generation Roman stage and I have way more boys than girls. At first I thought, well I guess I'd just have a lot of male slaves, but then that would allow an uneven amount or lighter skinned males to have families than skin 4 sims. So, I came up with a great idea: As I mentioned before, I created a couple of the Greek/Roman gods to interact with them and every once in a while they ca father children. So, I made Aphrodite Venus and built her a palace which is actually an apartment complex. She has a giant apartment that is the main palace and their are six little houses below the palace where her priests and/or lovers live.

I am moving male sims there that have no love interest yet and/or haven't met anyone their not related to yet (haha). For the most part, they will just become Aphrodite's lovers, but every once in a while they will father some of her children (between 2 and 3 probably). By the way for anyone who didn't read my previous post about this (Welcome newcomers!) I'm mostly following the rules but playing with a few twists such as this.

Chammalia
5th Sep 2011, 12:34 AM
This challenge sounds really interesting! I have wanted to find an alternative challenge to RKC, with different stages. I will definitely be adding this to my list of challenges I want to try out (:

anna220
6th Sep 2011, 7:21 PM
I'm in the first generation Roman stage and I have way more boys than girls. At first I thought, well I guess I'd just have a lot of male slaves, but then that would allow an uneven amount or lighter skinned males to have families than skin 4 sims. So, I came up with a great idea: As I mentioned before, I created a couple of the Greek/Roman gods to interact with them and every once in a while they ca father children. So, I made Aphrodite Venus and built her a palace which is actually an apartment complex. She has a giant apartment that is the main palace and their are six little houses below the palace where her priests and/or lovers live.



Pics please :deal:

Debestfriend4u
7th Sep 2011, 10:35 PM
Hi friends,

I am back. I have had a very busy summer so far. I have been busy in the yard and visiting my family.

I am currently playing my Neanderthal/ second Generation /day 13 / with 14 families. So far; each family has 2 or more children (twins) and mom is expecting her third baby simmie. I have not lost any Sims yet and the clans are thriving in their new lands. I am having great fun with the diffrent clans trying to earn enough simoleans to build their caves and landscape their lots. I think it is going well. Digging and finding sand treasures is working out well. It keeps them busy and occupied all day. Not to mention the toddlers and babies in their spare time. lol I am patiently waiting for the mom to finally reach that certain age where she can just enjoy her family without being tired and hungry all the time. The children really know their daddies, that is for sure.

In real life, I play a little bit each day patiently waiting for my first grandboy to arrive. It is supposed to be any day now. I am packed and ready to go at a moments notice, but until then, I play my Sims to keep the nerves from taking me over.

Hi to all the new players and keep up the fun to all.
Hugs, Debs

nuidyaforever
7th Sep 2011, 11:37 PM
Debs! Welcome back! First grandchild on the way - congratulations, I can see why you've been busy elsewhere. Good to know you still have time to Sim and that you're still enjoying playing this challenge.

I'm sort of... between challenges at the moment. I want to start a new ToT now that my old one has been promoted to permanent status, but I still need to work on that. (juggling about five projects at the moment!) But I'm still checking in to see how everyone's getting on.

Anyway, good to have you back. I hope to hear more updates from you and everyone else playing aToT soon. :)

- VT

lizz2034
9th Sep 2011, 12:36 PM
I created a weebly site! I'm using it for all of my blog topics, so you can find my sims blog on the left hand side. It's at dustybobbin.weebly.com. It's not that developed yet, but there is some stuff I've posted.

SandyJS
9th Sep 2011, 1:37 PM
I created a weebly site! I'm using it for all of my blog topics, so you can find my sims blog on the left hand side. It's at dustybobbin.weebly.com. It's not that developed yet, but there is some stuff I've posted.

Nice site you've got going there. I've left you your very first comment as well! :Pint:

anna220
9th Sep 2011, 11:42 PM
Lizz I might drop by for the sims but I will stay for the crochet !! I LOVE to crochet as well.