View Full Version : WCIF max all skills and needs
8th Jun 2011, 10:29 PM
i know some one for sims 2 made a fruitbowl to be used to max all skills and needs ..is there anything like this for sims 3?
9th Jun 2011, 01:47 AM
With NRaas' Mastercontroller (http://www.the-isz.com/nraas/index.php?topic=932.0), you can set the level for each individual skill you want.
For max needs, open up the cheat window, enter in "testingcheatsenabled true", shift+ctrl click the mailbox, and there should be an option to 'set needs at static'. Something like that.
9th Jun 2011, 06:52 AM
oh thank youuu the max needs cheat worked perfectly..not sure about the master controller..am trying it now
9th Jun 2011, 07:07 AM
sad to say the controller doesnt work in my game..i tried putting the package in my sims mods/package folder in my base game and in my document fio.lder..neither of them worked
9th Jun 2011, 11:11 AM
Well, that's because you're installing it wrong. :) Ever since Ambitions/patch 1.12 came out, still having the CC framework in Program Files will break a lot of mods. See here to fix it: Game Help:Installing Sims 3 Package Files/Old Way to New Way
9th Jun 2011, 02:52 PM
i tried that method too...all my other packages work when i put it in the program files..its jus this one that wont
9th Jun 2011, 02:54 PM
You need to put them -only- in My Documents and completely remove the framework from Program Files. Simply having the framework in Program Files can make many mods stop working - including ones like Master Controller. Any other mods that does what you want would also be broken by having the framework installed incorrectly - follow the "Old way to the new way" instructions linked above to -completely- remove the old framework components from Program Files, and install -only- to My Documents.
12th Jun 2011, 08:57 PM
it still doesnt work
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