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View Full Version : TSM Foreign Relations - Better Patrols *Updated*


Arglaar
23rd Apr 2011, 04:00 AM
I got tired of my loyalty slipping on my annexed territories with no good way to get it back, so I whipped up this little mod.

What this does is modify the LoyaltyChange gained for each type of Patrol from 5 to 50.

Loyalty ranges from -100 to 100 so if you are very negative, you can use this to put you back in the positive pretty quickly, or if you are already positive, you can use this to quickly get you the Max Loyalty achievement.

*UPDATE2* As reported by SinisterSim below (http://www.modthesims.info/showthread.php?p=3511016#post3511016) this appears to still be working with the new patch.

*UPDATE*
As requested, I added some ranges to the file.

10, 25, 50, 100, 150, 200, and for those who wish to send their Kingdom into rebellion a -200 option. :heyhey:

I also changed the time it takes to patrol from 1-2 hours to be a flat 1 hour, allowing your Sim to get on with their life.

Ranges are in the name of the file, just install the one you want to use, leaving the others out.

*EDIT* I didn't test all of the files, since it was just a bunch of copy/paste/value changes, so if someone finds one that's not working properly, let me know and I'll fix it, however, they should all be working just fine.

Impatiens
23rd Apr 2011, 04:28 AM
thanks! This is really awesome. I hated having to feel like I needed to patrol constantly when I was on my Monarch, Knight, or Spy.

~MadameButterfly~
23rd Apr 2011, 05:06 AM
Oooh...nice....

Impatiens
24th Apr 2011, 10:54 PM
Just want to say thanks again. I just finished annexing all the territories so having this mod is a godsend with trying to keep them all loyal!

kasta13
25th Apr 2011, 03:32 AM
Thank you very much for this awesome mod. You solved a big problem for me. :)

Megahue 2
25th Apr 2011, 02:48 PM
Thank you for sharing!

uecasm
26th Apr 2011, 12:48 AM
This is great, but maybe you could make a few less extreme variations? eg. one with 25 instead of 50.

hkmaja
26th Apr 2011, 01:44 PM
Thanks! This is great, though I'd second a polite request for something like +20 or 25 instead of 50 :)

SinisterSim
26th Apr 2011, 05:19 PM
Great mod, Thanks for sharing it with us :)

delonariel
26th Apr 2011, 08:58 PM
Thank you. I'm currently playing a Kingdom with all the territories annexed and it has really been stressing me out!

Arglaar
28th Apr 2011, 07:43 AM
I've been kinda out of it lately so I didn't get to see your replies till now.

Thanks for the kind words.

If I get a chance tomorrow, I'll make some variations on the amount for people who don't want it so extreme, and also for those that want to take it all the way to the top in one trip.

Sophie-David
28th Apr 2011, 04:19 PM
If I get a chance tomorrow, I'll make some variations on the amount for people who don't want it so extreme, and also for those that want to take it all the way to the top in one trip. Wonderful! Thank you. :)

hkmaja
28th Apr 2011, 05:20 PM
I've been kinda out of it lately so I didn't get to see your replies till now.

Thanks for the kind words.

If I get a chance tomorrow, I'll make some variations on the amount for people who don't want it so extreme, and also for those that want to take it all the way to the top in one trip.

Thank you so much, I've been playing with the current version and am actually loving it! For me it's the best mod so far :)

SinisterSim
29th Apr 2011, 04:47 PM
Is this updated for 1.3? Nothing is stated in the OP if it has been.

Arglaar
29th Apr 2011, 05:50 PM
Is this updated for 1.3? Nothing is stated in the OP if it has been.

I haven't had a chance to even download the patch yet to see if anything has changed that needs to be updated.

If anyone gets a chance to test it before I get home (At work now), and could report back whether it's still working, that would be great.

SinisterSim
29th Apr 2011, 07:19 PM
I just downloaded it and used the 25 version and it worked fine with patch 1.3.
Had a big jump in loyalty and it only took an hour to patrol.

~MadameButterfly~
29th Apr 2011, 10:34 PM
I hit the love button already, so I was unable to hit the love button again. :)

Katastrophe1112
4th May 2011, 03:13 PM
Excellent mod. Thanks!

wwjend
7th May 2011, 05:32 AM
Thanks so much

iamthelittlefish
13th May 2011, 09:38 AM
Is installation of the mod the same as it is for Sims 3? How do I use it?

SinisterSim
13th May 2011, 10:44 PM
The 2nd sticky thread has a complete tutorial on how to use mods for TSM
http://www.modthesims.info/showthread.php?t=438344

auntielynds
24th May 2011, 04:33 AM
I just spent half my play time last night going out on patrols to just get my territories out of the red zone..............This is wonderful! BIG KISSES!

LilyXSeto
30th May 2011, 09:17 PM
Never mind I reread the text again a few times over and got it.

tjmaggots
23rd Jun 2011, 12:44 AM
Thank you so much for this. My problems... at least one of them... are behind me

Outfit_Planner
29th Jun 2011, 04:35 PM
Ah- found the thread again. I was beginning to think I imagined it. I will download and try this later. Thanks so much!

yeabil
29th Jun 2011, 09:01 PM
A must have with this game, thanks for making it!

gapeachpit
2nd Aug 2011, 02:44 AM
Most helpful, most appreciated. Thanks!!

_alphaBeta_
6th Aug 2011, 04:42 AM
Any word on this with patch 2.0?

kawaiipd
7th Aug 2011, 07:52 PM
I loved this mod.. It's killing me to have to go back to normal patrols since this mod stops you from being able to patrol in 2.0. XD

Arglaar
8th Aug 2011, 04:04 AM
Honestly, I haven't played this game in months.

If someone wants to take over maintaining this feel free.
If not, I'll see if I can get to it this week some time.

Shimrod101
13th Aug 2011, 12:39 PM
This is Arglaar's mod with the +50 loyalty change and the flat 1 hour on patrol time, for the 2.0.

gamergirlx
22nd Aug 2011, 11:09 PM
Can't seem to get the above to work since updating to 2.0. The patrol option has simply disappeared from the dialogue tree.

Shimrod101
23rd Aug 2011, 03:48 PM
The original Arglaar mods in message #1 don't work with the 2.0. My remake of the one flavour, posted immediately above your message, should work fine with the 2.0.

Pietje666
20th Sep 2011, 03:53 AM
@Shimrod101 +50 loyalty change is kinda too much in my opinion, 25 or 10 should be enough but i couldn't open the package in s3pe to change it

Zanarkin
20th Sep 2011, 02:36 PM
Can I ask, what happens if a land goes into the red?

DarthKitsune
20th Sep 2011, 08:37 PM
Rebellion!

Destynova99
18th Dec 2011, 01:36 AM
Any chance of the getting the updated 2.0 version with lower patrol values than 50, please?

rishav100
20th Dec 2011, 06:39 PM
sorry for this stupid ques but when can i patrol.....i have a monarch and a spy.I tried clicking on the ship but only option comes patrol high seas and when i click on forest only option is patrol forest.No option like "patrol road to..".Can somebody PLEASE help

lovetherain
20th Dec 2011, 07:03 PM
rishav100, there are 3 places that one can patrol from: forest, market, and port. each country can only be patrolled from one of those places (ex: the 2 islands can only be patrolled from the port). it sounds like the only places you can patrol to are from the market.

rishav100
20th Dec 2011, 07:05 PM
i tried.....but there are absolutely no such option to do so....either at the village shoppe or the dock or the forest...

i only have the starting two territories and i also have the knight now

lovetherain
20th Dec 2011, 07:17 PM
oh im sorry about that. it sounds like a glitch i might have had, which means its time to mod play. meaning, take out all the mods you have in your package folder and put them somewhere safe but leave the patrol mod and then play your game to see if the options pop up. if they do then you know another mod is interfering with the patrol mod and more swapping is needed. do you have the "store seeds in larder" mod? ive heard that mod messes with other mods.

ChickieTeeta
20th Dec 2011, 11:28 PM
i tried.....but there are absolutely no such option to do so....either at the village shoppe or the dock or the forest...

i only have the starting two territories and i also have the knight now


It sounds like you might be using the original version of the better patrols mod by Arglaar. I know that stops the patrol option from showing at all since the pre-P&N patch.
If you do have it, remove it and the patrols will work again.
If you want a better patrols mod, then Shimrod has one that will work with that patch and with P&N.

Destynova99
21st Dec 2011, 03:48 AM
Since the original mod in the first post doesn't work with the latest patched version anymore and the updated version is by another creator on the second page, could a mod perhaps edit the first post to include the updated version, or at least put a note saying the mod in the first post is outdated and for downloaders to look further in the thread for the update? Most people will assume an update would be edited into the original post since it's customarily the mod author who updates their own work so a lot of people will download the old version and then wonder why they no longer get patrol options.

rishav100
21st Dec 2011, 06:17 AM
I tried removing the mods folder and the resource.cfg file.THE OPTION STILL DOES NOT APPEAR!

P.S.i have a very outdted version of the game

DarthKitsune
21st Dec 2011, 06:33 AM
*Facepalm*

rishav100
21st Dec 2011, 07:11 AM
does the patrol version appear in later versions of the game??cause i am patching it now anyway

Edit:patched the game and the option appeared.....gonna try the better patrols now....

Thanks for the help

MelodyFu
30th Apr 2012, 11:58 AM
Thanks a lot!

RelatedReality
6th Nov 2012, 03:52 AM
How do i get this to work?