View Full Version : WCIF Bridgeport weather INI as a package?
brillo_pad
10th Apr 2012, 01:51 PM
I'm playing a custom world and the problem I have is that the weather is quite strange for the atmosphere of the place - it doesn't suit. It needs to be more foggy generally and greyer. Also the stars at night are frikken huge blobs. I've tried Jasumi's Tropical weather (which is beautiful) but the water is crystal clear and blue. I've tried to change this but there are so many files that contribute to it that I don't know where to begin. So I remembered Bridgeport's weather being pretty much what would suit it (even Twinbrook tbh..) but I can't figure out how to get those into the custom world.
I've tried looking everywhere. I've even tried creating it myself, but it doesn't make sense to me. I have downloaded the Bridgeport files, but I don't know how to integrate them.
So what would be helpful is if it already exists and I just haven't been looking hard enough..
whiterider
10th Apr 2012, 01:53 PM
As I understand it, the weather is unique to the world. So, unless someone has made a Bridgeport weather override for the specific custom world you're using, you won't be able to just download a quick fix, I'm afraid.
brillo_pad
10th Apr 2012, 02:05 PM
Worth a try.. I've tried everything else..
treeag
10th Apr 2012, 04:17 PM
Maybe this thread will help? http://www.modthesims.info/showthread.php?t=441316
brillo_pad
11th Apr 2012, 12:50 PM
Riight, very helpful, ta. So would it be a case of just transferring the Bridgeport files into the installed world for it to have an effect (replacing the current ini files), or as I'm already playing the world, would the settings not change? I suppose I'd better backup before I try.
simsample
11th Apr 2012, 01:10 PM
You need to make sure you have all of the files, though.
For Bridgeport, there are five ini files pertaining to weather types:
S3_1F886EAD_00000000_560C0FD7012DA7F3%%+_INI.ini
S3_1F886EAD_00000000_967BC6C3B3808C00%%+_INI.ini
S3_1F886EAD_00000000_FE1F6A95A24A604A%%+_INI.ini
S3_1F886EAD_00000000_2C02B3532B64EB49%%+_INI.ini
S3_1F886EAD_00000000_8DEA7AE7631A026A%%+_INI.ini
And five colour ramps to correspond:
S3_00B2D882_0076A684_ECCBBCB773C02131%%+_IMG.dds
S3_00B2D882_0076A684_7529C26EE8E2A9E6%%+_IMG.dds
S3_00B2D882_0076A684_28C841C9462BCDE0%%+_IMG.dds
S3_00B2D882_0076A684_E422CDDE7FE1F25F%%+_IMG.dds
S3_00B2D882_0076A684_F0A86F660985BF20%%+_IMG.dds
You will also need the lighting and sky files:
S3_1F886EAD_00000000_5E4F8E7B226066CA%%+_INI.ini
S3_1F886EAD_00000000_5E20253AF53E517F%%+_INI.ini
And the tunable sea file for the water transparency:
S3_1F886EAD_00000000_D89F9D186B7BB372%%+_INI.ini
If you just create a new package in S3Pe and import all those files into it, they will work just fine as an override. If you just want them to work in a single world, import them directly into the world file. It will work even for an existing savegame.
You can download those files and read more about the weather parameters in this thread:
http://modthesims.info/showthread.php?t=459198
brillo_pad
11th Apr 2012, 07:08 PM
Brill, thanks. The stars are smaller too, woo!
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