Consort
2nd Jun 2012, 7:36 PM
Came across this line
bool succeeded = this.DoLoop(~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached), new InteractionInstance.InsideLoopFunction(this.NapLoop), null);
Could someone explain the ~ to me?
I tried but it's pretty hard to google this :)
bool succeeded = this.DoLoop(~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached), new InteractionInstance.InsideLoopFunction(this.NapLoop), null);
Could someone explain the ~ to me?
I tried but it's pretty hard to google this :)