Ken Murikumo
13th Dec 2011, 3:52 PM
question 1.) can an accessory "pull" from a skintone, like the face texture or body texture like in this (http://www.modthesims.info/showthread.php?t=401468) tutorial?
question 2.) i know the answer lies in a metaphysical state between many tutorials but is not actually stated anywhere. How do you add multiple new meshgroups to something that normally only has one. Like adding a "shiny, dull, and alpha" group to... say a Servo, which normally possesses just a "body" or "mask" meshgroup.
question 2.) i know the answer lies in a metaphysical state between many tutorials but is not actually stated anywhere. How do you add multiple new meshgroups to something that normally only has one. Like adding a "shiny, dull, and alpha" group to... say a Servo, which normally possesses just a "body" or "mask" meshgroup.