View Full Version : 4 channels object to clone - SOLVED
20th Apr 2012, 09:28 PM
I was trying to make some deco objects and I stumbled across this issue - I need a base game object to clone which has 4 channels and supports alpha (transparency) on meshes, but I was unable to find the item which would meet all the criteria. Is there such item?
I use TSRW and have no intentions to use other tools, since I'm an object making noob and it would take me forever to get used to new programs :D
Any help would be very appreciated :)
20th Apr 2012, 10:01 PM
Ok, so I know you said you have no intention of using other tools...
...but the way I'd do it is to clone whatever you like in TSRW, and save it as a .package. Open the file in TextureTweaker3, click Enable Channel 4 (or whatever that button is called), save, and close TT3. Then go new project -> import in TSRW, import the TT3'd .package file, and continue making all your other edits in TSRW.
Feel free to start hitting me now. ;)
20th Apr 2012, 10:18 PM
Lol, thanks for the advice, I will have to try that :D Well, I don't really have other choice :lol:
21st Apr 2012, 12:10 AM
I'd actually advise export to package (in TSRW) using ProjectContents, and Import the same way. It tends to give slighly purer results as things can be lost/altered/renumbered as you import to start project.
21st Apr 2012, 03:23 AM
I believe the Deco Life Preserver could meet your needs as well.
21st Apr 2012, 11:21 AM
Just change your shader to glass and pull down the diffuseslider a bit.(materialsettings)
This will make your whole meshgroup transparant so it is important to splitup the meshparts you want to be transparant in a seperate meshgroup.
This is the easy way.
I wouldn't load the glass setting so you can still color the part using the phong settings.
Here is a tutorial if you run into errors, page 48:
Keep in mind TSRW does not always display transparancy correct untill you click the ''other'' material(parameters)(it is the material under extra's)
Best is to check ingame
24th Apr 2012, 09:03 PM
Thanks everyone for the help, I've tried all the options and I found that everything is very easy to achieve using Texture Tweaker. It's a wonderful tool which has everything I need in one place :)
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