View Full Version : Jessica Rabbit Dress Upload Rejected for 4th Time, Plese Help!
8th Jul 2006, 12:21 PM
I'm hoping someone can help me understand why an outfit I am trying to upload keeps getting rejected.
I HAVE spent hours reading "Guidlines" "FAQ's" "Tutorials", I have redone the outfit 3 times on 2 different computers (both have high end video cards), I am running the Sims2 in High Detail mode, I have created using 2 different meshes and out of sheer frustration.
I have uploaded several outfits prior to this, and have had no problems.
The reason for rejection as per the "Upload Manager" is...
"The admin notes: texturing does not meet mts2 standards"
This reason is very very "broard", especially if you have tried several time to correct it based on the "guidlines".
Is there anyone out there that can help me get my upload outfit sorted out so as it does not get rejected.
I know something is wrong, but for the life of me I can't work out what it is!! :( :wtf: :(
8th Jul 2006, 01:34 PM
maybe it's coz Jessica Rabbit only wears the red dress, and the pics havn't been taken when she is living in a house.
It clearly states in 'Packaging, Taking Screenshot of and Uploading Your Sims'
3. Then, move the Sim from your family bin into any house, no furnishing is required.
4. Once your Sim is in the house, pause the game and take a close-up snapshot of your Sim. You can get extreme close ups and unique photos by using the camera mode.
Here is another line you could've read:
**Strike a Pose!**
Flower Pose: Make your Sim watch clouds. Once they sit down use move_objects on to move them into the patch of flowers. This makes for a great aerial or side picture.
8th Jul 2006, 03:26 PM
Thanks for the feedback, but that wont be the reason (see pics) and besides, in between rejections of the Rabbit, I submitted http://www.modthesims2.com/showthread.php?t=170855
It must be something to do with the texturing or else the message wouldn't point in that direction....the only thing different with the textures on this dress is that I have added "noise" to the material texture which does give a shiny effect when the light hits it at a certain angle in both body shop and game.
The mystery continues.....
8th Jul 2006, 05:10 PM
You could try removing this "noise", but it might be that you've got Jessicas dress wrong?
I'm not too sure.
Try uploading without the "noise" and see what happenes :)
8th Jul 2006, 06:17 PM
Yeah, I thought about that, but part of the appeal of the texture is the noise/shiny effect, so I would only upload without it as the very last resort.
Q: What did you mean by "got Jessicas dress wrong"?
If you're refering to the mesh I used, I am 100% sure it is the correct mesh.
Part of my upload routine is to create a new folder for it in My Documents. I then copy the mesh I am going to use into the folder, and then create a word document and paste the required links and site address in. The completed .package file from my saved sims goes in on completion and then I zip it (in the folder).
Last to go in the folder are screen shots from the item in the game.
This stops me from making any mistakes with the upload.
8th Jul 2006, 06:33 PM
Frankly, I have seen things uploaded to this site that were of far less quality. I don't get why they won't let you upload this...it looks just fine and the textures are nice.
8th Jul 2006, 07:08 PM
I agree, hence the frustration and confusion!
8th Jul 2006, 07:36 PM
This is going to sound mean but please try to take it constructively. (I never know how people will take critique)
There is no shadowing, it looks very flat against the skin. The gloves for the most part look 3 dimensional, however the dress does not. It also looks a bit ragged on the edges, particularly along the thigh leg area and as I am looking straight on in the picture up top on the left breast. On the back where you have done some shading as folds (?) that doesnít make a whole lot of sense to me personally. It could be the way she is standing I am not sure as you didnt include a straight on shot from the back.
There is some white on the right glove where it meets the arm, I have no idea what that is but its rather distracting. You texture on the blue glove looks oks, but when its pink the seams donít really match up and the texturing issues become apparent, again its distracting. There should be a little bit of shading (or would be nice) where the glove meets the upper arm to give it more of a three dimensional appearance.
There also appears to be some texture loss on the split at the bottom, perhaps you have some faces going the wrong direction, I am not sure, its apparent on the first pic you posted where the bottom of the dress falls at the ankle level on the right side (inside), you can see it again in a different position where it looks kinda wavy on the second red dress pic you posted of her singing.
I donít have any issues with the noise in it, but I think there is a lot you can do to make the dress look more 3d rather than painted on.
These are just my personal opinions and not meant to be destructive in any way so I hope you donít take it that way. I think a few more tweaks in these areas will greatly improve the appearance.
8th Jul 2006, 07:37 PM
I know they're usually picky about bright solid colours, but this dress is supposed to be like that.
The gloves could use a bit of work, but it's not bad.
8th Jul 2006, 07:57 PM
What i meant by "got Jessicas dress wrong" is that there might have been something you've missed out. ive seen a Bambi T-Shirt here that got rejected coz Bambi isn't blue.
But the dress looks perfect, but it's always worth checking.
8th Jul 2006, 08:10 PM
Hi Nectere, Thanks for your feedback on the quality of the outfit and I may try to rectify while I wait for the exact reason it keeps getting rejected.
I have seen poor quality uploads as CDELANG pointed out earlier and feel (although it could be improved on) perfection is not a prerequisite for approval (or have I totally miss something in the guidelines).
I personally thing your critique is spot on and it is more likely to inspire rather than upset me (lol).
Gwillewyn, I agree about the gloves and as I stated above, I will try and improve it while I try and get to the bottom of the rejections.
8th Jul 2006, 08:48 PM
OK Ill give you two main points why this was rejected and hopefully we can get them fixed.
1- the gloves do not line up correctly on the sim, The texture is nice and has a texture to it but its off from front to back.
2- and the main reason, The blue and pink youve chosen to use needs to be toned down, anything that comes off as neon and blazingly bright like that, just doesnt work. Look at the blue shoes, Theyre so dramatically unrealistic in contrast with the red of the first dress. I know this is a cartoon related dress but try and change the hue a bit or the sturation on the blue color to bring it down.
8th Jul 2006, 08:59 PM
Thankyou, Thankyou, Thankyou!!!
I will go back and make the required changes, and try and improve the "overall" quality.
Many thanks to all for their feedback and suggestions.
I will be much more critical of my own work in the future (before I submit!! Lol)
(PS...I will delete this thread after the changes have been made and outfit gets approved, thats if you guys don't mind of course)
12th Jul 2006, 11:56 AM
I like your dress just the way it is. This site is full of selective prima donnas. I think that the dress is more effective being brightly colored and shiny. It's a cartoon character.
I've seen ton of uploads that are well, pure crap. I too have had submissions rejected for rather asinine reasons that I see others getting away with.
My suggestion...screw uploading here. Instead, just download and use up their bandwidth. Upload your gorgeous creation to a site that appreciates them. Also, kiss donations good bye.
Kudos to your work! You deserve it.
12th Jul 2006, 02:20 PM
If you don't like MTS2, then why are you here? You do realise we have ways of stopping you from "using up our bandwidth", right?
So you've seen things that have been uploaded that you feel are worse... so what? We are constantly trying to improve the guidelines and the quality of items uploaded to MTS2. If you'd rather go to a site were anybody and everybody can upload, try the Exchange. :) You'll soon see that, overall, the quality and consistency of uploads here on MTS2 is way better than other places.
Part of the reason why this Creator Feedback forum exists is to get feedback on, well, your creations. If you want to throw a hissy fit and go off to another site instead of actively trying to improve and take your so-called "donations" with you, then I wish you the best of luck and farewell.
If, however, you wish to stick around and continue to enjoy the quality downloads we have here, then may I suggest that you cut out the attitude and stop thinking like you are better than everybody else. If you where then you'd probably have been featured by now.
Have a nice day.
12th Jul 2006, 03:08 PM
You know now what happens to the rude ones..The owner and the moderators here is giving all they have just for you to improve your gaming for the sims2..Why don't you just appreciate them for making this wonderfull site FREE not like just any nasty paysites.. Delphy ruleZZZZZZ!!!!may the god of the sims be with you all.. :)
25th Jul 2006, 09:33 PM
Hey, nice dress WinfieldGrey! Just a few little tips though... Jessica Rabbit's gloves were a much less... *intense* shade of blue. They were lighter, and a little shinier. Also, her shoes were red (and very simple) high heels, not blue with straps. Still, this is a very nicely done dress, and I hope you're able to upload it soon!
29th Jul 2006, 05:17 PM
I like the dress, WinfieldGrey. Though I must confes that Electric Blue is one of my favorite colors. Still, it might be just a teensy bit too much ingame. As for the seams in the gloves, I didn't even notice until nectere and our wonderful lyriclee pointed it out. I don't download much clothing, but that's going to be tempting once you fix the little things that have been pointed out.
30th Jul 2006, 10:13 PM
I also like that dress. But Jessica Rabbit's gloves are not so intense like the others say. Try to lower that intensity, try to increase their brightness and lower the contrast. I think her gloves are a more soft blue, not really sure though.
Her shoes are red though, so you can change that easily :) And lowering the red dress brightness just a little will do since her dress isnt so bright red. I didnt notice the part of the gloves until the others pointed out that part. Try to get both the front and back of the gloves merge together. Also there is that white line on top of the left sim glove, getting rid of it probably wont be so hard and wont distract that much :)
1st Aug 2006, 08:58 AM
Noise is a procedural and in this case and others means an even distribution of distortion which never works on clothes or organics because they are not even in the real world. Usng mathematical algorythms like noise is good for artificial man-made objects like buildings etc. Even then only certain sufaces like concrete blocks could use noise effectively because they are hard wearing and always seem to appear identical and unscathed by the environment.
Noise can be added to a bump channel in the texture editor of your 3d app which is not the best way, it would be better to add the noise in photoshop or equivalent as there is less chance of getting it wrong...
The reason I say this is because when you have added the noise in your 2d texture program you can add it back to the mesh in your 3d app and use tiling to get the exact look.
Just as a point of advice, adding noise to textures has to be done right and only works well in this case when very fine (low threshold) the noise on the dress looks okay, not bad at all but to get a shimmering effect other methods would be best suited like using a low setting raytrace material with dent for bump map.
If you want the best out of your shimmering material effect using dent at really low levels is your friend.
In the 3d app if your not sure how the texture will look make a plane with one face and add the material to it. Rotate around to reveal how it would look in realtime lighting (albeit the sims 2 lighting is not always complimenting all textures).
If you are happy with the texture on the plane and have added various levels and effects to channels within the material;
Change to a front view and render the plane, save the texture and cut it so no black parts are seen, save this texture and add it back onto your model and the 3d app does all the work for you with minimum computing requirements meaning faster games :D
In a 3d app the standard lighting is at 100% even distribution, this is not true when it comes to viewing your mesh and textures in a game enigne (any game engine).
I think the main reason your dress was rejected is because of the gloves. The dark lines don't look like creasing as you intended, just patterning.
Looking closely I see the dark lines/patterning is not meeting up meaning you have not made sure that the UV's were set correctly. This avoidance or lack of experience is undouteldy the reason for rejection.
Sorry if I sound harsh but I too have gone through these times and know that it is time consuming and an intricate task to get right, just remember nothing is perfect or finite, if you keep pushing in the right direction making the very best out of what you have you will suceed and suceed well :)
1st Aug 2006, 07:22 PM
I love how someone makes a comment on a thread and the tread switches to them and they never come back with a reply. So childish! Anyways, on to more important stuff!
I love the style of the dress. I agree with the others that it is a little intense but I love the style. I would even like if you made a version without the gloves. Gloves are so yesterday. I know they come with Jessica, but I was thinking beyond Jessica. I really love the style of the dress with the high slit and low back. Really sexy!
1st Aug 2006, 09:34 PM
These are things I have found out with the self-learning process if none is interested then :P The dress is sexy and the mesh looks good, the gloves let it down and the noise detracts from the whole thing.
30th Aug 2006, 03:25 AM
Wow! The dress is wonderful WinfieldGrey, it's better than I expected, my sims will look super sexy in it.
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