PDA

View Full Version : Creating a 'Gallery and Balcony Audience' look in a Show Venue


Generis
2nd May 2012, 04:53 PM
I am planning to make some kind of theatrical show venue where there's gallery seating where the audience sits in rows of comfy chairs, with balconies in the upper level overlooking the the stage and the rest of the audience.

I tested the 'seating for benched audience or something' in buydebug and it won't latch with sofa-type seatings, but dinner seats will attach.

I haven't levelled up a performer sim to make a test performance yet and I am busy with RL stuff right now, so I'm asking anyone who has experience with making show venues the ff. questions:

'benched audience' that uses dinner seats instead of benches: does it correctly seat the audience during a show?

'balcony audience' on one floor level above the stage: will it correctly sit a sim audience and will the balcony audience be able to do usual show things like throwing things at the performer?

thanks in advance

reinmag
2nd May 2012, 06:58 PM
I used the bench seats in an open air type of venue I built in Egypt and sims still stood. Same with the tables I put in at a restaurant/club, sims still stood.

The more I seemed to play the venues though, the more sims sat, but stood as the performer came on and shouted.
You might want to have a large enough area to put the 'fake' audience on the higher level instead.

Let us know how it works whatever you do.

Generis
3rd May 2012, 05:07 PM
Made a barebones live show venue just to test...

I'm running on the theory that since, technically, a stage placed on a foundation is actually one floor level higher and sim audience can still watch the show, floor levels might not be a factor for audiences to work.

The test venue is set up with audience areas scattered outside of the room, inside the room, on platforms, a floor level above the stage, some surrounded by fences and bench audiences using dinner seats, and one audience pointing in the wrong direction.

Will edit this after when I finished testing it out, in two or three days or so...

Zokugai
3rd May 2012, 05:20 PM
Generis, if you need a level 10 sim to test, test in Showtime and use the magician, something-or-other Cupp. He's max career level, I believe.

Keep in mind that you don't really get a lot of sims going to shows, so it may not look the way you want even if it works.

Generis
3rd May 2012, 06:36 PM
Generis, if you need a level 10 sim to test, test in Showtime and use the magician, something-or-other Cupp. He's max career level, I believe.

Keep in mind that you don't really get a lot of sims going to shows, so it may not look the way you want even if it works.

Thanks, I just tried out the test venue and only 4 or 3 sims appeared but found out that:

An audience on a 'Balcony' (one floor level higher than the stage and surrounded by a fence) will work... They can and will be able to throw things 'down' towards the stage. Animated item thrown makes a straight beeline towards the stage :)

I sent a housemate of the performer to watch the show and test the seating.

Sims seems to favor audience seats that have tables over the audience seating for benches, even if dinner seats are used... The gallery was practically empty, and every sim who watched the show went upstairs towards the tabled balcony seats.

I will try editing the lot again tomorrow and try to test and try to make a 'gallery' (dinner seats on the same level and some on a platform) audience work.

Off-topic: I really should stop concentrating too much on sims during my freetime... have RL stuff to do.

Hope these info would be helpful to others :up: