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HelloNurse
3rd Jul 2011, 6:29 AM
I'm trying to create a sim of the sexy and hilarious improv comedian, Jeff B Davis.
Ya may recognize him from the American Whose Line Is It Anyway or Drew Carey's Improv-a-ganza. ;p


Some pics of the guy:

http://img.photobucket.com/albums/v228/PIKARAPTOR/Jeff/bwavatar.jpg

http://img.photobucket.com/albums/v228/PIKARAPTOR/Jeff/cast_photos_Jeff-001.jpg

http://img.photobucket.com/albums/v228/PIKARAPTOR/Jeff/tumblr_lm6tkwiFHw1qf362w.jpg





And my sim:

http://img.photobucket.com/albums/v228/PIKARAPTOR/Screenshot-10.jpg

Doesn't look much like him at all does it? -p-

If anyone has any tips or suggestions, please fire away. I really want this guy on my game to be as similar to the real thing as possible. =3

Lennon7777777
3rd Jul 2011, 1:59 PM
I love Whose Line & improv-a-ganza, and I have to say you're pretty close-I do say that the jawbones a little off, though. Also, he looks a little too serious, perk him up a bit! otherwise nice!

SimmyRN
3rd Jul 2011, 7:01 PM
If you can put the pictures of the sim and the model side by side, it helps a lot. What I see now is that the eyes need to be closer together; nasal bridge narrower; more nose tip mass; bottom lip thicker top to bottom; and cheekbones a little higher. Good start!

HelloNurse
3rd Jul 2011, 9:16 PM
Alrighty, I adjusted him about according to you two posters' suggestions. =3



http://img.photobucket.com/albums/v228/PIKARAPTOR/Screenshot-13-1.jpghttp://img.photobucket.com/albums/v228/PIKARAPTOR/Jeff/cast_photos_Jeff-001.jpg


I dunno though. He still doesn't look quite right to me. =o

monca533
4th Jul 2011, 2:45 AM
Hi!
Good start!
I think you could enlarge the nose (nostrils part). The lower eyelid must rise a bit because he has a sleepy expresion now.

HelloNurse
4th Jul 2011, 4:33 AM
I enlargened his nostrils a bit tinkered with the eyelids a tad. There's something I haven't done yet that I can't quite figure out. =o


http://img.photobucket.com/albums/v228/PIKARAPTOR/jeffandsimcompare.png

devondashla
4th Jul 2011, 6:04 AM
Bring the nose down some, widen his lips, and shrink his ears a bit. Fiddle with pretty much all of the eye settings, too.

Edit: Also, what skin are you using? I would try to use another one.

HelloNurse
4th Jul 2011, 6:52 AM
I'm using one of Lemonleaf's skins, I don't recall the formal name of it. I have a hard time finding decent skins that'll work in my game. -p- Any suggestions? =3

Also I edited his nose, lips, ears, and messed with the eyes slightly. I'm not sure what I can do to the eyes to make them look more like Jeff's. They seem to be the most important part yet the hardest to get right. xD


http://img.photobucket.com/albums/v228/PIKARAPTOR/Jeffysimctest.png

SimmyRN
4th Jul 2011, 7:10 PM
Have you tried raising the eyes in the sockets? The model has no upper eyelid showing while the sim has a lot. Mouth and nose look better but he needs even more nose tip mass. If you can pull the mouth back a little it will eliminate some of the "puckered" look, I think. You might want to look for other eyebrows that are closer to the model's in shape and/or make the eyebrows quite a bit lighter in color. Lower and widen the jaw some more. Turn the ears out a little. Can you find a forward facing picture of him not smiling? Comparison photos of profiles would help, too. Good job!

HelloNurse
5th Jul 2011, 5:57 AM
I adjusted his jaw, nose, eyes, eyebrows and mouth.
Something I hadn't mentioned was that I had a slight shade of eyeshadow on my sim to highlight his eyes. I removed it and now I think he looked better with it. -p-
Also after editing the nose, I noticed the graphic above his lip looked a bit strange. You may notice what I mean in the following pic:

http://img.photobucket.com/albums/v228/PIKARAPTOR/jeffsimdtest.png



http://img.photobucket.com/albums/v228/PIKARAPTOR/jeffsimtestdside.png
And a crappy side comparison profile shot. -p- I can't get the ears to rotate to be in the same direction as Jeff's without them sticking out like an elephant's. So that's why they're like they are.

I feel I'm getting close to how he should look, but he's still not quite there yet.

Rennara
5th Jul 2011, 7:29 AM
I would start his eyes over with a sim starter eye...the first one is pretty symmetrical to start. Notice is iris is completley centered in the socket...not rotated up. Maybe put the longer eyelashes...they are pretty long for a guy. His cheeks bones aren't high..maybe try pulling them down. but his jaw certainly is wide> His nose definetely needs to be tilted up and he has a bit of bump I think can do with the sliders. May pull his nose out more. His lips...now are more striaght and the upper lip smaller. Give all that a try...I hope it helps> He certainly got some interesting features. Best of luck.

HelloNurse
5th Jul 2011, 8:47 AM
Alrightys. I did a lot of editing and totally redid his eyes. =3
I had previously downloaded a whole bunch of facial sliders, but with what I have I'm not sure how I would create the bump on the bridge of his nose. D;

Also to me sim Jeff's eyes look a bit too wide open. I don't want him to look as sleepy as he did when I first started out though.

http://img.photobucket.com/albums/v228/PIKARAPTOR/JeffsimtestEEEE.png