View Full Version : Making a 3d vehicle model into a statue....
6th Jun 2008, 09:45 PM
I've seen all the sites that have car mesh's for other games such as nfs and gta. I know these can be converted to work as vehicles in the sims 2 but, would there be a way to make them into stationary objects like sculptures? There are quite a few that I'd like to put in my game but just as props, not functioning vehicles. For example, I have a multi level parking garage but, cant add cars on the upper level, I have dealerships but I can only place vehicles in driveways or driveway extensions. So, anyone know if its possible to turn a 3d car model into a statue? Thanks in advance!
6th Jun 2008, 10:16 PM
Use the "moveobjects on" cheat to place vehicles where you can't normally.
Yes, it's possible to convert them. Sometimes they need to be reduced in polygon counts, since Sims 2 is a lower poly game than many. You'd also need permission of the creator if you wanted to redistribute it... the right programs to edit GTA/NFS cars in the first place (which may cost money), and the knowledge of how to make Sims 2 decorative meshes enough to get the mesh, once converted, working and textured into Sims 2.
7th Jun 2008, 12:37 AM
There are also some low-poly cars in the neighborhood objects. I think most of these can be located via Object Workshop, cloned with duplicated mesh, then extract the GMDC and textures to include in a new buyable object.
<* Wes *>
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