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BlakeS5678
29th Jul 2011, 09:40 PM
I was going through the Sims 3 Challenge List and realized something, we don't have the
Asylum Challenge posted! (Or at least one that has been updated for a very long time.) I
know there are people have posted their variations on the challenge but, not the official
one. But, before I say anything else, I CAN'T say enough how this was NOT mine, and
FULL credit goes to the original author. I'm just the person posting it in another place for
convenience. So without further ado, I present to you the Sims 3 Asylum Challenge!

Downloadable Asylums:
http://www.thesims3.com/assetDetail.html?assetId=465179
http://www.thesims3.com/assetDetail.html?assetId=475364
http://www.thesims3.com/assetDetail.html?assetId=479598
http://www.thesims3.com/assetDetail.html?assetId=493429
http://www.thesims3.com/assetDetail.html?assetId=494425

Introduction

You have been committed to a run down mental health facility against your will. In order to prove that you are fit to rejoin society and earn your freedom, you must achieve the goal your psychiatrist has set for you – your Lifetime Wish.

The catch? You need to achieve your goal as quickly as possible, while keeping 7 other patients, who you don't know and are out of your control, alive and as happy as possible. Add to that budget cutbacks leading to a lack of decent furniture and limited supplies, and your task gets harder.


Step One

Create your Sim in CAS. They must be an Adult or Young Adult. You can choose whatever you want for looks, clothing, voice, and favorites. They must have the traits Loser and Insane. The other three can be whatever you want, but you cannot use Brave or Daredevil. Once you have selected all five traits, roll a dice to determine the Lifetime Wish. You must select the wish that corresponds with the number you chose:



If you roll a 6, roll again until you get a number between 1 and 5. If the LTW you roll has to do with marriage/babies/roommates or anything with multiple Sims, such as Gold Digger or Heartbreaker, roll again.


Step Two

Create 7 other Sims. They can be an Adult or Young Adult. Each of them must have the traits Insane, Hates The Outdoors, and Absent-Minded. The other two traits can be anything you want. You cannot have the trait Natural Cook however, as this would make Sims unable to start fires on the stove! You can customize their looks, clothing, voice, and favorites however you want. It doesn't matter what you choose for their LTW, as you won't be playing these seven Sims. Only one out of the eight Sims can have the Kleptomaniac trait, and only one out of the eight Sims can have the Mooch trait. You cannot use Brave or Daredevil.


Step Three

Build the Asylum on a residential lot. You can use money cheats (ex: Motherlode, Kaching) to build it. It can be multiple stories or just one. You choose. There are some restrictions, though:




All objects, excluding plants, décor and lighting must be placed inside of the building.

Custom content is allowed if it is from the Sims Store.

You can have no more than 5 'bed spots'. For example, you could have 5 single beds, or 2 doubles and a single.

There can only be total seating for 6. That includes couches, lounges and chairs. If you have a dining table with 4 chairs then you may not use a couch that seats 3.

You may have only 1 piece of napable furniture (excluding beds), so if you have a couch then you may not have a recliner and vice versa.

Only 1 toilet, 1 sink and 1 tub. For the tub you can have a tub or a shower or a tub/shower combo. You cannot have both a tub and a shower unless it is a combo.

You may only have a total of 5 Skill Building items in the house, so choose wisely at the start. Computers, stoves, bookcases, mirrors, and TVs don't count as skill items, but pools and ponds do.

If you want a TV, you must purchase the cheapest one; but no other electronics/entertainment are allowed - no mp3 player, no handheld games, no video games, no pool table, etc. If you choose to get a TV, you cannot have a computer.

You may have a computer, but only one. It must be on a desk with a chair so that it is accessible to any of the patients. You can use this for the writing skill. If you choose to get a computer, you cannot have a TV.

You can have as many phones as you want. But due to the shoddiness of the asylum, no burglar alarm, no smoke detector and no sprinklers.

You must have the cheapest stove. You cannot have more than one.

You can only have one fridge.




Step Four

Your goal is to get out of the Asylum and become a normal citizen of Sunset Valley (or Riverview). To do this, you must complete your Lifetime Wish. Here are the rules of the TS3 Asylum Challenge:




The 8 Sims cannot be related.

You cannot play the other 7 Sims. You can't even click on their picture. They cannot get jobs and they cannot leave the Asylum.

You may only leave the asylum to work or to go get a job. You may also leave to get groceries or go to the book store, but that's all.

You may have other sims visit. You can even date other sims as long as you don't leave the lot.

No maid, no gardener, no repair person, no exterminator. You can not have a baby or move anyone else into the lot even if someone else dies.

If anyone dies (other patients or visitors) you must leave their tombstone on the lot and allow the ghost to roam freely. Congrats, you now have a haunted asylum.

If a patient dies, you must delete 1 bed and 1 seat (until you only have one of each left).

Once you are finished building and furnishing the house, you must reduce your funds to $100. You can do this by purchasing fish and releasing them into water.

You can buy more objects if you have enough money, with the exception of: beds, seating, toilets, sinks, tubs, showers, entertainment, skill items, or electronics (except phones).

No rearranging of furniture to reserve or use something for yourself. For example, you can not move the TV into a bedroom and turn it on just to get an uncontrollable patient out of bed so you can sleep in the bed. Nor can you remove a door so others can't gain access to the bathroom so you can use it when you come home from work.

You may not buy any objects that serve any purpose other than décor after beginning the challenge – including surfaces, seating, skill objects. You may buy windows, flooring, wallpaper, pictures, plants, lights and pretty knickknacks after starting. So choose wisely grasshopper. The exceptions being that you may replace stolen or repossessed items as long as you buy the exact same item.

If an uncontrollable Sim gets an opportunity, you must ignore it. However, you can accept opportunities if they are your own Sim (but remember, you can only go to your house, the bookstore, and the grocery shop!)

Each night at 12:00 AM Sim time, you are permitted to pause the game and clear out anything that the inmates have put in their inventories - books, guitars, newspaper, etc. However, you may not take out food, seeds, or any other objects a Kleptomaniac may have received.

You must have the free will set to High Free Will. Sim Lifespan can be whatever you want. Aging must be on.

You can not use your inventory to reserve items for yourself. For example, you can't put a book or guitar in your inventory just so no one else can put it in theirs.

If one of the unplayable Sims wanders off the lot, you don't have to do anything. They will come back eventually since they Hate The Outdoors.




Step Five

When you are scoring, you are allowed to click on the other 7 Sims and look at their information.




+1 per skill point any of the 8 Sims have at the end. Only living Sims count.

+1 per friend any living Sim has, not including any of the 8 Sims you created in Step One or Step Two.

+1 per 1000 Lifetime Aspiration points your Sim has

-1 per day you are in the Asylum. Check this by hovering over the time under your Sims avatar. It will say something like "2 Weeks, 1 day" One week is -7.

-20 per Sim in Step Two that died.

-30 for each visitor that died on the lot.

-1 for each Repoman visit.




Happy Simming!



More Ways To Play



Instead of achieving your LTW to finish the challenge, you can set a money goal. ex: Earn $50,000.

You can have one Sim besides the playable Sim go out to get groceries when needed. Then your main Sim can never leave the house, and will have the Stir Crazy moodlet forever!

Remove all doors leading out of the Asylum. This will be one crazy place!

BlakeS5678
19th Sep 2011, 01:09 AM
Anyone's free to post what they like, make suggestions, give advice or ask questions. ;)

Redhead Creations
19th Sep 2011, 05:05 PM
I have always wanted to try this challenge, thanks for bringing it back to my attention!

BlakeS5678
19th Sep 2011, 09:04 PM
Oh, your welcome! That's why I did it after all. I thought it deserved it's righful place on MTS, because it's such a great challenge. Did you think it was fun? I started a long time ago but, my Saves was somehow whiped out, so I never really got the chance.

Smashed Cat
20th Sep 2011, 04:57 AM
I did something like this once but it was a lot less complicated, no dice, and it was more perverted and creepy. I pretty much locked a group of 2 females and 2 males in an asylum, they were all in the same kind of white, asylum clothes with shaved heads, and they had to reproduce with each other and have as many babies as possible, and those babies have babies and etc. O_e It was interesting, to say the least. Lot of jealousy fights.

Redhead Creations
20th Sep 2011, 03:22 PM
I did this challenge back when I was playing TS2 once, I'm not even sure if I finished it as my attention span wasn't quite what it is these days. =) But I do remember it being fun.

I'm a control-freak player, by nature, constantly pausing and making sure everyone is doing ok, so having a challenge where I can't click on other household members is a great step outside my comfort zone! I will definitely revisit this challenge in the future (perhaps after I'm finished with my current Random Legacy challenge).

BlakeS5678
20th Sep 2011, 09:56 PM
Smashed Cat, I never really thought of adding the whole "reproduction" function in the challenge, that might actually be really fun. RedHead Creations, it was really a step out of my comfort too, I'm used to always controlling my sims as well. Have either of you or anybody else already finished this challenge in The Sims 3. I love reading comments guys. =) Does anyone else out there have something hilarious to add to the conversation as well.

misslaheela
11th Feb 2012, 01:51 AM
This looks like a fun challenge. I just finished the "Den of Thieves" challenge and now I'm going to try this one. :)

JuBa_0oş
11th Feb 2012, 02:26 AM
This is a very interesting challenge, I never tried challeges before though, could someone tell me exactly what are they for? Do we win something? Everybody can create a challenge? Do we have to post our actions like a diary or something? :-P

dedreav0531
11th Feb 2012, 04:37 AM
This is a very interesting challenge, I never tried challeges before though, could someone tell me exactly what are they for? Do we win something? Everybody can create a challenge? Do we have to post our actions like a diary or something? :-P

Challenges are simply just for fun and to play the game a different way then you normally would. Everybody can create a challenge. You do not have to post but other ppl may find your postings interesting.

misslaheela
11th Feb 2012, 10:01 PM
So far it's going really well. My Sim (his name's Jorden, I use him for every challenge I attempt to do...I'll try and figure out how to take pictures and post them eventually) is evil and insane, but is on his way to the top of the Science career. I've actually had no problems getting him a full night's sleep every night. Three of the other insane Sims are on a different sleep schedule, so there's always a bed for him. It does get interesting when the other insane Sims break everything though. I swear, not a day goes by that Jorden doesn't have to repair something (which helps with his Handiness skill, which he needs for his job). I considered myself lucky when I had no house fires for fifteen Sim days...then the other Sims caught the stove on fire five times in two days. *sigh*

Otherwise, it's going well. Jorden's a Level 6 in his career and he's not even an adult yet, so he should be out in no time. It's fun watching the other Sims do their own thing, talking to themselves, catching my stove on fire, and trying to water my garden even though they hate the outdoors (I hate it so much when Jorden's at work and one of the other Sims wanders out of the house and takes away Jorden's chance at raising his Gardening skill by working his garden for him). It's been very amusing!

Faith_Forever
29th Mar 2012, 12:41 PM
I have just played through this challange! I had 7 crazy sims all in hospital gowns from the store called Yellow Crazy, Blue Crazy etc after the colour of thier gown! My sim was called Notso Crazy and wore the full bunny outfit with ears from showtime! My Asylum was all grey and industrial looking, lots of band posters on the wall. This was one of the toughest I've tried- bathroom traffic jams, contantly repairing the shower (did wonders for my handiness skill!) and fighting fires almost every day till the coulour crazies earn't some cooking skill points! Great fun! My final score is 134, I don't know if this is very good or not tho! Thanks for a great challenge!

Zerhai
30th Mar 2012, 06:42 AM
btw in your discription you did not say which lifetime wishes corresponded with which number

Tasselcat
30th Mar 2012, 08:15 PM
btw in your discription you did not say which lifetime wishes corresponded with which number

I think the rule means that once you give your sim all their traits, the game will offer you 5 LTW options, which change depending on the traits. The number you roll is for the computer-selected LTW.

Example: The game offers Renaissance Sim, Super Popular, The Tinkerer, Leader of the Free World, and Chess Legend.
You roll the number 3, so The Tinkerer is your sim's LTW.

At least that's how I used it. ^_^

BlakeS5678
3rd Apr 2012, 12:38 AM
Yep. Tasselcat's right.

oxJennxo
30th May 2012, 07:07 PM
I started this yesterday, but with a slight rule variation. All the residents are from my different stories. They were all committed by their respective families. They were drugged, bundled up and dropped off on a deserted island. Their is one house on the island and no rabbitholes. The controllable crazy has to do a skilling LTW while keeping track of NINE other monkeys. They all are insane and absent-minded, but they can't go anywhere, so I did not give them a hates outdoors one. There isn't actually anywhere to go, so no one has even ventured off the lot yet.

Great source of comedic relief, I'll give it that. Five days in only one fire so far *knocks on wood*. But my Evil Twin simself has 6 romantic interests (O_O) and she is not the controllable one.

aelflaed
1st Jun 2012, 01:29 PM
I completed this in the last 24 hours - mostly at high speed!

My unfortunate sims were a research team, sent to the arctic wastes to study an alien artifact discovered there. The flat-pack research station they had been landed with turned out to be designed for a team of four, not eight. There weren't enough beds, chairs, lab equipment or even food! Fortunately, it was possible to augment their four-sim rations by eating the experimental plants and fish with which the research station had been equipped. Everyone hoped they were not too experimental...

This was only the start of their troubles - sadly, everyone suffered radiation poisoning as soon as they were exposed to the strange object, and most of them became unable to function as scientists. They spent their days gesticulating wildly, arguing with walls, sleeping and using random objects when the mood took them. However, one sim held off the effects sufficiently to keep working, despite terrible living conditions, radiation sickness and the erratic sims around her.

Communications with the outside world were lost when a crazed scientist damaged the radio. It would be months before help came from outside, but the single remaining scientist kept working, searching for any clue to a cure for her team members. Finally, the eureka moment arrived - and all were saved!

Notes:
Final score 201, played for four and a half weeks.
Crazy sims gain autonomous skills surprisingly well - one even reached level 10 in painting. No sims died - although there was a fire within moments of the sims moving into the lot! I used the Hyperboreal world, which is an empty ice-map. My world contains two buildings - the research station, and a single community lot with the Lunar Lakes science centre, plus rabbitholes for bookshop and groceries - not that the groceries one was ever used. None of the crazies ever left the station, since there was nowhere else to go anyway.

I enjoyed re-doing this challenge - it was a good one in Sims 2 as well. I like short challenges, and it's good to vary my playstyle as well - minute control of just one sim is quite restful after my recent overstuffed games. And it's interesting to seee what sims do when you stop directing their lives - they actually look after themselves reasonably well, really!

demonofjustice
15th Jun 2012, 09:53 PM
Finish it on Week 4, Day 4. One of the residents died of hunger so -20 points for me. :(
My Lifetime Wish was Illustrious Author and it took quite some time, because all the sims are constantly using the computer and the easel for fun.
Finished with 68 points and now I'm going to use my sim for other challenges. :D

itsmechelsea
16th Jun 2012, 11:11 PM
Finished! And all in one day!

So I decided to put my own twist on the challenge, and have one girl sim, Erin, and the rest were various males. All had the required insane, absent-minded, and hates the outdoors traits.

What I decided to do was have Erin's lifetime wish (or her goals set by her psychiatrist), was to woohoo with five different sims in five different places. I achieved this in 2 weeks, 2 days inside the game.

Erin woohooed in a: treehouse, bed, elevator (used this instead of stairs), hot tub, and the shower. To make this more challenging, however, I gave Erin the hates commitment trait, and had to force her to become boyfriends with 5 different men because no one would woohoo with her otherwise.

At the end, I had 12 skill points betweem all my sims, and 35,467 lifetime points for just Erin. However, I had 2 repoman visits, and lost 16 points for the length I was there. My total points were 35,461.Overall this was a really fun challenge. :D

The first picture was before I built the asylum, hence why they are outside. I only showed this because it showed Erin, and two males. They were all dressed in the white hospital gowns (custom content from a long time ago), and it went along with the challenge perfectly. I cannot find the picture where it shows the locked wish after I finished, I might not have taken it. But anyway, I succeeded!

http://i47.tinypic.com/2it68v9.jpg

itsmechelsea
16th Jun 2012, 11:13 PM
Also, I scored my points differently for the lifetime points. I did one point for every lifetime point instead of 1 point per every 1000. Oh well (:

BlakeS5678
17th Jun 2012, 02:16 AM
Also, I scored my points differently for the lifetime points. I did one point for every lifetime point instead of 1 point per every 1000. Oh well (:

That's cool. Do you remember where you got the hospital gowns from?

mawam
17th Jun 2012, 11:54 AM
This sounds fun so i am going to give it a try... but how do you get the hospital robes?!
:wtf:

namesembry
19th Jun 2012, 07:38 PM
This looks like fun! i've been wanting to try it for awhile now. I'm going to start it today and see how it goes.

BlakeS5678
23rd Jun 2012, 03:11 PM
This looks like fun! i've been wanting to try it for awhile now. I'm going to start it today and see how it goes.

Cool. Tell me how it goes.

gizmoman49
19th Jul 2012, 11:07 PM
I think someone posted this a long time ago, but thtat's either deleted or lost. Thanks for posting this! Bookmarking it right now!

Edit: I really like the second asylum on the list. It's just so home-ish, if that makes sense.

ButchSims
19th Jul 2012, 11:53 PM
I had a lot of fun with this challenge

http://i1171.photobucket.com/albums/r551/ButchSims/cr2.jpg

http://i1171.photobucket.com/albums/r551/ButchSims/cr1.jpg

misslaheela
20th Jul 2012, 02:49 AM
The hospital gowns are unlockable content, because at some point in my legacy challenge they became available in CAS. But I'm really not sure how to unlock them. None of my Sims were in the medical profession. I'm not sure what triggers the hospital gowns.

MsRed
20th Jul 2012, 04:32 PM
Im having a go at this one, but I don't want a creepy-ugly-asylum... Mine will be more patient-friendly (and "me"-friendly, as I hate dark colors and creepiness in general)... :)

MsRed
21st Jul 2012, 12:16 AM
Okay, so a few hours later... My sim (Neally Normal)'s LTW was achieving the 9th step of the Science career. He was in the "ApaLooney Bin" for 5 weeks and 2 days. The non-playable sims managed to gather 119 skill points all on their own! One of them alone, 29 (nearly as much as my own sim, who had 37 skill points). Anyways, the aftermath for the challenge is 76 points.

SmileyTheHamster
21st Jul 2012, 01:00 AM
So, this was my first asylum challenge that I've ever completely played through (Sims 2 and Sims 3) and gosh it was fun!

I think there should have been a set rule for comfort/sleep level of beds because I used the best ones and maybe that helped me A LOT lol. Maybe I missed that if it did say that, and if so oops :faceslap:

I finished with 183 total points! My sim became a Criminal Mastermind in 4 weeks and 3 days, had two friends, and had lots of skills. My non-playable patient sim with the most skills had 24 skill points alone :giggler: I think it helped having three skill items being instruments and that he was a virtuoso. :)

Aside from everyone being a bit stinky at times and wetting their pants, this played out much better than my first attempt. n_n A lot of fun! Thank you for recreating the rules for TS3!

tirsden
6th Aug 2012, 01:07 PM
Thanks for posting the rules! ^_^ I'm having a lot of fun with this, although I had to modify it for the Xbox 360 version. With a maximum household of 6 sims, I went with 3 beds, 4 skill items, and 5 seating spots (one being a nappable couch counting as 2 seating spots).

As for buying the "best" bed or fridge or whatever: according to the rules, you technically can (unless it was forgotten). Just remember that should the bed/fridge/toilet/whatever get stolen or destroyed, you can only replace it with the same exact one. So, you better have some decent money around if you put in all expensive stuff. I kinda did that with everything but the beds, oops! But I've so far have gotten lucky with only one fire (that just destroyed the stove so no big deal) and no burglaries.

I'm about half way to my sim's LTW (master guitar and charisma). One of the uncontrollable sims is Riddick (aka the Vin Diesel character), who burned two group meals of mac & cheese and argues with the fridge a lot. I could get through this faster with fast-forward except the other sims are so much fun to watch. XD Like my sim's boss and his wife, who brought their toddler over (to the asylum!?) and then glitched out when leaving, so they were making out while the poor kid screamed and cried and then passed out on the sidewalk. Grade A parenting! O.o;;

sagis
20th Sep 2012, 05:18 PM
I just finnished! :D It was sooo fun! :D I managed to get 219 points at the end :D No cheating :DDDD No repoman visits and I was there for 20 days so not many minus points :3

http://img152.imageshack.us/img152/5367/screenshot186wd.jpg

Now I'm gonna try to do the prefect genetics challange with my sim and se if it works out :P

Wish me good luck! :lovestruc

micahsan
30th Sep 2012, 01:00 AM
Score: 155 [Good?]

:D This was my first Asylum challenge lol

Mike and 7 other were committed to the Wallaby Rehab for the Clinically Insane.
I can say it was awesome the "Brooding" trait worked well for many of the inmates making them walk to windows and talk to themselves or sitting on the floor thinking for hours on in lol I had no fires at all, was visited by the repo man once. Being an Alchemist was probably the reason I finished with 2Weeks day 2. :D But i had lots of fun so now I am going to move my sim out of the Rehab probably with his romantic interest who is also an inmate as they are and see if the generations after can be cure of the insanity of its founders. :D Let the insane lgacy begin!

Personcalledjoy
30th Sep 2012, 04:43 AM
Then your main Sim can never leave the house, and will have the Stir Crazy moodlet forever!

Or til it times out after what appears to be 5 days :-s

Personcalledjoy
30th Sep 2012, 04:50 AM
I think I might move out of my (which is NOW FULL of venues and bars etc) bustling Moonlight Falls and onto an isolated island as Im terrified Ill a) kill one of my normal sims lol or b) I have worlds s****est laptop and I never play with 8 sims for that reason. I think Ill move to isolation island and kill two of them off so theres 6 and remove another bed and chair to compensate. Sound fair enough? Mind, I may get away with 8 sims if Im on Isolation Island like...

Skyegal19
30th Sep 2012, 06:23 PM
can washing machines/ dryers/ clotheslines and laundry baskets be brought

Personcalledjoy
30th Sep 2012, 08:07 PM
can washing machines/ dryers/ clotheslines and laundry baskets be brought

Can't see any specifics in the rules but spose the officials were possibly written pre-ambitions. I imagine it would be fairly standard in any asylum that there were laundry facilities but given the rule only buy decor/other non-useful items after challenge started you would have to buy them when setting the asylum up.

yuminarstrom
3rd Oct 2012, 12:18 AM
My score was 164. I reached my goal at week 7, day 6 and all my sims were old by that time. One of my sim died at YA stage and have 3 visits from the Repoman. Minimum skill is at 14 points, which is not bad I think. This is my first challenge and I really enjoyed it. Now, off to another challenge! :D

Taiju
11th Oct 2012, 09:38 AM
Ah this was such a ride.
I scored 110...I messed up during a fire and two of my sims died :(
Took 3 game weeks and the highest skill score for the uncontrollable sims was 19 (ironically in my mind he seemed like the least likely to succeed :rofl: ). The rest had low tens.

310175
1st Dec 2012, 12:44 AM
Question: One of mine got abducted and now there is an alien baby in his future. Do I have to give it up for adoption?

ETA: Nevermind, since this was my first alien abduction, I didn't know I can leave it on the "homeworld".

Zerhai
2nd Dec 2012, 03:39 AM
i love this challenge its my favorite way to torture sims and still play properly

valentina303
2nd Dec 2012, 06:42 AM
i love this challenge its my favorite way to torture sims and still play properly

tee hee me too!

gizmoman49
3rd Dec 2012, 09:57 PM
In case anyone's still wondering, the hospital gown came with the Ambitions registration reward.

envoy
5th Dec 2012, 12:59 AM
So, I decided to try this challenge and things were going good for about the first four days. My playable sim was doing all of the cooking so none of the other sims ever felt the urge to touch the stove. I caught one sim doing some cooking as well but he didn't set anything on fire either (despite being evil) and even earned some cooking skills. Great. So I get complacent and boom, massive fire. So my sim rushes over like all the others and I manage to get her to call for the fire department instead of freaking out. I'm waiting for the fire department to arive and my playable sim catches fire. Two fire fighters arive and set to put out the stove blaze completely ignoring my sim who is also on fire until finally she dies.

So... how many points do I lose for killing my playable sim...? :faceslap:

Zerhai
5th Dec 2012, 02:00 AM
So, I decided to try this challenge and things were going good for about the first four days. My playable sim was doing all of the cooking so none of the other sims ever felt the urge to touch the stove. I caught one sim doing some cooking as well but he didn't set anything on fire either (despite being evil) and even earned some cooking skills. Great. So I get complacent and boom, massive fire. So my sim rushes over like all the others and I manage to get her to call for the fire department instead of freaking out. I'm waiting for the fire department to arive and my playable sim catches fire. Two fire fighters arive and set to put out the stove blaze completely ignoring my sim who is also on fire until finally she dies.

So... how many points do I lose for killing my playable sim...? :faceslap:heh i think that probably means start over......

Zerhai
5th Dec 2012, 04:46 AM
i love this challenge but i have gone through 3 different household sets and either i get a really wierd glitch, (when i reloaded one of them my playable sim was invisible and no matter what i did i couldn't get em visible again) or error 12........... i am just gonna work on my 'Mother of the Family challenge' for now cause of my horrible luck.....

FireBendess
5th Dec 2012, 11:41 PM
I wanna try this with all supernaturals and have the player sim be human; not sure if that's what I'm going to do though. I really like Cat's idea, seems oddly fun.

Edit: Can I use the cow plant?? It'll make things more..... fun.

Zerhai
6th Dec 2012, 04:07 PM
I wanna try this with all supernaturals and have the player sim be human; not sure if that's what I'm going to do though. I really like Cat's idea, seems oddly fun.

Edit: Can I use the cow plant?? It'll make things more..... fun.nice idea *goes to restart another asylum challenge and have a cowplant in the back.......* i will test it, though there might be problems with the traits and the cowplant won't eat sims with certain traits....

Zerhai
8th Dec 2012, 04:22 PM
well my main sim is about half-way to finishing and that cow plant is soooo hyped on sugar that i don't think it likes the taste of sim flesh.... they keep giving it lolipops...... im seeing what happens when i put it outside instead of inside maybe have some more dead sims soon.....

Zerhai
8th Dec 2012, 08:05 PM
and my final score is 148: within 41 sim days....... now to set her up to do her legacy

biatchymissy
9th Dec 2012, 09:00 AM
Oh my goodness this was as funny to do as it was in TS2.
Final score was 187.

A few funny things that happened were, my sim spent quite a lot of time naked, she went to work naked and even cornered an alien in the garden whilst naked. She even fought one of the stove fires naked......
Three sims weeks went past before a fire happened then it was like a dam breaking...5 in one sim week! The first two were put out by one of the inmates, the rest had the fire dep't called to them. BUT the last fire was the worst in that the firefighter said he couldn't reach the fire and that he hoped it didn't do too much damage. One inmate caught on fire but luckily my sim managed to put her out. Then to top it all off the firefighter got glitched into the wall and started burning to death. Luckily a second firefighter turned up and no one actually died.

If I do this again I will go by the TS2 rules wherin the beds can only have a three in energy (at least I think it was three) and everything has to be the cheapest. Stove, fridge, shower and counters as I think this was a little easier to do than it was in TS2.

All up though it was fun and watching the sims was very amusing in the things that they did and how many food plates were scattered everywhere as they would forget what they were doing when they went to eat or wash them. :lol:

Zerhai
9th Dec 2012, 03:18 PM
i put a washer and drier for mine for the simple fact of amusement, even though they did have one laundry basket there were laundry piles everywhere!!!!!!!

envoy
10th Dec 2012, 06:31 PM
Well, I've restarted my asylum challenge. I've already had one fire so far. My sim was the one that caused it trying to make breakfast... *sigh* And once again she caught on fire but fortunately this time the firefighter decided that putting out a burning person was more important than putting out the wall (thankfully) so I'm still going.

The annoying part was that one of the other sim walked straight into the fire. She started freaking out and I though she had caught on fire as well. The firefighter moves to put out that blaze and the sim moves out of the way... completely fine. Not even singed. She was standing in the fire and didn't catch on fire while my sim was two feet away and caught on fire. How fair is that?! But so far just the one blaze... *knock on wood*

And if anyone is interested, here is my box of nuts. Almong is my playable sim. Currently she's been flirting quite a bit with Pistachio and is friends with Walnut. Walnut and Pistachio are also friends. ...Everyone else hates each other XD

http://i69.photobucket.com/albums/i71/kuroi_envoy/Sims%20Legacy/box_of_nuts2.jpg

naiyasfury
11th Dec 2012, 08:15 PM
So I just started this challenge and thought of an idea I'm going to incorporate. If one breaks the rules, either accidentally or on purpose, I thought there should be some sort of penalty. I then thought of what happens when you break the rules in a real asylum when it came to me! Solitary confinement.

If I break the rules, I'm going to put my sim in solitary confinement for 3 days. The way I would implement this would be to make a 3x3 square room within the asylum, this room will have no windows and only one door. The room will contain a single sleeping bag and a toilet and will remain locked for everyone at all times. The only time it is allowed to be unlocked is when your sim is entering or exiting solitary. Your sim will be given 3 days worth of dried food rations (use something else if you don't have World Adventures) and forced to spend 3 days there. This will give you negative points (because it will add days onto your total) and it will also have consequences such as lowering your job performance etc. That way there is a really bad draw back to breaking the rules. :D


My sim recently got abducted by an alien and then dropped off outside of the asylum borders. This prompted me to think: Hey! I just broke the rules, not on purpose but accidentally. Since this was out of my control I didn't think I should lose the challenge, so I thought of the aforementioned idea. It makes sense to me, I mean when the psychiatrist asks your sim why they broke the rules and left asylum grounds without permission and your sim replies. "Well I was abducted by aliens and they dropped me off outside the grounds" The psychiatrist obviously isn't going to believe them and decides to punish disobedience for no reason with solitary confinement.

Zerhai
11th Dec 2012, 09:01 PM
Interesting idea naiyasfury!!!

envoy
18th Dec 2012, 11:52 PM
I finally finished this challenge. It's my first challenge I completed! I finished with a score of 177. Mainly because I had the instruments for my sim's lifetime wish and they were pretty much in constant use so all of my sims ended up with a bunch of skill points on those.

AlphaDogMJP
25th Dec 2012, 04:36 AM
I'm doing something heavily based off of this. The only difference is that the 'Step One sim' is the doctor/psychiatrist, while the rest of the people are the patients.

tikiboom
27th Dec 2012, 10:37 PM
I ended with 107! Oh Lord, Lord I did awfully. One person died in a fire and he came back and kept using the tub at random points throughout the night? He was a weirdo. My sim's clothes disappeared at one point and everyone randomly wore whatever they wanted. One girl - my trans-girl Joni - decided she wanted to work out in high heels and a dress. I randomly created the other sims and all of them came out 'white' save for one...and he was the one that died. My game is racist. :/

It took me...4 weeks and 5 days to get out of there. Not REALLY sure why, to be honest but it did. The sheer amount of yelling and screaming and flailing nearly drove me insaaaaane. HA HA.

This was so much fun. I'm going to have to try more of these challenges!

LaCosaOccidentale
25th Feb 2013, 03:58 AM
I think I will do this and add Bonehilda, but to compensate, I will give each of them either neurotic or coward trait in place of hates the outdoors and lock all of them in the asylum. To make fires difficult to be put out, I will place the coffin in the attic, with many plants and other décor acting as a maze. The coward/neurotic traits will make sims run away in fear of Bonehilda. :rofl:

valentina303
17th Mar 2013, 02:39 AM
I'm going to try this again, I am bad at building - but I think I can make a decent building using the blueprint option

Gameactive
20th Mar 2013, 04:34 AM
I found that when building on a small lot, the bunk beds from Generations really come in handy! Since the energy and comfort ratings on those things are on par with the cheapest base-game bed, it definitely doesn’t make you feel like you’re splurging.

Yes, I am attempting the challenge, but not “legally”. I’m still following the main set of rules, but I didn’t uninstall my mods first so I ruined it. Oh well.

LeavesofGrass
22nd Mar 2013, 07:30 AM
I just started this challenge. I made a really friendly looking asylum with a pond (empty) and a beautiful fountain, gorgeous trees and landscaping. The inside? There are 5 rooms that are each 3x4 squares, and they all have glass doors and floor-to-ceiling windows, so they have virtually no privacy. They have rickety, ugly beds, and the entire asylum is one color: grey.

What is the name of my asylum, you ask? It's called the Elizabeth Arkham Asylum for the Criminally Insane. (I hope most-if not, all-of you get my reference.)

And the inmates should be familiar to you, too! (Probably not.) They are:

Jack Napier
Natalia Knight
Pamela Isley
Harleen Quinzel
Jonathan Crane
Harold Lake
Delia Dennis
Talia al Ghul (This should practically scream at you.)

So far, everyone has been mesmerized with the windows. And the guitar.

nata2700
26th Mar 2013, 06:18 AM
Heh, well I'm currently doing this challenge. And my main sim was Searching the Galaxy on the telescope and then a few moments later a UFO came and abducted one of my male patients and now he's kinda pregnant... Heh.

Thank god for the option to return the baby back to the aliens though, because that'd ruin the whole challenge!

HopelessRose
27th Mar 2013, 11:56 PM
I started this challenge and it has been so hilarious so far! My controllable crazy sim Tabitha has to fix everything all the time, once she tried to fix the TV, resulting in a shock, and a fire, meanwhile, one of the non-controllable crazies was cooking, and forgot about it to freak about the fire, resulting in 2 fires at the same time...in which one of my crazies died. :[

Llandros2012
8th Apr 2013, 02:32 AM
I just started an LP of this challenge on YouTube and it's going to be alot of fun. I do have a question though. If a fire breaks out, do you have to rebuy the stove immediately or can you wait a certain amount of time? I have to choose between bills and replacement, and I kind of think you have to have the stove regardless.

Anyway, feel free to check it out if you like and let me know if I am making any major mistakes. It's going to be fun!

http://www.youtube.com/watch?v=tptpc9kxA3I

maddstar
8th Apr 2013, 03:21 AM
I just started an LP of this challenge on YouTube and it's going to be alot of fun. I do have a question though. If a fire breaks out, do you have to rebuy the stove immediately or can you wait a certain amount of time? I have to choose between bills and replacement, and I kind of think you have to have the stove regardless.

Anyway, feel free to check it out if you like and let me know if I am making any major mistakes. It's going to be fun!

http://www.youtube.com/watch?v=tptpc9kxA3I

By what it says I'm pretty sure you need to rebuy it immediatly :) Loving your Lps and I'm excited for this new series :D
GL

Llandros2012
8th Apr 2013, 04:11 AM
By what it says I'm pretty sure you need to rebuy it immediatly :) Loving your Lps and I'm excited for this new series :D
GL

Yeah, that's kinda what I thought - it seemed pretty straightforward that it said 'you must have a stove, fridge..' - can I just say that things got pretty interesting extremely fast?!

I'm glad you like the LPs - this one is really going to be fun. I am so glad this thread is here and that time was taken to put the rules down. Now if only I don't fail in the first week!!

maddstar
8th Apr 2013, 04:33 AM
Yeah, that's kinda what I thought - it seemed pretty straightforward that it said 'you must have a stove, fridge..' - can I just say that things got pretty interesting extremely fast?!

I'm glad you like the LPs - this one is really going to be fun. I am so glad this thread is here and that time was taken to put the rules down. Now if only I don't fail in the first week!!
Now lets hope hope your crazys don't die in the first week :lol: Half of mine didn't make it through the second day! three fires at the same time! Lets hope it doesn't happen to you! Though it would be pretty entertaining to see you freak out :rofl:

AJKirchner88
9th Apr 2013, 02:35 AM
I decided to give this one a try today. It was fraught with close calls.

I made my sim a witch, since Id never played one, got the want to cast Fire Blast and almost burned the whole asylum down.

My sim tried to pass out in the pool next.

After that she electrocuted herself trying to fix the cruddy TV and died.

Going to restart it now, no Unlucky trait this time lol. :rofl:

librarianjenne
10th Apr 2013, 08:46 PM
I just started this one. My sim rolled the wish to have 100 top rated remodels. This is gonna be tough-- she'll be lucky to survive! At least she got a good night's sleep.

I'm using Soothing Hills asylum. http://www.thesims3.com/assetDetail.html?assetId=475364#

The asylum was hit by a meteor as they were moving in. Think it's okay to sell the space rocks?

Veldmuisie
1st May 2013, 09:30 PM
My crazies keep digging in the commercial garbage bins and getting super filthy but finding lots of loot that I realized would not be fair to sell. Next time no dumpster for diving!

Finished with a score of 162
Vampire girl was brilliant at the guitar, painting, sculpting, and gardening, but forgot to eat and starved in her sleep. The witch amused herself with fire blasting the residents and when she improved, turned them into toads. Lovely fairy girl kept scaring the living daylights out of everyone. Werewolf guy scratched up the furniture, and brooding guy did almost nothing but brood (mostly as a toad).

That was fun! Again!