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Car wreck as junk pile 4 Attachment(s) A GTA car i once converted for the sims 2 now as car wreck in sims 3 ![]() The mesh Fixed alot of things, remapped some stuff etc etc Its a low polygon mesh with high polygon rims. Has one high and one low detail.(same meshes are used to create the shadows) Has one Geostate(or none geostate....), see screenshots Textures Comes in 3 designes -rust model with dirt on the details -Same as above but with a burned overlay(stencil) -Shiny version with the original textures(once done by me) included are 2 patterns, the castiron from EP2 and a kinda cracked glass pattern i made. You can recolor: The windows The body The chrome The interior How does it work I cloned a junk pile and changed mesh, textures, materials, slots and disabled the sparkling Works the same as a junk pile, atleast 6 slots are available to collect junk When all the junk is collected the car will change into the geostate. Geostate is without: Left door and glass window license plates front bumper front seat 2 backwheels How do i find it ingame Not all category's worked so its a bit hard to find: Name: Car wreck Buy category/by function/decoration/show all/then click cc only and it will pop right up. Its available for both community and living but when placing it on a lot sims will ripp it apart quickly ![]() cost: 175 Issues(not really) I wanted a hole in the windows and the option to recolor them wich i only managed by choosing the phong alpha material, works great. Then i also tried to crack the whole window by making a pattern for it but patterns cause alot bleeding through. Just pick a solid color to avoid the bleeding if you dont like the fully cracked window, the hole will still be there. The scrap/junkpiles comes randomly with or without junk in them, same with the car. Sometimes you only get the geostate(no door/window etc), just repick to fix. There are no shadows for the non geostate parts(left door and window/front seat etc) I didn't want those shadows when the car was ripped, so i left them out. Polygon Counts: high detail = 10397(none geostate is lower) low detail = 6948(none geostate is lower) Additional Credits: Made with TSRW |
An unusual and interesting idea, thanks! (And what a gorgeous car, in its clean state - would be nice to have the clean version as a driveable car too!) |
ironic that this mod is right next to the Princess Diana mod. Eeesh. But this looks great. Thank you for sharing |
Finally, something for my hoarders. :D |
This will help out my Crenshaw/Slauson Avenue neighbourhood look like the real thing. Id love it if you exported the 64 Impala as a car. |
i want it for the 3 the drivable 1 |
What a nice idea! I think it will add more realism at the neighborhood. Thank you for sharing! |
lol the Voodoo. I Always like this vehicle in GTA4. |
Now we need that voodoo to drive! |
Great idea. It will be great for story and movie I assume the same method can be used for other cars in the game? Also a drivable version of the car will be wonderful |
Great fun idea, thanks for sharing your work! ![]() |
Ohhhh! I would love to see you do a mod to replace all the default taxis in the Sims with Roman's black esperanto taxis! "Cuzin, bleh blay fu shni cuzin. Hul yupey furz taxi?" "Blee bleh, N.B. a taxi forshina for kooplay soon!" |
Thanks! I came on here today, looking for a car to put in my chop-shop. I am currently making a new criminal rabbithole - using the rugs - that is more than just a stupid building. This will be perfect for my inept thieves. |
You have to do some more of these... Bloom...you have do some more cars. Stuff like this goes in fantastic with Fast Lane stuff. I had an idea to put one in a basement as a fixer upper style car. I'll just remove the interactions to trash it. But project cars with this mod would be ideal for Fast Lane. I'm hoping EA does something with the cars later on down the road. Like we had in TS2. You could work on the cars and build them. Which was great. I had a lot of fun with those. But we know how EA is. Take forever and a year to get things done. Anyways... bud. Excellent Mod. I'll be trying a few things with this. |
well, i am crying right now....believe it or not. Finally had a new comp, made already 5 sims 3 cars and lots of other stuff. This morning my brand new pc fell on his side, harddisk broken, all my work gone from the last 2 months. I am seriously thinking bout taking another hobby.... |
The voodoo makes me want to sell Manny's organs to a black market doctor any time! |
Soon as i have my comp up and running again ill make it a drivable car aswell. |
Really Nice! Did you make the Thunderbird aswell? |
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Yes, i did make it as normal vehicle And lost it due a harddisk failure Maybe ill do it again but since it was alot of work, not soon... |
Thanks!!! |
hi could you tell me how to install? |
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http://www.modthesims.info/wiki.php...3%20CC%20Basics |
Does this need to be updated for patch 1.26? |
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No, it doesnt ![]() |
from as soon as i saw it i knew it was a voodo from gta |
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