View Full Version : WCIF Bridgeport weather INI as a package?
10th Apr 2012, 01:51 PM
I'm playing a custom world and the problem I have is that the weather is quite strange for the atmosphere of the place - it doesn't suit. It needs to be more foggy generally and greyer. Also the stars at night are frikken huge blobs. I've tried Jasumi's Tropical weather (which is beautiful) but the water is crystal clear and blue. I've tried to change this but there are so many files that contribute to it that I don't know where to begin. So I remembered Bridgeport's weather being pretty much what would suit it (even Twinbrook tbh..) but I can't figure out how to get those into the custom world.
I've tried looking everywhere. I've even tried creating it myself, but it doesn't make sense to me. I have downloaded the Bridgeport files, but I don't know how to integrate them.
So what would be helpful is if it already exists and I just haven't been looking hard enough..
10th Apr 2012, 01:53 PM
As I understand it, the weather is unique to the world. So, unless someone has made a Bridgeport weather override for the specific custom world you're using, you won't be able to just download a quick fix, I'm afraid.
10th Apr 2012, 02:05 PM
Worth a try.. I've tried everything else..
10th Apr 2012, 04:17 PM
Maybe this thread will help? http://www.modthesims.info/showthread.php?t=441316
11th Apr 2012, 12:50 PM
Riight, very helpful, ta. So would it be a case of just transferring the Bridgeport files into the installed world for it to have an effect (replacing the current ini files), or as I'm already playing the world, would the settings not change? I suppose I'd better backup before I try.
11th Apr 2012, 01:10 PM
You need to make sure you have all of the files, though.
For Bridgeport, there are five ini files pertaining to weather types:
And five colour ramps to correspond:
You will also need the lighting and sky files:
And the tunable sea file for the water transparency:
If you just create a new package in S3Pe and import all those files into it, they will work just fine as an override. If you just want them to work in a single world, import them directly into the world file. It will work even for an existing savegame.
You can download those files and read more about the weather parameters in this thread:
11th Apr 2012, 07:08 PM
Brill, thanks. The stars are smaller too, woo!
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