View Full Version : CAS - Creating "underage" Sims without familial relations and without adults?
Simsica
1st Mar 2012, 08:45 AM
I've read the guidelines for this forum, and if I'm still posting in the wrong section I must apologize. I'm simply not sure where to put this question. Sorry.
Anyway, I was intending to create a household of orphans and move them in without an adult. The adults would be working there as caretakers, but they wouldn't live there. Or such was my plan.
Of course, I created my orphan Sims and when I tried to "Accept family" in CAS, my beloved game said "no!" to me ::pout::
Is there any way to do this without the obvious way with hacks? I know I can make one of them an adult and parent to all, and then once in the lot "sever family ties" with InSim, or later in SimPe. But I'd rather not.
DasRabennest
1st Mar 2012, 10:47 AM
Hi Simsica,
as far as I know this is not possible without hacks. What I usually do if I don't have enough 'real' orphans for an orphanage is create them with their parents, move them in and then kill the parents off. (They're supposed to be orphans anyway) If one of the kids is a teenager the social worker won't come get the others instantly. If you want correct family ties this means you might have to create a few families so the orphans won't all be brothers and sisters...
Don't know if there's any better possibility, sorry.
DasRabennest
lolapola
1st Mar 2012, 11:04 AM
Well MAXIS created a family with only teens toddlers and children all with names starting with the letter G but I suspect it was quite easy for them to do this because they made the game and have superiour editing systems or did it the old fashioned way. You may have to stick to making your Kiddys and one adult then killing the adult. That would be realistic if they were orpans and easy enough. Not to mention fun mwahaha.
GEGNER
1st Mar 2012, 12:09 PM
I've done something like this before.
Sorry but you have to make an adult and then kill them.
By the way if there isn't a teen then the social worker will come unless they're all in a house without doors.
HystericalParoxysm
1st Mar 2012, 12:13 PM
Or you can make one of the kids as an adult and then age them down using the agesims cheat. The family ties will be a bit screwy though. But you'd still need hacks to prevent the social worker from coming (unless you had a teen on the lot) and children can't pay bills or make food, so you'd have to find a hacky way around that too.
MOOKIEBLAYLOCK
1st Mar 2012, 01:04 PM
Agree with all said , the only different spin I'd put on it is to make 8 sims as separate adult families and then move them in together to avoid the family relationships. Then go about "youthenizing" them.
Peni Griffin
1st Mar 2012, 01:09 PM
Couldn't you make them all as sibling adults, move them in, and age them down? That way you wouldn't have to mess with the relationships in SimPE. You'd still want to get rid of mystery sim memories, though.
My own plan for kids squatting in a warehouse is to make several households of them as adults - the Curious family clones, the Beaker family clones, a couple as singletons - as adults, move in the one with the name I want the household to have, and then merge the rest of the households and age everyone down using the agesims cheat. You wind up with a lot of money that way, but in my case I'm making an abandoned warehouse which should use up most of it without adding much value, and then they can spend the rest on clothes and be properly broke. I tried using family funds yesterday, and all I got was "no such cheat" messages. But if you know how to use family funds you could also do that.
Of course, moving them in with a parent and then killing the parent will start them out depressed and with the "parent died" memory; also, make them eligible for the orphan scholarship. So that's an attractive feature of doing it that way.
The underage family in the bin is the Newsons, btw. They come with Apartment Life and are a real challenge to play. Shame they have blandly pretty faces, though.
AlexandraSpears
1st Mar 2012, 01:22 PM
If I play the Newsons I move them in with the Goodies.
I've noticed that you can't even make a teen Sim with an adult sibling...has to be parent.
Simsica
1st Mar 2012, 01:23 PM
Newsons, right! I was busting my head trying to remember.
Thanks you all for your suggestions - I ended up doing what HP said. One was made an adult and then aged down. Though had I thought about this at least for a second before running to CAS and creating the cutest bunch of kids you've ever seen, I'd make them a token parent and killed the parent off for that scholarship. But I first made them and then when they were already there I had no heart to kill any of them.
Oh, what the heck, right? A little SimPe work has never killed anyone.
lolapola
2nd Mar 2012, 04:49 AM
Oh and if you didnt have a teen wanted a way to manage the bills then I suggest you download The automatic bill payer from paladins place here:http://simwardrobe.com/ under Objects-Home life/improvement. This thread here also gives some good ideas as how to make money and take care of you orphan kiddys: http://modthesims.info/showthread.php?t=452820
Have fun!
Simsica
2nd Mar 2012, 05:59 AM
I've made 3 teens, 3 tots and 2 children, so they're okay living by themselves. I plan on funding them with community donations and taxes, and the caretakers will be my other playables or townies that will be employed in an OFB home business and will be there around the clock in 3 8-hour shifts.
I plan on letting my Sims adopt them, if they so desire, and fill the Orphanage with new orphans every once in a while.
I think this will add many new things to do in my hood - I'll have a reason to have fund-raisers and charity events in general. And after the not-adopted ones grow up, I'll have young Sims struggling to survive in a harsh economy of sim-today - many story-telling opportunities.
I'm already having fun just thinking about it :)
lolapola
2nd Mar 2012, 12:39 PM
That sounds like as much fun as when I started a big brother death to all losers challenge! The winner married my simself and we had Nymph twin babies ^.^ Have fun and remember to always be dramatic!
katalina522
2nd Mar 2012, 01:28 PM
@Simsica: You can also just make a solo adult and then have them use the Tombstone of L&D to generate new sims of any age. And they won't be related. It's faster, but you lose some control over what the characters look like.
arwentroi
3rd Mar 2012, 05:02 AM
I've noticed that you can't even make a teen Sim with an adult sibling...has to be parent.
You can do this using agesimscheat. I have two families in Strangetown with an adult and a teen sibling. Make them both as adults in CAS, and you should be able to indicate they are siblings. Move them into a lot, and use agesimscheat to age one of them down to teen.
I also have a teen living alone in one of my custom hoods, and I haven't had a single problem. Again I created him as an adult in CAS, moved him in, and then used agesimscheat. Unfortunately, you don't have any choice as to what clothes they get until you make some money and buy some.
music2ologist
3rd Mar 2012, 05:08 AM
By the way if there isn't a teen then the social worker will come unless they're all in a house without doors.
The social worker can walk through walls. There's no escape from her!
Tleilaxu3
5th Mar 2012, 06:06 AM
Interesting topic. music2ologist is right --- I tried the 'doorless' house method and the darn SW came right in and got the kids. You really have to have a teen or adult.
One option I've tried is to 'lock up' the teen/adult in their own room with toilet and fridge and no doors. Then, play the orphans as usual. If you create an orphan group with parent(s); before killing them off, use "Boolprop testing ..." to turn down their relationship bars so the kids don't miss their parents so much.
BTW I love this site ! It's informative and makes the game more interesting !
simonem
5th Mar 2012, 09:17 AM
Has anyone tried using Numenors Hibernator? If you make a family in CAS you can shove the adult in one straight after they move in. Put it in the basement first and you can almost forget they exist.
Simsica
5th Mar 2012, 11:45 AM
So now I have my orphans. I edited their relationships and memories, and Hood Checker didn't find anything wrong with those. That aside, the teen I aged down - the stand in adult in CAS - now has wants for the two other teens to get scholarships. Since I've never seen these wants appear in anyone that wasn't an adult and a parent, I'm starting to worry.
Also, the tots want him to play, snuggle and read to them, also wants I've never seen in anyone else but in tots towards their parents.
I already checked the relationships in SimPe, and they have none. It's as if the game somehow, somewhere memorized that he was a parent and now treats him as such, at least where the wants are concerned.
Any ideas?
Mootilda
5th Mar 2012, 04:19 PM
You say that you checked their relationships. Did you also check Family Ties?
Sim Relations have a history inside of the record. Perhaps the game is checking the history portion of those records. If so, you might be able to solve it by deleting the existing Sim Relations for those sims and then recreating them from scratch without the family relationships.
Simsica
5th Mar 2012, 04:49 PM
Yeah, I checked their Family Ties and there was no indication that they are in any way connected except by knowing each other. History in Sim Relations? I'll have to check that out. They only know each other, so recreating their relations shouldn't be a problem. Thanks for answering!
Just out of curiosity, would this in any way have the potential to corrupt my hood, if I left the things as they are?
Mootilda
5th Mar 2012, 05:36 PM
Unfortunately, SimPE won't display the Sim Relations history, so your only option is to delete the history by deleting the record. I don't even know of any way to check what the history contains (other than to write a new program).
Luckily, you should only have to delete the Sim Relations which are questionable. All other Sim Relations should be fine... the history won't store information for other sims.
Sorry, I don't know whether leaving things as they are will corrupt your hood. My guess is that there is no problem, since all of the sims actually exist. The biggest problems occur when you have references to sims who no longer exist in your neighborhood.
kewpie
5th Mar 2012, 05:53 PM
Simonem posted the way I do this when I play TS2 without adults. I create and adult and then put them in the hibernation chamber, which I usually put way off on the corner of the lot and then I put lots of trees and landscaping around it.
Darby
5th Mar 2012, 06:43 PM
This doesn't really add anything helpful to the discussion, but the ideas of either locking an adult in a space off to the side, or using Numenor's Hibernator reminds me of a "sleeping beauty" idea Pescado once dreamed up where you put a sim in bed in a small room with two snapdragons, one pink, one green. Theoretically, the competing snapdragons keep the sim asleep with motives that are functionally static.
I don't know if he ever actually did this, or if anyone else ever proved whether or not it would work, but I think it's a hilarious idea. :giggler:
Simsica
5th Mar 2012, 07:42 PM
Funny is always helpful, Darby :)
Maybe one day I will test this theory myself. Now that you mention it, I have one of those bad snapdragons somewhere in my hood. It would be pity to let it go to waste.
vBulletin v3.0.14, Copyright ©2000-2013, Jelsoft Enterprises Ltd.