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View Full Version : Editing custom tables so slots can hold usable objects?


margonaute
24th May 2012, 03:06 AM
I have several sets of cc books that function as bookcases (like these (http://lmhwjs.wordpress.com/2009/11/27/itll-help-you-sleep-at-night/)), which are nice to use on top of an end table or wherever. I was trying to use them in a new house I was decorating, though, and there were some custom tables that they didn't work on. Sims directed to read would think the table was in the way:

http://i.imgur.com/9ePxI.jpg
http://i.imgur.com/VXEdy.jpg

Other Maxis and non-Maxis coffee/end tables put in the same spot worked just fine, so I'm assuming this must have something to do with how the objects were slotted? They all have multiple deco slots, but is there something in SimPE that I can change to make those slots usable with items like the readable books? (I'm imagining sims would get the same error if I placed, say, a radio or a telephone on them as well.) Something in the OBJD maybe?

(The tables I was trying to use were from Karas Watching Society's Ibis (https://sites.google.com/site/karaskaraswatchingsociety/sims2/ibis01) and Cube sets (https://sites.google.com/site/karaskaraswatchingsociety/sims2/ibis01) if that helps at all.)