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-   -   *updated 02/09 with Fat Morph*Torment Bootz! Two outfits for your goth girls - with SPIKES! (http://www.modthesims.info/showthread.php?t=193391)

Ghanima Atreides 30th Sep 2006 12:31 AM

*updated 02/09 with Fat Morph*Torment Bootz! Two outfits for your goth girls - with SPIKES!
 
3 Attachment(s)
Update 02 Sept. 2007!

I updated this mesh to include the Fat Morph that a lot of people wanted and I am now able to make. So, if you want your sims to gain weight and still wear this, download the file named Torment Bootz v.02 for the new version - Delete the previous file first!

Why is the other set removed now?

At first, I thought that adding the fat morph counts as an extra group in the mesh. Tiggerypum pointed out my mistake (thanks!!). It doesn't actually increase the poly count of the mesh, soo...everyone can download it safely. The count hasn't changed.



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Hi everyone,


I decided since it's by far my best mesh yet I would upload it here for everyone I started it with an entirely different idea in mind (hence the name of the mesh "thigh high boots" which didn't quite work out as I had wanted it to but instead morphed itself into this outfit: chunky gothic "torment" boots with plenty of spikes to go around (as my boyfriend pointed out, you wouldn't want to upset a lady wearing these ), a short skirt with a lopsided belt (with an actual "real skirt" feel, as in, she has panties under there and all).
For detail on the boots and the spiked collar, refer to the screenshots. I made two textures for it, one with a red and black arm warmer and spiderweb patterned tights, another of a more grungy sort featuring a ripped net top, and stripped black and white leggings. Both have the shiny latex boots

It shows up for both Adults and Young Adults. Works with the base game as well.


New Stats:

FaceCount= 3720
VertexCount= 3515


Special Thanks to:

-HystericalParoxism and Tiggerypum for their tutorial
-Nouk for her endless patience, tutoring and for answering all of my noob questions :P
-Milkshape and the Unimesh plugin

I included a readme file with my terms of use, but I will state them here as well:

-You MAY retexture my mesh and upload your creation on a FREE site
-You MAY include the mesh with your creation as long as credit is given
-You may NOT redistribute/clone/claim it as your own
-You may NOT upload it/and/or retextures on paysites
-Credit must be given and a link back here or to Noukiesims2.com









Other than that, enjoy, and let me know what you think!

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Thanks to coffeeKat for testing it out without Uni (it works!) and to Tig for informing me about how meshes compatibility works.

oniella2000 30th Sep 2006 12:51 AM

Oh *is in love*

Not to mention love the realistic skirt thing LOL ... too bad i don't have Uni andi can't try to see either ... seeing as i'm not at home... ...

But this definitely is 5 stars!

Freshgrave 30th Sep 2006 01:02 AM

Aw.

Some of the tears in the fishnet look like hearts. (:

Ghanima Atreides 30th Sep 2006 01:27 AM

lol they do, although it was not my intention But hey, not a bad thing I guess?

Thanks Onie, I'm sorry you are not able to use it, like I said I'm not 100% sure it requires Uni, I need to research more on what requirements do new meshes based off an EP Maxis one have..

pacotacoplayer 30th Sep 2006 01:40 AM

Good job! This is so good! You kept with the goth style very nicely and it turned out fantastic :D

MidStaryNight 30th Sep 2006 01:47 AM

Thank you SO MUCH for the black and white stripe tights. I adore them. ^__^



~Olivia~

x_ruthless_x 30th Sep 2006 01:53 AM

I love this!! Wonderful!!

Mystique Nazz 30th Sep 2006 02:27 AM

wow, im inlove! jejeh... thanx for sharing and wonderful job

tiggerypum 30th Sep 2006 02:45 AM

New body meshes do not require any eps. But if you did not check for 4th bone assignments (there's an article in the infocenter in bodyshop-meshing about it) you might find that the mesh displays oddly in the base game. I believe Uni meshes did not have any 4 bone assignments, that change was introduced with nightlife, so this should not be an issue.

Ghanima Atreides 30th Sep 2006 02:49 AM

Ahhh thanks for pointing that out, Tig. I will definitely check it out! I'm still rather new at this, so I need all the info I can get.

Again, thanks everybody! Glad you liked it.

ohfetishano 30th Sep 2006 02:59 AM

You did a great job, Ghanima! I love your mesh! Thanks for sharing it, and keep up the great work!!

coffeeKat 30th Sep 2006 03:27 AM

I love it!! The mesh is stupifyingly fantastic!! I can't stop staring at it!! I have NL only and it works great!! Thanks GA~I love Faye!!

Xx_harp baby_xX 30th Sep 2006 03:33 AM

I love it! xD

bexz0r 30th Sep 2006 03:40 AM

So very hot. <3

By the way, awesome QC avatar :D

Styphyn_Synthetic 30th Sep 2006 05:30 AM

This mesh is so beautiful!
Thank you so much.

VCR Funeral111 30th Sep 2006 07:56 AM

I can't wait to try these outfits out! Love 'em, especially the boots. ^_^

Pdrs 30th Sep 2006 07:57 AM

Good job. I hope this bootz get featured. Thanks for sharing.

Hardy boyz 30th Sep 2006 08:28 AM

Ooo!
Thank you.
Love it!

//HB

JoanneDyer 30th Sep 2006 08:38 AM

Usually I'm not into this sort of thing at all but I have to say I love your mesh. Thankyou! You may be new at meshing but you're for sure promising ) Good luck with your next projects!

cheeroke 30th Sep 2006 08:39 AM

thanks i love it

sim2daim 30th Sep 2006 08:44 AM

those boots are cool...

Renatus Valentinus 30th Sep 2006 09:06 AM

I like the textures but the poly count is silly high and the lack of a fat morph is a deal breaker. Not quite a finished product, IMO.

CereCere 30th Sep 2006 09:10 AM

Luv it,it's spectacular & wonderful!
Thank you very much for sharing,I think I know just the sim from one of my neighbourhoods that will like this...
*downloads*

dragon01 30th Sep 2006 09:40 AM

Love it, thank you

Ghanima Atreides 30th Sep 2006 02:33 PM

Quote:
Originally Posted by Renatus Valentinus
I like the textures but the poly count is silly high and the lack of a fat morph is a deal breaker. Not quite a finished product, IMO.


The Maxis mesh I based it on didn't have one to begin with. Seriously. As for the poly count I don't know why it is so high, because all I added from scratch are the spikes and I even removed something from the original mesh.
Like I said, I'm a beginner; this was the first mesh I've done without any guidance from someone...I will probably update my meshes with fat morphs and all when I am more knowledgeable about it.

Thank you for commenting, everyone!


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