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d_dgjdhh
31st Dec 2015, 5:52 PM
http://www.modyourpanties.com/hosting/70690_160323011915-TMTC_2016_Banner.jpg


:here: Qualifications To Host
Participated as a contestant in the Making Headlines (A mini-story) contest (http://www.modthesims.info/showthread.php?t=549047) & the MTS Official 2014 Calendar Contest: TS2 (http://www.modthesims.info/showthread.php?t=513967). I also have at least 20 posts on the MTS forums.

Contest Coordinator

Host
http://static-files2.modthesims2.com/customavatars/avatar4312895_82.gif
d_dgjdhh (http://www.modthesims.info/m/4312895)

________________________________________________________________________________________________________________________________


:here: Concept
The goal is to develop your fictitious construction company by building or developing lots for the prestigious Monopoly Game Town. You succeed in these challenges by fulfilling the guidelines set up by the head urban developer͵ swooning the board of directors who will scrutinize your company's work͵ & reap valuable simoleons to spend in the next contracts (rounds). You will claim victory by having the company with the most simoleons by the end of the competition.

:here: Game Requirements
The Sims 2 (Base Game). We recommend the following EPs͵ but it is not necessary for the competition͵ as this will cater to as many Sims 2 Simmers as possible: (Bon Voyage͵ Apartment Life).

:here: Skill Level
This competition is for lot builders and/or lot decorators. It is welcomed to all Simmers. Experience building on lots up to 3x3 in size with up to 4 floors with simple details is preferred. We are not asking for skyscrapers or palaces or any extravagant looking designs͵ unless you'd like to tackle such a building͵ lol. That will be entirely up to you.

:here: Contestants / "How To Apply?" / Applications
We will accept as many as 20 contestants maximum for the competition. Minimum 8 contestants to proceed with the competition. To apply͵ fulfill the "Town Application" round posted in the thread. After 14 days͵ judges will score your design͵ & award you a score that will translate into your starting budget for the first town contract.


CLOCK for Eastern Standard Time (EST) (http://www.timeanddate.com/worldclock/canada/montreal)


:here: Click Here for TOWN APPLICATION - (01/01/2016 to 01/15/2016 @ 2:00pm EST) (http://www.modthesims.info/showpost.php?p=4939579&postcount=4)
These are the director's SCORES for the Application Round (http://www.modthesims.info/showpost.php?p=4953942&postcount=246)
These are the BUDGET results for the Application Round (http://www.modthesims.info/showpost.php?p=4953943&postcount=247)

:here: Click Here for TOWN CONTRACT #1 - (01/21/2016 to 01/31/2016 @ 4:00pm EST) (http://www.modthesims.info/showpost.php?p=4953987&postcount=253)
These are the director's SCORES for TOWN CONTRACT #1 (http://www.modthesims.info/showpost.php?p=4966901&postcount=452)
These are the BUDGET results for TOWN CONTRACT #1 (http://www.modthesims.info/showpost.php?p=4966902&postcount=453)

:here: Click Here for TOWN CONTRACT #2 - (02/08/2016 to 02/18/2016 @ 2:00pm EST) (http://www.modthesims.info/showpost.php?p=4967354&postcount=467)
These are the director's SCORES for TOWN CONTRACT #2 (http://www.modthesims.info/showpost.php?p=4980064&postcount=716)
These are the BUDGET results for TOWN CONTRACT #2 (http://www.modthesims.info/showpost.php?p=4980065&postcount=717)

:here: Click Here for TOWN CONTRACT #3 - (02/27/2016 to 03/13/2016 @ 1:00am EST) (http://www.modthesims.info/showpost.php?p=4980187&postcount=726)
These are the director's SCORES for TOWN CONTRACT #3 (http://www.modthesims.info/showpost.php?p=4995702&postcount=1023)
These are the BUDGET results for TOWN CONTRACT #3 (http://www.modthesims.info/showpost.php?p=4995703&postcount=1024)

:here: Click Here for TOWN CONTRACT #4 - (03/20/2016 to 04/04/2016 @ 12:00am EST) (http://www.modthesims.info/showpost.php?p=4995767&postcount=1028)
These are the director's SCORES for TOWN CONTRACT #4 (http://www.modthesims.info/showpost.php?p=5006841&postcount=1208)
These are the BUDGET results for TOWN CONTRACT #4 (http://www.modthesims.info/showpost.php?p=5006842&postcount=1209)

:here: We now declare the WINNER (http://www.modthesims.info/showpost.php?p=5006843&postcount=1210) and runners-up. Also read our CLOSING REMARKS (http://www.modthesims.info/showpost.php?p=5006845&postcount=1211).

________________________________________________________________________________________________________________________________


:here: Judges / To Become A Judge
We wish to obtain at least 3 judges͵ up to 5 judges. We would also like up to 2 emergency judges. Judges will be required to submit their scores in 7 days maximum for 8 participants starting from the time the round ends. If more participants joins, then for every 2 additional participants, judging time will increase by 1 day. You will be given a guideline package through a link that will be provided to you in your PM box on ModTheSims. It will detail what you will be looking for in judging a participant's submission. There will also be an e-mail to use for contacting the contest coordinator, should you have concerns that need clarifying.

To participate as part of our board of directors, please PM me (http://www.modthesims.info/private.php?do=newpm&u=4312895) or send me an E-Mail (http://www.modthesims.info/sendmessage.php?do=mailmember&u=4312895) for a request.


Monopoly Game Town's Volunteer Board Of Directors

Director #1,Director #2,Director #3,Director #4,Director #5
http://www.modyourpanties.com/hosting/70699_160323011917-TMTC_2016_Judge_1.jpg,http://www.modyourpanties.com/hosting/70700_160323011917-TMTC_2016_Judge_2.jpg,http://www.modyourpanties.com/hosting/70701_160323011917-TMTC_2016_Judge_3.png,http://www.modyourpanties.com/hosting/70703_160323011917-TMTC_2016_Judge_4.gif,http://www.modyourpanties.com/hosting/70705_160323011918-TMTC_2016_Judge_5.gif
celebkiriedhel (http://www.modthesims.info/member.php?u=38052),ranabluu (http://www.modthesims.info/member.php?u=96471),eskie227 (http://www.modthesims.info/member.php?u=3575916),Qahne (http://www.modthesims.info/member.php?u=3093732),trambling101 (http://www.modthesims.info/member.php?u=1986365)

________________________________________________________________________________________________________________________________


:here: Rules
- This contest is for The Sims 2 only.
- This contest requires that you do not use custom content. This means that anything produced outside of Maxis CDs/DVDs will be disallowed (including recolors/swaps of meshes). Disqualification may occur if such CC (non-Maxis items or downloaded Maxis items EXCEPT for The Sims 2 Ultimate Collection) is discovered.
- No Sims on the lot you submit allowed. Disqualification may occur if Sims are seen occupying the lot.
- No obscene content allowed. Such obscene content is listed by the ModTheSims forum rules.
- Late submissions from contenders will be penalized during the game.

Additional rules for each round will be determined as the town contracts are released. You may have questions that require an answer. Read about them here in the F.A.Q. (http://www.modthesims.info/showpost.php?p=4939576&postcount=3).

:here: Scoring / Judging Criteria
You will be scored by a panel of judges. They are the town's volunteer board of directors who will be scrutinizing your construction company's designs when created & submitted. Specific criteria on each round's scoring will be discussed as each town contract is released. Each round will be scored out of a possible 50 points (except for the application round͵ which is scored out of a possible 20 points).

The board of directors will be looking for how well your structure's design fits the theme of each round. They will also judge how well you follow the urban developer's guidelines͵ along with your lot design's creativity͵ and/or budgeting skills. Your construction company may also receive bonus money if offered during the contract. If your company is low on funds͵ your construction company can request..."financial assistance" by the town in the form of a loan. More on that will be explained in the upcoming round of town contracts͵ when it arises.

Please note that it is the amount of simoleons you have left in your fictitious company's coffers that will determine the winner. Scoring from points will determine how many simoleons͵ in addition to any bonuses & penalties incurred͵ will be added to your coffers͵ but may not necessarily declare you the winner. In case there is a tie between companies at the end of the competition͵ only then will it be the company with the higher score (out of those who are tied) that will be declared the winner.

:here: Showcasing Your Images / What To Post
You will provide pictures of your lot to showcase your building/designers skills for judging by providing the following images:
1. Front of the lot.
2. Back of the lot.
3. Floor plan of each level.
You may also wish to provide other pictures that will stand out in your lot. Part of the scoring will involve the judge's discretion on what looks nice in the way you arrange the rooms & furnish your lot. Points 1͵ 2͵ & 3 must be provided for proper judging of your lot. Otherwise, your scoring may be effected.

Minimum pixel resolution is 800x600. Maximum pixel resolution is 1280x1024. Recommended file size is no more than 500kb per image. No more than 8 images per contract for a 1 floor property, & then 2 additional images for each higher level (e.g. 2-floor property = 10 images, 3-floor property = 12 images, 4-floor property = 14 images). This total includes floor plan images, & is not excluded from the total number of images allowed. Other image guidelines, especially those pertaining to the ModTheSims Forum can be found HERE (http://www.modthesims.info/showthread.php?t=330412).

You must also state the property cost of the lot you submit for use in the contest. Take a screenshot of it in neighborhood view with the price of the lot showing.
________________________________________________________________________________________________________________________________


:here: Timeline
The application stage ("Town Application") of the competition will last for 14 days maximum͵ starting from the time I post it. Each contract ("Town Contract") is expected to range from 10-15 days for sufficient build time (depending on the time of the contract)͵ then 7 days maximum (unless otherwise noted) for judge scores to be released. There are 4 contracts in the game. We expect the competition to last between 2 to 3 months.

:here: Additional Information / Credits
- All contest lot files provided by the Host is made using The Sims 2 base game. Base-game compatible files made possible by AnyGameStarter v.2.1.1 (http://www.modthesims.info/download.php?t=250555).
- Some lot files will be adjusted using The Sims 2 Lot Adjuster 3.5.
- The monopoly-type board game originating from Lizzie Maggie's The Landlord's Game (http://landlordsgame.info), 1903.

justJones
1st Jan 2016, 2:03 AM
Contest Approved

Do not post replies and/or contest applications before the contest host has checked in on this thread, or your post will be deleted.
DO NOT WRITE USELESS POSTS like "Hey cool contest, I think I might join." Reserve type posts and useless posts about coming back with an application will be deleted.

d_dgjdhh
1st Jan 2016, 7:18 AM
Hi Everyone, HAPPY NEW YEARS!!!! Time to celebrate (first contest of 2016)! With some construction! I'm checking in as the host.


CLOCK for Eastern Standard Time (EST) (http://www.timeanddate.com/worldclock/canada/montreal)

This competition has TERMINATED. These are the final records of every company's score.

We now declare the WINNER (http://www.modthesims.info/showpost.php?p=5006843&postcount=1210) and runners-up. Also read our CLOSING REMARKS (http://www.modthesims.info/showpost.php?p=5006845&postcount=1211).

______________________________________________________________________________________________________________

http://static-files1.modthesims2.com/images/icons/icon1.gif Summary Of Town Contracts / Financial Results Of Contestant Participants http://static-files1.modthesims2.com/images/icons/icon1.gif

,Company,P#,Score R0,End Coffer R0,P#,Score R1,End Coffer R1,P#,Score R2,End Coffer R2,P#,Score R3,End Coffer R3,P#,Score R4,End Coffer R4
,,,http://static-files1.modthesims2.com/images/icons/icon1.gifScores (http://www.modthesims.info/showpost.php?p=4953942&postcount=246),http://static-files1.modthesims2.com/images/icons/icon1.gifBudget (http://www.modthesims.info/showpost.php?p=4953943&postcount=247),,http://static-files1.modthesims2.com/images/icons/icon1.gifScores (http://www.modthesims.info/showpost.php?p=4966901&postcount=452),http://static-files1.modthesims2.com/images/icons/icon1.gifBudget (http://www.modthesims.info/showpost.php?p=4966902&postcount=453),,http://static-files1.modthesims2.com/images/icons/icon1.gifScores (http://www.modthesims.info/showpost.php?p=4980064&postcount=716),http://static-files1.modthesims2.com/images/icons/icon1.gifBudget (http://www.modthesims.info/showpost.php?p=4980065&postcount=717),,http://static-files1.modthesims2.com/images/icons/icon1.gifScores (http://www.modthesims.info/showpost.php?p=4995702&postcount=1023),http://static-files1.modthesims2.com/images/icons/icon1.gifBudget (http://www.modthesims.info/showpost.php?p=4995703&postcount=1024),,http://static-files1.modthesims2.com/images/icons/icon1.gifScores (http://www.modthesims.info/showpost.php?p=5006841&postcount=1208),http://static-files1.modthesims2.com/images/icons/icon1.gifBudget (http://www.modthesims.info/showpost.php?p=5006842&postcount=1209)
01,http://www.modyourpanties.com/hosting/70689_160323011915-TMTC_2016_Cont_Simopoly.jpg (http://www.modthesims.info/m/2134627),http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4940340&postcount=52),15.800,§ 20͵303,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4954645&postcount=291),43.800,§ 100͵656,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4969388&postcount=563),47.400,§ 140͵837,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4985027&postcount=922),49.400,§ 109͵283,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4998303&postcount=1107),47.800,§ 508͵284
02,http://i43.photobucket.com/albums/e397/joandsarah77/Contests/ThreeFlamingos_zpsbwqrkxxm.png (http://www.modthesims.info/m/1433933),http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4940370&postcount=53),15.200,§ 20͵968,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4954982&postcount=301),47.200,§ 100͵797,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4968888&postcount=548),47.200,§ 144͵978,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4984189&postcount=887),47.000,§ 94͵964,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4999050&postcount=1119),46.800,§ 331͵284
03,http://www.modyourpanties.com/hosting/70691_160323011915-TMTC_2016_Cont_SVR.jpg (http://www.modthesims.info/m/674247),http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4940900&postcount=77),15.800,§ 21͵377,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4957031&postcount=344),48.000,§ 104͵043,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4971868&postcount=590),46.000,§ 134͵970,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4988445&postcount=956),48.200,§ 126͵093,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=5002043&postcount=1150),44.400,§ 411͵394
04,http://thumbs2.modthesims2.com/img/8/9/9/3/3/0/9/MTS_PlatinumPlumbbob-1592440-House_Logo.png (http://www.modthesims.info/m/8993309),http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4940972&postcount=84),12.400,§ 18͵884,,,,,,,,,,,,
05,http://i.imgur.com/TP1jhr3.jpg (http://www.modthesims.info/m/2162911),http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4940990&postcount=85),16.600,§ 23͵675,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4957682&postcount=363),48.800,§ 112͵530,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4973761&postcount=634),46.800,§ 193͵474,,,,,,
06,http://thumbs2.modthesims2.com/img/8/4/3/2/0/4/4/MTS_Amura-1592904-00logo.jpg (http://www.modthesims.info/m/8432044),http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4941821&postcount=87),16.200,§ 21͵773,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4956058&postcount=325),43.400,§ 104͵193,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4972937&postcount=607),43.400,§ 174͵789,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4986447&postcount=945),44.200,§ 178͵239,,,
07,http://thumbs2.modthesims2.com/img/3/5/6/0/3/1/3/MTS_justJones-1592945-logo.jpg (http://www.modthesims.info/m/3560313),http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4942024&postcount=95),17.200,§ 21͵713,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4961396&postcount=417),37.000,§ 88͵960,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4976543&postcount=680),47.800,§ 122͵225,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4990888&postcount=969),47.200,§ 97͵221,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=5002688&postcount=1164),48.000,§ 334͵302
08,http://www.modyourpanties.com/hosting/70688_160323011914-TMTC_2016_Cont_JPco.jpg (http://www.modthesims.info/m/8131554),http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4942142&postcount=103),13.600,§ 19͵078,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4955508&postcount=318),43.800,§ 104͵382,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4971005&postcount=585),46.000,§ 138͵527,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4984227&postcount=893),45.400,§ 150͵862,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4997834&postcount=1092),47.000,§ 486͵672
09,http://thumbs2.modthesims2.com/img/7/7/6/6/6/2/3/MTS_AndrewGloria-1593122-JonesMoltkeLogo.jpg (http://www.modthesims.info/m/7766623),http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4942569&postcount=115),14.600,§ 20͵303,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4960329&postcount=411),44.600,§ 106͵436,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4975066&postcount=658),45.000,§ 160͵771,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4989168&postcount=963),43.600,§ 154͵402,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=5002690&postcount=1165),44.600,§ 412͵682
10,http://thumbs2.modthesims2.com/img/9/1/8/1/0/1/1/MTS_caitawesome-1594143-caconstructionlogo.jpg (http://www.modthesims.info/m/9181011),http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4945379&postcount=136),18.400,§ 24͵030,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4957312&postcount=354),46.400,§ 109͵647,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4973390&postcount=625),48.200,§ 185͵055,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4991101&postcount=975),41.600,§ 227͵716,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=5002203&postcount=1155),48.400,§ 605͵274
11,http://thumbs2.modthesims2.com/img/4/1/7/6/7/4/MTS_KarenLorraine-1594303-logocopy.jpg (http://www.modthesims.info/m/417674),http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4945739&postcount=141),18.400,§ 21͵959,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4956713&postcount=335),46.600,§ 107͵560,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4974889&postcount=653),49.000,§ 147͵464,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4991072&postcount=972),48.800,§ 130͵715,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4999548&postcount=1132),44.200,§ 338͵334
12,http://img.photobucket.com/albums/v227/bumala/Sims2%20Monopoly%20Challenge/WintersBuildingLogoSims2.jpg (http://www.modthesims.info/m/3993746),http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4950056&postcount=207),15.200,§ 20͵709,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4958726&postcount=387),45.400,§ 99͵898,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4974174&postcount=643),46.000,§ 144͵806,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4991377&postcount=987),47.800,§ 120͵217,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=5002661&postcount=1160),47.600,§ 446͵579
______________________________________________________________________________________________________________


http://static-files1.modthesims2.com/images/icons/icon5.gif - - - F.A.Q. - - - http://static-files1.modthesims2.com/images/icons/icon5.gif

1. Does no cc include defaults? (http://www.modthesims.info/showthread.php?p=4939606#post4939606)

Correct. It doesn't make for an even playing field because not everyone can download or make the best looking texture replacements or recolors for use in the game.


2. How would that work with something like the application round when there's bonus points for using BG content only? [...] Should the default replacements be limited in any way? [...] (http://www.modthesims.info/showthread.php?p=4940063#post4940063)

Base-game only content, will strictly mean whatever was found originally in the base game. It can be verified using AnyGameStarter to make a base-game only game folder.

We're expecting participants to not use custom content because otherwise, yes, you (as a highly experienced downloader of custom content) can build the best looking structures that look pretty while other inexperienced players won't have access to that easily. The judges could then score highly on those type of structures while others who use only Maxis content could get lower scores. Additionally, custom content may not be priced fairly. Such an example would be a beautiful bed that costs §1 to a player should really be priced at §2,000. The only fair objective way to price a property would be to use Maxis-only content because all players have the same content/information to go on. All participants can have a fair chance at submitting their properties, knowing that another participant (who may have larger structure) won't have an understated cost of construction that a smaller structure may have.


3. What about recolours of maxis objects? (http://www.modthesims.info/showthread.php?p=4940194#post4940194)

They will be considered outside the game's production. So no, it's custom content. It's correct to assume that the recolors don't change the price of the items, but that can skew the judgement of the judges because their colors/textures look nicer than existing Maxis objects.


4. Can we use the Maxis accessory objects spawned in with boolprop? Examples off of these clutter objects would be the phone book, coffee cup, toy boat etc. (http://www.modthesims.info/showthread.php?p=4940595#post4940595)

Spawning of such an object to produce accessories in-game will not be accepted. The reason is because it requires a Sim to spawn the objects. Having a Sim occupying the lot can depreciate (or appreciate) the value of the lot after 24 hours. This can skew the results of the funds being given or taken from your company. Only fresh unoccupied lots that haven been built will be accepted for submission.

Additionally, we will not accept submissions where Sims are present or were present on the lot. We cannot measure how long a Sim has occupied the lot being presented. We strongly recommend building your structure on the lot without moving in a family.


5. Can I take pictures of Sims on the lot? (http://www.modthesims.info/showpost.php?p=4946181&postcount=143)

I will not approve of having Sims shown in the images. This is entirely a building contest, we are not judging what Sims are doing on the lot. We can leave that to the advertising/marketing of the property through your post. Having Sims shown in the images while other participants don't may unintentionally swap the judges to give higher scoring to such pictures and be unfair to balance of the competition. It may seem harmless, & although I wish for this competition to be fun, I'm also interested in the fairness of the judging in that judges will count only your building skills and showcasing of your buildings. The only advantage you will have is through the presentation of your buildings (along with the necessary images requested).

However, only after judging and scoring of the round has occurred for the lot you'd like to showcase Sims on can you do so in another post. For example if you built a property in Town Contract #1 that you'd like to show your Sims on, only after Town Contract #1 has been judged and scored may you release images of Sims enjoying/posing for the property. You must NOT edit the post your lot was scored on to add in pictures of your Sims. Only in later posts of the scored lot(s) can you do so.


6. I have a great deal of mods and CC in my TS2 game; does "no CC" mean I have to make a TS2 folder with no CC installed or does it just mean I can't use any of the CC I have installed? (http://www.modthesims.info/showthread.php?p=4939801#post4939801)

It means you can't use the custom content objects to place onto your lot. However, you do not need to remove your files from your downloads folder. If a judge sees that you have a piece of custom content in your pictures that was not created by Maxis, then the judge could ask you to remove the items, before final submission. Also, the advice from Karen Lorraine in her post is sound (http://www.modthesims.info/showpost.php?p=4939848&postcount=9).


7. Are OMSPs ("One More Slot Package") ok to use? (http://www.modthesims.info/showthread.php?p=4939891#post4939891)

We're going back to the originally written rule where no custom content outside the production of The Sims 2 game is allowed. So yes, that includes OMSPs, these are not allowed to be used. The presentation of the lot can be a disadvantage to those who don't use this mod.


8. Can I use a lot modification program to slightly make changes to the property I created? (http://www.modthesims.info/showthread.php?p=4939891#post4939891)

No. Such programs will be outside the game's creation. The idea is that contenders more skilled with programs that can change the way the lot looks or behaves can disadvantage those who are unfamiliar with such programs. The lots provided in the competition are already approved for use by all contenders. There may be the case that building cheats used in game may be very similar, if not the same, as modifying the lots. The clear cut difference is that all Sims 2 players have access to that through their game versus downloading external programs to make the changes possible. The other issue is that each game installation will vary with the number of building cheats available to use. This is the only discretion we will allow.


9. This is a real oddity...when I built the lot in base game (AGS), the price came to §27,488. I packaged it as a sim2pack file and imported it into my normal game. I added it to my normal game building 'hood and opened it -- and the price had dropped §319 to §27,169! Which price should we quote? (http://www.modthesims.info/showthread.php?p=4942035#post4942035)

After trying it myself, it's quite interesting & something I didn't expect would occur. So here's what's going to happen. If you build this lot in AGS, or use base-game only items....& the price changes in other installation set-ups of The Sims 2....you may quote the lower of the lot prices you discover. Take a screenshot of the price of the lot either in neighborhood view or a wide shot of the lot with the price posted. EDIT: It seems the Moneywell Computers have an immediate depreciation of the item when you save and leave the lot, then come back to it later. Learned something new!


10. How do I know what time it will be when the round comes to a close? (http://www.modthesims.info/showthread.php?p=4939613#post4939613)

I've posted a clock being used for the competition on the first post (http://www.timeanddate.com/worldclock/canada/montreal). I'm hoping it's adequate. If not, I'll look into other recommendations.


11. Question about Photoshop: Can the images be a collage? How much photo editing should we do? (http://www.modthesims.info/showthread.php?p=4940794#post4940794)

Minimal Photoshopping. Yes to the following items: Re-sizing, Cropping, File size optimizing, Adding your logo to the pictures, Conservative changing of contrast/brightness (in case it's dark from shadows in front of the lot), Adding texts or titles onto the picture (provided it's clean/conservative & not eye-catching for judges to see it & think "Ohh! what a pretty typeface")

No to the following, and others unless such issues are brought to our attention: Changing The Colors (such as to reflect a mood with B&W/Sepia/Photo Filtering), Texturing (such as canvas/grainy texture), Collages (compiling more images together will shrink the main image and make it more difficult for the judges to see your lot).

We are not judging how nice the image looks, but rather the content in the images. We do expect the images to be clear and not blurry/grainy.


12. Why can't image resolutions above the stated 1280x1024 pixels be allowed? (http://www.modthesims.info/showpost.php?p=4946181&postcount=143)

It's because some Internet browsers/settings (or OS settings) do not automatically resize the images in the ModTheSims forum posts to fit the window of the user. As a result, such extra large images (e.g. 2560x1440 pixels) will not be seen completely, and can be an inconvenience to the judges to resize.

d_dgjdhh
1st Jan 2016, 7:25 AM
TOWN APPLICATION - Building Your Company

http://www.modyourpanties.com/hosting/70693_160323011915-TMTC_2016_Head_MilburnPennybags_1.png
Welcome ladies & gentleman! My name is Milburn. Some of your may know me as Rich Uncle Pennybags! I'm so pleased to speak with you today͵ through my subordinate typing my every word. I see you've stumbled upon this contest thread & was wondering what you'll be expecting to achieve͵ if you join up. Well͵ I'm coming to you for this proposal.

I've been roaming around town recently͵ & noticed that growth of newcomers & businesses have been slow. My citizens believe that it's because of a lack of affordable homes for newcomers to flock to. They're right. Oh͵ how I sometimes forget that not everyone is a billionaire!

In any event...I need your help to introduce new places that could bring in new folks to create a bustling town. If you're up for the competition͵ apply here now!

You'll need to set up a construction office for your company͵ & come up with a company name. Click here for the image of the land that can be built upon. You may download the 2x2 lot from HERE (http://chii.modthesims.info/getfile.php?file=1591918)͵ or from the attachments area located at the end of this post. Because this office is a temporary space͵ we recommend not to build too large of an office͵ nor one that's lavishing. Feel free to include a company logo that's 100x100 pixels in size.

Money & business management is key to this contest. The goal is to construct͵ or develop͵ buildings for Monopoly Game Town given a budget͵ financial assistance if needed͵ & specific guidelines provided by my town's urban developers.

The victor will have the most funds leftover & be awarded for their undertaking of this competitive task. Those who succeed in each round of contracts may receive lucrative benefits for your company.

Just remember͵ the main thing is to have fun in showcasing not only your building & design skills͵ but also your thriftiness in spending only what's necessary to complete the tasks at hand.

I'll be seeing you soon! Hang in there while we get together a group of builders interested in joining. Let your friends͵ forum goers͵ & Internet buddies know about this event.

________________________________________________________________________________________________________________________________

Throughout the competition, where applicable, your company will be subject to a "Construction Tax". At the completion of any property that was built up from an empty lot (meaning a lot with no building on it)͵ your company will be taxed in the form of an escalating tax. The tax calculations are as follows:


http://static-files1.modthesims2.com/images/icons/icon1.gif TAX REGULATIONS
For the first §20͵000 of property value͵ you will be taxed 5%
For the second §20͵000 of property value͵ you will be taxed 10%
For the third §20͵000 of property value͵ you will be taxed 15%
For the fourth §20͵000 of property value͵ you will be taxed 20%
For the fifth §20͵000 of property value͵ you will be taxed 25%
For the sixth §20͵000 of property value͵ you will be taxed 30%
For property values after §120͵000͵ you will be taxed 35%

This is an example of how the tax works. If your company completed construction of a newly built property from an empty lot whose value is §88͵932͵ your company͵ will be taxed the following (values are rounded to the nearest simoleon):

Value Increment,Counted Amount,Tax Rate,Payable
§20͵000 to §1,§19͵999 + §1,5%,§1͵000
§40͵000 to §20͵001,§19͵999 + §1,10%,§2͵000
§60͵000 to §40͵001,§19͵999 + §1,15%,§3͵000
§80͵000 to §60͵001,§19͵999 + §1,20%,§4͵000
§88͵932 to §80͵001,§8͵931 + §1,25%,§2͵233
!!!!!!!!!!!!!!!!!!!!!!!!,Total Tax Payable,====>,§12͵233


Also throughout the competition͵ you'll be introduced to regulations about how to construct your building. There are no regulations for temporary structures such as this office.

Your application time will be no more than 14 days from the time I check in as host. The start & end dates are listed below. We are accepting only one design from each company.
________________________________________________________________________________________________________________________________


http://static-files1.modthesims2.com/images/icons/icon3.gif START DATE / END DATE
January 01͵ 2016 2:00pm EST to January 15͵ 2016 2:00pm EST. There will be a 1 hour grace period from after the end time before penalties are administered. Please see this post (http://www.modthesims.info/showthread.php?p=4939576#post4939576) for time zone reference and countdown timer.

http://static-files1.modthesims2.com/images/icons/icon5.gif HOW TO CALCULATE COST OF CONSTRUCTION
The cost to your company will be calculated as follows: Incentive Amount plus (Value Per Point multiplied by The Judge's Score Value) minus Taxes Payable equals the Start Budget for Town Contract #1.

http://static-files2.modthesims2.com/images/icons/icon14.gif VALUE PER POINT SCORED FROM OUR BOARD OF DIRECTORS
§1͵000 per point scored out of a possible 20 points. Each judge will score your project based on how interesting your lot looks. The simple average of all judges' scores will determine how many simoleons your company will receive towards your company's budget in the first town contract. The award money will be subtracted from the tax͵ & any money leftover will be carried over to the first town contract as your "start budget". We are also providing an incentive amount of up to §5͵965 after taxes towards your budget͵ to compensate for the cost of the property before construction. Such an incentive will not be included in future contracts. Note that if the total cost of the property and taxes payable combined is below §5͵965͵ you will be given an incentive amount equaling the that. You will not be allowed make a profit from the incentive.
If you happen to obtain a start budget that is negative (e.g. your tax exceeds the value of your score)͵ you will have to borrow a loan from the town's treasury to cover the balance before starting the first town contract. You must borrow in increments of §1͵000͵ & repayment of your loan will be done at the end of each contract with the principal amount & 10% interest charged.
http://static-files2.modthesims2.com/images/icons/icon14.gif BONUS AWARDS
If your company can use only base-game content͵ as determined by our board of directors͵ the city will award §1͵000 to your budget in round 1.
If your company submits a company logo in the recommended size͵ the city will award §500 to your budget in round 1.
http://static-files1.modthesims2.com/images/icons/icon13.gif LATE SUBMISSION
If your company is late in submitting your design͵ your company will be charged §2͵000 per day that passes to a maximum of §10͵000 for 5 late days. You may still submit your design choice for this town contract. Your company may also continue to the next round if chosen to do so͵ with an additional penalty of §10͵000 if you did not submit a design from this town contract.
http://static-files1.modthesims2.com/images/icons/icon4.gif DISQUALIFICATION
You cannot use hacks produced outside your game to artificially depreciate the costs of the items provided in the game. Only new items from the Maxis catalog are approved for use. Anyone caught cheating in this regard (or claiming that these items are "used" & therefore deserve their low cost value) will be disqualified from the contest.
Additionally͵ no Sims can be on the lot for risk of depreciating (or appreciating) the value of the property after 24 hours in-game.

ekrubynaffit
1st Jan 2016, 9:10 AM
Great sounding contest, very interesting.
First question of the day, does no cc include defaults?

joandsarah77
1st Jan 2016, 9:34 AM
Exactly what I was going to ask. Also how many hours away is 2pm EST? It's 6.30 pm over here.

PSDuckie
1st Jan 2016, 5:58 PM
I have a great deal of mods and CC in my TS2 game; does "no CC" mean I have to make a TS2 folder with no CC installed or does it just mean I can't use any of the CC I have installed? I'd like to know that before I consider entering the contest.

justJones
1st Jan 2016, 6:17 PM
Yeah, I'd like to know about the defaults too...and OMSPs....

Karen Lorraine
1st Jan 2016, 7:05 PM
I have a great deal of mods and CC in my TS2 game; does "no CC" mean I have to make a TS2 folder with no CC installed or does it just mean I can't use any of the CC I have installed? I'd like to know that before I consider entering the contest.You can remove your downloads folder and pop it on your desktop or just not use any of the CC in it. Also in your game there is a button in the Game Options that you can tick 'catalog display custom content', choose 'off'.

justJones
1st Jan 2016, 8:03 PM
So I'm guessing from what you said about defaults, that OMSPs would be ok as well. Since all they do is allow more placement, and don't effect cost at all...

CatherineTCJD
1st Jan 2016, 9:04 PM
Uh oh... I don't think I can play :(
My whole catalog has been repriced and organized by price (ie: ALL 1T dining tables cost $215, ALL 2T dining table cost $685, etc) So, even the Maxis items have had their prices changed. These prices convey with AGS too. Pooh!
*sigh* This sounds like a lot of fun though.

joandsarah77
1st Jan 2016, 10:22 PM
@CatherineTCJD what about using AGS? Or making a new sims 2 folder, just rename your current folder and it will make you a fresh one next to the first. Come on Cat, it won't be the same without you. It's been ages since we all did a contest.

Defaults don't change the price of things, but I should think a lot of us use things like default curtains, bedding, Phae's white roof trims.

I'll admit right now, I've never understood the clock that has been used in contests here. :/ I keep Googling time in the US when it's 6am here and stuff like that...
All I would like to know is if you see this post soon and you live in the EST, what time is it so I can see how many hours ahead I am? I will guess about 14-15?

So where is round one? Also we need to place something into our lot catalog folder? They normally just ask us to download a lot the normal way in these contests.

d_dgjdhh
1st Jan 2016, 10:59 PM
@joandsarah77

Unfortunately, I've been trying to find suitable clocks for the competition too, but nothing interactive enough to easily convert from one time zone to another.

The time you posted in the first post of 6:30pm was for me 3:30am EST. So, that means 15 hour difference. If you have a Windows OS, you can double click the time on your task bar and find "Time Zone". That will give us a clue as to what time it is for you.

GMT -05:00 means 5 hours behind the Greenwich time (the atomic clock "starting point" for time zones). I'm using another clock now. Check out the clock link again, please.

ekrubynaffit
1st Jan 2016, 10:59 PM
@CatherineTCJD what about using AGS? Or making a new sims 2 folder, just rename your current folder and it will make you a fresh one next to the first. Come on Cat, it won't be the same without you. It's been ages since we all did a contest.

Defaults don't change the price of things, but I should think a lot of us use things like default curtains, bedding, Phae's white roof trims.

I'll admit right now, I've never understood the clock that has been used in contests here. :/ I keep Googling time in the US when it's 6am here and stuff like that...
All I would like to know is if you see this post soon and you live in the EST, what time is it so I can see how many hours ahead I am? I will guess about 14-15?

So where is round one? Also we need to place something into our lot catalog folder? They normally just ask us to download a lot the normal way in these contests.

Application is posted Jo, just scroll up :)

I use the AGS for comps like these, then I dont get surprises of cc in my game, sadly theres no programme files to be able to place lots in ags, it needs to be as a usual downloaded lot. Are you able to please upload the lot in the normal way so it can just be dumped into the ags?

Karen Lorraine
1st Jan 2016, 11:08 PM
@d_dgjdhh Please can you provide a normal lot package file that can be installed in the usual manner.

d_dgjdhh
1st Jan 2016, 11:18 PM
Sure, I'll get that done. Shortly.

Done.

AndrewGloria
1st Jan 2016, 11:30 PM
If you create a "Permagame" in AGS, then you do get a lot catalogue folder where you can place the file. e.g.
My Documents\AnyPermaGames\PermaGame1\EA Games\The Sims 2\LotCatalog.

I've never done a contest before, but I think I'll have a go at this one. I don't use much CC in my houses, and I'm kind of used to working to tight budgets; there are few rich Sims in my game.

I'm a little surprised that it seems to be a residential lot. I guess someone must be going to sleep in this office.

ekrubynaffit
1st Jan 2016, 11:33 PM
If you create a "Permagame" in AGS, then you do get a lot catalogue folder where you can place the file. e.g.
My Documents\AnyPermaGames\PermaGame1\EA Games\The Sims 2\LotCatalog.

I've never done a contest before, but I think I'll have a go at this one. I don't use much CC in my houses, and I'm kind of used to working to tight budgets; there are few rich Sims in my game.

I'm a little surprised that it seems to be a residential lot. I guess someone must be going to sleep in this office.

I didnt want to create a Permagame though, as I chop and change my ags games around all the time.

joandsarah77
1st Jan 2016, 11:39 PM
@joandsarah77

Unfortunately, I've been trying to find suitable clocks for the competition too, but nothing interactive enough to easily convert from one time zone to another.

The time you posted in the first post of 6:30pm was for me 3:30am EST. So, that means 15 hour difference. If you have a Windows OS, you can double click the time on your task bar and find "Time Zone". That will give us a clue as to what time it is for you.

GMT -05:00 means 5 hours behind the Greenwich time (the atomic clock "starting point" for time zones). I'm using another clock now. Check out the clock link again, please.

When I double click I get up a clock and a calendar. I am eastern Australia and 15 hours is what I guessed. So if you say closing at 2pm I should be able to say 6am my time the following day. I hope lol. I will check the clock link.

Thanks Karen I much prefer a normal lot.

d_dgjdhh
1st Jan 2016, 11:40 PM
I didnt want to create a Permagame though, as I chop and change my ags games around all the time.
All AnyGame setups (doesn't have to be Permagame) have a Lot Catalog folder. It's where everything from the House Bin and Sims Bin are situated. Every Sims 2 game setup needs a Lot Catalog folder or else no lots downloaded would show up. When I made the files, I thought it would be simple because anyone can just plop in the cx########.package file and start up their game. But anyway, I'll upload sims2pack files from now on.

joandsarah77
1st Jan 2016, 11:41 PM
It's very easy to just rename you 'The Sims 2' folder to something else, eg "The Sims 2 main', run the game and let it make a fresh empty sims 2 folder. I did that so I could have a separate medieval style game.

I must be blind I still don't see the rules or what we are to build for round one.

d_dgjdhh
1st Jan 2016, 11:44 PM
When I double click I get up a clock and a calendar. I am eastern Australia and 15 hours is what I guessed. So if you say closing at 2pm I should be able to say 6am my time the following day. I hope lol. I will check the clock link.

Thanks Karen I much prefer a normal lot.Correct. Also, if you click the Clock Link, the page has a blue box on the right saying "Difference". For Australia, it's 15 hours ahead of EST. So yes:

January 15, 2:00pm EST == January 16, 5:00am AEST

January 15, 2:00pm EST == January 16, 6:00am AEDT

joandsarah77
1st Jan 2016, 11:46 PM
Thanks, that clock is a lot better.

ekrubynaffit
1st Jan 2016, 11:54 PM
It's very easy to just rename you 'The Sims 2' folder to something else, eg "The Sims 2 main', run the game and let it make a fresh empty sims 2 folder. I did that so I could have a separate medieval style game.

I must be blind I still don't see the rules or what we are to build for round one.

lol Jo
http://modthesims.info/showthread.php?p=4939579#post4939579

d_dgjdhh
2nd Jan 2016, 12:03 AM
[...]I'm a little surprised that it seems to be a residential lot. I guess someone must be going to sleep in this office.Lol, yes. Well, I purposefully made that a residential lot because in the base game, you can't find out what the price of a lot is if the lot is a community lot. In later packs of the game, you can see the price, but not in the base game.

Additionally, you can't change the zoning of a lot from the cheat menu in-game. You'd have to go through SimPE to access the information about the lot, change it to a residential lot, then you can find out the price of it in-game.

joandsarah77
2nd Jan 2016, 12:04 AM
I don't find that very clear, I was looking for a heading that said Round one-this is what you are to build with guidelines. So an office? I guess the other contests I have been in have been more specific about what to build, even given a shell. Are we restricted to how much the office is worth or anything? So no list of set things the office must have? Other contests have had lists such as make sure you have 1 bench, 1 phone, 1 deco item of your choosing etc. The openness of this threw me off.

ekrubynaffit
2nd Jan 2016, 12:06 AM
One more question before I get started, can we take away the fencing and gate thats already on the lot? Or change it?

Honeywell
2nd Jan 2016, 12:08 AM
"If default replacements means that the textures or mesh was swapped, (but their prices haven't changed), then yes it would be permitted."

@d_dgjdhh How would that work with something like the application round when there's bonus points for using BG content only? Or just in general. Should the default replacements be limited in any way?

Frankly, I can default replace my whole catalog to fit the challenge and end up with a nicer, more cohesive build than I could create otherwise for the same price. So I'm not sure what should be the goal here -- do whatever you want with the defaults and good on you for using default replacement CC to get a better result? Or that's not the spirit of the challenge and when you said no CC you're expecting participants to work with Maxis content?

joandsarah77
2nd Jan 2016, 12:09 AM
Good question on that too, I am assuming it stays.

Yes the default replace is always a thorny one since it will make lots using them look nicer and may just sway a judge to give that extra point without meaning to. I am thinking of making a new bare sims 2 folder for this. Perhaps 1/2 a point should be taken off for default replacements?

d_dgjdhh
2nd Jan 2016, 12:18 AM
I don't find that very clear, I was looking for a heading that said Round one-this is what you are to build with guidelines. So an office? I guess the other contests I have been in have been more specific about what to build, even given a shell. Are we restricted to how much the office is worth or anything? So no list of set things the office must have? Other contests have had lists such as make sure you have 1 bench, 1 phone, 1 deco item of your choosing etc. The openness of this threw me off.I tried to make it clear by the 2nd reply (3rd post) of the thread which round we're in, and where to find the post. I also have it in the "How To Apply" section of the first post a link to click and read. You can consult the 2nd reply (3rd post) of the thread for future rounds. The summary of financial results is what to keep an eye out for in scoring too.

There is no restriction to how much the office can be worth. Keep in mine the taxes, though. The higher the value of the office, the more taxes you will pay. During this Application Round, there's no budget to how much your company has. You can in theory build a company worth §500,000, but you'll be paying huge taxes that will put your company in debt. There is no list of objects needed in this office, nor any regulations about it. It's a temporary space, you can build it like a trailer, or a multi-level office, etc.

One more question before I get started, can we take away the fencing and gate thats already on the lot? Or change it?Yes you can. You can change this particular lot anyway you'd like because it is a "temporary space". In other rounds, there will be guidelines that mention what you can and cannot add/remove from them. This application round didn't specify any objects needed or conditions to what needs to be available. This application round is more interest in how well you can budget. You can in theory say that you have an empty space and call it an office. However, your score would be 0. Therefore, no money added to your budget. The incentive amount has been changed to say "up to §5͵965", in case the property ends up below that amount. There's no free money for no structure, lol.

d_dgjdhh
2nd Jan 2016, 12:25 AM
"If default replacements means that the textures or mesh was swapped, (but their prices haven't changed), then yes it would be permitted."

@d_dgjdhh How would that work with something like the application round when there's bonus points for using BG content only? Or just in general. Should the default replacements be limited in any way?

Frankly, I can default replace my whole catalog to fit the challenge and end up with a nicer, more cohesive build than I could create otherwise for the same price. So I'm not sure what should be the goal here -- do whatever you want with the defaults and good on you for using default replacement CC to get a better result? Or that's not the spirit of the challenge and when you said no CC you're expecting participants to work with Maxis content?We're expecting participants to not use custom content (with a few exceptions listed in the application post/first post) because otherwise, yes, you can build the best looking structures that look pretty while other inexperienced players won't have access to that easily. The judges could then score highly on those type of structures while others who use only Maxis content could get lower scores. Additionally, custom content may not be priced fairly. Such as the example I gave where a beautiful bed that costs §1 to a player should really be priced at §2,000. The only fair objective way to price a property would be to use Maxis-only content. That way all participants can have a fair chance at submitting their properties, knowing that another participant (who may have larger structure) won't have an understated cost of construction that a smaller structure may have.

No content produced outside of the release Maxis CDs/DVDs is allowed. Not everybody can download the best looking pieces of custom content and so it may disadvantage other inexperienced participants who may limit themselves to Maxis content only. In regards to base game only, it's a bonus (but not an extravagant one) because of the limited selection it has versus having a complete collection from all the EPs and SPs. Your creativity in using only what's available and manipulating the objects to make it look great (especially if it's base game only) may be helpful. This application round has a small number of points (20 points). The regular rounds will be scored out of 50, and a set of guidelines will be provided for those future rounds. The point value received from the judges are not tied to whether or not you use base game only content. That base-game only content bonus is given is separate.

joandsarah77
2nd Jan 2016, 12:28 AM
I don't even know how to tell if something is base game only so I don't think I will bother.

Karen Lorraine
2nd Jan 2016, 12:35 AM
I don't even know how to tell if something is base game only so I don't think I will bother.This cheat will help you with that, Jo. boolProp ShowCatalogePFlags [true/false]

joandsarah77
2nd Jan 2016, 12:40 AM
Oh thanks Karen I didn't know there was a cheat for that. Since I have made a new sims 2 folder free of all cc including defaults and don't care what happens to it, I will use that. Do I put that into hood or lot view?

AndrewGloria
2nd Jan 2016, 12:48 AM
I don't find that very clear, I was looking for a heading that said Round one-this is what you are to build with guidelines. . . .. The openness of this threw me off.I think it may be a bit more specific by the time we get to Round One; this is still the Application Round. I think all these contests have an Application Round, don't they? You've done lots of these contests, Jo? :) This will be my first one. I came to the game too late for the Veronaville Makeover contest, which was just finishing when I was starting to post, and I think most of the ones since were things I really couldn't do. So I'm really looking forward to this one. The openness of the Application Round is one of the things that attracted me to it.
~~~~~~~~~~~~~~~~~~~~~
I've already got Version 1 of the lot file: I take it is still possible just to drop it into the Lot Catalogue folder and use it, rather than use the sim2pack? I think it is easier.

Karen Lorraine
2nd Jan 2016, 12:51 AM
Oh thanks Karen I didn't know there was a cheat for that. Since I have made a new sims 2 folder free of all cc including defaults and don't care what happens to it, I will use that. Do I put that into hood or lot view?Jo you type it into the cheat window when you're in the lot view.

joandsarah77
2nd Jan 2016, 12:52 AM
Yes you are correct Andrew, I should have said a heading saying Application Guidelines. I have a headache across my eyes today I think I probably should not be reading but I am excited for another contest, it's been ages since I have done one. I think I have been in two or three here? Last contest i judged and I found that to be a lot harder than I thought it would be.

joandsarah77
2nd Jan 2016, 1:51 AM
Even with the cheat in the walls and floors don't say what EP or SP they are from. Dang base game has nothing. I have all these ideas and everything is at least nightlife. Opps sorry I thought someone on Bootstrap had posted after my last past.

d_dgjdhh
2nd Jan 2016, 1:59 AM
I think it may be a bit more specific by the time we get to Round One; this is still the Application Round. I think all these contests have an Application Round, don't they? You've done lots of these contests, Jo? :) This will be my first one. I came to the game too late for the Veronaville Makeover contest, which was just finishing when I was starting to post, and I think most of the ones since were things I really couldn't do. So I'm really looking forward to this one. The openness of the Application Round is one of the things that attracted me to it.
~~~~~~~~~~~~~~~~~~~~~
I've already got Version 1 of the lot file: I take it is still possible just to drop it into the Lot Catalogue folder and use it, rather than use the sim2pack? I think it is easier.Yes, Round 1 onward will be more specific in what is being sought after. The Application Round is pretty much a balance between how thrifty you can be in building an office (while minimizing your taxes payable) & how nice your lot can look (while not overspending to put your company in debt).

And yes, you can still use the Version 1 file provided earlier. There is no change to the way the lot looks in this Version 2 file.

Even with the cheat in the walls and floors don't say what EP or SP they are from. Dang base game has nothing. I have all these ideas and everything is at least nightlife. Opps sorry I thought someone on Bootstrap had posted after my last past.I wouldn't worry too much about trying the achieve the base-game only bonus, since it's more for those who may be disadvantaged in not having any or all the EPs and SPs. Again, the bonus is not extravagant to warrant a huge lead in the results.

Qnshr5
2nd Jan 2016, 2:26 AM
When I double click I get up a clock and a calendar. I am eastern Australia and 15 hours is what I guessed. So if you say closing at 2pm I should be able to say 6am my time the following day. I hope lol. I will check the clock link.

Thanks Karen I much prefer a normal lot.

For future reference (and this is for anyone), an easy way to know exactly what day and time a round/contest ends for you on timeanddate.com (being the site used most often for contests here) is after clicking the timer link on the MTS contest, go to the header titled "Time Zones" and click on "Time Zone Converter" from the drop down menu on timeanddate.com. Then all you have to do is input the info from either the contest page or on the countdown page and add in where you are in the places to convert to/from section. (If anyone is unsure of their zone, there is a drop down menu when choosing zones or you can click on "search", enter your location, and the site will figure out your time zone for you.) Click "Convert time" and you'll get the exact date and time a round/contest ends in your part of the world. I've included an example below. :)

Here's the direct link: Time Zone Converter (http://www.timeanddate.com/worldclock/converter.html)
And here is what it looks like:

After clicking the link on the contest you're taken here. The converter drop down menu and where to find the exact date/time and time zone/city the contest is using are underlined:
http://i1073.photobucket.com/albums/w395/Qnshr5/ccd13386-1a61-4e31-b47d-6e4b80214cf6_zps9pbtz08n.png (http://s1073.photobucket.com/user/Qnshr5/media/ccd13386-1a61-4e31-b47d-6e4b80214cf6_zps9pbtz08n.png.html)

The page to input your info. This one said 1/[email protected] Montreal time to convert from. I picked New South Wales - Sydney for this example since I don't know which zone you're in to convert to. Click "Convert time":
http://i1073.photobucket.com/albums/w395/Qnshr5/24f9ffad-cf53-457c-bd54-08154c0c807c_zpsrypb9t2k.png (http://s1073.photobucket.com/user/Qnshr5/media/24f9ffad-cf53-457c-bd54-08154c0c807c_zpsrypb9t2k.png.html)

And... the results:
http://i1073.photobucket.com/albums/w395/Qnshr5/c6292713-d6ad-4cf4-8bcc-05eddeee5abc_zpsqagtlavz.png (http://s1073.photobucket.com/user/Qnshr5/media/c6292713-d6ad-4cf4-8bcc-05eddeee5abc_zpsqagtlavz.png.html)
It lines up with what you figured--Sat the 16th at 6am--but this way you don't have to do so much brain work! :D yay for laziness? ;)

joandsarah77
2nd Jan 2016, 2:46 AM
Is it possible to build a wall that is only 3 clicks high? perhaps I've never tried before since I don't use CFE that often, but I seem to be restricted to 4 clicks.

I said 6am so I was right even just with a 'guestamet.'

ekrubynaffit
2nd Jan 2016, 3:30 AM
I dont think this has been asked, we've determined defaults are fine, what about recolours of maxis objects? Im assuming those are fine as its not a new mesh or does not change the price, but thought Id better check first!
Also for the logo, assuming its fine for recolours we can use it as signage on the building? Or is it something that is made just in photoshop?

joandsarah77
2nd Jan 2016, 3:36 AM
Surely recolours are cc.

ekrubynaffit
2nd Jan 2016, 3:51 AM
Surely recolours are cc.

But then what is the difference between a maxis default and a maxis recolour, when neither change the price of the object?

d_dgjdhh
2nd Jan 2016, 4:12 AM
I dont think this has been asked, we've determined defaults are fine, what about recolours of maxis objects? Im assuming those are fine as its not a new mesh or does not change the price, but thought Id better check first!
Also for the logo, assuming its fine for recolours we can use it as signage on the building? Or is it something that is made just in Photoshop?In regards to recolors of an object, it should be fine so long as it's from existing Maxis content. It's correct to assume that the recolors don't change the price of the items. It can be argued that they're like texture replacements because they're just colored differences. I'll have to write that down as another exception. This won't apply to wallpaper and flooring, since one can't recolor said objects. Sorry, recolors of Maxis content are not allowed.

In regards to a logo, the bonus will be paid out for a 100x100 pixel image in your application post. The intent is to use it in the financial results to represent your company in the scoreboard post on the 3rd post (2nd reply) of this thread. You will not the bonus for using it in your property because it will be considered outside of Maxis created content.

joandsarah77
2nd Jan 2016, 4:25 AM
Well if recolours are okay whats the difference between that and other cc items of the same price? I'm a bit disappointed as I thought this would be an even playing field. People who use photoshop already have a small advantage, since only those type of signs count not one made in game with game items and those of us who don't recolour items are now even more disadvantaged. I have been building in a new sims 2 folder without even a default. But now people who know how to recolour are going to recolour things and make everything look about 100% better than those of us using the mish mash that is Maxis content.

d_dgjdhh
2nd Jan 2016, 4:44 AM
Well if recolours are okay whats the difference between that and other cc items of the same price? I'm a bit disappointed as I thought this would be an even playing field. People who use photoshop already have a small advantage, since only those type of signs count not one made in game with game items and those of us who don't recolour items are now even more disadvantaged. I have been building in a new sims 2 folder without even a default. But now people who know how to recolour are going to recolour things and make everything look about 100% better than those of us using the mish mash that is Maxis content.
You're right...

I'll just go back to my original written rule of no custom content, only Maxis items. Much more clean cut. Anything that can't be found in the game is considered custom content. And much simpler for the judges to see. My apologies for my mistake in judgement.

joandsarah77
2nd Jan 2016, 5:17 AM
I hope everyone isn't going to hate on me for that, but I am happier with a blanket no cc rule. I know maxis content is hard to work with and shades don't match and so on, but at least we are all working with the same constraints.

d_dgjdhh
2nd Jan 2016, 5:21 AM
I hope everyone isn't going to hate on me for that, but I am happier with a blanket no cc rule. I know maxis content is hard to work with and shades don't match and so on, but at least we are all working with the same constraints.
No no, I much prefer a clean-cut no custom content rule myself. I was getting worried that this contest was going to be too restrictive and that not many folks would participate because of a lack of content to use (which is why I started thinking it's a good idea to have OMSPs and why not recolors too, etc.). But having a loose rule set for the contest is even worse...so I'm gonna stick with what I originally prepared for the contest prior to submitting this.

ekrubynaffit
2nd Jan 2016, 6:38 AM
No no, I much prefer a clean-cut no custom content rule myself. I was getting worried that this contest was going to be too restrictive and that not many folks would participate because of a lack of content to use (which is why I started thinking it's a good idea to have OMSPs and why not recolors too, etc.). But having a loose rule set for the contest is even worse...so I'm gonna stick with what I originally prepared for the contest prior to submitting this.

Thats quite ok with me, but the other way was fine too, I dont recolour myself but there are lovely recolours of maxis items out there already, so me not being able to do it didnt much bother me!
Half finished already, and there wasnt actually any defaults or recolours in there yet anyway, so at least its not back to a drawing board! :rofl:

joandsarah77
2nd Jan 2016, 6:46 AM
I've actually finished and wondering if I did enough... But temporary cheap office is what it is. I don't feel like opening Gimp right now so I won't be putting it up yet.

ekrubynaffit
2nd Jan 2016, 10:38 AM
Simopoly Real Estate Development (SRED) has landed in Monopoly Town, and have kicked off with a small but modern clean lined office building.
This building, they decided, was built using just the basics with no added extras (translation, just basegame content)
The cost came in a little more than they liked but at §39,619 it still comes in under the §40,000 mark, which is what the developers were looking for.
The logo will always be shown in the top right corner of the first picture, with the green background representing simoleons, and showing the wonderful face of the Monopoly mayor, it has become the perfect logo for Simopoly Real Estate Development (SRED)

http://iforce.co.nz/i/z1mua1it.ni1.jpg (http://www.iforce.co.nz/View.aspx?i=z1mua1it.ni1.jpg)

http://iforce.co.nz/i/4voiwgs1.kwd.jpg (http://www.iforce.co.nz/View.aspx?i=4voiwgs1.kwd.jpg)
http://iforce.co.nz/i/l00kdchl.km1.jpg (http://www.iforce.co.nz/View.aspx?i=l00kdchl.km1.jpg)
http://iforce.co.nz/i/ls4wh3ng.s0e.jpg (http://www.iforce.co.nz/View.aspx?i=ls4wh3ng.s0e.jpg)
http://iforce.co.nz/i/2q1iuzbh.hso.jpg (http://www.iforce.co.nz/View.aspx?i=2q1iuzbh.hso.jpg)
http://iforce.co.nz/i/nwwjfn5k.oj3.jpg (http://www.iforce.co.nz/View.aspx?i=nwwjfn5k.oj3.jpg)
http://iforce.co.nz/i/npjdsm4m.4zm.jpg (http://www.iforce.co.nz/View.aspx?i=npjdsm4m.4zm.jpg)
http://iforce.co.nz/i/welbqwgq.neg.jpg (http://www.iforce.co.nz/View.aspx?i=welbqwgq.neg.jpg)

joandsarah77
2nd Jan 2016, 12:25 PM
Very nice, and 100% different from my idea of a temporary 'office'. Mine is kind of the opposite... I should get on with the pictures.

My backstory to The Three Flamingo's is this is an all girl crew with little cash so they took the cheapest thing on offer, a tin shed for rent. They are just setting up and do plan to toss the boxes around the back. The three girls are young and eager to get to work. Inside is warm and clean even if cheap. They spent most of their cash on the Tilly. (pick up truck) With a pink stripe of course. Lot:$13,937

http://i43.photobucket.com/albums/e397/joandsarah77/Contests/Sims2EP9%202016-01-02%2014-31-34-32_zpssslcwjcm.jpg (http://s43.photobucket.com/user/joandsarah77/media/Contests/Sims2EP9%202016-01-02%2014-31-34-32_zpssslcwjcm.jpg.html)
http://i43.photobucket.com/albums/e397/joandsarah77/Contests/Sims2EP9%202016-01-02%2014-31-17-02_zpsyknaepwm.jpg (http://s43.photobucket.com/user/joandsarah77/media/Contests/Sims2EP9%202016-01-02%2014-31-17-02_zpsyknaepwm.jpg.html)
Inside
http://i43.photobucket.com/albums/e397/joandsarah77/Contests/Sims2EP9%202016-01-02%2014-32-56-81_zpslbldlae5.jpg (http://s43.photobucket.com/user/joandsarah77/media/Contests/Sims2EP9%202016-01-02%2014-32-56-81_zpslbldlae5.jpg.html)
The shed
http://i43.photobucket.com/albums/e397/joandsarah77/Contests/Sims2EP9%202016-01-02%2014-33-13-24_zpsgcvzviyj.jpg (http://s43.photobucket.com/user/joandsarah77/media/Contests/Sims2EP9%202016-01-02%2014-33-13-24_zpsgcvzviyj.jpg.html)
This is their sign.
http://i43.photobucket.com/albums/e397/joandsarah77/Contests/Sims2EP9%202016-01-02%2014-30-00-53_zpshmtzha2m.jpg (http://s43.photobucket.com/user/joandsarah77/media/Contests/Sims2EP9%202016-01-02%2014-30-00-53_zpshmtzha2m.jpg.html)
Back
http://i43.photobucket.com/albums/e397/joandsarah77/Contests/Sims2EP9%202016-01-02%2014-35-33-43_zpssrorx987.jpg (http://s43.photobucket.com/user/joandsarah77/media/Contests/Sims2EP9%202016-01-02%2014-35-33-43_zpssrorx987.jpg.html)
http://i43.photobucket.com/albums/e397/joandsarah77/Contests/Sims2EP9%202016-01-02%2014-35-59-97_zpsfv0g1eh5.jpg (http://s43.photobucket.com/user/joandsarah77/media/Contests/Sims2EP9%202016-01-02%2014-35-59-97_zpsfv0g1eh5.jpg.html)
overheads
Ugly price picture
http://i43.photobucket.com/albums/e397/joandsarah77/Contests/Sims2EP9%202016-01-02%2014-34-33-96_zps93o8v2wt.jpg (http://s43.photobucket.com/user/joandsarah77/media/Contests/Sims2EP9%202016-01-02%2014-34-33-96_zps93o8v2wt.jpg.html)

Amura
2nd Jan 2016, 5:22 PM
This will be my first time in a MTS contest so please forgive me if my questions are silly.

So... we gotta build a temporary office. No budget for this one, right? But cheaper may mean bigger budget for the actual rounds?
We must buy it in the 2x2 lot you provided or any 2x2 lot will do?
When we create it, we must post pictures and the total price. But not the actual packaged lot. Can we upload this lot to MTS though?




PS:
I have always loved Monopoly and I love your Monopoly hood. I have a personal challenge I like playing using it ^-^

Karen Lorraine
2nd Jan 2016, 6:08 PM
Yes, you may upload your finished lots through the regular uploading process, providing the lots meet our Creator Guidelines, Amura.

Honeywell
2nd Jan 2016, 7:19 PM
I'm happy to see you went back to the original no CC rule -- it makes it much easier. I have one last question though. Can we use the Maxis accessory objects spawned in with boolprop? Examples off of these clutter objects would be the phone book, coffee cup, toy boat etc. The price of these objects are zero but it's Maxis content available to everyone so I'm not sure if it's ok to use them or not.

d_dgjdhh
2nd Jan 2016, 7:27 PM
This will be my first time in a MTS contest so please forgive me if my questions are silly.

So... we gotta build a temporary office. No budget for this one, right? But cheaper may mean bigger budget for the actual rounds?
We must buy it in the 2x2 lot you provided or any 2x2 lot will do?
When we create it, we must post pictures and the total price. But not the actual packaged lot. Can we upload this lot to MTS though?[...]That's okay Amura, we welcome you aboard. Any questions, no matter how silly it may seem, is welcomed. Better to understand than not.

Correct. No budget for this one, but cheaper can mean a larger budget to start with (due to taxes). I'd prefer that you use the 2x2 lot provided, but you can build one from yourself. I provided this because the base-game doesn't have 2x2 lots, and so a file had to be provided for those with base-game only set-ups.

Also, correct. You do not upload a package of the lot herein. This contest will only require images of the lot and the total cost of the property. You can upload the lot to MTS because it's not in our control. it's through a separate process independent of this contest.

:up: Also, good start to the contest, nice entries. The scoreboard on the 3rd post (2nd reply) has been updated.

[...]Can we use the Maxis accessory objects spawned in with boolprop? Examples off of these clutter objects would be the phone book, coffee cup, toy boat etc. The price of these objects are zero but it's Maxis content available to everyone so I'm not sure if it's ok to use them or not.That's an interesting one...I'll say yes because of the idea that we're allowing cheats such as CFE to change the way walls/fences are presented. Therefore if you can use those Maxis created accessories that are available in-game, it'll be fine. I will now say no, because of the need for a Sim to be on the lot to spawn the object. Having a Sim on the lot can risk having the lot's value decrease due to time passing. We can't measure if time past on the images shown from participants.

CatherineTCJD
2nd Jan 2016, 9:56 PM
Uhm.... How do we spawn those objects with boolprop?
I'd love to add a coffeecup to my desk ;)
I figgered out how to get the original prices into a new AGS game, so I'm good to go :luff:

A few points I need to be sure I understand (Yes, I'm a business owner IRL - but, taxes just totally fly in one ear and out the other!) So...
- the opening lot should be over $6K; but cheaper is better - right? Like $20K would do me better than $60K?
- and we're not to use our logo on the lot (because it would be CC) Instead, provide an image of it - like what Tiff did in her entry?

d_dgjdhh
2nd Jan 2016, 10:26 PM
Uhm.... How do we spawn those objects with boolprop?
I'd love to add a coffeecup to my desk ;)
I figgered out how to get the original prices into a new AGS game, so I'm good to go :luff:

A few points I need to be sure I understand (Yes, I'm a business owner IRL - but, taxes just totally fly in one ear and out the other!) So...
- the opening lot should be over $6K; but cheaper is better - right? Like $20K would do me better than $60K?
- and we're not to use our logo on the lot (because it would be CC) Instead, provide an image of it - like what Tiff did in her entry?I'm not quite sure either. I imagine it would involve moving in a Sim and spawning the object? But then if that's the case, it introduces a problem...if a Sim were moved in, sure the cash value of a Sims's family can be deducted out of the property's cost...but then we won't know how long that Sim has been living the home. The family living there can have time pass and the values of the items would depreciate. If this is what's going to happen, then I'll have to reconsider the option and say no. Is there another way, @Honeywell ?

Correct, square 100x100 pixel image of your logo is fine. The lot provided in the post was §5,965, which is equal to the maximum incentive amount provided. However, if your lot is below that incentive amount (e.g. you remove the fences and lighting and build something else), you will be paid an incentive amount equaling to the cost of the property, and taxes up to §5,965. You may not make a profit from the incentive.

§20K would do better than §60K provided that the judges like the lot. For example, you may have minimized your tax payable because your lot is cheap, but then if compared to the competition, if the lot looks too plain and uninteresting, then you won't receive as much money from the judge's scoring. "Like the lot" is the subjectivity that the judges will have to comment on in this application round. The theme is a temporary office space, but it can look like anything.

Incidentally, the math that will be accounted for in this Application Round is:
(The Judge's Score x §1,000) - (§Taxes Payable) + (§Incentive Amount) = §Start Budget

The §Start Budget will be added to the following round when it occurs.

Honeywell
2nd Jan 2016, 10:57 PM
No, in order to spawn things in with boolprop you have to have a Sim on the lot. @CatherineTCJD for what it's worth, I was wrong and you can't spawn in the phone book and coffee cup -- I just tried. The phone book and coffee cup must be extracted clutter. Either or I'm glad I checked back in today before I spent too much more time getting creative with the tombstones I spawned.

d_dgjdhh
2nd Jan 2016, 11:07 PM
No, in order to spawn things in with boolprop you have to have a Sim on the lot. @CatherineTCJD for what it's worth, I was wrong and you can't spawn in the phone book and coffee cup -- I just tried. The phone book and coffee cup must be extracted clutter. Either or I'm glad I checked back in today before I spent too much more time getting creative with the tombstones I spawned.Thank you the response, Honeywell. I've revised my answer to no. I'll change this in the F.A.Q. post.

CatherineTCJD
2nd Jan 2016, 11:21 PM
Thanks for clarifying :luff:
OK... my lot is built, pictures are taken, logo is designed...
Now, a question about photoshop: Can the images be collaged? How much photo editing should we do (aside from sizing)?

d_dgjdhh
2nd Jan 2016, 11:40 PM
Thanks for clarifying :luff:
OK... my lot is built, pictures are taken, logo is designed...
Now, a question about photoshop: Can the images be collaged? How much photo editing should we do (aside from sizing)?I would recommend minimal Photoshopping.

Yes to the following:
- Re-sizing
- Cropping
- File size optimizing
- Adding your logo to the pictures
- Conservatively changing the contrast/brightness (in case it's dark from shadows in front of the lot)

No to the following (and others unless such issues are brought to attention):
- Changing The Colors (such as to reflect a mood with B&W/Sepia/Photo Filtering).
- Texturing (such as canvas/grainy texture).

I'm leaning towards no because you can provide up to the maximum number of images set for the contest. Compiling more together will shrink the images and make it more difficult for the judges to see your lot.

joandsarah77
2nd Jan 2016, 11:51 PM
Do you want us to show the price of the lot? I did take a screenshot of the price if you need it, although it's pretty obvious that my first lot is cheap.

d_dgjdhh
2nd Jan 2016, 11:52 PM
Do you want us to show the price of the lot? I did take a screenshot of the price if you need it, although it's pretty obvious that my first lot is cheap.Sure, go for it.

Karen Lorraine
2nd Jan 2016, 11:56 PM
I have a question:

Is the lot supposed to be functional or just decorative? Do I need to ensure that a sim could move around ok?

Also, I have the fix for the lunatech light do I need to remove it?

CatherineTCJD
2nd Jan 2016, 11:57 PM
OK, thanks. I won't collage anything. :)

OH - and, one last thing - Should I add a title to the first image? Like I would for an upload? What about my name?


@Karen - my light fix is out - and BOY do I miss it! Yikes!!! I am definitely putting that in for next round (if it's allowed LOL!)

d_dgjdhh
3rd Jan 2016, 12:18 AM
I have a question:

Is the lot supposed to be functional or just decorative? Do I need to ensure that a sim could move around ok?This office location is your company's. I leave it vague because the town doesn't have regulations set up for what it wants out of the temporary space. It has no jurisdiction over how to set up your company's office. You can explain & make a backstory as to how you set up the office. Advertise/Market it's design in your post to show the judges why it's a nice looking (or very functional) space, or why it's appropriate for a temporary space.

For this office, it's not really being judged either way. You can go for both to help secure a good score with the judges. Go for more of what you feel a temporary office could look like, as if the company occupying the location will be there for 3 months.

A temporary office can be messy and Sims may have trouble moving around in it because of clutter on the floor. The sim in question may only visit the office to sit and work, then leave for home. On the other hand a temporary office could also be a small space that's clean because the occupying company won't know the economic conditions of the area until later on. Such a company may only have 1 desk, a file cabinet, and a computer for one person. Then after a few months, abandon the vicinity.

[...]Should I add a title to the first image? Like I would for an upload? What about my name?[...]my light fix is out - and BOY do I miss it! Yikes!!! I am definitely putting that in for next round (if it's allowed LOL!)Yes, a title or texts (that are not intrusive to the extent that it will make the judges think, "ohh! what a pretty typeface") onto the images are fine. Of course, please do not have the text cover half the image or blocking the view of the lot. Sure, like you would an upload. If you wish to put your name on it, your can.

Which light fixes do you use? Does it create a filter lighting that changes the look of the lot significantly? Or are the colors of the object close to intact? Actually, we can't tell what type of lighting mod is used. So long as the lighting mod in question doesn't significantly change the colors of the images, it'll be fine.

joandsarah77
3rd Jan 2016, 12:19 AM
Hah! Cat, I hadn't used that light, but boy seeing that floating would annoy me. I made a new folder for this so the only thing in there is the no red line pause mod and my cheat file. I went to angle a chair and was like why is this not working *small panic* ...oh no cheat file. I don't know how people play without one.

CatherineTCJD
3rd Jan 2016, 12:34 AM
Yeah Jo - NOTHING is angled the way I want it *sigh*

The light fix is for the ceiling canister light - it puts it flush to the ceiling like it should be. The fix is on MTS - by Mennaceman, I think. I have a link to it on every one of my uploads (just to lazy hungry to go get it right now - I gotta go fix dinner) ;) ETA - it doesn't change the color at all. It just fixes Maxis' mistake.

d_dgjdhh
3rd Jan 2016, 12:42 AM
Yeah Jo - NOTHING is angled the way I want it *sigh*

The light fix is for the ceiling canister light - it puts it flush to the ceiling like it should be. The fix is on MTS - by Mennaceman, I think. I have a link to it on every one of my uploads (just to lazy hungry to go get it right now - I gotta go fix dinner) ;) ETA - it doesn't change the color at all. It just fixes Maxis' mistake.Oh ok, that's fine.

joandsarah77
3rd Jan 2016, 12:51 AM
We can use the fix? Thank goodness for that. I use that light a lot and think Mennaceman deserves a pick if it isn't already one.

Edit:It's this fix http://www.modthesims.info/download.php?t=315720 and it is a picked upload.

Karen Lorraine
3rd Jan 2016, 1:02 AM
This office location is your company's. I leave it vague because the town doesn't have regulations set up for what it wants out of the temporary space. It has no jurisdiction over how to set up your company's office. You can explain & make a backstory as to how you set up the office. Advertise/Market it's design in your post to show the judges why it's a nice looking (or very functional) space, or why it's appropriate for a temporary space.

For this office, it's not really being judged either way. You can go for both to help secure a good score with the judges. Go for more of what you feel a temporary office could look like, as if the company occupying the location will be there for 3 months.

A temporary office can be messy and Sims may have trouble moving around in it because of clutter on the floor. The sim in question may only visit the office to sit and work, then leave for home. On the other hand a temporary office could also be a small space that's clean because the occupying company won't know the economic conditions of the area until later on. Such a company may only have 1 desk, a file cabinet, and a computer for one person. Then after a few months, abandon the vicinity.

Yes, a title or texts (that are not intrusive to the extent that it will make the judges think, "ohh! what a pretty typeface") onto the images are fine. Of course, please do not have the text cover half the image or blocking the view of the lot. Sure, like you would an upload. If you wish to put your name on it, your can.

Which light fixes do you use? Does it create a filter lighting that changes the look of the lot significantly? Or are the colors of the object close to intact? Actually, we can't tell what type of lighting mod is used. So long as the lighting mod in question doesn't significantly change the colors of the images, it'll be fine.

I meant does the office have to be playable. Do I need to playtest it? At the moment I have stuff off-grid that would cause sims to stomp. It is arranged to look good and not necessarily to be playable. If it has to be playable I will move stuff around so it is.

d_dgjdhh
3rd Jan 2016, 1:21 AM
We can use the fix? Thank goodness for that. I use that light a lot and think Mennaceman deserves a pick if it isn't already one.

Edit:It's this fix http://www.modthesims.info/download.php?t=315720 and it is a picked upload.Part of me whats to say no because this will go back to the slippery slope of allowing more exceptions to the rules. Will this be a significant disadvantage that other competitors will have because it looks better than how Maxis did it? Most likely not...especially since it doesn't require additional knowledge for folks to use to manipulate the light (unlike OMSP where the user has to know what tiles to use for placing the objects on, which inexperience users may be disadvantaged with). But then such an exceptions list can become longer when more items are brought to attention. Now only AL onwards have ceilings. All other versions of the game doesn't. It wouldn't make a difference to players who don't play with ceilings on because such an option wouldn't exist.

I'll say that technically no, it's not allowed because it would change the way the object looks (& that players unaware of this mod can be disadvantaged because judges see this floating light in their images, not in others). I would recommend choosing another object to use. But...if this is not enforced by judges (e.g. if the judges don't notice), then fine. Personally, I don't think this causes an issue, but again, it'll become a slippery slope of more exceptions added. Now, in regards to game mods such as removing the Red Pause outlines, lighting mods that fix shadows/ceiling (not colors), that's okay because it really doesn't effect the pricing or look of the images significantly + it doesn't require action from the players to use (e.g. experienced & inexperienced players can use it alike) + without these options, judges will not be swayed to score differently.

I meant does the office have to be playable. Do I need to playtest it? At the moment I have stuff off-grid that would cause sims to stomp. It is arranged to look good and not necessarily to be playable. If it has to be playable I will move stuff around so it is.Oh ok, no it doesn't have to be playtested or playable. If you want it to be playable to upload to MTS in the future, that would be up to you. We're not judging in routing matters of Sims.

Karen Lorraine
3rd Jan 2016, 1:29 AM
Thank you, I will use another light then cos the lunatech light looks very odd without the fix.

joandsarah77
3rd Jan 2016, 1:32 AM
Good to know. The other contests had a section for playability- the one I was a judge in did so. We took points off for areas that looked to have bad routing/non playable. Also there were also no worries about moving sims in since the lot price is taken before moving sims in. I was going to make the 3 girls and add a photo of them with my lot, but it seems you do not want sims on the lots at all?

Now I'm confused, you said the lighting fix was okay and now it's not?

CatherineTCJD
3rd Jan 2016, 2:07 AM
Here's my entry - Round #0/Application - Temporary Office - $28,883
Basegame ONLY (no defaults or fixes) *sigh*
DBA: Sims Virtual Realty - Logo is located in the bottom right corner of the first picture ;)
aka: sVr
http://thumbs2.modthesims2.com/img/6/7/4/2/4/7/MTS_CatherineTCJD-1610137-01-sVr_Title.jpg


http://thumbs2.modthesims2.com/img/6/7/4/2/4/7/MTS_CatherineTCJD-1594679-02-sVr-frontOfLotCOST.jpg

http://thumbs2.modthesims2.com/img/6/7/4/2/4/7/MTS_CatherineTCJD-1594680-03-sVr-backOfLot.jpg

http://thumbs2.modthesims2.com/img/6/7/4/2/4/7/MTS_CatherineTCJD-1594681-04-sVr-Overhead.jpg

http://thumbs2.modthesims2.com/img/6/7/4/2/4/7/MTS_CatherineTCJD-1594682-05-sVr-Inside01.jpg

http://thumbs2.modthesims2.com/img/6/7/4/2/4/7/MTS_CatherineTCJD-1594683-06-sVr-Inside02.jpg

http://thumbs2.modthesims2.com/img/6/7/4/2/4/7/MTS_CatherineTCJD-1594684-07-sVr-Inside03.jpg

http://thumbs2.modthesims2.com/img/6/7/4/2/4/7/MTS_CatherineTCJD-1594685-08-sVr-Inside04.jpg

d_dgjdhh
3rd Jan 2016, 3:19 AM
Good to know. The other contests had a section for playability- the one I was a judge in did so. We took points off for areas that looked to have bad routing/non playable. Also there were also no worries about moving sims in since the lot price is taken before moving sims in. I was going to make the 3 girls and add a photo of them with my lot, but it seems you do not want sims on the lots at all?

Now I'm confused, you said the lighting fix was okay and now it's not?The lighting fix regarding the light from the link here (http://www.modthesims.info/download.php?t=315720) is disallowed. This is a change in the way the mesh is presented. A light fix, regarding how the light is emitted from the objects, is allowed.

The clear cut is that the position of the ceiling light can cause (however slight) a skew of the judgement. A player who does not have the fix will have a ceiling light the "floats in the air", whereas someone who does have the fix will make it look normal. A judge may say that the floating light looks unusual and may unintentionally give lower points. It's much more simpler to judge if a light floating in the air, rather than if the lighting is too dark or too bright...if that makes sense.

Another way to put it...the purchasing decision by the player as to whether to use a fix that changes how light is emitted, and the judgement call that would be made because the lighting is not as created by Maxis is not as clear-cut to make. Whereas a purchasing decision made by the player of the Lunatech light because of the awkward position it was in by Maxis will be clear cut. So it's a no to the Lunatech light fix, but a yes to the lighting emission fixes that folks may be employing...which we cannot tell easily.

ekrubynaffit
3rd Jan 2016, 3:39 AM
I really hope we obtain some judges to get this contest off the ground!

d_dgjdhh
3rd Jan 2016, 3:43 AM
I really hope we obtain some judges to get this contest off the ground!Yeah, me too. I have all the documents prepared for judges who wish to help with the contest so that judging will be easy. But so far no volunteers. I've also been going to different Sim forums on the Internet to try and bring awareness of the contest. I hope by the 10th day there will at least 3 judges.

joandsarah77
3rd Jan 2016, 3:48 AM
Okay I get it.

Yeah, I hadn't even thought about that small fact-no judges yet. perhaps try advertising the contest on the general sims 2 board, some people only look there. Also on Tumblr and LJ.

d_dgjdhh
3rd Jan 2016, 3:58 AM
How does it work on Tumblr and LiveJournals? I don't have those.

joandsarah77
3rd Jan 2016, 4:13 AM
I'm not on Tumblr, but it's quite huge. Live journal you sign up and make a post, it's not difficult unless it's changed. Only thing is it's not the huge simming place like it used to be. Since you don't have a friends list on LJ who would see it you could join these communities and post on there. http://sims-101.livejournal.com/ http://thesims2.livejournal.com/

Honeywell
3rd Jan 2016, 5:22 AM
http://thumbs2.modthesims2.com/img/2/1/6/2/9/1/1/MTS_Honeywell-1594851-05-Office_revised.jpg

Round 0: Temporary Office - $7,771
Base Game Only - Lot was built using AGS. The pictures were taken in my full game in order to include the lot value.
Logo Attached: Honeywell Construction

A low overhead office situated on-site ensures a we can deliver a quality build, on time at a very competitive price.

ekrubynaffit
3rd Jan 2016, 10:01 AM
How does it work on Tumblr and LiveJournals? I don't have those.

I have a tumblr and wordpress will pop something up!

Amura
4th Jan 2016, 8:46 AM
§ilver lining owners firmly believe that simplicity is the only way to achieve elegance.
They also believe that it's a great way to save simoleons :rofl:

From such a pragmatical point of view, they did not care much about the external aesthetics yet.
Having a beautiful landscape for their office is part of their plans for the future, but right now they simply placed a prefab office on a cheap lot, smoothing the terrain only as little as required for such placement. In fact these last rainy days left quite a few large puddles...

When you enter the office you'll find two employees, each of them having a desk, who will attend you.
There is also a comfy coach and complementary coffee for clients who must wait for the boss. (Employees also have a little fridge where they store some snacks and a microwave avaliable to heat up some noodles.) And a basic toilet, because even the simpliest office must have a toilet.
To the left is the boss private office, where the formal documents are signed.

Total price is §17,847.
Built using UC, so no basegame bonus for me.
This should be perfectly playable, but has not been actually tested.

joandsarah77
4th Jan 2016, 9:09 AM
@Amura you can still have base game bonus with the UC, it simply means only using BG items.

Justpetro
4th Jan 2016, 12:13 PM
Okay, I am interested - using UC as well, though - will remove all cc, no sweat. I think I know what to do to enter :)

Honeywell
4th Jan 2016, 6:14 PM
I really hope we obtain some judges to get this contest off the ground!

Two judges and six contestants in four days seems like a good response so far -- I hope it continues! It's a fun, creative take on a building challenge and I'm looking forward to seeing what else d_dgjdhh has planned.

If anyone promotes the contest on tumblr or twitter let me know and I'll be sure to reblog/retweet on the off chance it will reach someone new who might be interested.

ETA: I have a tumblr and wordpress will pop something up!

Oops. I missed this. I'll look for your post and be sure to reblog.

CatherineTCJD
4th Jan 2016, 6:44 PM
HOORAY!!!! for Clebkiriedhel and Ranabluu!
We've got 2 judges :D

Justpetro
4th Jan 2016, 6:52 PM
boolProp ShowCataloguePFlags true

boolProp ShowCatalogPFlags True

boolProp showcatalogpflags true

etc. etc. etc.

The cheat does not seem to be working?

Honeywell
4th Jan 2016, 6:56 PM
Catalog is spelled funny or it's supposed to be eP (expansion pack); don't forget the e. boolprop ShowCatalogePFlags true

justJones
4th Jan 2016, 7:18 PM
Ok, I moved sims in for the pics AFTER I took the top down with the price showing. I prefer to take pics with sims on lot. Plus it adds more to the "story" of a lot :)

From The Ground Up building company is run by husband and wife, Dave and Lilian Mason. Rosie, their Basenji, is sort of the company mascot. They are just starting their business, so to save money, as they travel around for jobs, they have made a mobile office with living quarters that doubles as a rolling advertisement for their work. For 29,523, they've built small house on wheels that showcases their talent.

http://thumbs2.modthesims2.com/img/3/5/6/0/3/1/3/MTS_justJones-1592942-front.jpg



Lilian keeps the books, as well as helps with some of the labor.
http://thumbs2.modthesims2.com/img/3/5/6/0/3/1/3/MTS_justJones-1592957-office2.jpg

Dave does do actual work, but he is often to be found sneaking treats to Rosie.
http://thumbs2.modthesims2.com/img/3/5/6/0/3/1/3/MTS_justJones-1592974-office1.jpg

The living space is small but nice
http://thumbs2.modthesims2.com/img/3/5/6/0/3/1/3/MTS_justJones-1592943-living.jpg

http://thumbs2.modthesims2.com/img/3/5/6/0/3/1/3/MTS_justJones-1592944-living2.jpg

The solar panels ensure electricity no matter where they are.
http://thumbs2.modthesims2.com/img/3/5/6/0/3/1/3/MTS_justJones-1592939-back.jpg

And the required floor plan shots (with price)
http://thumbs2.modthesims2.com/img/3/5/6/0/3/1/3/MTS_justJones-1592975-f1.jpg

Yes, the bed requires a mod to be usable on both sides, but as playability isn't an issue in this contest, it doesn't really matter ;)

AndrewGloria
4th Jan 2016, 7:29 PM
My lot is nearly ready. I just need to start up FRAPS and put in that mod that removes the red pause lines to take the pictures. But first I'd just like clarification on a couple of points:

1) I've created my office in base game using AGS. I presume I can get the base game bonus for that, but I also presume that I'll still be able to use EP content in subsequent rounds. Am I right? (My only EPs are Nightlife and OFB, but they do make a big difference in building. Not having AL, my lots will have no ceilings. :()

2) This is a real oddity that I've noticed before, but it could make a difference in this contest. When I built the lot in base game (AGS), the price came to §27,488 (more than I would like, but it's what the Directors wanted :(). I packaged it as a sim2pack file and imported it into my normal game. There I added it to my normal game building 'hood and opened it -- and the price had dropped §319 to §27,169! :blink: As the Rev. Elspeth Anderson (the Rector of St. Simeon's Parish Church, Veronaville) may be watching, I thought I'd better be honest and quote the higher price in my application, but it seems a good idea to ask first.

Amura
4th Jan 2016, 7:35 PM
If I'm not wrong, the catalogue flags cheat does not give any info about wallpapers and floor tiles. Or so I was told when I installed the UC and I asked for alternatives to AGS.
So technically you won't get a base game compatible lot unless you make sure those wallpapers and floor tiles do not belong to any expansion.

d_dgjdhh
4th Jan 2016, 7:51 PM
My lot is nearly ready. I just need to start up FRAPS and put in that mod that removes the red pause lines to take the pictures. But first I'd just like clarification on a couple of points:

1) I've created my office in base game using AGS. I presume I can get the base game bonus for that, but I also presume that I'll still be able to use EP content in subsequent rounds. Am I right? (My only EPs are Nightlife and OFB, but they do make a big difference in building. Not having AL, my lots will have no ceilings. :()

2) This is a real oddity that I've noticed before, but it could make a difference in this contest. When I built the lot in base game (AGS), the price came to §27,488 (more than I would like, but it's what the Directors wanted :(). I packaged it as a sim2pack file and imported it into my normal game. There I added it to my normal game building 'hood and opened it -- and the price had dropped §319 to §27,169! :blink: As the Rev. Elspeth Anderson (the Rector of St. Simeon's Parish Church, Veronaville) may be watching, I thought I'd better be honest and quote the higher price in my application, but it seems a good idea to ask first.
1) Yes, you get the base-game bonus through AGS's base-game only setup. Unless one of our directors plays only the base-game, the only other way without uninstalling one's setup is to check through AGS, should a judge feel some objects on the lot are not base-game objects.

2) I see. did any objects disappear from the lot after installing it to your ordinary game? Or perhaps your normal game has some items that changed the pricing of certain objects (e.g. default replacements)? If you can take a picture of the lot with the price in the base-game, then that will be fine for using. Hum...after trying it myself with your lot, it's quite interesting. If anyone else wants to try it out, see what if the price changes too. And here's what's going to happen. If you build this lot in AGS, or use base-game only items....and the price changes in other installation set-ups of The Sims 2....you may use the lower of the lot prices you discover. For those who've already submitted an entry, you may adjust your entry if you discover a lower price due to installing in a no-CC game set-up.

Also, great selections so far. And thank you very much to everyone helping out to spread awareness of this contest (thx, @ekrubynaffit), and I hope everyone will have a great time with the upcoming rounds in the future.

CatherineTCJD
4th Jan 2016, 8:03 PM
AndrewGloria - you probably have a few of the items repriced in your full game. Go with the AGS BG price. (This is what I have to do ;) )


Woops! Sniped by d_dgjdhh :rofl:

Justpetro
4th Jan 2016, 8:15 PM
I succeeded with the cheat; but, like Amura, find no info on the walls and floors. So I guess that UC players will have to be guessing about walls and floors then :) AND roofing - I am not quite sure, but I do think the thatch roofs might have come with Seasons.
So I presume I will have to try not to use the walls and floors that are found in the EP collection files. Though that would probably not be enough and will take a long time.
I really want to take part, since I am building a brand new hood - thinking that I will probably have to forego the bonus points then.

Honeywell
4th Jan 2016, 8:36 PM
It looks like TheNinthWaveSims might have created BG collection files that include floors and walls? I'm not sure though -- here's the link (http://www.theninthwavesims.com/2014/04/the-sims-2-base-game-collection-files.html) if anyone who can't use AGS wants to check it out.

Justpetro
4th Jan 2016, 9:50 PM
Spoiler about Company :
The JP Company is a construction company and the director is Justpetro. The temporary office may be humble, but is still neat and hopefully welcoming new clients! One of the top architects in the world will be designing your home or office for you - and we have landscapers, interior decorators and technicians who will help you to build a better life!

Company Logo
http://i65.tinypic.com/2vbk30p.jpg

The Office :
http://i66.tinypic.com/2jeac1w.jpg http://i63.tinypic.com/2i1nhhe.jpg http://i68.tinypic.com/4sh8pg.jpg http://i63.tinypic.com/2mot6wj.jpg

http://i67.tinypic.com/51u0xv.jpg http://i66.tinypic.com/2cnwl0y.jpg

If I did something wrong, please tell me :)

Justpetro
4th Jan 2016, 9:53 PM
Thank you, Honeywell :) I actually found such a file earlier on another site, but it has been removed.
All the buildings look great! I hope I will be able to download them for my new hood :)

joandsarah77
4th Jan 2016, 10:10 PM
Oh this really took off, two judges? :D and more entries. :bunny:

Justpetro
4th Jan 2016, 10:34 PM
Wrong floors :) Next time I will have the collection though :)

joandsarah77
4th Jan 2016, 10:40 PM
Just added my cheap as chips lot price. You too can start of in a hot tin shed- one tilly. ;)

@Justpetro How did you get the price to stay with grid lines off. Whenever I turn my grid lines off I can't get up the price.

Honeywell
4th Jan 2016, 11:05 PM
If anyone else wants to try it out, see what if the price changes too. And here's what's going to happen. If you build this lot in AGS, or use base-game only items....and the price changes in other installation set-ups of The Sims 2....you may use the lower of the lot prices you discover. For those who've already submitted an entry, you may adjust your entry if you discover a lower price due to installing in a no-CC game set-up.

@d_dgjdhh I just saw your edit. The very first thing I did when I read AndrewGloria's post was go back into AGS and check the price of my lot. My lot value is exactly the same, there was no difference. I was going to post my results but I didn't think anyone would be interested. :anime:

Didn't Apartment Life introduce some sort of good/bad neighborhood lot value system? I don't remember the details of how it was implemented or what it effects but maybe that's influencing the price in a populated neighborhood. I'm using a mostly empty test hood which might be why my lot price remained the same.

d_dgjdhh
4th Jan 2016, 11:16 PM
@d_dgjdhh I just saw your edit. The very first thing I did when I read AndrewGloria's post was go back into AGS and check the price of my lot. My lot value is exactly the same, there was no difference. I was going to post my results but I didn't think anyone would be interested. :anime:

Didn't Apartment Life introduce some sort of good/bad neighborhood lot value system? I don't remember the details of how it was implemented or what it effects but maybe that's influencing the price in a populated neighborhood. I'm using a mostly empty test hood which might be why my lot price remained the same.I checked it too in an empty hood through my game without CC...the price changed on the lot. I'm wondering if there's an object from the base game that changed in the later EPs/SPs and if their price changed too.

Question, AndrewGloria, was there a door leading to the bedroom in your office? I'm thinking that the reason the price dropped might have something to do with that.

The price for my lots being shown here in the contest haven't changed either between games...maybe there's a particular object that's been changed along with their price from one Maxis installation to another?
It seems there's objects from your lot that changed prices. From $27,488 price, it went down to $27,288...

EDIT: There's 2 Moneywell Computers on your lot that's priced differently. It's listed in my Catalog as $1,000, while in the house it went to $900. That explains $200 missing. As for why from 27,488 to 27,169? Still looking into it.

EDIT 2: AndrewGloria, you may have to replace the Moneywell computers in your lot with fresh ones at $1,000.

Justpetro
4th Jan 2016, 11:19 PM
Jo - I went into build mode and chose the terrain tool - it is somewhere below the pic :)

joandsarah77
5th Jan 2016, 12:09 AM
Terrain tool, cool, I'll try that next time. I only tried with the colour swatch and the 3 dots.

AndrewGloria
5th Jan 2016, 2:54 AM
It's very strange about the Moneywell computers. They show correctly at §1,000 in the AGS base game version, but somehow they have depreciated to §900 in the main game copy. The lot has most certainly not been played! It was created in a Sim-free building 'hood in my base game AGS "permagame". Then in neighbourhood view it was packaged to a file. I installed that file to my normal game using Clean Installer. Then I opened another Sim-free building 'hood, this one in my normal game, and placed a copy of the lot there. Initially it showed in neighbourhood view at the original (higher) price. But, when I opened the lot, and clicked on the information "i" button, it showed the lower price. I have no idea how this happened, but, if it can depreciate the Moneywells, no doubt something else has depreciated too. I have no idea what that "something" might be. I think it might be something obscure in Build mode, that doesn't show its current value by clicking on it. So I think the safest option is to take the higher price of the lot, as shown in the AGS base game, as the correct one.

Congratulations on spotting my "deliberate" mistake in forgetting to put the bedroom door in! I've added it now, so that adds §80 to the price. I also forgot to put a fire alarm over the cooker. I'm in serious trouble with the directors over that. It's a Veronaville company and the Veronaville authorities today are very strict about health and safety. The firm could lose its licence to trade over a thing like that. So, after a good telling-off I've added it. That adds another §50 to the price. So the corrected (higher) price of the lot has now increased by §130 to §27,618. I'll have to finish the pictures and write the formal application tomorrow. I do hope you haven't got 20 contestants before I manage that!

joandsarah77
5th Jan 2016, 3:37 AM
I'm hoping we will make at least the ten, I doubt you have anything to worry over Andrew. I'm looking forward to having you in the contest. often it's the same ol faces in these-not that their faces aren't pretty... lol, but it's good to see new people.

AndrewGloria
5th Jan 2016, 3:27 PM
http://thumbs2.modthesims2.com/img/7/7/6/6/6/2/3/MTS_AndrewGloria-1593122-JonesMoltkeLogo.jpg

To Mr Milburn,
Monopoly Game Town

Sir,

Jones & Moltke Construction (Veronaville) Ltd. wish to bid for all available contracts to construct affordable housing in Monopoly Town. Affordable housing is our speciality. Attached hereunder are photographs, plans and description of our temporary office.

I am yours faithfully,
Andrew Jones,
Managing Director

http://thumbs2.modthesims2.com/img/7/7/6/6/6/2/3/MTS_AndrewGloria-1593111-JonesMoltkeOffice-Front.jpg
Front View

http://thumbs2.modthesims2.com/img/7/7/6/6/6/2/3/MTS_AndrewGloria-1593116-JonesMoltkeOffice-Rear.jpg
Rear View

http://thumbs2.modthesims2.com/img/7/7/6/6/6/2/3/MTS_AndrewGloria-1593114-JonesMoltkeOffice-LotPlan.jpg
Overhead view of entire lot

http://thumbs2.modthesims2.com/img/7/7/6/6/6/2/3/MTS_AndrewGloria-1593110-JonesMoltkeOffice-FloorPlan.jpg
Floor Plan

http://thumbs2.modthesims2.com/img/7/7/6/6/6/2/3/MTS_AndrewGloria-1593112-JonesMoltkeOffice-Interior.jpg
Cutaway rear view showing interior

http://thumbs2.modthesims2.com/img/7/7/6/6/6/2/3/MTS_AndrewGloria-1593113-JonesMoltkeOffice-LeftSide.jpg
Side View showing Builders' Yard

http://thumbs2.modthesims2.com/img/7/7/6/6/6/2/3/MTS_AndrewGloria-1593117-JonesMoltkeOffice-SalesOffice.jpg
Interior of Sales Office

http://thumbs2.modthesims2.com/img/7/7/6/6/6/2/3/MTS_AndrewGloria-1593115-JonesMoltkeOffice-Price(AGS).jpg
Price as shown in original Base Game (AGS) location

Behind Jones & Moltke Construction are two talented and enterprising Veronaville schoolboys, Andrew Jones and Julian Moltke (of whom you may have heard). They are the directors of the company and have the backing of Veronaville Town Council who seek to encourage the creativity and enterprise of the youth of the town.

The temporary offices are constructed from four modular 8x4 "Transportable Units" which can quickly be erected on site. Each unit stands on 6 simple brick-built piers. While temporary and using low-cost materials, the offices seek to provide everything needed to act as the temporary headquarters of a little company with big ideas. In contrast to the modern modular construction, the front of the office is finished in mock Tudor style, reflecting the company's roots in traditional Veronaville. Prospective clients are welcomed into the Sales Office at the front of the building. To the right is the Design Office, and behind that is a Mess Room where directors, employees and sub-contractors can mingle. The actual building will be sub-contracted to skilled Veronaville craftsmen (who will not necessarily all be "men"!), whose experience will compliment the youth and vigour of the directors. The company aims to provide a rich blend of modern design and traditional craftsmanship at affordable prices. As this is a "residential lot", a bedroom has been provided for a caretaker who will ensure both the cleanliness of the premises and the security of the site. Although it is expected that normally only the caretaker will sleep here, the directors have specified a double bed, as there may be occasions when the directors need to sleep in the office, and, especially when away from their parental homes, they certainly won't want to sleep apart! ;) (Anyway a double bed is cheaper than two single beds, and the caretaker might be married!)

Jones & Moltke Construction is a young company going places, and the first place they intend to go is Monopoly Game Town!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[EDIT 15th January 2016]
For the sake of clarification, the office was built in a base game AGS environment in a Sim-free building 'hood, but all the pictures, apart from the one showing the price, were taken in my main game, also in a Sim-free building 'hood. The picture showing the price was taken in the AGS game.

For some reason the price dropped §319 to §27,299. I sent a copy of the lot (almost in its final form) to d_dgjdhh and he found that the two Moneywell computers had somehow depreciated from §1,000 each to §900. (See his post #109 above.) Odd, considering that the lot had never been played, or even been in a neighbourhood with playable Sims. In my full game I deleted the two computers and replaced them with new ones as d_dgjdhh suggested. This increased the price/value of the lot to §27,499, still §119 less than the AGS price. d_dgjdhh gave me permission to quote the lower price in my entry, but I feel that something else must have depreciated, even if we can't identify it. So I think the higher AGS (Base Game) price is the correct one, and have quoted it here even though it's to my disadvantage. I'll attach a little picture of the lot showing that lower price in a new post. I won't add it to this post, as it would put me over the limit of 8 pictures, and I still think the higher (AGS) price is the correct one. Something similar happened with the one and only house I have uploaded to MTS so far, and that house contains no computers.

CatherineTCJD
5th Jan 2016, 9:41 PM
I'm hoping we will make at least the ten, I doubt you have anything to worry over Andrew. I'm looking forward to having you in the contest. often it's the same ol faces in these-not that their faces aren't pretty... lol, but it's good to see new people.

...are you sayin' my Penelope Peacock isn't as pretty as your Lil' White Kitty? :blink: :wtf: :giggler: :lovestruc




Andrew - Very nice! I wish I had written more of a proposal style introduction now... :Pint:

joandsarah77
5th Jan 2016, 10:43 PM
I think my lil white kitty could give Penelope peacock a run for her money :P ... although Cat, you do realize um that Penelope is a guy right?

I wish I could use Gimp or anything and make a sign. :/

Honeywell
6th Jan 2016, 12:10 AM
@d_dgjdhh Good news! eskie227 is nice enough to be our third judge so expect to hear from them soon. :)

joandsarah77
6th Jan 2016, 1:45 AM
If I get in close to my made in game sign and crop it small will that count as a sign?

d_dgjdhh
6th Jan 2016, 1:55 AM
If I get in close to my made in game sign and crop it small will that count as a sign?Sure, that will be fine to count for the logo bonus.

Also, thanks Honeywell for finding our third judge!

joandsarah77
6th Jan 2016, 2:49 AM
Thanks, what was the recommended size? I know how to do that.

d_dgjdhh
6th Jan 2016, 2:54 AM
Thanks, what was the recommended size? I know how to do that.100x100 pixels.

joandsarah77
6th Jan 2016, 3:15 AM
Honeywell was a total sweetie and made me a logo. :lovestruc
http://i43.photobucket.com/albums/e397/joandsarah77/Contests/ThreeFlamingos_zpsbwqrkxxm.png (http://s43.photobucket.com/user/joandsarah77/media/Contests/ThreeFlamingos_zpsbwqrkxxm.png.html)

Honeywell
6th Jan 2016, 4:23 AM
It's raining judges! :bunny:

@d_dgjdhh Qahne is an experienced builder and has generously offered to judge as well.

d_dgjdhh
6th Jan 2016, 4:50 AM
Yay, that's great! I await Qahne's PM so I can provide the judging information files.

Honeywell
6th Jan 2016, 5:38 AM
Four judges and nine contestants so far? That's a proper contest! Well done d_dgjdhh. :cool:

*hurries off to practice my budget building skills for the next four rounds

CatherineTCJD
6th Jan 2016, 7:55 AM
... although Cat, you do realize um that Penelope is a guy right?


I know, Jo... But, I'm not sure 'he' knows :giggler:
AND - I love the logo Honeywell made for you! It's purrfect!
(Ya know - next to peacocks, flamingos are my favorite bird. My jewelry biz logo is a peacock, but our Steel Drum logo is a flamingo) ;D

joandsarah77
6th Jan 2016, 8:44 AM
I didn't know that, it's been a very long time since I had a look at your jewelry and links-which I have done because I'm nosy about links people paste into their siggy's :lol: I'm rather fond of flamingos and ever so happy the game has them. :D Flamingos and peacocks, what other game can beat that?

Of course now having said that I am having another sticky beak, that Amethyst is gorgeous!

Justpetro
6th Jan 2016, 9:29 AM
As for that jewelry - Oo la la, Cat - it is stunning!
As is Andrew's entry :)
And this contest - thanks, d_dgjdhh - I remember the promise from the Making Headlines Contest and am very happy about this (my budget skills need a lot of polishing :)).

trambling101
7th Jan 2016, 12:05 AM
HEY GUYS GUESS WHO'S IS OUR FIFTH JUDGE?!!? If you were not aware, it's me, Seth. Slash I participated in Campus Constructors, and judged in Trading Spaces, so I am really excited for another Sims 2 contest as there have not been in a while, yet I can't participate since my MacBook Pro, which I have had for 7 years, is officially dying and therefore I have not been able to play sims since the summer :cry: . The issue is that my graphics card has given out, so I can still use it for basically writing and posting, but I still look at a ton of sims content and just wait until the day that I have saved up enough to buy myself a new computer! I really look forward to judging all of these wonderful entries!

d_dgjdhh
7th Jan 2016, 12:56 AM
Thanks for joining us Seth. Curious to see who else will join us as contestants too.

Karen Lorraine
7th Jan 2016, 1:19 AM
I am planning on joining you, just finishing up my entry, and will post it tomorrow.

joandsarah77
7th Jan 2016, 1:38 AM
Wow five judges, I don't think we have ever had that many before. This is getting better and better. With Karen joining that will make ten I think?

CatherineTCJD
7th Jan 2016, 5:42 AM
YAY!!! We got ourselves a party! Thanks, d_dgjdhh, for hosting. I'll bring the chips (and dips)... :cool:


......hmm - it seems Epiphany brought crickets! *chirp* :king:

trambling101
8th Jan 2016, 9:08 PM
......hmm - it seems Epiphany brought crickets! *chirp* :king:
I agree, we need to get this party going guys!!! This is the first Sims 2 contest in a while and there should be celebrations!

caitawesome
9th Jan 2016, 2:42 AM
Hi all, this is the temporary office for CA Construction, made from three shipping containers re-purposed into a two-story office. There's a work area on the first floor, and a meeting room on the second floor, doubling as a break area with a kitchenette. The cost of the lot is §16,691.

http://thumbs2.modthesims2.com/img/9/1/8/1/0/1/1/MTS_caitawesome-1594134-application2.jpg

http://thumbs2.modthesims2.com/img/9/1/8/1/0/1/1/MTS_caitawesome-1594133-application1.jpg

http://thumbs2.modthesims2.com/img/9/1/8/1/0/1/1/MTS_caitawesome-1594135-application3.jpg

http://thumbs2.modthesims2.com/img/9/1/8/1/0/1/1/MTS_caitawesome-1594136-application4.jpg

http://thumbs2.modthesims2.com/img/9/1/8/1/0/1/1/MTS_caitawesome-1594137-application5.jpg

http://thumbs2.modthesims2.com/img/9/1/8/1/0/1/1/MTS_caitawesome-1594138-application6.jpg

http://thumbs2.modthesims2.com/img/9/1/8/1/0/1/1/MTS_caitawesome-1594139-applicationprice.jpg

http://thumbs2.modthesims2.com/img/9/1/8/1/0/1/1/MTS_caitawesome-1594140-layout2.jpg

d_dgjdhh
9th Jan 2016, 4:18 AM
Hey, thanks for your entry, caitawesome. Interesting concept.

trambling101
9th Jan 2016, 6:21 AM
Shipping containers seem to be a very popular idea, that I would have never even thought of! Can somebody please tell me where all these trends are coming from?

We also have our 10th entry guys!!!!!

joandsarah77
9th Jan 2016, 6:24 AM
*Wonders if Karen has been abducted by aliens*

Justpetro
9th Jan 2016, 7:59 AM
Party? I will bring the fruit juice bar (including the fermented grape juice :))

Karen Lorraine
9th Jan 2016, 2:47 PM
*Wonders if Karen has been abducted by aliens*Nope, not abducted but just slow to get everything together!

Integrity Building Company
Let me introduce you to Integrity Building Company (IBC). We are never knowingly undersold and we strive to get our builds completed on time and with integrity.

The IBC offices comprise of an up-to-date main office and reception/waiting area, where we can invite our clients to discuss their build requirements, a boardroom (with its own kitchenette) to discuss company strategy, a staff room where our builders can relax after a day's work before going home, and a storage shed.

Built using storage containers this office is easily taken apart and transported to new locations.

http://thumbs2.modthesims2.com/img/4/1/7/6/7/4/MTS_KarenLorraine-1595510-front02.jpg

http://thumbs2.modthesims2.com/img/4/1/7/6/7/4/MTS_KarenLorraine-1595509-boardroom01.jpg
http://thumbs2.modthesims2.com/img/4/1/7/6/7/4/MTS_KarenLorraine-1595511-frontshowinglotprice.jpg
http://thumbs2.modthesims2.com/img/4/1/7/6/7/4/MTS_KarenLorraine-1595512-groundfloor.jpg
http://thumbs2.modthesims2.com/img/4/1/7/6/7/4/MTS_KarenLorraine-1595513-mainoffice.jpg
http://thumbs2.modthesims2.com/img/4/1/7/6/7/4/MTS_KarenLorraine-1595514-rear.jpg
http://thumbs2.modthesims2.com/img/4/1/7/6/7/4/MTS_KarenLorraine-1595515-staffroom01.jpg
http://thumbs2.modthesims2.com/img/4/1/7/6/7/4/MTS_KarenLorraine-1595516-upperfloor.jpg
http://thumbs2.modthesims2.com/img/4/1/7/6/7/4/MTS_KarenLorraine-1594303-logocopy.jpg

ekrubynaffit
9th Jan 2016, 10:06 PM
Shipping containers seem to be a very popular idea, that I would have never even thought of! Can somebody please tell me where all these trends are coming from?

We also have our 10th entry guys!!!!!

Christchurch restart mall after the earthquakes! Not sure if it started here, but seems to have played a big part!
http://restart.org.nz/gallery

Honeywell
10th Jan 2016, 12:10 AM
@d_dgjdhh Now that we've got underway a bit and more people have submitted their applications can you clarify a few things? I've never participated in a contest before but I assume now is the time to work these things out so there's no misunderstandings going forward. I really hope no one minds.

"Maximum Size: MTS allows pictures up to 2560 pixels wide by 1440 pixels tall, and a file size limit of 800 kbs - so you can have nice, big, pretty pics." --Screenshot Basics (http://www.modthesims.info/wiki.php?title=MTS2:Creator_Guidelines/Screenshot_Basics)

MTS's picture size policy has been updated and we can upload much larger pictures these days. Are the old 1280/500kb limits in the rules copy and pasted from an out of date source? Can we use the new, larger MTS image limits?

No Sims on the lot you submit allowed. Disqualification may occur if Sims are discovered to have occupied the lot before the property's price was registered.
This rule states Sims can not be on the submitted lot. Since what we submit are screenshots and we discussed it later in the thread I thought it was determined Sims couldn't be used in our presentations. We're obviously not all on the same page with this one. Can you clarify?

joandsarah77
10th Jan 2016, 12:24 AM
I would like clarification as well. I would like to be able to use sims in my shots. I've been in 2 or 3 contests and been a judge in one and sims were okay in all of them so long as the lot price was taken first. You build, take your shots including the price and move sims in after that. It's not like there is a million dollars up for grabs here, it's only a ribbon (which some of us already have) I think you can trust us.

trambling101
10th Jan 2016, 12:34 AM
Jo and Honeywell, I think the assumption is that lot price depreciation is possible as sims occupy the lot and to be "better safe than sorry", the decision to ban sims all-together on the lot was made. It seems like this was answered something along these lines in the FAQ. However, this is just my interpretation and as Jo mentioned,
... You build, take your shots including the price and move sims in after that. It's not like there is a million dollars up for grabs here, it's only a ribbon (which some of us already have) I think you can trust us.
which is something I totally agree with, but it is not my decision and it belongs to the host i guess.

P.S. Thanks Tiff for a reference for this urban architecture!!

EDIT : This seems to be the explanation on FAQ#4,
Additionally, we will not accept submissions where Sims are present or were present on the lot. We cannot measure how long a Sim has occupied the lot being presented. We strongly recommend building your structure on the lot without moving in a family.

Justpetro
10th Jan 2016, 12:38 AM
I would like you all NOT to move Sims in your original lots - I hope that I may be able to download some of them later (Building a new hood from scratch, you see :)) However, that does not mean there should not be Sims in the pics - just put them in a copy of the lot?

CatherineTCJD
10th Jan 2016, 1:49 AM
I'm fine with a building contest being just about "building"... I'm thinking - using sims as set decoration may kinda be like using a fancy font and photoshop sparklies to spruce up the pics. A Judge might say, "Oooo that sim is really pretty/handsome, s/he gets my vote!" Ya know what I mean?
ALSO - since at least one "Application" has sims already involved, maybe, for the first round (and for that ONE entry only) it could be accepted/not penalized.

I'm also all for bigger pictures!!!! Then collaging 2, or 3 pics together won't lessen the quality - unless - that's part of the contest... to show off your whole lot in only 8 single pictures?

Hey, Justpetro, pass me the juice please? :giggler: Ya got any potato-juice in there?

joandsarah77
10th Jan 2016, 2:03 AM
I don't want pictures with sims in it to be judged at all, they are just extra pictures. Generally for judging you have a form which awards points on specific things such as overall build, how well it's decorated, usually something for routing/usability (I think that is not here) perhaps creativity used. Most contests also set down how many pictures can be taken since less makes it harder to showcase (again I don't think this is here) You were a judge Cat, you know how it works.

Any lot that I was considering for upload would of course not have sims in it. I would always do that with a copy.

Honeywell
10th Jan 2016, 2:25 AM
I honestly don't care what the specific rules are I just want to make sure I know what I can and can't do. :) Which brings up another question. Is it ok to use Mootilda's tools on our builds? I use them as a matter of course when I build just like any other building cheat and they're so ubiquitous I didn't even think to double check before I started.

CatherineTCJD
10th Jan 2016, 2:44 AM
I don't want pictures with sims in it to be judged at all...
What I meant Jo, is that a judge may be distracted by a sims beauty. Much like it says in the FAQs about font choices in Photoshop.
Minimal Photoshopping. Yes to the following items... Adding texts or titles onto the picture. (Provided it's clean/conservative & not eye-catching for judges to see it & think "Ohh! what a pretty typeface")

joandsarah77
10th Jan 2016, 3:05 AM
Well they could be in a separate spoiler or even in another post or after a round. There are ways of showing sims and not having the pictures with them in judged.

What tools are they Honeywell? You won't be able to shrink or expand a lot.

trambling101
10th Jan 2016, 3:12 AM
I'm fine with a building contest being just about "building"... I'm thinking - using sims as set decoration may kinda be like using a fancy font and photoshop sparklies to spruce up the pics. A Judge might say, "Oooo that sim is really pretty/handsome, s/he gets my vote!" Ya know what I mean?
ALSO - since at least one "Application" has sims already involved, maybe, for the first round (and for that ONE entry only) it could be accepted/not penalized.
EXACTLY what I was about to say Cat! I would think that I would feel to score differently if Sims were used to showcase the build, and I just noticed the application with sims in the photos, however it is not my decision and it belongs to the host.

And Honeywell my only issue with lot modification is that if your building is 1 tile away from the edge instead of two, which is impossible in game without Mootilda's editors, giving you an advantage of literal space over other players who can not use them, or are not experienced in using them. However again, this decision belongs to the host.

d_dgjdhh
10th Jan 2016, 4:49 AM
"Maximum Size: MTS allows pictures up to 2560 pixels wide by 1440 pixels tall, and a file size limit of 800 kbs - so you can have nice, big, pretty pics." --Screenshot Basics (http://www.modthesims.info/wiki.php?title=MTS2:Creator_Guidelines/Screenshot_Basics)

MTS's picture size policy has been updated and we can upload much larger pictures these days. Are the old 1280/500kb limits in the rules copy and pasted from an out of date source? Can we use the new, larger MTS image limits?
I'm fine with a building contest being just about "building"... I'm thinking - using sims as set decoration may kinda be like using a fancy font and photoshop sparklies to spruce up the pics. A Judge might say, "Oooo that sim is really pretty/handsome, s/he gets my vote!" Ya know what I mean?
ALSO - since at least one "Application" has sims already involved, maybe, for the first round (and for that ONE entry only) it could be accepted/not penalized.

I'm also all for bigger pictures!!!! Then collaging 2, or 3 pics together won't lessen the quality - unless - that's part of the contest... to show off your whole lot in only 8 single pictures?

Hey, Justpetro, pass me the juice please? :giggler: Ya got any potato-juice in there?
No, the picture sizing is intentionally restricted to the older resolutions because not everybody is able to view pictures that large (e.g. the images may not resize themselves to fit the window of the browser). As for 8 pictures, it's a maximum of 8, not exactly 8 pictures. It's also supposed that you can market your property in 8 pictures or less by showing off the best portions of your building/decorating skills (along with the necessary images).


This rule states Sims can not be on the submitted lot. Since what we submit are screenshots and we discussed it later in the thread I thought it was determined Sims couldn't be used in our presentations. We're obviously not all on the same page with this one. Can you clarify?
I would like clarification as well. I would like to be able to use sims in my shots. I've been in 2 or 3 contests and been a judge in one and sims were okay in all of them so long as the lot price was taken first. You build, take your shots including the price and move sims in after that. It's not like there is a million dollars up for grabs here, it's only a ribbon (which some of us already have) I think you can trust us.
Originally, Sims shouldn't be allowed in the pictures because (just as fancy typefaces would be) having them in the pictures could sway the opinion of the judges. This is entirely a building contest with no use for Sims (unless you wish to upload lots in the future, in which case it's up to you to build something functional for your Sims alone).

My concern was that the competition may be too restrictive in the sense that if someone wanted to take photos of the Sims on the lot, it may seem harmless. But then the fairness of the competition may be compromised, in the sense that the opinion of the judges may be swayed because they see the Sims posing. If I say no to Sims in the pictures, my hope is that those who enter in the competition can redo the pictures before time runs out. It could also mean both the entrants leave the contest because of being too restrictive/demanding OR the rules being too loose...such a balancing act, lol.

After seeing opinions on the subject, here's my verdict (and I really have to stick with the rules I wrote originally [*get it together man*]). DO NOT SHOW PICTURES OF SIMS ON YOUR LOTS. You will asked to redo your pictures and if not done on time may disqualify your entry of the property for the round. This portion will be added to the FAQ, and reverted back to the originally written rules

Now as for "trust"...personally, I wouldn't want this competition to be taken to seriously, especially since it's just for fun. I wrote these rules to "minimize" possible cheating, not to eliminate it. And I leave the judges and myself to catch any cheating that may occur. Like I mentioned before, if you cheat and get away with it without anybody knowing...then great!

I honestly don't care what the specific rules are I just want to make sure I know what I can and can't do. :) Which brings up another question. Is it ok to use Mootilda's tools on our builds? I use them as a matter of course when I build just like any other building cheat and they're so ubiquitous I didn't even think to double check before I started.
No, I cannot approve of it. You can't expand or shrink a lot (as joandsarah77 mentioned), and if you need to, the lot being provided is already approved for the competition. Also, as Director trambling101 has mentioned, you may have an advantage over other competitors in regards to building nearer to the edges (with walls), versus other competitors who are not familiar with the suite of Mootilda software to improved properties. The clear difference is that any competitors who enter can use the cheats available to them through the Maxis programs, versus outside programs that have not be provided to them as part of their official software. Yes, building cheats can vary from Sims 2 game installation to the next, and that is as varied as I an allow without going through other exclusions/exceptions.

joandsarah77
10th Jan 2016, 5:07 AM
Did you see my post above? I'm not talking about sim pictures in the entries, I am saying in a separate post or even after a round has been judged.

d_dgjdhh
10th Jan 2016, 5:41 AM
Did you see my post above? I'm not talking about sim pictures in the entries, I am saying in a separate post or even after a round has been judged.I did. I feel that after the round is judged, we may forget that the posts were edited afterwards (even though a post will have an Edited Date on the bottom) to the extent that in future rounds, contenders may cry fowl that a judge scored higher to certain lots with Sims on it even though it may not be true. It seems weird/illogical because the judging finished, there's no bearing to the judge's future scores...but it's much easier to avoid issues in the future by simply making all images have the same conditions. And by referring to how all other contenders were able to showcase their lots without Sims from previous rounds, it will avoid having other participants bring up the subject in the future rounds as to why they can't have Sims present.

EDIT: Now by separate post, if you mean outside this thread, sure that's fine, provided there's no link advertised from this thread to go into that other post outside this thread to see the pictures of the lot with Sims on it. If you mean in a separate post in this thread to show such Sims, no because the judges may view the posts in this thread and would still be swayed to judge differently. If such a post occurs outside the thread to showcase these lots with Sims on it, it must be by the effort of the judges to find the posts outside this thread to view them, and it is supposed that such an effort by the judges to search for images of the Sims on the lots would not likely occur. This would be the same principle as placing a Spoiler button to hide the images...it is supposed that a judge may be curious to find out what is hidden under the spoiler tag & even if such a tag has a bold disclaimer stating not to view what's under it...one will likely click it due to curiosity (and then it kills the cat, lol).

I misunderstood the intent of your post, I take back these statements. Being too cautious about image postings after judgement/scoring.

joandsarah77
10th Jan 2016, 6:01 AM
Nobody seems to understand what I mean. I never mentioned editing a post. In contests we often chat, I was talking about putting up a causal picture in that chat, after the round had been judged, not in our entry posts. In past contests we have even put up (after a round was finished) extra pictures of our lots. It was never an issue. Since it seems like a huge deal here, just forget it.

d_dgjdhh
10th Jan 2016, 6:44 AM
Nobody seems to understand what I mean. I never mentioned editing a post. In contests we often chat, I was talking about putting up a causal picture in that chat, after the round had been judged, not in our entry posts. In past contests we have even put up (after a round was finished) extra pictures of our lots. It was never an issue. Since it seems like a huge deal here, just forget it.Ah, all right. Only after judging occurs will pictures of the already-scored lots will be allowed to have pictures of Sims on it. And it must be only after scoring has occurred. And no editing of posts that will be past to the judges for scoring. A separate post later on will be fine.

I hope nobody comes back to this point in future rounds erroneously saying "Oh you allowed Sims on the lots to be judged" when instead it didn't happen. I made changes to the FAQ to add this disclaimer. I expect no one will start bending this post or requesting to start adding Sims into your pictures for judging purposes.

To be clear for anyone viewing this, it is not the intent of this post to allow Sims to be showcased as decor or part of your images to submit for judging purposes.

joandsarah77
10th Jan 2016, 7:48 AM
I agree, I would not want that either I know pictures were put up in past contests but not that often, sometimes they might have even been taken down later. Someone would need a lot of time on their hands if they want to look over every page of all the closed contests.

Now with editing, can we edit our entry posts before judging occurs? Like before it's added to the table? For example we put up a shot showing grid lines, can we go in and retake the photo without grid lines and swap it over. Or once put up, mistakes have to stay?

CatherineTCJD
10th Jan 2016, 8:21 AM
Good Q, Jo :D ...I'm wondering if I need to add the $$$ shot? It wasn't specified when I submitted my application, but it is now.
...AND - I didn't get that shot because my build was in a BG only AGS game, and FRAPS couldn't take a screenie with the price showing. I don't know if that's normal behavior for AGS/BG or not. However, I've since moved my lot to an all EP/SP AGS for the rest of the contest, and I'm pretty sure I can get that picture now. If it's required. ('Course, then I'll have to squirm over which picture to get rid of... :( )

LOL! I've never been good at "Getting your point across in 30 seconds" -OR- showcasing a lot in only 8 pictures *sigh* This is where the rubber meets the road (for me) in this contest!

joandsarah77
10th Jan 2016, 9:21 AM
I don't think base game shows price, didn't that come with an EP? Maybe even Nightlife. Andrew would know.

Is it 8 pictures Cat? Lol, that sounds familiar.

Another Q. Do we get 2 extra shots for each subsequent floor level (not including floor plan) I remember that being a thing last time. *Wonders if this makes any sense* That is if a building is one level you get 8 shots, if it has 2 levels you get 10 shots + floor plan of the second level.

Justpetro
10th Jan 2016, 9:52 AM
Potato Juice added (imported from Scotland) for the party :)

Justpetro
10th Jan 2016, 9:57 AM
I don't want pictures with sims in it to be judged at all, they are just extra pictures. Generally for judging you have a form which awards points on specific things such as overall build, how well it's decorated, usually something for routing/usability (I think that is not here) perhaps creativity used. Most contests also set down how many pictures can be taken since less makes it harder to showcase (again I don't think this is here) You were a judge Cat, you know how it works.

Any lot that I was considering for upload would of course not have sims in it. I would always do that with a copy.

Oh, I know you will not upload it, and I do not think anyone else will - but if a contestant does not think about the uploading possibility afterwards, it will be too late :)

Karen Lorraine
10th Jan 2016, 3:59 PM
@d_dgjdhh My images are too big, am I allowed to edit the images, as the round is still open?

CatherineTCJD
10th Jan 2016, 8:55 PM
OP, is having Maxis-only custom content allowed if they were previously hosted on the Exchange under a Maxoid name?
I was wondering that too. Can we use Maxis pre-order (http://www.moreawesomethanyou.com/smf/index.php/topic,11573.0.html) content and exchange (http://simswiki.info/wiki.php?title=Sims_2:Official_Site_Archive) stuffeths? Obviously (I'd think) this wouldn't include Lost & Found items - as they were found/modded by someone. But, the things made and released by Maxis - can we use them? P-p-p-please???

Re: Jo's Q about extra pictures for 2+ story buildings - yes please!?! So if we're allowed 8 pics, and we must include a front, a back, and a floorplan: if it's a one story building then we get 5 show-off pictures... But, if it were a two-story build, we'd only get 4 show-off pictures - and there's more to show in a larger building! Yikes! Although, if that's part of the "fun" of the contest, then I'll smile (with gritted teeth) and do the best I can. :wtf:


Oh - and Petro, if it's from Scotland - I'll take the finest single-malt wheat juice please (20 year, if you have it) YUM! :king:

Justpetro
10th Jan 2016, 10:03 PM
Stocking the fruit juice bar :)

d_dgjdhh
11th Jan 2016, 12:11 AM
I agree, I would not want that either I know pictures were put up in past contests but not that often, sometimes they might have even been taken down later. Someone would need a lot of time on their hands if they want to look over every page of all the closed contests.

Now with editing, can we edit our entry posts before judging occurs? Like before it's added to the table? For example we put up a shot showing grid lines, can we go in and retake the photo without grid lines and swap it over. Or once put up, mistakes have to [email protected]_dgjdhh My images are too big, am I allowed to edit the images, as the round is still open?
Yes, you can edit your entries until the build time for the round is over.

I don't think base game shows price, didn't that come with an EP?[...]
[...]Do we get 2 extra shots for each subsequent floor level (not including floor plan) I remember that being a thing last time. *Wonders if this makes any sense* That is if a building is one level you get 8 shots, if it has 2 levels you get 10 shots + floor plan of the second level.Ok, I'll say yes to that. I'll amend the requirements on the first post. I amended the first post to make it a flat 2 more images per level of property added.

OP, is having Maxis-only custom content allowed if they were previously hosted on the Exchange under a Maxoid name?[...]That's something I haven't thought about, since I've never used the exchange. I don't think it will be easy to determine what was Maxis created objects for the exchange. I've checked that list posted by Catherine. Are all those things available in The Sims 2 Ultimate Collection? What are the opinions of others on the matter? I'd imagine that it would be treated like custom content because it requires obtaining external files not part of the CDs/DVDs production of the game. But then again it's official content, and the items should be priced appropriately.

Stocking the fruit juice bar :)
I'll take hard juice on the rocks, please :)

CatherineTCJD
11th Jan 2016, 12:40 AM
Yes, you can edit your entries until the build time for the round is over.

Uhm... *squirms nervously* ...should I add that "cost" picture? :cool:

d_dgjdhh
11th Jan 2016, 12:55 AM
Uhm... *squirms nervously* ...should I add that "cost" picture? :cool:Yes, go ahead.

Oh and for finding the base-game cost in the base-game installation. Exit the lot and view the lot in neighborhood view. Click the lot, and the price will show.

Check out the first entry's last picture to see how the price shows.

Honeywell
11th Jan 2016, 1:10 AM
Thanks for answering all of our questions, d_dgjdhh. I'm going to forget about this contest until next week -- if I don't I'm sure I can think up even more annoying questions. :p Bye for now!

joandsarah77
11th Jan 2016, 1:20 AM
I hope the bonus material is allowed since while I am sure I have it, (I recall in a past contest being called out for some little figurine as cc, bit it was bonus content and so it was was allowed) I don't actually know which objects that included. They are Maxis content without a star. I'm sorry if some people don't have that, but then some people here don't have every EP or SP either. Does the UC have all the bonus content? I've never actually seen it, mine are are all old original separate disks.

d_dgjdhh
11th Jan 2016, 1:59 AM
Oh okay, so these Maxis objects will not appear as items from custom content with an asterisks?

Here's a scenario I feel may occur. Let's say hypothetically I allow it, then a contender uses some items that haven't been released in the game's CDs/DVDs, nor has been listed on either the pre-order or exchange websites. The contender then says, yes it's Maxis content. The exchange is gone, it can't be verified through there...how can it be proved that the content claimed to be bonus material was from Maxis and not custom content made by someone else? Are both websites exhaustive lists of every piece of official Maxis content made for pre-orders and the Exchange?

As for the issue of not having all EPs or SPs, that's not a concern because it can be verified by others because each CD of an EP or SP is supposed to have the same catalogs (hopefully?). So if one person has "Glamour Stuff" for example, another copy of "Glamour Stuff" can be found in another player's game to have the same selections in their catalog. It was a slight concern if a person has a smaller selection, such as if they have only the base-game, which is why there was a bonus added because it's impressive if a player can score very well with just base-game content versus others who will have a larger selection to choose from.

CatherineTCJD
11th Jan 2016, 2:28 AM
Oh okay, so these Maxis objects will not appear as items from custom content with an asterisks?
This is correct. No star-of-shame.
I do believe the 2 links I posted earlier contain every Exchange/Pre-order object that was made.
I think it would be fine to include those (and ONLY those) items. :Pint:

d_dgjdhh
11th Jan 2016, 2:36 AM
This is correct. No star-of-shame.
I do believe the 2 links I posted earlier contain every Exchange/Pre-order object that was made.
I think it would be fine to include those (and ONLY those) items. :Pint:Okay. I'm consulting the Directors to see how they feel about the issue. If it is the case that there's no asterisks, then anyone claiming to have Maxis content that wasn't on either websites could show us by taking a picture of the item and its description in the catalog for us to see. It would be great in the sense that more objects will be discovered! What about recolors of Maxis custom content? Are they available on both websites? That's the next question that may come up. Or are some of these objects slaved with existing textures in the EP or SP they come from? I'm sorry if I seem wary about these custom Maxis objects, I'm not very familiar with how they work as I was never aware that they were available for download for free.

EDIT: So here's what I think will occur (not for this Application Round since it's ending soon, but for future rounds. I'll have to hear from the Directors from my PMs to them too). Because these are official Maxis made content and not custom content from other users, I may choose to allow it (still not decided on the matter), especially since I presume the prices of these objects are appropriate enough to not warrant such undervaluing of properties. And since it can be verified that it is not unofficial Maxis content (by having no asterisks in the pictures of the catalog folder for said items so Maxiodmonkey's objects show as custom-content (http://modthesims.info/showthread.php?p=4947088#post4947088).), most likely it will be accepted by everyone in this competition as being fair. Now what happens for Lost & Found Maxis content? Should it be allowed? By having said that official Maxis custom content is allowed, then surely mods that creators made to access said lost content should be allowed? Or debate that a creator simply fixing broken Maxis content to work again should be allowed?

EDIT 2: Are there any other website that I should be made aware about that has Maxis content (off the CDs/DVDs) not shown on these two websites linked to?

EDIT 3: Come to think of it (again), the content provided on the CDs/DVDs in the catalogs are plenty enough. So, anything requiring downloads that were not provided by the CDs/DVDs will not be allowed. I don't feel the Directors want to go searching the Internet the find out if a piece of content was from Maxis or not. I'd recommend choosing other items to use that was in the CDs/DVDs and accessible by the catalog.

CatherineTCJD
11th Jan 2016, 2:54 AM
I was wondering that too. Can we use Maxis pre-order (http://www.moreawesomethanyou.com/smf/index.php/topic,11573.0.html) content and exchange (http://simswiki.info/wiki.php?title=Sims_2:Official_Site_Archive) stuffeths? Obviously (I'd think) this wouldn't include Lost & Found items - as they were found/modded by someone. But, the things made and released by Maxis - can we use them? P-p-p-please???

As I said above - No. I don't think the L&F things should be included. Only things finished and released by Maxis.
As for recolors of the Exchange/Pre-order stuff - just like some of the EP/SP game content, some of it has color choices. There i\are also CC recolors; but, CC recolors is CC - I would think ;)

:blush: I have mine in with the program files.... no stars for me. Sorry, I didn't realize (actually, forgot) the Exchange stuff was starred. :cool:

ekrubynaffit
11th Jan 2016, 2:56 AM
Personally if we can't have defaults or recolours then we shouldn't have any downloads at all including bonus content. Why not just stick to no extra content at all and be done with it.

CatherineTCJD
11th Jan 2016, 2:57 AM
Good point, Tiff. :)

joandsarah77
11th Jan 2016, 3:02 AM
Personally if we can't have defaults or recolours then we shouldn't have any downloads at all including bonus content. Why not just stick to no extra content at all and be done with it.

But my bonus content didn't come as a download, it came on my disks. If something came either with the game disk or digital download of the game then it should be allowed.

d_dgjdhh
11th Jan 2016, 3:05 AM
But my bonus content didn't come as a download, it came on my disks.Ah, so if it's from the disks, fine. It doesn't go against the idea of having to download it from elsewhere on the Internet.

joandsarah77
11th Jan 2016, 3:08 AM
I guess its the difference between a deluxe version of a game or a regular version. Not that there is a lot of that content I don't think probably only a few items. The only one I know for sure is a small doll holding a toilet roll (I think she is holding a toilet roll anyway lol)

I bet you didn't realize all the nitty gritty bits that would come up. :lol:

d_dgjdhh
11th Jan 2016, 3:20 AM
[...]I bet you didn't realize all the nitty gritty bits that would come up. :lol:OHHH Yesss! Never thought questions like this would come up. But I thank you all for opening my eyes to these type of questions, I learn from you all each night I check in with this contest. Must be one of the most intriguing and aggravating contests to date for folks to see, especially how the rules keep adjusting every so often, lol.

I think once the scoring occurs and seeing how the scores are portrayed, folks will feel more at ease.

joandsarah77
11th Jan 2016, 3:23 AM
A number of us have been in previous contests so we knew what to ask. Better to get things sorted out before the first round is judged.

I think that's the only toilet roll that EA has made for The Sims 2. In the Sims 3, EA has finally included a very realistic bathroom clutter object: toilet paper! But they are so good and precious that EA has rendered them unusable for Sims. Hopefully in the Sims 4, Sims can actually use toilet paper!

It's not even a toilet roll, it looks like a ceramic statue and part of it is a ceramic toilet roll. Or so I think, I will have to go on a hunt through my deco section and find the thing. Now a real looking toilet roll that would have gone on the wall would have seen a lot more use, but EA did love to include useless items. I don't think those without it are going to be crying lol.

ekrubynaffit
11th Jan 2016, 3:47 AM
If its with the disk then yeah thats fine, but someone going to find and download items from the exchange, that shouldnt be allowed, I dont even think that items you get on disks need to have been mentioned as now its gone and confused alot of people into thinking they can now download stuff that was on the exchange.

And Im sad Honeywell wont be joining in anymore :(

joandsarah77
11th Jan 2016, 4:03 AM
HW is not joining in any more?!?

They would be pretty desperate to want these bonus items so much. I think most were pretty useless. Some like the swimsuit are nice-but that is for sims not lots.

d_dgjdhh
11th Jan 2016, 4:20 AM
I think Honeywell "going to forget the contest until next week" means that Honeywell's going to wait until next week to see what's new to develop in the contest (e.g. waiting until the next round comes about). I don't think Honeywell meant stopping participation in the contest.

ekrubynaffit
11th Jan 2016, 5:24 AM
I think Honeywell "going to forget the contest until next week" means that Honeywell's going to wait until next week to see what's new to develop in the contest (e.g. waiting until the next round comes about). I don't think Honeywell meant stopping participation in the contest.

:giggler: phew! I need to read and not skim!

trambling101
11th Jan 2016, 5:52 AM
But my bonus content didn't come as a download, it came on my disks. If something came either with the game disk or digital download of the game then it should be allowed.
Jo if I remember correctly you have a Mac as well, yes? Because that's the same with me, for some reason they released semi-updated & semi-patched, expansion and stuff packs, since they came out later for Mac computers then they did for windows. All I know is that I have some of that Maxoid content, not listed as custom in my game with no recollection of ever downloading and it showing up in my games at first installation, so I already consider that Maxis/Aspyr content.

Also, quick other question. Does anybody know if the pre-order content is useable in any expansion/stuff packs or only for their respective packs? Wondering for the big IFF I ever get my game up and running again if I can download items from different packs that do not match the ones I have.

simsample
11th Jan 2016, 6:03 AM
It's not even a toilet roll, it looks like a ceramic statue and part of it is a ceramic toilet roll. Or so I think, I will have to go on a hunt through my deco section and find the thing. Now a real looking toilet roll that would have gone on the wall would have seen a lot more use, but EA did love to include useless items. I don't think those without it are going to be crying lol.
http://i7.photobucket.com/albums/y288/Bluefunk/Misc%20Sims/Dutchgirl_Looroll.jpg (http://s7.photobucket.com/user/Bluefunk/media/Misc%20Sims/Dutchgirl_Looroll.jpg.html)
:lol:

joandsarah77
11th Jan 2016, 6:12 AM
trambling101, no I'm on a Windows 7 desktop, perhaps you are thinking of esme.

Oh gosh, there it is. :lol: Kind of creepy.

AndrewGloria
11th Jan 2016, 4:25 PM
Shipping containers seem to be a very popular idea, that I would have never even thought of! Can somebody please tell me where all these trends are coming from?Both converted shipping containers and similar-looking purpose-built modular temporary buildings seem to have been around for all of my adult life, and I'm one of the older members around here. I first recall seeing modern containers (lifted by special cranes with lugs at each corner of the container) in the mid 1960's, and very soon after that people started converting them into huts - they're just the right size! Even before World War 2, British railways had wooden containers, lifted by conventional cranes using chains, and they too got converted into sheds, as did the demounted bodies of ordinary old railway vehicles. Dedicated temporary modular buildings, which can look a bit like shipping containers but are built for the job, and can be a bit larger, have been around since the mid 1950's; Portakabin, the leading British supplier of such structures, started in 1961. The Wikipedia article (https://en.wikipedia.org/wiki/Portable_building) on such buildings is worth looking at. The illustrations include a couple of particularly messy examples from British construction sites, which might give some inspiration to anyone else thinking of joining our contest. One shows a Portakabin-type structure sitting at a crazy angle on top of two converted shipping containers! I think most of the examples in this contest so far, certainly the ones used by Jones & Moltke, are dedicated modular buildings rather than old shipping containers. Jones & Moltke's units were manufactured by a specialist SimCity company to Jones & Moltke's specifications.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I have a confession to make. I used Mootilda's Turn On / Off All Lights mod (http://www.modthesims.info/download.php?t=492998) to turn on the interior lights for my floor plan and cutaway views. I feel this should be a permitted exception because:
1) All the light fittings are standard base game Maxis ones, and I don't use any lighting mods, so the rooms are lit up exactly as Maxis intended.
2) I thought I was just conforming to the standard instructions for uploaded lots here, in that the lights should be turned on for floor plans so that people can more easily see what's in the rooms.
3) I know of no other way to turn the lights on, other than moving Sims in and telling them to switch the lights on, or playing the lot with Sims till it gets dark.
4) I have two toilets without windows, and therefore without natural light. Moreover I don't seem to be getting natural light from my windows the way other people are. This may be because I have to play with low resolution graphics. So my rooms will all look dull if I don't switch the electric lights on.
5) I very much doubt if anyone would have spotted that I've used this mod, if I hadn't admitted it. I never gave it a thought till the question of the Lot Adjuster (which I definitely haven't used in my entry) came up.

I feel I'm already at a potential disadvantage in this contest, as I suspect I'll be the only contestant without Apartment Life, and therefore unable to put ceilings in my rooms, I've also declared my lot at the higher price I got in AGS Base Game where it was built, rather than the lower price which I get when I import it into my full game, which d_dgjdhh was generously prepared to let me use. (I feel that if the value if the Moneywell computers has unaccountably dropped by §100, something else must have depreciated too, even if we can't identify what it is.)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I don't think base game shows price, didn't that come with an EP? Maybe even Nightlife. Andrew would know.I think I've always had it, but, because I started with Double Deluxe, I've always had the OFB game engine, even when Nightlife was my highest EP. Double Deluxe includes the Celebration! Stuff Pack which in turn is based on the OFB game engine.

You can make a picture with the price of the lot showing in AGS base game using FRAPS, but you have to take the picture in Neighbourhood View. See the last picture in my entry (post #115 (http://www.modthesims.info/showthread.php?p=4942569#post4942569)).

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I hope I didn't put anyone off entering with my post #113 (http://www.modthesims.info/showthread.php?p=4942345#post4942345). I am a complete newbie to these contests, and really was afraid that a flurry of entries might keep me out of the contest because my pictures weren't ready. I needn't have worried. With 4 days to go, we still have space for nine more contestants. So come on, the rest of you and join us! I'd love to see some more people in this -- especially contest newbies like myself. I'm wondering what (for instance @Zarathustra might make of this theme?, or @Pizzatron-9000? (I have visions of a shipping container perched on top of a ziggurat, with a thousand steps to climb to reach it! :lol:)

d_dgjdhh
11th Jan 2016, 6:39 PM
That's fine, Andrew, for the lights on/off object, for picture taking purposes (so long as the box doesn't appear in the images, of course).

Justpetro
11th Jan 2016, 8:35 PM
I am only taking part in my second contest and the first one was a storytelling one, so I am almost as new as Andrew :) For me, I will abide by the rules, enjoy the contest, learn a lot AND am still stocking the juice bar for the party :) Hard Juice on the Rocks, d_dgjdhh - from Tennessee okay? :)

Amura
11th Jan 2016, 9:01 PM
This is my first one too, AndrewGloria! Go newbies, go! xD


For some reason a song came to my mind.
Remember that one by Sade which went "it's never as sweet as the first time" ?
^.^

Karen Lorraine
12th Jan 2016, 12:35 AM
Contests are great for learning new things and for getting to know other simmers :D

Zarathustra
12th Jan 2016, 1:12 AM
I'd love to see some more people in this -- especially contest newbies like myself. I'm wondering what (for instance @Zarathustra might make of this theme?, or @Pizzatron-9000? (I have visions of a shipping container perched on top of a ziggurat, with a thousand steps to climb to reach it! :lol:)

No such luck on my end, I'm afraid, much though I'd love to get into a building contest again... Between work and moving house, I wouldn't have time to do it justice right now.

joandsarah77
12th Jan 2016, 1:40 AM
Aww shame, I was wondering if you might be along, I think you would like this.

... Although on the other hand you would wipe the floor with all of us. :lol:

Zarathustra
12th Jan 2016, 2:00 AM
D'aaw... I'm flattered!

(And kind of amused that you think I can make lots of the standard I usually upload with the time constraints of a contest! My last upload is something I'd had in the pipeline for about 18 months!)

joandsarah77
12th Jan 2016, 2:11 AM
I would be hugely interested to see what you would come up with. These lots are not going to be large or fancy. Notice I did steal your small dresser becomes cardboard box idea lol.

CatherineTCJD
15th Jan 2016, 12:01 AM
20 hours left - anyone else gonna join us? :)

joandsarah77
15th Jan 2016, 12:23 AM
I'm glad you posted, I kept looking here and seeing myself as the last poster. Oops now I've done it again though, haven't I? :lol:

Karen Lorraine
15th Jan 2016, 1:22 AM
I still need to edit my images, ooher!

Lehcar99
15th Jan 2016, 8:10 AM
Okay here goes nothing...I'm jumping into this contest. I almost changed my mind but a Sim I've been playing recently has convinced me this is something I needed to do.

http://img.photobucket.com/albums/v227/bumala/Sims2%20Monopoly%20Challenge/WintersBuildingLogoSims2.jpg (http://smg.photobucket.com/user/bumala/media/Sims2%20Monopoly%20Challenge/WintersBuildingLogoSims2.jpg.html)
"A warm hearth and a roof over your head."
That is the mission statement of the Winters Building Group and the promise Henry Winters made to his family after surviving a traumatic camping trip. As representative of the company I submit our humble office for application. Thank you.

Construction Office: $19,110
http://img.photobucket.com/albums/v227/bumala/Sims2%20Monopoly%20Challenge/Sims2SCR0Front1.jpg (http://smg.photobucket.com/user/bumala/media/Sims2%20Monopoly%20Challenge/Sims2SCR0Front1.jpg.html)
http://img.photobucket.com/albums/v227/bumala/Sims2%20Monopoly%20Challenge/Sims2SCR0Back1.jpg (http://smg.photobucket.com/user/bumala/media/Sims2%20Monopoly%20Challenge/Sims2SCR0Back1.jpg.html)
http://img.photobucket.com/albums/v227/bumala/Sims2%20Monopoly%20Challenge/Sims2SCR0Side1a.jpg (http://smg.photobucket.com/user/bumala/media/Sims2%20Monopoly%20Challenge/Sims2SCR0Side1a.jpg.html)
http://img.photobucket.com/albums/v227/bumala/Sims2%20Monopoly%20Challenge/Sims2R0Top.jpg (http://smg.photobucket.com/user/bumala/media/Sims2%20Monopoly%20Challenge/Sims2R0Top.jpg.html)
http://img.photobucket.com/albums/v227/bumala/Sims2%20Monopoly%20Challenge/Sims2R0Firstfloor.jpg (http://smg.photobucket.com/user/bumala/media/Sims2%20Monopoly%20Challenge/Sims2R0Firstfloor.jpg.html)
http://img.photobucket.com/albums/v227/bumala/Sims2%20Monopoly%20Challenge/Sims2R0Door.jpg (http://smg.photobucket.com/user/bumala/media/Sims2%20Monopoly%20Challenge/Sims2R0Door.jpg.html)
http://img.photobucket.com/albums/v227/bumala/Sims2%20Monopoly%20Challenge/Sims2SCR0Desk1.jpg (http://smg.photobucket.com/user/bumala/media/Sims2%20Monopoly%20Challenge/Sims2SCR0Desk1.jpg.html)
http://img.photobucket.com/albums/v227/bumala/Sims2%20Monopoly%20Challenge/Sims2SCR0SnackNook1.jpg (http://smg.photobucket.com/user/bumala/media/Sims2%20Monopoly%20Challenge/Sims2SCR0SnackNook1.jpg.html)
http://img.photobucket.com/albums/v227/bumala/Sims2%20Monopoly%20Challenge/Sims2SR0price.jpg (http://smg.photobucket.com/user/bumala/media/Sims2%20Monopoly%20Challenge/Sims2SR0price.jpg.html)

(I'm new to doing screenshots. I will get better.)

joandsarah77
15th Jan 2016, 11:35 AM
Horay a new entry. :bunny: I love your house facade, what a great idea!

Karen I hope you get yours in, you can do it!

Justpetro
15th Jan 2016, 12:18 PM
MOAR people for the party! :)

AndrewGloria
15th Jan 2016, 3:45 PM
Welcome to the party Lehcar99! :)

For the sake of completeness I give below a little picture of my lot as it appears in my full game, after correcting the price of the two Moneywell computers by replacing the depreciated ones with new ones. As you can see it's still §119 less than the price shown in my entry post, but for reasons explained there, I think the higher price (in my AGS base game) is the correct one.

http://i68.tinypic.com/el7ha1.jpg

Lehcar99
15th Jan 2016, 4:10 PM
Horay a new entry. :bunny: I love your house facade, what a great idea!
Thank you. I wasn't happy with the building at first, and then the idea just hit me two days ago and I rebuilt. I'm glad you like it. :)

CatherineTCJD
15th Jan 2016, 7:39 PM
I wasn't happy...
I love the 'facade' idea - what a great way to advertise what you can do ;)
As for taking pictures - we'll help you with any questions you have; either post here in the thread, or pm one of us.

I'm so glad you decided to join us :bunny: Welcome!

Karen Lorraine
15th Jan 2016, 10:40 PM
Phew editing completed!

d_dgjdhh
16th Jan 2016, 1:49 AM
Glad to have you aboard Lehcar99. Your entry will be added.

The Application Round is closed. The directors will deliberate. Scores will be posted in 5 to 7 days from now.

Karen Lorraine
16th Jan 2016, 12:55 PM
When are we getting the next round?

Amura
16th Jan 2016, 4:28 PM
I'm also excited about the next round!!
Looking forward it! :)

d_dgjdhh
16th Jan 2016, 6:35 PM
The next round will be released a day or less after all the scoring has been tallied for the Application Round. When the first Town Contract is released, the build time will be a maximum of 10 days. I will not provide any hints or ideas of what will be involved.

joandsarah77
16th Jan 2016, 9:27 PM
Karen, where is your entry?

Also wow that is not a lot of time.

d_dgjdhh
16th Jan 2016, 10:05 PM
Karen's entry is second to last ["Integrity Building Company"]. Click the green arrow in the 3rd post (2nd reply) of this thread next to that company logo.

ekrubynaffit
17th Jan 2016, 10:34 AM
10 days is plenty of time, but why not post the round now d, so we can all get started while judging is happening, then theres more of a 'flow' happening instead of alot of stopping and starting and it wouldnt drag out as long :)

AndrewGloria
17th Jan 2016, 11:37 AM
May I just make a little plea for JustJones, that she doesn't get disqualified for including Sims in her pictures, as I don't think it was quite clear at the time she submitted her entry. At the time I thought the only reason for excluding Sims was so that they didn't depreciate the lot value. d_dgjdhh, might you just ask the judges to ignore her Sims? I can't speak for the other contestants, but I think it would be a shame for one of our little group to have to drop out for what I'm sure was only a misunderstanding. I even toyed with the idea of adding a picture with Sims myself, but I thought they would also have to be CC-free, and while Andrew has Maxis clothes in his wardrobe he could wear, I'm afraid that Julian, placid and mild-mannered though he usually is, would throw the mother and father of all teenage tantrums, if I tried to cut off his CC Hanui hair! :lol:

I wonder what other contestants think.

As for the next round, I'm looking forward to it with a bit of excitement and not a little trepidation. Wondering just what I've let myself in for.

Justpetro
17th Jan 2016, 12:35 PM
I agree, Andrew - and continue tending the juice bar :)

d_dgjdhh
17th Jan 2016, 5:36 PM
10 days is plenty of time, but why not post the round now d, so we can all get started while judging is happening, then theres more of a 'flow' happening instead of alot of stopping and starting and it wouldnt drag out as long :)There's a reason for waiting for the next round. It may not be immediate, but it may be important.

May I just make a little plea for JustJones, that she doesn't get disqualified for including Sims in her pictures, as I don't think it was quite clear at the time she submitted her entry. At the time I thought the only reason for excluding Sims was so that they didn't depreciate the lot value. d_dgjdhh, might you just ask the judges to ignore her Sims?[...]I understand the concern, and I would also agree that it wasn't part of the rules to to not include Sims in the pictures at first. I've discussed with the Directors what to do in this case. We'll see how this develops.

Honeywell
17th Jan 2016, 6:49 PM
I would be fine if there weren't any penalties given at all for the application round considering we were hammering out the finer points of the rules while the round was in progress. The starting budgets are going to come as a shock or seem like a punishment already I think.

joandsarah77
17th Jan 2016, 9:03 PM
I was confused over this entry round. I didn't realize the application round was being judged, I thought it was for getting a spot in the contest. I would have spent a whole lot more time and done a proper building.

CatherineTCJD
17th Jan 2016, 9:48 PM
As i said back in post #147:...since at least one "Application" has sims already involved, maybe, for the first round (and for that ONE entry only) it could be accepted/not penalized.
So, I fall on the side of no penalty for sim inclusion this round :luff:

As for round 2 - "Bring it" whenever you are ready to dispense with it. Money/tax matters go right over my head - but, I'm ready to build :lovestruc
...and 10 days is plenty of time - so long as I don't miss the starting pistol.

joandsarah77
17th Jan 2016, 11:53 PM
Lol I'm with you Cat. I'll let d_dgjdhh do all the maths. Just give me a budget to build to and all is good. I'll let others worry over tax and stuff. :lol:

Honeywell
18th Jan 2016, 12:16 AM
I'm such a dork. I have a banking background -- the money aspect is the fun part for me and the reason I entered. :anime:

Karen Lorraine
18th Jan 2016, 12:55 AM
I'm with Cat and Jo over the money side, I'm just interested in building, I'm no good with maths at all :D

d_dgjdhh
18th Jan 2016, 1:49 AM
As i said back in post #147:
So, I fall on the side of no penalty for sim inclusion this round :luff:Yup, that's right, no penalty for this Application Round for those Sims.

And yes, I'll be doing the math and budget for each company. There's going to be a table of the summary and a post detailing the scores.

CatherineTCJD
18th Jan 2016, 6:19 AM
I'm such a dork. I have a banking background -- the money aspect is the fun part for me and the reason I entered.
Honeywell, I am in awe... Truly, in AWE :!:
Much to my Dad's dismay (he was the Math Dept Head at my High School - yes, I had him for a teacher. Poor guy!) I see numbers and my brain kinda goes numb. *sigh*


But - there's HOPE: :lovestruc
...yes, I'll be doing the math and budget for each company. There's going to be a table of the summary and a post detailing the scores.

trambling101
18th Jan 2016, 6:26 AM
Guys, the maths are so you know your budgets for the next round, and for those of you are homeowners, if you may need to take out *shutters* A LOAN, to pay of your debt! That's why the next round hasn't begun right away!!

d_dgjdhh
18th Jan 2016, 7:45 AM
[...]But - there's HOPE: :lovestrucOhhh, but don't rely on me to give you the answers how much taxes you'll be paying, unless that hard juice being served by Justpedro tastes great. :Pint:

Ok, signing off for bed.

Justpetro
18th Jan 2016, 8:03 AM
A toast to the budgets then :)

joandsarah77
18th Jan 2016, 8:26 AM
And a toast to those doing the maths since I won't have to. No one would want me to do it though lol.

CatherineTCJD
18th Jan 2016, 7:56 PM
Extra EXTRA toasts to the budgets! :heyhey:

...Thank you, JustPetro for keeping the 'good' juices well stocked :luff:

Justpetro
18th Jan 2016, 10:11 PM
Salute!

Honeywell
20th Jan 2016, 8:32 PM
:bunny:

d_dgjdhh
20th Jan 2016, 9:04 PM
Yup, still waiting for all the results to come in. Then the game begins.

Karen Lorraine
20th Jan 2016, 10:09 PM
I'm getting excited!!

Justpetro
20th Jan 2016, 11:09 PM
Anybody has a problem if I drink all the juice all by myself before viewing the results? (I will stock it again :))

CatherineTCJD
21st Jan 2016, 12:06 AM
I made cookies for the occasion.... :blush: but they're gone now *nervously licks fingers* LOL! :giggler:

Justpetro
21st Jan 2016, 8:28 AM
I think more cookies will have to be made by Cat soon - I need something to eat with the juice :)

joandsarah77
21st Jan 2016, 8:33 AM
What juice? *Looks at empty juice container and plate with cookie crumbs* :/

Qahne
21st Jan 2016, 2:43 PM
Just submitted my voting results - you guys did a great job! Some of those lots were very creatively done, no-CC really can be a good way to force yourself to use old parts in new ways. Can't wait to see what you guys do with the next round.

d_dgjdhh
21st Jan 2016, 8:20 PM
TOWN APPLICATION - Results (Details)

Thank you all for your applications to the contest. This is the details of the scoring,
along with an image (http://www.modyourpanties.com/hosting/70724_160323015053-TMTC_2016_RND0_ScoreSheet.png) of what the judges used to determine your score. The
following post is a breakdown of your company's spending for the round.



http://www.modyourpanties.com/hosting/70689_160323011915-TMTC_2016_Cont_Simopoly.jpg (http://www.modthesims.info/m/2134627),A,B,Pg.1,TTL
>>>>>>>>>>>>,14,4,0,18
<<<<<<<<<<<<,12,2,0,14
>>>>>>>>>>>>,12,4,0,16
<<<<<<<<<<<<,12,6,0,18
>>>>>>>>>>>>,11,2,0,13
Co.01 - SCORE,,,http://static-files2.modthesims2.com/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4940340&postcount=52),15.800Very interesting build, however this building looks much more permanent than what was asked for and it is unfortunate that you racked up costs in the process. Trying to understand your intention, as many developers often to, is having a 'spend money to make money' sort of ideal as presentation for your building office must be able to advocate for your company as a marketing strategy. If that is so, then you did incredibly well in my opinion as I would be convinced as a customer to choose your company over others.

Lovely build, but not really temporary. I love the shapes and decor you've done - very modern and sophisticated.

___________________________________________________________________________________________________________________________________



http://i43.photobucket.com/albums/e397/joandsarah77/Contests/ThreeFlamingos_zpsbwqrkxxm.png (http://www.modthesims.info/m/1433933),A,B,Pg.1,TTL
>>>>>>>>>>>>,8,6,0,14
<<<<<<<<<<<<,7,5,0,12
>>>>>>>>>>>>,10,6,0,16
<<<<<<<<<<<<,9,6,0,15
>>>>>>>>>>>>,13,6,0,19
Co.02 - SCORE,,,http://static-files2.modthesims2.com/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4940370&postcount=53),15.200This really appears to me as an incredibly temporary-looking office for this start-up development company, successfully demonstrating what was requested. My only issue with this lot is that it appears incredibly empty, as many other contestants also included much more greenery, and dirt-piles surrounding their temporary offices. I am given the impression that this office is trying crazily to save money, with an only semi-apparent marketing strategy, since that exterior display is also incredibly unique and creative, however the interior and the presentation of the rest of the exterior may not persuade potential customers in investing with your company.

Love the flamingos, the dressers used as boxes look great. Like the overarching theme with the pink.

___________________________________________________________________________________________________________________________________



http://www.modyourpanties.com/hosting/70691_160323011915-TMTC_2016_Cont_SVR.jpg (http://www.modthesims.info/m/674247),A,B,Pg.1,TTL
>>>>>>>>>>>>,9,6,0,15
<<<<<<<<<<<<,14,5,0,19
>>>>>>>>>>>>,11,5,0,16
<<<<<<<<<<<<,8,5,0,13
>>>>>>>>>>>>,10,6,0,16
Co.03 - SCORE,,,http://static-files2.modthesims2.com/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4940900&postcount=77),15.800Very creative method integrating your business with a possible home as well, and you clearly show both a focus on cost minimization and proper presentation, although you could have still reduced some costs. In the eyes of a customer, I would be easily convinced to invest in your company, which clearly means that you have successfully fulfilled the requirements for this round in my opinion.

Definitely temporary, although I think the hedging is a little less temporary than it could be.

___________________________________________________________________________________________________________________________________



http://thumbs2.modthesims2.com/img/8/9/9/3/3/0/9/MTS_PlatinumPlumbbob-1592440-House_Logo.png (http://www.modthesims.info/m/8993309),A,B,Pg.1,TTL
>>>>>>>>>>>>,8,2,0,10
<<<<<<<<<<<<,11,6,0,17
>>>>>>>>>>>>,4,3,0,7
<<<<<<<<<<<<,10,4,0,14
>>>>>>>>>>>>,10,4,0,14
Co.04 - SCORE,,,http://static-files2.modthesims2.com/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4940972&postcount=84),12.400Although I really appreciate the name, I am unable to see the majority of your building do to the lack of pictures, and only get an iffy feeling for the entire concept. You should really consider including interior shots, since I only get a slight feeling for the presentation for your company. It also seems quite more permanent-looking based on the 4 pictures included, yet i think you should really continue to pursue your company's adaptation with its environment, which is very interesting as well.

Love the extended lattice work, although it doesn't make the build very temporary.

___________________________________________________________________________________________________________________________________



http://i.imgur.com/TP1jhr3.jpg (http://www.modthesims.info/m/8993309),A,B,Pg.1,TTL
>>>>>>>>>>>>,11,6,0,17
<<<<<<<<<<<<,12,6,0,18
>>>>>>>>>>>>,12,6,0,18
<<<<<<<<<<<<,11,6,0,17
>>>>>>>>>>>>,8,5,0,13
Co.05 - SCORE,,,http://static-files2.modthesims2.com/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4940990&postcount=85),16.600You have really amazed me by this tiny office on the construction site, but I felt like it wouldn't be much of a presentation centre/sales office for your buildings, though I still adore this unique concept. The amount of presentation you have done in this tiny meeting area, which is an idyllic 'temporary building', as well as the rest of the lot is outstanding and all I felt that it missed was really a space for the potential customers, which in my opinion it seems much more as a place just for construction purposes.

This is definitely a temporary office on a construction site. Particularly like the terrain sculpting.

___________________________________________________________________________________________________________________________________



http://thumbs2.modthesims2.com/img/8/4/3/2/0/4/4/MTS_Amura-1592904-00logo.jpg (http://www.modthesims.info/m/8432044),A,B,Pg.1,TTL
>>>>>>>>>>>>,14,6,0,20
<<<<<<<<<<<<,11,6,0,17
>>>>>>>>>>>>,10,6,0,16
<<<<<<<<<<<<,8,6,0,14
>>>>>>>>>>>>,8,6,0,14
Co.06 - SCORE,,,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4941821&postcount=87),16.200I really like the concept of the prefabricated building with the sales-oriented interior, which I know will clearly persuade clients in investing in your company, if you can get them inside. Although you stated that landscaping has yet to come, you should have still put some minimal effort with greenery on the exterior as it is the first thing your customers see, which also expresses the capabilities of your company. You clearly completed the requirements of a minimal costing and temporary structure, but there was not much that made me just say "wow", however you seem to be on the correct path so I wouldn't worry too much.

The cement rendering was an interesting choice for a temporary building. Loved the bold black and white interior. This is a company that will go far.

___________________________________________________________________________________________________________________________________



http://thumbs2.modthesims2.com/img/3/5/6/0/3/1/3/MTS_justJones-1592945-logo.jpg (http://www.modthesims.info/m/8993309),A,B,Pg.1,TTL
>>>>>>>>>>>>,14,6,0,20
<<<<<<<<<<<<,11,4,0,15
>>>>>>>>>>>>,14,6,0,20
<<<<<<<<<<<<,14,4,0,18
>>>>>>>>>>>>,10,3,0,13
Co.07 - SCORE,,,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4942024&postcount=95),17.200This is honestly an incredibly well thought out design of a literal 'mobile-home', and I just love every aspect of it. It's temporary, it's a little-bit over-pricey, but it makes up for it through it's greenery and outstanding presentation. As a customer, I would be completely convinced to invest in your company, and therefore you have perfectly fulfilled the requirements for your building company's office.

The house on wheels is gorgeous, although perhaps a little big for a trailer office. Such a classy home/office though.

___________________________________________________________________________________________________________________________________



http://www.modyourpanties.com/hosting/70688_160323011914-TMTC_2016_Cont_JPco.jpg (http://www.modthesims.info/m/8131554),A,B,Pg.1,TTL
>>>>>>>>>>>>,4,3,0,7
<<<<<<<<<<<<,9,4,0,13
>>>>>>>>>>>>,11,6,0,17
<<<<<<<<<<<<,9,5,0,14
>>>>>>>>>>>>,12,5,0,17
Co.08 - SCORE,,,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4942142&postcount=103),13.600I was really unable to get a good feel for the presentation of your office, since you did not include any interior shots otherwise than the floor plan. Your building appears slightly temporary-looking and i like that you added some greenery and decoration to the rest of the lot, although it still feels quite empty at the same time. I see your slight focus more on an ideal marketing strategy for your business, thinking of how you can attract clients to your business, and how your lot reflects your business' potential, yet it could still use a little bit more of a push.

I was confused with the bar stools sitting along one wall outside the bathroom. The green theme does make it cohesive. I would have liked a sim-level shot, to see what the rooms were like.

___________________________________________________________________________________________________________________________________



http://thumbs2.modthesims2.com/img/7/7/6/6/6/2/3/MTS_AndrewGloria-1593122-JonesMoltkeLogo.jpg (http://www.modthesims.info/m/7766623),A,B,Pg.1,TTL
>>>>>>>>>>>>,14,6,0,20
<<<<<<<<<<<<,10,3,0,13
>>>>>>>>>>>>,6,2,0,8
<<<<<<<<<<<<,10,5,0,15
>>>>>>>>>>>>,12,5,0,17
Co.09 - SCORE,,,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4942569&postcount=115),14.600I really like the design of your four modular units easily assembled together, clearly demonstrating your temporary office with a well thought out façade, and your inclusion of a mission statement made me better understand your building company's purpose. I really feel like this could work in Veronaville, as you seem to have your own business plan, which reflects the presentation on this lot as well, which is very impressive.

I like the twist of tudor, and it certainly has many amenities. Not very temporary although it is up on blocks.

___________________________________________________________________________________________________________________________________



http://thumbs2.modthesims2.com/img/9/1/8/1/0/1/1/MTS_caitawesome-1594143-caconstructionlogo.jpg (http://www.modthesims.info/m/9181011),A,B,Pg.1,TTL
>>>>>>>>>>>>,13,6,0,19
<<<<<<<<<<<<,13,6,0,19
>>>>>>>>>>>>,12,4,0,16
<<<<<<<<<<<<,14,6,0,20
>>>>>>>>>>>>,12,6,0,18
Co.10 - SCORE,,,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4945379&postcount=136),18.400I really like the design of your temporary office, although it even appears that it can remain permanent, but the shipping containers idea clearly indicates it isn't. There was one tiny issue with this lot for me, which was that it appears that you used carpet flooring in your washroom, which is incredibly odd. I also felt that the exterior of your building could use a little bit more decoration/greenery as better methods of presentation, however your interior presentation is quite sufficient, which is enough to win over customers in the end.

The minimal landscaping was nice - I like the ivy/espaliered tree on the outside. Quite a few nice touches in this one - the back to front painting to be the whiteboard stuff, the poppies on the mirror, nicely laid out furniture wise.

___________________________________________________________________________________________________________________________________



http://thumbs2.modthesims2.com/img/4/1/7/6/7/4/MTS_KarenLorraine-1594303-logocopy.jpg (http://www.modthesims.info/m/417674),A,B,Pg.1,TTL
>>>>>>>>>>>>,14,5,0,19
<<<<<<<<<<<<,11,6,0,17
>>>>>>>>>>>>,13,6,0,19
<<<<<<<<<<<<,12,5,0,17
>>>>>>>>>>>>,14,6,0,20
Co.11 - SCORE,,,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4945739&postcount=141),18.400This temporary office really makes me say "wow they must know what they are doing, look how they repurposed those shipping containers!" Really, I am speechless, although it was a quite pricey build, all of the decoration and presentation of the entire lot persuades me to look the other way and believe that your building company has a lot of potential.

Love this build. The doors on the shed are fantastic. The landscaping looking like it belongs to a construction site.

___________________________________________________________________________________________________________________________________



http://img.photobucket.com/albums/v227/bumala/Sims2%20Monopoly%20Challenge/WintersBuildingLogoSims2.jpg (http://www.modthesims.info/m/417674),A,B,Pg.1,TTL
>>>>>>>>>>>>,6,4,0,10
<<<<<<<<<<<<,12,5,0,17
>>>>>>>>>>>>,11,6,0,17
<<<<<<<<<<<<,12,5,0,17
>>>>>>>>>>>>,11,4,0,15
Co.12 - SCORE,,,http://www.modthesims.info/static/images/icons/icon2.gif (http://www.modthesims.info/showpost.php?p=4950056&postcount=207),15.200I really like that fake façade in the front of your temporary office to the back, which is a really clever method to making your entry stand out amongst the rest. I had some difficulty viewing your first floor plan since it was too much zoomed out, so I couldn't really make out what was going on in the interior, although it seemed mostly decorated and had a good presentation. I would suggest adding a little bit more greenery around the rest of your lot, I could not stress the 'little bit' enough since it just feels like it's missing like 2 more plants which would make it appear to look more natural and fill the space.

The house facade on the front of the container is a novel idea.

___________________________________________________________________________________________________________________________________

d_dgjdhh
21st Jan 2016, 8:21 PM
http://www.modyourpanties.com/hosting/70704_160323011917-TMTC_2016_RND0_Budget_1.png
http://www.modyourpanties.com/hosting/70706_160323011918-TMTC_2016_RND0_Budget_2.png
http://www.modyourpanties.com/hosting/70708_160323011918-TMTC_2016_RND0_Budget_3.png

The detailed scoring of this application can be viewed at the post above this one. Preparation for the first town contract is on its way & will appear within the day.

Honeywell
21st Jan 2016, 8:34 PM
I'm an idiot. The lot price is much less important than I figured. I thought the total cost of the lot in addition to the taxes would be deducted from our score and that would be the budget for the first round. :faceslap:

ekrubynaffit
21st Jan 2016, 8:54 PM
Wow Im glad Im not a judge lol!! Thankyou guys for taking the time to understand all that and judge fairly!

Honeywell
21st Jan 2016, 8:57 PM
lol I'm so rude. What ekrubynaffit said too! Thank you. :)

Amura
21st Jan 2016, 9:14 PM
Yay! We got our scores!!
Thank you very much! It seems like a hell of a job ^^

And thank you for those comments - they really explain a lot.
To be honest I thought I would get a bad score because my concept was rather simple and pragmatical - real life inspired me to believe these buildings are usually like this, but I think I would rather live in a place with beautiful building such as the ones other contestants built.

I'm already excited about the next contract :D

d_dgjdhh
21st Jan 2016, 9:38 PM
TOWN CONTRACT #1 - A Residential Shack...I mean...."Home"

http://www.modyourpanties.com/hosting/70694_160323011915-TMTC_2016_Head_MilburnPennybags_2.png
Splendid!

You're just in time for the meeting. This is my head urban developer͵ Val Briggs.
He'll be providing the details of what our wonderful town is looking for. I have
some paperwork to get done for the town hall. Briggs will take good care of
you all here. He'll explain the contracts we have exclusively for your
companies. Enjoy your stay with us!
________________________________________________________________________________________________________________________________

http://www.modyourpanties.com/hosting/70702_160323011917-TMTC_2016_Head_ValBriggs_1.png Thank you Milburn͵ & thank you all once again for coming to the call of this challenge. There are many areas of the town that can use your assistance.

Before we begin constructing buildings͵ I must let you know of one of our town's by-laws that will be relevant for this project. It is imperative that your keep these in mind while planning your residential designs. The town affords residents Minimal Living Standards that must be followed by all construction companies who build residential spaces in town. Any resident who lives in the town must have the following items at minimum:

1. An enclosed area for privacy (at least a 3-walled structure)
2. A rooftop enclosure (so the weather does not enter the home)
3. Adequate interior floors (so insects from the grass do not enter from below the home)
4. Plumbing for hygiene (at least 1 toilet & 1 sink͵ tub͵ or shower)
5. Lighting for pedestrians at night (at least 2 lamp posts per lot)
6. Access to emergency services at all times (at least 1 phone).

Now that we have that cleared up͵ let's continue on. In this first city contract͵ being issued exclusively to your companies͵ we're asking you to build a living space that can accommodate at least 1 person.

Click here for the image of the land that can be built upon. You may download the lot from HERE (http://chii.modthesims.info/getfile.php?file=1596858)͵ or from the attachments area located at the end of this post. The theme has been approved by our town's urban developers. Provided in the lot are two lamp posts (§200 each)͵ along with the approved exterior wall motif sample that can be used for the structure. This land herein is provided as is (§2͵900). You may of course remove the foundation & stairs on that lot.

The lot will be constructed for use near the very poor class district of the town͵ hence the approved exterior wall motif. We also had to tear down the park that stood there before͵ hence the lack of green grass. We suggest that you do not improve the terrain of the land͵ due to tax implications for the residents nearby. If the area looks too..."well off"...well͵ you can guess what will happen to their property values. Of course͵ feel free to add some flowers͵ trees͵ & bushes.


http://static-files1.modthesims2.com/images/icons/icon1.gif REGULATIONS FOR THIS PARTICULAR LOT
The total property price for newcomers of the town cannot exceed §20͵000.
You may not remove the two lamp posts from the lot. However͵ you may move around the posts͵ so long as it remains in front of the main lot͵ & is within 2 tiles from the sidewalk (e.g. no more than 2 empty tiles between the sidewalk & lamp post).
You may not install additional exterior lamp posts near the sidewalk area. The city will bill residents of poor & very poor class inhabitants who use more than the necessary number of lamp posts provided by the city. However͵ you may affix exterior lighting on the walls of the house͵ if needed.

We're projecting a build time of no more than 10 days from today. The start & end dates are listed below. We are accepting only one design from each company. We're providing your company some money to begin this contract. We do not expect you to spend all that money. You'll need it for future budgeting purposes.
________________________________________________________________________________________________________________________________


http://static-files1.modthesims2.com/images/icons/icon3.gif START DATE / END DATE
January 21͵ 2016 4:00pm EST to January 31͵ 2016 4:00pm EST. There will be a 1 hour grace period from after the end time before penalties are administered. Please see this post (http://www.modthesims.info/showthread.php?p=4939576#post4939576) for time zone reference & countdown timer.

http://static-files1.modthesims2.com/images/icons/icon5.gif MONEY GIVEN TO YOUR CONSTRUCTION COMPANY
§50͵000

http://static-files1.modthesims2.com/images/icons/icon5.gif HOW TO CALCULATE COST OF CONSTRUCTION
Your company's total coffer to use will be the "End Budget" seen in financial table in the TOWN APPLICATION Results (http://www.modthesims.info/showpost.php?p=4953943&postcount=247)͵ plus the money given to your company in this contract. The land & lamp posts are given to your company free of charge. The cost to your company will be the total property cost͵ subtracted from the cost of these free items͵ valued at §3͵300. The cost to your company will be accounted for as an expense item in the budget. This property is taxable by the end of the round͵ & so your company will incur taxes payable.

http://static-files2.modthesims2.com/images/icons/icon14.gif VALUE PER POINT SCORED FROM OUR BOARD OF DIRECTORS
§1͵000 per point scored out of a possible 50 points. Each judge will score your project based on whether your company follows regulation about the lot͵ the city's minimum living standards͵ whether your lot looks interesting͵ & whether it follows the theme. The simple average of all judges' scores will determine how many simoleons your company will receive towards your company's budget in the next town contract.
http://static-files2.modthesims2.com/images/icons/icon14.gif BONUS AWARDS
If your company can use only base-game content͵ as determined by our board of directors͵ the city will award §2͵500 to your budget in round 2.
If your company can achieve a total property value below §16͵000͵ the city will also award §2͵500 to your company's coffers. Proof that the value of your property achieves below §16͵000 will require an additional image from the game's information about the lot in neighborhood view.
http://static-files1.modthesims2.com/images/icons/icon13.gif PENALTIES
If your company submits a property with lamp posts not approved by the city planners͵ or if your company removes or adds lamp posts for the property͵ you will be charged §2͵500. This will be compensation for the angry residential newcomers who'll be paying to install the approved style & number of lamp posts.
If your company does not use the approved exterior wall motif for the home for at least 2/3 of the exterior walls shown͵ your company will be charged §2͵500 for restructuring of the walls.
If your company fails to follow the minimal living standards set forth in the by-laws͵ you will be charged §10͵000. You may also be subject to the lack of approved lamp posts set above͵ & as a result may be penalized for that too.
http://static-files1.modthesims2.com/images/icons/icon13.gif LATE SUBMISSION
If your company is late in submitting your design͵ your company will be charged §2͵000 per day that passes to a maximum of §10͵000 for 5 late days. You may still submit your design choice for this city-contract. Your company may also continue to the next round if chosen to do so͵ with an additional penalty of §10͵000 if you did not submit a design from this city-contract.
http://static-files1.modthesims2.com/images/icons/icon4.gif DISQUALIFICATION
You cannot use hacks produced outside your game to artificially depreciate the costs of the items provided in the game. Only new items from the Maxis catalog are approved for use. Anyone caught cheating in this regard (or claiming that these items are "used" & therefore deserve their low cost value) may be disqualified from the contest.
Additionally͵ no Sims can be on the lot for risk of depreciating (or appreciating) the value of the property after 24 hours in-game.

Justpetro
21st Jan 2016, 10:39 PM
Thank you all, I think I am getting the idea here. Hitting the juice bar before planning the next building :)

joandsarah77
21st Jan 2016, 11:02 PM
Yah scores! Although I don't understand them at all! Horay. Umm... can someone explain what those numbers in my score actually mean?

So I have $15,200 for my next build? Just so long as I'm clear on that.

I thought it might have been too shack like and as soon as I saw HW's wonderful sand pile I thought rats I should have done one of those! I did do a little terrain shaping on the left but it's not very noticeable.

Honeywell
21st Jan 2016, 11:13 PM
Thanks for posting the new round so quickly, d_dgjdhh! I have a few questions before I get started though... of course. :p

Are the poor and very poor residents living in our rundown houses expected to be stereotypically poor and live in squalor inside of their homes? Or can they have nice things as long as they can afford them?

Karen Lorraine
21st Jan 2016, 11:40 PM
@d_dgjdhh Please can you provide a normal lot package file that can be installed in the usual manner for each round.

Also, it's not very clear how much money we have to build with, please explain in simple terms - remembering that most of us do not have a Maths degree!

d_dgjdhh
21st Jan 2016, 11:54 PM
Whoops, forgot to change the file to the new one. It's posted now.

As for how much you will all be able to use, please read the portions in the Town Contract #1 that says "Money Given To Your Construction Company" and "How To Calculate Cost Of Construction". There's no math degree needed to know how much you can use Sorry, I sound a little impatient with that phrase. So here's an example (and it will apply for all the future rounds):

End Budget (as stated in the Town Application results)
+ Contract Amount (in this contract § 50͵000)
= Amount that you could use from your company.

But...please read the entire contract to make sure you know how much you should or should not use.

(...)Are the poor and very poor residents living in our rundown houses expected to be stereotypically poor and live in squalor inside of their homes? Or can they have nice things as long as they can afford them?
Stereo-typically poor in the outside, yes. Inside, they may have some nice things. Just imagine a tax collector driving around town, and seeing a house looking too good. They may stop thinking your house doesn't pay enough taxes because it looks so good on the outside. So...as long as the exterior of the home doesn't arise suspicions by the locale authorities, then sure. Nice things could work inside.

(...)So I have $15,200 for my next build?(...)
I think I have only $12,400 under my budget.(...)
In these cases you both quoted the simoleon amounts awarded by the directors, not the end budget. Each of you will have your end budgets plus the contract amount that you "could" use. The End Budget is stated in letter (N), not the simoleon amount scored from the judges.

________________________________________________________________________________________________________

Now, as for what the numbers mean, so far "CA Construction" is in the lead with the highest coffers amount at § 24͵030. If the contest ended now, that company would be declared the winner. The company in last place is "House Protect You" with § 18͵884. Something interesting to note is that both "CA Construction" and "Integrity Building Company" have the same average score from the Board Of Directors at 18.4, yet "CA Construction" is leading due to the how much money is left in their coffers.

joandsarah77
22nd Jan 2016, 12:37 AM
So I have 15,200 +50,000 for my next build??

Can you just tell me exactly how much? No maths for me please, just toss a figure my way and I will build up to that. I am chronically sleep deprived here between these 6 weeks old puppies and this head cold. Right now your explanation may as well be in Swahili.

d_dgjdhh
22nd Jan 2016, 12:38 AM
Can you just tell me exactly how much? No maths for me please, just toss a figure my way and I will build up to that. I am chronically sleep deprived here between these 6 weeks old puppies and this head cold.
For you, § 20͵968 + § 50͵000 = § 70͵968.

(N) of Town Application Results + Contract Amount = Amount You "Could" Use.

joandsarah77
22nd Jan 2016, 12:42 AM
So is the aim to use a lot less? Since to me a $70.000 is quite well off, not poverty at all. So what was that 15.200 about? Or maybe don't bother to explain I probably won't get it.