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Lizard Skins - Alien Skin Override

by Tarruvi Posted 23rd Nov 2017 at 7:22 PM - Updated 25th Nov 2017 at 4:43 AM by Tarruvi
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This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
Added a second package version, "Non_Override".

Non_Override makes the Lizard Skins generate on Alien sims 64% of the time,
vs. EA Alien skins' 36%.

I wish I could make the Lizard percentage much lower.

The game generates Aliens and Humans in two completely different ways.

Human sims have set rules when generated,
while Aliens get a pass, and generate with any one of the skins available to them.

Also, made some changes to make the genetics work a little better.

The 16 Alien Lizard Skins work like the skintones in the game.

All 16 Skins share the same texture across all ages and genders.
Essentially, they are recolors I made into 16 Skintones.

They can be passed on to the next generation, and can blend into eachother.
They can also be passed on to Human, and Vampire sims.

Being a kind of replacement for the existing EA/Maxis Alien skins in the game,
they generate more often than not.

When a new alien is spawned in the game, it will choose a skintone from the list below.

There are 6 (COMMON) Skins: "Red, Orange, Yellow, Green, Purple, Blue"
5 (RARE) skins: "Sunburst, Sour, Forest, Poison, Cosmic"
5 (ULTRA RARE) skins: "Dragon_Fire, Brown, Albino, Pink, Dragon_Breath"

(COMMON) skins generate in about 88.4% of the Alien Population.
(RARE) skins generate in about 10.5% of the Alien Population.
(ULTRA RARE) skins generate in about 1% of the Alien Population.

Just An Override

This mod does not replace the existing EA/Maxis Alien skins in the game, they are still there.
However, they are less likely to be seen on newly generated Aliens while playing.

This results in Reptilians living amongst the sim population, and on Sixam.

Special Thanks

I made this mod with CmarNYC's TS4Skininator, a program you can create default replacements of skin in the game,
or, make completely new skins if you desire. This package files, and genetics would not exist without it!
http://www.modthesims.info/download.php?t=568474

I also drew up the Textures with the help of a skin UV supplied by orangemittens at the Sims 4 Studio forums.
http://sims4studio.com/thread/243/s...xture-templates

I highly recommend these resources to people that want to create their own custom skintones in the game.

Happy Simming!
Tags: #Skin, #Alien, #Lizard

Skin Type: Alien Fantasy
Skin Flags: Genetic

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Get to Work
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
16_Alien_Lizard_Skins_by_Tarruvi.zip 4.91 MB 152 25th Nov 2017
16_Alien_Lizard_Skins_Non_Override_by_Tarruvi.zip 4.91 MB 208 25th Nov 2017
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
 
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