Shoosh Malooka
15th Sep 2011, 01:27 PM
While my mother and father quarreled over me, and while he humiliated her and called her crazy and stupid, I had my 1GB Intel Single Core with 1GB ram, a graphics card called the Evil Commando, and the SB Audigy 2, to tune them out.
The game was Tomaz Quake, along my library of award winning arenas, all of them amazing but many of them without waypoints. The stars of this convention in my room, almost needing no introduction, were FROGBots.
These monsters, prepared correctly, could dominate the arenas to the tune of 200 difficulty levels. They scoured the nearby weak in transition to the best weapons. There secondary level searched for superhealth. Their traveling acrobatics across the arenas left the sure note that these were deadly professionals who knew how to abuse the cycles of item spawning while dominating their targets on the map in ways outright bold or by cold attrition. And those not impressed with their presence would find themselves knocked away from the health or weapon they were trying to reach, then bounced around the room by rocket splash damage.
Forgive my ambien rambling. But I wish to experience more bot mayhem with other games, too. But are there games today hosting bots as competent for their game as the Frogbots were for Tomaz Quake?
The game was Tomaz Quake, along my library of award winning arenas, all of them amazing but many of them without waypoints. The stars of this convention in my room, almost needing no introduction, were FROGBots.
These monsters, prepared correctly, could dominate the arenas to the tune of 200 difficulty levels. They scoured the nearby weak in transition to the best weapons. There secondary level searched for superhealth. Their traveling acrobatics across the arenas left the sure note that these were deadly professionals who knew how to abuse the cycles of item spawning while dominating their targets on the map in ways outright bold or by cold attrition. And those not impressed with their presence would find themselves knocked away from the health or weapon they were trying to reach, then bounced around the room by rocket splash damage.
Forgive my ambien rambling. But I wish to experience more bot mayhem with other games, too. But are there games today hosting bots as competent for their game as the Frogbots were for Tomaz Quake?