Updated December 2008 to be compatable with Numenor's Drivable Cars without NightLife
This is a drivable 1970's era Chevy Tow Truck. The tow trucks were inspired by Khakidoo's Al's Collision
lot, so I have included an Al's Collision logo for the truck.
A standard pick up truck
version of this truck is also available.
The download contains the Mesh plus seven exterior color options and three lettering options.
The second color option was provided by Numenor's CEP
On this truck, it is used for the logos and the license plate, so you can use any logo on any body color. The logos will be correct (not reversed) on both sides.
Three logo options are included, plus a no-logo option.
This is a drivable vehicle, it REQUIRES the NightLife expansion pack.
Doors and lights work correctly, but I had to disable the WooHoo "fog" effect.
Sims can still WooHoo and Makeout, but there will be no animation - they will just fade out, make some noises, and fade back in.
The MESH Package file was modified from the Maxis pickup using Wes Howe's UniMesh plugins and the .Ms3dASCII export/import of SimPE.
All mesh editing and UV mapping was done in MilkShape.
The basic cab and front fenders were modified from a free mesh found on ArchiDOM
The wheels and dashboard were modified from the Maxis pickup mesh.
The emergency lights and rear fender flares came from the Maxis ambulance.
All other parts were built from scratch in MilkShape.
Polys = 12276 (682 polys per tile)
Thanks to Vampcat, Cevic, Numenor, Pinhead, and Willem for their advice and information about editing the car meshes.