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Phaenoh
5th May 2017, 9:16 PM
Main Hood
It's been an ongoing project of mine to completely update and renovate Pleasantview. I was done with it a few years ago, and then decided I wanted to upload it. That brought the entire project to a screeching halt. It was the perfect time to do it, I had just rescued all my sims and put them safely to the side (http://phaenoh.blogspot.com/2013/12/hood-corruption-scare-move-hood-tutorial.html) (yes, you can package 150+ sims into a single lot if you try hard enough), and the new hood was entirely empty. Uploading a hood this full is a HUGE undertaking.

Recently, my little sister (http://www.modthesims.info/member.php?u=3082544) nearly lost her main game and had to do a similar rebuild from her backups, and she inspired me to finally pick this project back up and get my simmies back into their homes. I'm planning on releasing this hood for my 10 year Creator Anniversary coming up this July. I have a TON of photos to take still, and putting a post together with over 50 lots is daunting. While I realize that the requirements regarding uploads has eased up to not require photos of every lot, I plan on offering every lot individually, and I'm super happy with how each turned out, so I'm going to forge ahead and show them all in the upload.

Every lot included is an original Pleasantview or Bin house, none of these are scratch built. This is what I believe the neighborhood could have looked like if EA had included all the Expansion and Stuff Packs from the beginning. I tried to stick to Maxis-match, and stay within the original lot's styling or intended architecture as much as possible, while stuffing them full of everything that makes a house feel 'real'.

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1707062-PleasantlyThrivingHood-Main.jpg

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1551605-Phaenoh_PleasantlyThriving-Map.jpg

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1707064-PleasantlyThrivingHood-WaterTower.jpg

Still to do are fixing the Objects States on a few of the commercial lots. I'm trying to make sure that things like the TVs and radios are set to the right channels, the lights are on, the OFB locks are locked against customers, things like that. Some of the lots I've done saved their object states properly, and others did not. I turned the FT Sporty Shack into a really neat Sports Bar and I need the TVs to have the game on! Unfortunately, for the life of me, I can't find that tutorial anymore and I don't recall how it was done... my google-fu has failed me. :cry:

Another thing I need to do is to take new photos using the amazing skys and horizons I've only lately discovered. These hood photos are simply photoshopped, but those hood deco objects are beautiful and crazy easy.

Downtown SimCity
Thanks to joandsarah (http://www.modthesims.info/member.php?u=1433933) and her latest Foundation Contest (http://www.modthesims.info/showthread.php?t=592998), I've been building city apartments. I used to have this awesome Downtown for my Pleasantview (ok, not really that awesome, it was about halfway there), but after my hood disaster, I can't find a backup of it anyways. Oh well, great time to start fresh. I've always hated the default downtown anyways. I discovered an awesome map and got to work. With the main hood being entirely my own Maxis-makeover lots (and it took FOREVER) I wanted to go the opposite direction and throw together a really good looking downtown fairly quickly using scratch-built lots from lots of talented MTS creators. It has a nice balance I think to do one of each. Most of the creator's lots I'm using allow for sharing, and those who don't I'll be PMing for permission and if I don't get it, I'll replace it with a placeholder lot. Almost all the lots I'm using have been altered in some way though, for some it's as simple as converting a multiple family residence into actual apartments, but with a few I've changed almost the entire interior because the outside was perfect, but I needed something else on the inside.

My SimCity downtown is loosely based on NYC thanks to the map, and each area feels like its own hood. I've already mostly finished both banks, and the french quarter in the middle. I'm currently work on some hotels and hospitals for the city center. I'm creating this hood as a main hood and as a subhood. I put all the freshly downloaded lots on the subhood, and clean them up and get them placed all properly and as I finish sections off, I move those edited lots to the main hood. That explains why some photos seem to be missing the finished areas, and why some of the pictures list the hood name as SimCity Terrain instead. I'm not putting all the images inline, cuz that's a lot, so be sure to look at the extras below!

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1691771-Overview.jpg

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1691773-EastBank.jpg

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1691775-WestBank.jpg

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1691776-CurrentMiddle.jpg

Emperor Crat
6th May 2017, 12:32 AM
Wow! What a beautiful hood Phaenoh!! I love what you did with both SimCity and Pleasantview (and I'm slightly jealous too ;)) I don't think I have the skill to set up such an amazing hood like that! I can't wait until you release it, as I'll most certainly be downloading it. What kind of layout do you find preferable for your hoods, linear or non-linear? Additionally, do you customarily incorporate a consistent housing style throughout your hood, or do you prefer to use a vaster array of housing styles, as to encourage variety?

Phaenoh
6th May 2017, 2:11 AM
What do you mean by linear or non-linear layout, are you asking about the fact that both these hoods have a rather regular grid system of roads, or something else?

For the housing style, I first decide where my hood is located climate-wise, then I try to make sure all the houses make sense for that area. If it doesn't fit in this hood, I probably have another that it will fit into better. Usually when I see a lot I like, I instantly think "ooh that's perfect for [hood]"

Pleasantview is my suburia hood, SimCity is my Big City, with blue-collar working class houses on each bank. I'm also working on and off again at a custom University (http://phaenoh.blogspot.com/search/label/University%20Hood) for this group and it fits somewhere between suburb and inner city. Strangetown is obviously desert and I've done a lot of trailer parks and rambling mid-century ranches there, its shopping district is plasticbox's Baskerville so desert/beachy, and I've converted Belladonna Cove into it's downtown. You can see those pictures here (http://www.modthesims.info/showthread.php?p=5193834#post5193834). Strangetown's sole vacation destination at the moment is my wip Pollination Station #23 (http://phaenoh.blogspot.com/search/label/Strangetown) and is coded as an Asian hood because teleportation is the closest I can get to strange alien tech. My last group of hoods in my main game are Riverblossom as my main, Bluewater as the downtown, my West Weasels (http://www.modthesims.info/download.php?t=391627) as the shopping, and plasticbox's Elsewhere as the beach vacation hood. I'm still trying to differentiate Riverblossom from Pleasantview, and the two main differences seem to be that Riverblossom is more rural, and the supernaturals are more prevalent in Riverblossom/West Weasels. I also have a zombie apox AnyGame and a medieval Veronaville AnyGame and you can guess the style of houses in those games, but I haven't played either much because they are a lot more work intensive.

Hi, I'm Phaenoh, and I'm addicted to hood building. :rofl:

k6ka
6th May 2017, 4:01 AM
Love the new Pleasantview hood! I've always found the default Pleasantview to be a bit bare and empty, but I suppose it was deliberately done that way to give new (and returning) Simmers a place to build their own lots. I had a few (corrupted, thanks to my idiocy) Pleasantviews throughout my history of playing TS2, and I tried to make it "urban" (which didn't exactly work out well), but your hood looks nice and cozy and complete, for once!

lordtyger9
6th May 2017, 5:29 AM
I love how your Neighborhoods looked Phaenoh. I have always played Strangetown in my game and so I don't know how the default Pleasantview looks really. I do know that I like how yours looks though.

I am looking forward to more from you. I hope that everything goes well for you in your upload project.

Emperor Crat
6th May 2017, 5:23 PM
Thanks for replying Phanoah! By linear or non-linear I actually meant whether you mixed your community lots with your residential lots, or you had designated areas for each. I should have clarified more, so I'm sorry :lol:! Anyways, I love your Belladonna cove, and how its buildings are placed in an aesthetically pleasing manner. I am currently struggling with the placement of my hood- I can't even figure out where to place the houses! Or even where to find more beachy- cape cod(y) houses :lol:. I can't wait to read more about the hoods you're working on ;).

Kukamuukaanmuka
7th May 2017, 2:18 AM
@Phaenoh , that is just amazing <3 Okay waiting for July to come :)

Phaenoh
7th May 2017, 5:17 AM
Emperor Crat, unless I'm super forgetful, I think my Belladonna is still for the most part as-it-shipped, aside from changing it to desert and adding some sky deco of course. As for the layout, most of the times my community lots are on their own streets but usually a few are sprinkled in with the houses as appropriate. It's getting a little more mixed in SimCity, just by virtue of the lots I have available to me and what they look most similar to (and hence get placed next to).

Today I've *actually been playing*. I've got a spreadsheet of all my simmie's ages and I've been trying to get everyone back into their proper order. Right now I've got a group of 7 teen girls celebrating Cassandra Goth-Dreamer's second daughter Olivia's birthday at a bowling alley. Her friends include her older sister Samantha, her cousin Dina Caliente's daughter Josie, Josie's cousin Nina's daughter Dawn, John and Jennifer Burb's second and third daughters' Susan and Michelle (their older sister is already grown up and out of the house), and a really unfortunately ugly teen girl born from a family I made in CAS long ago named Janine Tradger (I've made her passable with CC hair and glasses, but her nose barely exists). From left to right, it's Olivia Goth-Dreamer, Susan Pleasant-Burb, Samantha Goth-Dreamer, Josie Caliente-Bachel, Janine Tradger, Dawn Caliente-Lothario, and Michelle Pleasant-Burb.

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1692052-TeenGirlSquad.jpg

Thanks to my aging mod (http://www.modthesims.info/download.php?t=494515), teens get 12 days, and I've decided to call the 6th day their 16th birthday. All of these girls are supposedly still under 16 and can not yet drive. I'm trying to come up with another way of differentiating their ages, like dressing them younger looking and going lighter on the makeup, but its tricky. Any suggestions?

simsample
7th May 2017, 5:29 PM
I need a 'Love X 100' button to click on for that first post. :lovestruc :bunny:

Emperor Crat
7th May 2017, 9:14 PM
Your sims look adorable! I admire your ability to play generationally without getting bored. I do like the idea for desert-Belladonna cove, and I wonder how Pleasantview would look if it were a desert :lol:. Anyways, I don't play shipped hoods much at all, so that's probably why I didn't see that it was nearly identical to its non-desert counterpart, my apologies :).

Phaenoh
8th May 2017, 12:41 AM
Oh, I get bored plenty, but I'm too OCD to allow any one family to get too far into the future. I HATE how messed up in time my hood is currently. When I get bored, I pick a different family to play for a while. And I have things that help drive my story, like my Holiday Calendar. The day after Olivia and Samantha came home from bowling with their friends (which annoyingly crashed my game on their way home, and so ALL the socializing I'd done got lost including all the adorable photobooth pictures), turned out to be Founder's Day, which I treat like Thanksgiving. I invited all the family over, dressed all fancy, and had a great meal together.

In attendance were Granddad Mortimer, Uncle Alexander and (what should be except for another save fail) wife Estella, older brother Dirk and his wife Lillith, and Great Aunt Dina and her daughter Josie.

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1692185-FoundersDay.jpg

The next morning, baby Rebecca was born. Cass and Darren both want to marry off 6 kids, so I had her pop out two more since the hood disaster. I have a mod that allows for trips and quads and it took me nearly an HOUR of reloading without saving when she was giving birth. Almost every single time it was a twins birth, but I got at least 2 trips and a quad in before she had a single birth. It claimed that the odds of twins was only 25% but I don't believe it at all. Since she was already in labor, it was too late to change the odds. I was very nearly ready to download and use the OMGWTFBBBBQ on the extra sibling, and say that Rebecca's twin died in the womb. Thankfully, it did not come to that. Normally, I'd let whatever happen happen, but this family already has 5 kids, and they share the same last name with their older half brother who has triplet sons. My hood will be overrun next generation with Dreamers.

Emperor Crat
8th May 2017, 4:14 AM
Ah... The OMGWTFBBBQ... I thought it was hilarious when I first saw it, but my sims aren't cannibals, and wouldn't have enough offspring to eat... UNLESS, plantsim babies became a delicacy... Oh well, anyways, sorry about the crash. I hate when that happens to me-the 'modified' save never feels authentic, y'know :lol:

Phaenoh
8th May 2017, 4:57 AM
Ah... The OMGWTFBBBQ... I thought it was hilarious when I first saw it, but my sims aren't cannibals, and wouldn't have enough offspring to eat... UNLESS, plantsim babies became a delicacy... Oh well, anyways, sorry about the crash. I hate when that happens to me-the 'modified' save never feels authentic, y'know.
I've used it to kill infants in my medieval hood. I have a mortality randomizer for that game and dead babies were pretty common back then. I *never* let the parents eat the baby though. Cooking it was really too far for me, but I needed the greyed out portrait in the family tree. I got them an assignable tombstone and 'buried' them.

Yeah, crashing does suck, but I'm pretty used to it. I play fast and loose with my CC and I've learned to save often. It took me months to track down one particularly bad serial crasher years ago. Turned out it was an incomplete hair meshing project that I'd set aside. The game crashed every time I visited a community lot, because the game was trying to generate a townie or NPC with that hair and couldn't. I've just finished catching up all the laggard families and now I need to relive this wedding (http://www.modthesims.info/download.php?t=448238) from four years ago. (my post says it took me 2 years to build it, so they've literally been engaged for 6 real life years now) O.O

After the wedding, the next major event will be sending my 10 playable teens (5 families) off to college!

lordtyger9
8th May 2017, 8:14 PM
Hi Phaenoh I like your pictures it looks like they had a nice Dinner and nicely decorated room too. Taking care of 4 babies at once is hard. I don't do the triplets and quads, but I have multiple sims giving birth close to the same time, so it is close enough.

I love Generations of Sims, nice that you do too.

Phaenoh
13th May 2017, 5:27 AM
I think I'm going to cry. I've spent all evening trying to get this wedding done. I had 3 'rehearsals' and this last one FINALLY went off without a hitch. Then I pressed my luck and let them go have a toast. Computer lost it at that point. Crashed and burned. I'm really tempted to just get them married at home, but I do love all the socializing all the guests do beforehand and I was really hoping to save that, and then the whole neighborhood gets the memory I think, since they watched it? Welp, fifth time's the charm, right?

Since I'm a little behind time-wise with Alexander Goth and Estella, I made sure to only invite sims that would be at least child aged at this point, so most of the current children would be toddlers and so did not attend. In case the memory thing does work, I want to make sure it's only the right sims who should know about it. Leaving out the youngest generation, this is my entire group of playables, seated by family.

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1693477-Sims2EP9-2017-05-12-18-13-49-41.jpg

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1693480-Sims2EP9-2017-05-12-22-52-23-48.jpg

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1693483-Sims2EP9-2017-05-12-22-56-05-02.jpg

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1693484-Sims2EP9-2017-05-12-22-57-35-28.jpg

Additional photos below, including one UI pick showing how many people I was controlling to set this entire ensemble up. I have like 40 more pictures, but these are the best (and most succinct) ones.

Some weird things I noticed, while Estella's family has over $250k, she only brought $10k with her and is not counted as a rich sim? Apparently I had booked them a honeymoon, but had forgotten about it and since I currently have no vacation hoods set up, their trip got cancelled and refunded. Since I have to do this over a 5th time, I think I'll attach a vacation hood first so they have somewhere to go.

I have A LOT of old people in my hood right now. I don't have a cemetery set up yet, so I've been letting them linger a bit longer than they prolly should. Plus, it's sad when my simmies die!

Phaenoh
13th May 2017, 6:51 AM
I DID IT!!!! This last time, I didn't let them do ANYTHING right after they got married. Straight back to the car and praying the whole way there. I did get them home and instantly saved. Best part? I remembered to sethour the day earlier, so the 'real' wedding took place during the day and the pictures are even prettier. Then like 5 minutes later after they were home, game crashed again. Don't care, it saved so it's canon!

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1693487-Sims2EP9-2017-05-13-00-25-37-27.jpg

lordtyger9
13th May 2017, 11:16 AM
WOW! I am really impressed. Just a great looking wedding and a lot of guests too! My compiments on doing this it must have been a lot of work. Glad that you got it saved before the crash happened, I really hate it when I get a crash and I hadn't saved.

RoxEllen1965
13th May 2017, 12:55 PM
You have some amazing and impressive screenshots. Congratulations on the wedding!

I couldn't help but notice - in the screenshot of the UI, the bride is furious at the groom? What did Alexander do to deserve that? :lol:

Phaenoh
13th May 2017, 4:51 PM
I couldn't help but notice - in the screenshot of the UI, the bride is furious at the groom? What did Alexander do to deserve that? :lol:After one of my crashed trial runs, the game remembered that he was supposed to be meeting her at the comm lot. (He did, but we crashed) When I reloaded the game I got a message from her about standing her up and to 'not call him again'. It didn't happen any of the other crashes. I'm pretending that he forgot to go to the cake tasting with her, or one of the other many wedding appointments. It didn't stop them from tying the knot, nor 'commencing with marital relations' once they got home. Estelle is already pregnant with their first baby, Xavier. They are planning on having two kids, heir and spare, like a proper legacy house. (I've never actually played a legacy challenge b/c of trying to keep my game time synced.) Baby number two will also be a boy, Sebastian.

I have also learned, that despite my efforts, only those related to the bride and groom have a memory of the wedding. I'm debating changing that in simpe.

pannisim
13th May 2017, 9:40 PM
Oh wow ! What a wedding. Must have been enjoyable. I usually don't do big weddings, but maybe I'll do them now.

Phaenoh
17th May 2017, 4:45 PM
So now that the Goths are finally caught up, I'm trying to catch up the Pleasants. Mary-Sue and Daniel have been empty nesters for YEARS now. Angela and Lillith were part of my first sims ever to go to college way back when UNI came out, and then aside from getting them both knocked up with triplets from their EA respective sweethearts, I haven't touched them or even less, their parents.

What's happened previously: Mary-Sue kicked Daniel out of the house when she came home to find him cheating. She spent a good portion of her daughter's college years alone. Daniel moved out to Sand Simolean point with Kaylynn his lover. After about a week of his shit though, she grabbed all her stuff, and a good deal of his, and left him while he was at work. With very little to her name, she purchased a very cheap Katrina cottage and made her way up a job track, all the while bemoaning her failing Family aspiration. To help her out, I gave her a secondary as a Grilled Cheese sim, and it helped with her loneliness. Post hood crash, she has been given a grant by the government to set up and run a foster care facility. She is waiting on passing her final inspection before she'll get the first few kids. Sidetracked though, this post is about the Pleasants, not Kaylynn, but she did land on her feet. :)

After Kaylynn left Daniel, he realized the errors of his ways and did everything to get his wife back. She eventually did let him come home, but there are a few extra rules at the Pleasant house now, like no female service sims allowed at all. Daniel must do the majority of the cleaning as she will not tolerate another maid. They attended their daughter's college graduation together. To Daniel's displeasure, Angela is STILL dating Dustin, that broke trailer trash. How on earth he managed to pay for college he'll never know, but he knows it couldn't have been honorable nor legal. This is obviously NOT the kind of man his little princess should be dating. Lillith is also still dating her beau, Dirk (now Derek because I kept getting him and his dad mixed up). Lillith hasn't spoken to either of her parents since leaving for college. Whatever war they had when she was a teenager has cooled and become a standoff. Angie and Lilly's relationship with each other however, has repaired it's twinself like one would hope. The four of them lived together in college their junior and senior years.

After graduation, Lilly and Derek moved into his father's now empty but not yet sold, house. Angie moved back in with her parents. Daniel forbid her to move to Dustin's trailer park mobile home. Shortly after that however, Angie found herself pregnant, and when she started showing, Daniel threw her out of the house. With nowhere else to go, she moved in with Dustin, who was shocked to find himself about to be a new dad. Before she showed up however, Dustin had the misfortune of walking past her house that night to see if she could sneak out. She obviously wasn't there anymore, but her exceedingly angry father was. Daniel attacked Dustin and gave him a sound thrashing. Mary-Sue panicked and called the cops. (Unfortunately, I'd forgotten that it was a mod that mad the police break up the fight, so I actually got fined for wasting their time.) Limping home, Dustin discovered Angela crying on his doorstep. He immediately went back to the Pleasants' house and called Daniel out for throwing Angela and her unborn child out onto the street. That lead to another attack, which he again lost. A few days later, the babies were born. Beauty, Charity, and Joy. Two redheads and a blonde. When Daniel heard that Dustin had ruined Angela's life not once, but three times over, he lost his shit. The next time he saw Dustin, he attacked and kicked his ass three more times, once for each child. Mary-Sue is entirely distraught over this all, and so calls and invites Angie over while Daniel is at work. They are keeping up a good relationship despite their husbands. Poor Angela. :(

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1694523-Fight.jpg

lordtyger9
17th May 2017, 6:55 PM
Lol your post made me grin. Enjoyed reading and looking at the fight.

Emperor Crat
18th May 2017, 3:59 AM
Triplets! Poor Angela and Lillith :lol:. I agree that it was a hilarious post; Daniel sounds like a bit of a jerk :rolleyes: Thanks for the update!

Phaenoh
19th May 2017, 4:28 PM
So I've just spent the better part of 2 days trying to fix everyone's memories from before the hood apocalypse crash. I also made this really cool cemetery for all the pre-dead that I brought along in the move. Then simpe crashed on me and deleted my neighborhood. :blink: I really need to learn my lesson once and for all and ALWAYS make backups when messing around in simpe. Actually, doesn't simpe have that feature? I prolly turned it off years ago, maybe I should turn it back on again. Luckily though, I have Previous Versions enabled and was able to find my hood from 2 days ago. Unfortunately, that one still had whatever was bugging the Goth house. Sims would animate and do things, but the clock would not move forward. So, I found a version from last week instead. That one happily still has baby Xavier in it, and the house works properly. The cemetery was gone though, so I had to rebuild it. Then I went to put all the graves back, and somehow between Don Lothario picking them up into his inventory and moving to another lot, he lost them. WTF Don? That cause a minor panic attack. I immediately closed the game and loaded simpe and found that all my dead still have grey backgrounds. So while I might have lost their current tombstones, I have not lost their data. I can give them new ones (http://www.modthesims.info/download.php?t=207521) later.

Since I had to rebuild the cemetery, I'm thinking about uploading it (since it doesn't have any tombstones yet), but am concerned because it has uneven edges. Still, as long as I mention that warning, it's allowed. Does this lot look like something you'd want? I actually filled my first one up pretty quickly and am considering making a version that is an extra 10 tiles wider on each side. I'd prolly offer both in the upload.

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1694869-HillsideCemetery.jpg

Emperor Crat
19th May 2017, 11:29 PM
Wow! A terraced cemetery... That's the first I've ever saw one like that. It looks pretty awesome, and the foliage is well paced :). Are you going to arrange the graves in a particular order (by family, material acquisition, prevalence etc.) or just place the graves randomly? I would definitely download though (especially because I need a cemetery :lol:) It's a relief that the deceased sims are still recoverable, and that is creepy for Don Lothario... Thanks for the update!

Phaenoh
20th May 2017, 1:00 AM
I always place them by family. That's how I realized this isn't nearly enough. I had one main family per row, I could fit about three pairs per with decent spacing. I was then going to put flowers on some of the graves, and the more recent ones, dirt terrain paint. I got the idea of going up from this cemetery (http://www.modthesims.info/download.php?t=537838).

The graves are only recoverable because I have that no-unlink-on-delete mod. It's one of the mods I keep in the Permanent Downloads folder. That doesn't get taken out of my game for ANY reason.

aparkin85
21st May 2017, 12:44 PM
I always enjoy seeing what people have done with Pleasantview, very nice.

Emperor Crat
21st May 2017, 5:51 PM
That makes sense, I would also place them by family too! The other cemetery is really cool, and I'm glad you drew inspiration from it. I think I prefer yours a little bit better though ;). I have an essential mods folder as well, so I'm glad I'm not the only one :lol:

Phaenoh
21st May 2017, 6:40 PM
That makes sense, I would also place them by family too! The other cemetery is really cool, and I'm glad you drew inspiration from it. I think I prefer yours a little bit better though ;). I have an essential mods folder as well, so I'm glad I'm not the only one :lol:

Well you kinda hafta, with all those mods out that that will break the game if they aren't there anymore. Or things like notownieregen that would cause havoc on your real hoods if missing. I also include modding tools in there so I never have to restart when I realize I'm missing the Blender or the Batbox or the Teleporter. From the other cemetery I got the idea to 'go up' and that was it, but it was enough! :)

Now I'm working on adding the Tricou extended family to my Strangetown. I already have a downtown (Belladonna Cove) so just adding another downtown won't get me the family. I could simply add it as a subhood, but then I get all the extra townies, and I just want the family, the teens, and the teen's new families (I took about half the townies and made them the teen's families). It was just too weird for me to have 6 teens all with the same dead dad and no moms. So I summoned all the townies, and sorted them by appearance and made five new little families (two of the teens became full brothers). So my two options are edit the template, to only include the sims I want, or do an Ark lot (http://phaenoh.blogspot.com/2013/12/hood-corruption-scare-move-hood-tutorial.html), and try to put all the sims and the dead onto the same lot. That didn't work last night (cuz I didn't follow my own damn instructions properly), so I'm trying again this morning.

Phaenoh
22nd May 2017, 9:04 PM
I got my Tricous properly transplanted, and that's when I realized my Strangetown suffers from a horrible bloat of redundant sims. So, I went through every single dratted one of them, and deleted each nobody - a sim that knows no one, using the batbox Prep for Delete method. I removed ~120 sims! Geez! I still have an entire army of Professors though, not sure how I want to deal with them. I could do the same method, but it is much more involved and much less safe when used on sims that other sims know. End up with a lot of squiggly lines and bad gossip and bad memories. Yes, there are ways of dealing with that too, but is it worth it? I'm thinking no.

Previously, I had taken all my townies and plopped them down on a lot and sorted them all into families, then Sim Blender'd them into real families. I didn't really want to send them all back to the townie pool, that feels so homeless, but now I have like 20 townie families in my bin. I'm going to move most of them into apartments in Strangetown's downtown Belladonna Cove, but it's hard to find that many apartments with multiple kid rooms. I don't think I'll actually play any of these townie families, so I could, in theory, shove them all into an apartment that is actually too small for them, but that seems mean. I also plan on putting playables into at least one of each of those apartment complexes, so it would make sense if everyone living there was a similar family size.

Emperor Crat
23rd May 2017, 1:00 AM
Woah, 120 sims! Wasn't that rather tedious? Maybe I'm not nearly as patient as you are :lol: Are you playing a 'cleaned/fixed' Strangetown, or the one shipped with the game? Unlike you, I have a certain disdain for townies, with their aberrant clothing combinations, and their aesthetically repulsive facial structures, but to each their own. I'm sure they wouldn't mind sharing an apartment-that happened to catch on fire :cool:. Just kidding :lol: (Or maybe not quite ;))

Phaenoh
23rd May 2017, 4:30 AM
It was tedious, but not that awful. The cat teleporter made short work of it. I summoned everyone from each family, made them all selectable, then move_object deleted them if they knew anyone. Then I was left with a group and Prep Deleted them. Wrote down their name and their number and moved on to the next. When I was sure I had checked everyone, I had 2/3 of a page full, triple columned. Then you open up Simpe, find them by their number, write down their character file number, and delete them. Repeat that for all of them, then save and close and open the character folder and find all the numbers again and delete. Done and gone.

This is actually my original Strangetown, the one that shipped with the game when I first got it on a Mac so long ago. I stupidly loaded the neighborhood without any mods each time a new EP came out, so I quickly got swamped with extra sims. I have clean/fixed templates in place now, but this was before all that. Luckily, because my playing style is more creating than playing, many of those sims never saw the light of day, making it easy for me to delete them again.

I also can't stand how ugly they all are. That was a big part of the reason I made them all into little family units, so I could fix their hair and makeup and clothes (and their dumbass names) and turn them into sims I could mildly care about. Killing them off doesn't delete them, so that doesn't solve my problem. I'd rather fix them up than start over, it's actually less work. And I get more interesting family units that way, instead of the typical Mom and Dad and 2.3 children.

Tonight I need to take pictures and upload my Round 3 Foundation challenge apartment lot. Modern for the Mr. Evans's of the world!

Phaenoh
9th Jun 2017, 6:44 PM
I've uploaded my terraced Hillside Cemetery! http://www.modthesims.info/download.php?t=595697
I probably would not have if it hadn't been for your interest and the fact that I had to rebuild it so many times. :rolleyes:

http://thumbs.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1699810-HillsideCemetery_Trees.jpg

Phaenoh
12th Jul 2017, 1:53 AM
Back to work on getting this hood ready for upload. T minus 8 days!!

Yesterday and today I was working on creating a custom horizon and custom sky for this hood. I always hate it when I see amazing pictures of neighborhoods or lots, and then I go to download it and it looks nothing like the pictures. That's why I wanted to include the sky and horizon deco, so when you download this, it will look just as pretty!

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1707062-PleasantlyThrivingHood-Main.jpg

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1707067-PleasantlyThrivingHood-Rainbow.jpg

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1707064-PleasantlyThrivingHood-WaterTower.jpg

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1707066-PleasantlyThrivingHood-Lighthouse.jpg

Now I am left with tracking down all the credit links for all my CC, then finishing up my photos, and uploading EVERYTHING.

lordtyger9
12th Jul 2017, 8:41 AM
Your Pleasantly Thriving Hood, is looking very nice.

Ahh do you keep track of the links when you download CC?

I do most of the time, except for a few that i get from tumblr, I lose track of them very easily.

Phaenoh
12th Jul 2017, 9:32 AM
Ahh do you keep track of the links when you download CC? I do most of the time, except for a few that i get from tumblr, I lose track of them very easily. No, I mostly only download from MTS, so when it's time to upload something, I just do a search for the creator's name here, or if that's missing, then the name of the item, or a description. If that doesn't turn up the item, and I have no other clues and can't remember where it came from, I'll go back and replace it in the lot with something else.

I'm actually culling my hood's CC right now. This hood started with 300 pieces of CC this morning, but I've gone through and discovered that a good portion of them are only used in a single lot, so I'm going through and removing/replacing those items. I'm down to 250 now and while I'd love to get it under 100, I don't think that's likely at all. I have 50 pieces that are used over and again in a number of my lots, so that leaves 200 to finish picking through tomorrow. :turtle: 150 could be doable, maybe? 175? I'll get it under 200 for sure. That sounds like a lot, but this hood has over 50 lots in it, and doors, windows, and curtains are unfair in that they have 2 pieces per (straight and diag) each. It's an undertaking. I wish I had remembered to do this part first, before I wrote down each lot's price tag, because now they are all wrong - and probably so are whatever pictures I had already taken (had maybe half done?). Bleh. Still. It will all be worth it in the end. :lovestruc

Edit: Under 130! I'm not quite done yet, but I'm pretty close to being done with the CC monster. :)

Emperor Crat
15th Jul 2017, 7:54 AM
And my cc is still accumulating... But I'm so attached to them :cry:
Pleasantly thriving is well... pleasantly thriving! Looks breathtaking :)

Phaenoh
16th Jul 2017, 12:58 AM
And my cc is still accumulating... But I'm so attached to them :cry: And that's why I was trying to pare mine all down. You already have plenty of CC you love, you don't need anything that isn't vitally essential to this hood from me! Also, it was easier for me to delete these items because I'm working on a copy of this hood in an AnyGame, so I'm not losing MY copy of my favorite items, I'm just not sharing my toys. :P Down to 109 items, and holding there. Now I'm tracking down credit for all of them.

With some help from the Help forum, I tracked down my last problem. Turns out I was missing the shadow master for the Holy Simoly Add Ons set. Without it, a bunch of my curtains had flashy blue shadows. Now the only reason I'll need to tweak my hood is if I can't find credit for a bit of CC.

I tried raring everything up to see how far I needed to go yet, hoping I could put both the hood and the downloads into the same rar, and the first couple of tries it was just over the 50MB limit. I compressorized everything and still, just barely over. Then I looked at where all my file size was, and it was mostly my lots, not the CC, so I opened up my lots in SimPe and tried deleting out the jpgs that the game makes on saves so that it has images when you want to upload them to the Exchange. That saved a TON of space, and the game regens them every time you save a lot, so no problems there either. I wonder if there is a way to mod the game so those images don't get generated anymore. With the Exchange dead, they serve no purpose. I'm sure it would speed up saving, and maybe other parts of the game too. Definitely would lower the space the game takes up on all our computers. My rar went from 53MB to 33MB just nuking those images.

lordtyger9
16th Jul 2017, 2:59 AM
And that's why I was trying to pare mine all down. You already have plenty of CC you love, you don't need anything that isn't vitally essential to this hood from me! Also, it was easier for me to delete these items because I'm working on a copy of this hood in an AnyGame, so I'm not losing MY copy of my favorite items, I'm just not sharing my toys. :P Down to 109 items, and holding there. Now I'm tracking down credit for all of them.

With some help from the Help forum, I tracked down my last problem. Turns out I was missing the shadow master for the Holy Simoly Add Ons set. Without it, a bunch of my curtains had flashy blue shadows. Now the only reason I'll need to tweak my hood is if I can't find credit for a bit of CC.

I tried raring everything up to see how far I needed to go yet, hoping I could put both the hood and the downloads into the same rar, and the first couple of tries it was just over the 50MB limit. I compressorized everything and still, just barely over. Then I looked at where all my file size was, and it was mostly my lots, not the CC, so I opened up my lots in SimPe and tried deleting out the jpgs that the game makes on saves so that it has images when you want to upload them to the Exchange. That saved a TON of space, and the game regens them every time you save a lot, so no problems there either. I wonder if there is a way to mod the game so those images don't get generated anymore. With the Exchange dead, they serve no purpose. I'm sure it would speed up saving, and maybe other parts of the game too. Definitely would lower the space the game takes up on all our computers. My rar went from 53MB to 33MB just nuking those images.

Sounds good.

I decided to fill out your School survey, I thought it was interesting. I might even set up a school or so in my game, not sure however I do have the Inge Jones' school stuff to do it if I want to heh. I most likely won't do a school, but still I had a good time filling out the survey. I hope that you find my answers interesting. I am the one with the Pantheist St Aspyr btw. lol

Phaenoh
16th Jul 2017, 4:53 AM
St Aspyr got included once I realized it's full name should be "St Aspyr's School for the Developmentally Challenged", since Aspyr never finished porting all the EPs over to Mac. ;) Thank you for filling out my survey! Once I've gotten this hood project off my plate, I'll be going back to my school project. It is almost done as well, I'm working out the last few kinks with the buses/uniforms, but then it's ready for release too!

Phaenoh
21st Jul 2017, 5:49 AM
Good news guys! Uploaded, submitted and I'm in the queue! Got through my first round of revisions with link issues. Was a bit shaky, but with this much CC, it could have been worse. I'm thinking it will go live sometime tomorrow or Saturday provided nothing dire happens. :)

Edit: EEEeeeeeeeeekkkkkkkkkkk!!!!! I Can't Even! :D :D :D :D
Fully Renovated Pleasantview (http://www.modthesims.info/download.php?t=560205) Now Available!

SciBirg
24th Jul 2017, 3:54 PM
Amazing work!!! Once you have taken a breather, will you consider uploading the University subhood you mentioned? It is almost impossible to find Uni subhoods that look realistic.

PS! I also love West Weasels! It would be perfect as a shopping hood with all those businesses already there.

Phaenoh
24th Jul 2017, 6:23 PM
West Weasels has been a shopping hood for me almost since I uploaded it. Currently it's being sub to Riverblossom, but I'm considering turning it desert and moving it to Strangetown - it looks strangely pretty that way, and that's where all my Supers are anyways. I'm thinking I want to use Riverblossom as my sub for Pleasantview, but I'm not sure about it all yet, so I haven't. I *hate* Desdirata Valley and Blue Water, so I'm not even really considering them, though I have considered yanking out their playables to become townies.

Funny you should mention the University. I was just added it into my own Pleasantivew last night, as I have like 7 teens ready to go to college. It's still only half done, but my little sister who plays uni all the time, assured me that you only actually need a dorm/(or house) to get through it, so I'm going to add to it while I play it. This is about what it still looks like right now.

http://4.bp.blogspot.com/-87C-ob9HCVM/UyXPX5zbMtI/AAAAAAAACXk/BB9HSt1LfGA/s1600/UniProgress.jpg

My sister also was adamantly against adding a downtown to her hood. She plays Riverblossom as her main, and I've gotten her to add my new Pleasantview as a shopping, because she's never played Pleasantview and I've convinced her she is missing a big piece of Sim Lore/History without it, but she doesn't want a downtown. The only ones available are too 'city' for her hood, and they never include all the places sims go to work so she'd have to build a police station and a hospital and a post office. Maybe my next project is a smalltown USA downtown for her. The one perk to that is it would be small!

Some in my upload thread said I should do Strangetown next. I'm not sure I'd like to take on that project just yet or ever. My current Strangetown is pretty developed already, so maybe it's not as awful as I thought. Idk, I'm not even close to being happy with it yet, so it would be a while. I also have a really nice map started for a contest, but that is a REALLY old dusty project that I'm not going to pick back up for a while yet. I have too many hood projects going on! >.< Hi, I'm Phaenoh, and this is how I sim.

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1687195-Phaenoh_Strangetown.jpg

Emperor Crat
24th Jul 2017, 7:21 PM
Strangetown looks rather aesthetically cohesive! Is the university you're making prestigious, or merely pedestrian? Your hood projects always look so stunning!

Phaenoh
24th Jul 2017, 7:58 PM
My university is the University of Simsimati, a state school based on my own experience at the U of Cinci and growing up just off Purdue Univ's campus. My uni is a good state school. Not prestigious, but the degrees are respected.

Right now I'm working on getting family portraits of all my current Pleasantview families, so soon y'all be able to see my simmies as well as where they live!

SciBirg
24th Jul 2017, 8:17 PM
I prefer adding new sims by way of the University, so they have some skills and relationships before moving to town. And I am with your sister, I never add a (regular) Downtown to my hood. I prefer a second suburb/shopping district instead. I am a smalltown girl at heart!

Phaenoh
25th Jul 2017, 12:39 AM
So here are 4 of my 7 family clans. I've decided I'm going to take pictures of the whole family right before the first kid goes off to college, then Mom and Dad have a nice photo of the last time their whole family was living under one roof. The three that are missing are not yet at the send kids to college phase (Goth-Dreamer) and the other two Pleasant-Dreamer and Pleasant I just don't want to tackle yet. These families have gotten BIG. 18 sims are scheduled for the Pleasant photo! Dunno what I want to do about that one though. In my game, Daniel is still furious with Dustin and Angie, and Lili is still mad at Daniel, so maybe I need to wait till he dies in a few days before taking that photo. I can't think of any good reason the whole family would agree to this photo in their current relationship statuses.

Here's my Newbury-Brookes-LeCroix family. They've always been my favorites, and I've played them the most. Brandi got remarried after the death of Skip, and her husband Mark, helped her raise her three boys, Dustin, Beau, and Skip Jr. and then they had four more kids, Michael, Jake, Tessa, and Mindy. Dustin married his highschool sweetheart Angela Pleasant, and they had triplet girls, Charity, Beauty, and Joy. Beau found love in college and married Blaze Vicard, and Skip Jr. also met and married a girl from college, Emma.

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1710639-FamilyPhotos-BrookesLeCroix.jpg

Next up is the Pleasant-Burk family. Jennifer is Daniel Pleasant's sister, so this group is cousins to the Pleasant twins. Lucy has graduated college and married a nice boy named Jacob Tennison. Susan, Michelle, and Bradley are still at home.

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1710640-FamilyPhotos-Burb.jpg

This next family is one I've made entirely in CAS. Twin brothers Timothy and Thomas Tradger. Tom married Emily and they had James and then Janine, and then twins Seth and Sara. James is currently going steady with Tasha Gott, and they are going to go to college together.

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1710642-FamilyPhotos-Tradger.jpg

My Caliente sisters have been raising their family together since Michael died the second time. Dina and Michael Bachel had a daughter Josie. Dina sadly won't live to see her daughter to college in a few days, but at least she'll get the orphan scholarship for it. Nina and Don never married, and while they each sleep around, they only had kids with each other, they had a daughter, Dawn, and a son Nico. Nico is romance and looks to be following in his father's footsteps. Nina will get both girls off to college, but Nina won't last to see Nico to college. He'll go live with his father for a few years before he goes to college, so his dad is going to influence him pretty heavily here soon.

http://thumbs2.modthesims2.com/img/1/0/5/2/6/7/5/MTS_Phaenoh-1710641-FamilyPhotos-Caliente.jpg

Emperor Crat
25th Jul 2017, 4:49 PM
The families look so interesting and vibrant!! I love how they are posed :) Brandi sure had a lot of children :lol:
Thanks for the update :D

lordtyger9
26th Jul 2017, 12:45 PM
All of your Families look really good. I love how they are posed too. Lovely Strangetown.