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Featured upload! "CounterCulture" Modular Kitchen Set *UPD 20mar08*

by MaryLou & Numenor Posted 24th Mar 2006 at 10:50 PM - Updated 20th Mar 2008 at 9:03 PM by MaryLou & Numenor : Fridge updated to FreeTime
251 Comments / replies (Who?) - 25 Feedback Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
"COUNTERCULTURE" MODULAR KITCHEN SET
by MaryLou & Numenor





IMPORTANT! PLEASE READ
*All* the attachments are located at the end of THIS post, but the description of the various elements are located as follows:
  1. Counters, Islands, Recolours and coordinated Floors -> Post #2
  2. Hanging Modules -> Post #3
  3. Appliances -> Post #4


---------------------------------------------------------
NEWS AND UPDATES
---------------------------------------------------------

20 mar 2008 - UPDATE: Fridge
The Fridge now has the FreeTime options "Serve Platter..." and "Prepare for Contest". The updated fridge is included in the archive "CounterCultureSet_Appliances.rar", attached to this post.
(Click image to enlarge)



14 FEB 2008 - BUGFIX: Fridge
Removed tooltip (this time for real! I swear! )
The updated fridge is included in the archive "CounterCultureSet_Appliances.rar", attached to this post.
Read details for this update from Post #4

09 FEB 2008 - ADDED: "Tower cabinets"
The updated versions are included in the archive "CounterCultureSet_HangingModules.rar", attached to this post.
Read details for this update from Post #3

09 FEB 2008 - BUGFIX: Fridge
There was an annoying tooltip, now removed, that showed up when clicking on the fridge.

15 APR 2007 - UPDATED: Fridge (Seasons - "Stock" interaction now works)
The updated versions are included in the archive "CounterCultureSet_Appliances.rar", attached to this post.
Read details for this update from Post #4

31 MAR 2007 - UPDATED: Fridge and Trash Compactor (Seasons interaction now available)

20 OCT 2006 - HUGE UPDATE!
  • UPDATED - Counters and Islands, all of them: PLEASE REDOWNLOAD (info on Post #2)
  • ADDED - Appliances: Multi-Fridge and Multi-Stove (info on Post #4)
  • ADDED - Hanging module: Hanging T-Junction (info on Post #3)
  • ADDED - Recolours: Sun (for top and finish), StripedWood-Vertical and StripedWood-Horizontal (for top only) (info on Post #2)
  • ADDED - Floor: Wood-Sycamorepearl (info on Post #2)
  • ADDED - Global Mod to fix the appearance of the Maxis CounterCulture counters (info on Post #2)
  • ADDED - Collection packages, to easily find the many CounterCulture items (residential and community collections)


17 JUNE 2006 - ADDED: HANGING MODULES (Read details from Post #3)


---------------------------------------------------------
NOTES AND LINKS
---------------------------------------------------------
If you like the "CounterCulture" Modular set, you may be interested also in the "CHEZ MOI" Modular set and the "WAY COOLINARY" Modular set
If you want the "usable corners" feature also on MAXIS counters, go download The SEP (Slot Enable Package)



---------------------------------------------------------
DESCRIPTION AND INFO
---------------------------------------------------------

The "CounterCulture" furniture is kinda boring... right? WRONG!
If you think so, it's because you've never tried our "CounterCulture" Modular Kitchen Set! :D

Your kitchen will never be the same, with this marvellous set of counters, islands, appliances and floors!

Here is what you'll never find in other kitchen sets:

  • [Pic1] [Pic2] [Pic3] You can now connect flawlessly counters, island and bar counters, without ugly "back trims" on the counters, and perfectly pairing the surfaces of the islands and the counters!
  • [Pic4] You can create fancy-shaped islands, mixing and matching the modules (Slim Counter and Islands, Island Top, and even the original Maxis counters) at your heart's content!
  • [Pic5] The appliances are coordinated with the counters, and they are really encased in the counter: no metal panels will be visible!
  • [Pic6] You can finally put small appliances on the corner counter, and make your sims use them!
  • [Pic7] Coordinated flooring is provided along with the set, in both Wood and Marble!


GAME COMPATIBILITY
The entire "CounterCulture" Modular set is compatible with any game, from the base game to Seasons.


INSTALLATION INSTRUCTIONS
The "Collection" files are NOT to be put in the Downloads! They go in (Documents)\EA Games\Collections.
All the other files go into your Downloads folder. If you have problems, you'll find all the information you may need in this thread: please read it carefully before asking "Can you post it in ZIP, please?" And when you have read that thread, DON'T ask for zips! :D


THE "COLLECTION" FILES
The Collections do not contain any object: they are just a list of all the CounterCulture items.
Once installed, you can open the collections from the Buy Mode catalog (click on the icon that looks like a folder) and you will find all the existing collections. Among them, there is the "CounterCulture Set", that groups together all the CCulture items, including the coordinated floors and the Maxis counters.


RECOLOURS
All the counters and the islands borrow the textures from the original Maxis "CounterCulture" counter: therefore, if you want to recolour our set, just create a recolour for the Maxis counter. On the other hand, every recolour for the Maxis counter that you may already have in your Downloads will be automatically available for the whole "CounterCulture" set.
Only exceptions are the Appliances (Trash compactor and Dishwasher): they have their own texture, that must be recoloured separately.


POLY COUNT
Our counters and appliances are derived from the Maxis original: in some cases, the poly count of our meshes is slightly lower than the Maxis originals; and in most cases it is greatly lower than Maxis'
In detail, here is the poly count (for each category, we provide a range, min->max):
  • Counters: Faces 239->1411 / Vert 334->1510
  • Slim Islands: Faces 471->1502 / Vert 788->2577
  • Island Tops: Faces 108->456 / Vert 124->1093
  • Appliances: Faces 1165->1570 / Vert 1551->1964


CREDITS
MaryLou for all the meshes and custom textures;
Numenor for animations, usable corners and various "hidden" tweakings...
Maxis for the original CounterCulture counters.


LICENCE AGREEMENT
DO NOT CLONE - DO NOT REPOST ANYWHERE
You can freely create recolours, and post them on any site, but DON'T INCLUDE THE MESHES IN YOUR RECOLOURS; post a link to this thread, instead.
You can include this set in lots uploaded to completely free sites (NO EXCHANGE!), as long as you grant credits to MaryLou and Numenor and you provide a link to this thread (not just to MTS2!).

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
CounterCultureSet_Counters+Islands.rar 562.0 KB 23,788 21st Oct 2006
CounterCultureSet_Recolors.rar 416.5 KB 22,380 21st Oct 2006
CounterCultureSet_Floors.rar 241.1 KB 20,680 21st Oct 2006
CounterCultureSet_GLOBAL-MOD.rar 112.5 KB 21,896 21st Oct 2006
CounterCultureSet_HangingModules.rar 626.2 KB 22,834 21st Oct 2006
CounterCultureSet_Appliances.rar 730.5 KB 24,219 21st Oct 2006
CounterCultureSet_Collections_DO-NOT-PUT-IN-DOWNLOADS.rar 5.4 KB 14,899 21st Oct 2006
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Windows Vista/7/8: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\

-or-

4. Place in Program Files: Cut and paste the .package file(s) into your appropriate Install folder:
  • Windows XP: C:\Program Files\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Windows Vista/7/8: C:\Program Files\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Windows Vista/7/8: C:\Program Files(x86)\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Origin: C:\Program Files (x86)\Origin Games\The Sims 2 Ultimate Collection\Fun with Pets\SP9\TSData\Res\Catalog\Bins
  • Mac: APPLICATIONS FOLDER -> THE SIMS 2 -> TSDATA -> RES -> CATALOG


Need more information?
 
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251 Comments / Replies (Who?) - 244 Feedback Posts, 3 Thanks Posts
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Lab Assistant
Original Poster
#2 Old 24th Mar 2006 at 10:50 PM Last edited by MaryLou & Numenor : 6th Feb 2007 at 10:01 AM. Reason: Updated "StripedWood" Recolours
Default Counters, Islands, Recolours, Floors, GlobalMod
"CounterCulture" Modular Kitchen Set
by MaryLou & Numenor


*** COUNTERS, ISLAND, RECOLOURS, "GLOBAL MOD" ***

(The attachments are located at the end of Post #1)


---------------------------------------------------------
NEWS AND UPDATES
---------------------------------------------------------

06 FEB 2007 - UPDATED: "Sun" Recolour. Now the Sun recolour is available for the trash compactor and the dishwasher, too. The added recolour packages are included in the file "CounterCultureSet_Recolors.rar", downloadable from Post #1

06 NOV 2006 - UPDATED: "StripedWood" Recolours. Both the Horizontal and the Vertical "StripedWood" recolours have an improved texture that give a more natural look to your CounterCulture counters and Islands. Also, the "dirty" texture has been fixed in both recolours.
The updated recolours are included in the file "CounterCultureSet_Recolors.rar", downloadable from Post #1

28 OCT 2006 - UPDATED: Global Mod (read info below)

20 OCT 2006 - HUGE UPDATE!
  • UPDATED - Counters and Islands, all of them: PLEASE REDOWNLOAD. All the UV-maps (and therefore, the exterior look) have been improved; also a bug that prevented the sims to prepare meals on some islands has been corrected.
  • ADDED - Recolours: Sun (for top and finish), StripedWood-Vertical and StripedWood-Horizontal (for top only)
  • ADDED - Floor: Wood-Sycamorepearl
  • ADDED - Global Mod to fix the appearance of the Maxis CounterCulture counter


---------------------------------------------------------
NOTES AND LINKS
---------------------------------------------------------
If you like the "CounterCulture" Modular set, you may be interested also in the "CHEZ MOI" Modular set and the "WAY COOLINARY" Modular set
If you want the "usable corners" feature also on MAXIS counters, go download The SEP (Slot Enable Package)


---------------------------------------------------------
DESCRIPTION AND INFO
---------------------------------------------------------

COUNTERS AND ISLANDS
Look at the examples in the screenshots, in order to have an idea about how to use the various kitchen modules. The most versatile pieces of furniture are doubtless the Connecting Elements: they allow you to join counters and islands having different sizes; and they can also be used alone, so to give a "wavy" shape to a line of counters.
Please note that all our islands are capable of forming corners, but this feature is available only to NL or OFB users: the base game and UNI don't include this feature.
All our islands and counters (even the ethereal "Island Top"!) allow the sims to prepare meals on them, and get dirty (like all the other counters ).
All the island corner are usable by the sims: you can put an espresso machine, a mixer, a telephone or whatever on the corner counter (or corner island), and the sims can correctly interact with the objects.
The archive CounterCultureSet_Counters+Islands.rar contains the No-Trim counters (with drawers and doors), the Island Connections (left and right), the "Slim" Island and the "Top" Islands (Standard, Slim and Connection Left/Right)

RECOLOURS
As explained in Post #1, all our counters and the islands borrow the textures from the original Maxis "CounterCulture" counter: therefore, if you want to recolour our set, just create a recolour for the Maxis counter. On the other hand, every recolour for the Maxis counter that you may already have in your Downloads will be automatically available for the whole "CounterCulture" set.
The Recolours we provide will therefore apply to the whole set, as well as the Maxis CounterCulture items. Our recolours will apply also to the appliances, including the Trash compactor and Dishwasher.
In the archive "CounterCultureSet_Recolors.rar" you will find the recolour "Sun" (for the top and the finish), and the two recolours "StripedWood Vertical/Horizontal" (top only).


COORDINATED FLOORS
That lovely shade of sycamore wood you used for your counters don't match with Maxis floors? No problem! We provide many coordinated floors to solve any matching problem! There are wooden floors in the same tints as the counter finishes, and also marble floors to match the counter tops.
The archive "CounterCultureSet_Floors.rar" contains all the 10 (ten!) coordinated floors, including the new Wood-Sycamorepearl.

THE "GLOBAL MOD"
As long as you use uniform colours, the Maxis counters look quite fine, but as soon as you apply a pattern recolour on the top, you'll see awful seams between adjacent counters, in the corners, in the trims...
Our counters and Islands are way better then the original Maxis ones, and therefore, if you want to mix them with Maxis counters, the result would be ugly to see.
The provided "Global Mod" is a FIX for the Maxis counters and island, that will make them look much better, and will allow seamless connections with the entire CCulture Set.
The updated version of the Global Mod will also hide the metal sides of the large appliances even if you mount them under Maxis counters.

Installing the "Global Mod" is optional, of course; but if you choose to do so, your kitchen will look much better
The "Global Mod" can be found in the archive "CounterCultureSet_GLOBAL-MOD.rar", attached to Post #1

If you need to contact us, PM directly to "Numenor" or "MaryLou".

Please visit our sites: www.marylousims2.it and www.numenor-moddings.com
Lab Assistant
Original Poster
#3 Old 24th Mar 2006 at 10:51 PM Last edited by MaryLou & Numenor : 9th Feb 2008 at 11:23 PM.
Default Hanging Modules
"CounterCulture" Modular Kitchen Set
by MaryLou & Numenor


*** HANGING MODULES - COOKER HOOD ***

(The attachments are located at the end of Post #1)


---------------------------------------------------------
NEWS AND UPDATES
---------------------------------------------------------

09 FEB 2008 - ADDED: 2 "Tower Cabinets"

(Click to enlarge)

These are two different Multi-Cabinets (so-called "Towers"), featuring an automatic mesh change: whenever a wall is detected behind, the lower part appears. Their best usage is placing them right over a counter: this way, the tower will look as if it was mounted on the counter top (while it's actually hanging from the wall, like all the other cabinets). Of course, you can freely choose the mesh you want, via the pie menu in live mode.


---------------------------------------------------------
NOTES AND LINKS
---------------------------------------------------------
All the Hanging Modules (including the new T-Junction) are grouped into the archive: CounterCultureSet_HangingModules.rar


---------------------------------------------------------
DESCRIPTION AND INFO
---------------------------------------------------------
These new hanging modules will complete your modular CounterCulture kitchen in the best of taste! The new modules are:
  • Multi-model Shelves
  • Multi-model Shelves with Decorative Plates
  • Multi-model Corner
  • Multi-model Top Bracket
  • Multi-model Cooker Hood
  • Multi-model T-Junction
  • Multi-Cabinet ("Tower")
  • Multi-Cabinet ("Tower") with Shelf

ALL these modules have built-in light, and feature a special Multi-Model Mesh: each module will automatically change its shape to adapt to the surrounding walls; therefore, each hanging module actually contains several different shapes that you can choose from, at your heart's content! Look at the animated GIFs to see all the alternative meshes!
If you are not satisfied with the mesh automatically chosen by the game, you can always go to live mode and manually change the shape using the object menu.

Another unique feature of this update is the special, never-seen-before "Inverse Corner", that provides the maximum flexibility to your hanging composition: using the normal and the inverse corners, infact, you can turn by 90° on the loft or on the right (which is a feature that no other modular kitchen set has ever offered! :D).

All the hanging modules, just like the previous ground ones, work in any game configuration, including the base game only; and they borrow the textures from the original Maxis "CounterCulture" kitchen counters (so that any recolour for the Maxis counters will automatically apply to the hanging modules, too).

The hanging modules can be found in the catalogue: Buy Mode -> Surfaces -> Misc;
The Cooker Hood can be found in the catalogue: Buy Mode -> Appliances -> Misc.



FAQ: I'm building a new lot, and no sims live in it; since I can't go to Live Mode, how can I manually change the shape of the module?
You can't, sorry. You have to rely on the automatic routin, that will choose the mesh most suitable for the walls surrounding the module itself. When you move you sims into the new lot, you can then change the shape of the modules at will.

FAQ: In my lot there are sims living, and I noticed that the auto-configuration of the modules doesn't work any more! Are they broken?
No, the auto-configuration routine is not broken; but - in order to prevent unwanted changes - as soon as you go to Live Mode, the auto-mesh feature deactivates itself, for all the modules in the lot. New models picked from the catalog will still have their auto-configuration active (until you go again to Live Mode).
Screenshots
Attached Images
 

If you need to contact us, PM directly to "Numenor" or "MaryLou".

Please visit our sites: www.marylousims2.it and www.numenor-moddings.com
Lab Assistant
Original Poster
#4 Old 24th Mar 2006 at 10:51 PM Last edited by MaryLou & Numenor : 20th Mar 2008 at 9:06 PM. Reason: Updated Fridge to FreeTime
Default Appliances
"CounterCulture" Modular Kitchen Set
by MaryLou & Numenor


*** APPLIANCES ***

(The attachments are located at the end of Post #1)


---------------------------------------------------------
NEWS AND UPDATES
---------------------------------------------------------
20 mar 2008 - UPDATE: Fridge
The Fridge now has the FreeTime options "Serve Platter..." and "Prepare for Contest". The updated fridge is included in the archive "CounterCultureSet_Appliances.rar", attached to the first post.
(Click image to enlarge)



14 FEB 2008 - BUGFIX: Fridge
Removed tooltip (this time for real! I swear! )
The updated fridge is included in the archive "CounterCultureSet_Appliances.rar", attached to the first post.


09 FEB 2008 - BUGFIX: Fridge
There was an annoying tooltip, now removed, that showed up when clicking on the fridge.


15 APR 2007 - UPDATED: Fridge (Seasons - Bugfix)
There was a bug, now solved, that prevented the option "Stock" to appear on the Fridge in Seasons. Now the sims can correctly put their vegetables in the fridge.
The updated version is included in the archive "CounterCultureSet_Appliances.rar", attached to the first post.

31 MAR 2007 - UPDATED: Fridge and Trash Compactor (Seasons interaction now available)
Now the Fridge has the "Get Leftovers" option, and the Trash compactor has the "Add to Compost" option.

20 OCT 2006 - ADDED: Multi-mesh Fridge and Multi-mesh *Animated* Stove


---------------------------------------------------------
NOTES AND LINKS
---------------------------------------------------------
All the Appliances (includind the new Fridge and Stove) are grouped into the archive: CounterCultureSet_Appliances.rar


---------------------------------------------------------
DESCRIPTION AND INFO
---------------------------------------------------------

TRASH COMPACTOR and DISHWASHER
We know how bad looks a stainless steel appliance mounted under a CounterCulture counter... And therefore, here are two special appliances that perfectly match the CCulture set, for both the external shape (handles, finishing) and for colours.
If mounted under our special "No-Trim" counters, no metal parts will be visible from the outside (this feature is not available when the appliances are mounted on Maxis counters).


RECOLOURS
Attention: the Trash compactor and the Dishwasher have their own texture, that must be recoloured separately from the rest of the set.
On the other hand, the Fridge and the Stove borrow the textures from the Maxis CounterCulture counters, like the other pieces of the set.


MULTI-MESH FRIDGE AND *ANIMATED* STOVE
In order to better match the other pieces of furniture, both the Fridge and the Stove can have the back trim or not.
As soon as you pick them from the catalog, the back trim is automatic: it will be showed whenever a wall is detected behind the appliance; and it will be automatically removed as soon as you move the appliance away from the wall.
But in any case, a "manual" trigger is available: go to live mode and click on the Fridge or Stove, and choose "Back Trim.../Show" or "Back Trim.../Remove".
In addition to this, the CounterCulture Stove is also animated: the glass cover will automatically open and close whenever a sim starts cooking or cleaning the stove (of course, cooking in the oven doesn't cause the glass cover to open )
Screenshots

If you need to contact us, PM directly to "Numenor" or "MaryLou".

Please visit our sites: www.marylousims2.it and www.numenor-moddings.com
Lab Assistant
#5 Old 24th Mar 2006 at 10:54 PM
Thanks, this looks great!
Manipulator of messy meshes
retired moderator
#6 Old 24th Mar 2006 at 10:57 PM
amazing....as always..... !
Field Researcher
#7 Old 24th Mar 2006 at 11:00 PM
I love this! Thank you both
Forum Resident
#8 Old 24th Mar 2006 at 11:05 PM
This is what I was waiting for from the start of Sims2! Thank you very much for doing this fantastic job!!!
hexameter
Field Researcher
#9 Old 24th Mar 2006 at 11:16 PM
Brilliant work by both of you! I am especially greatful for the fact that the appliances will coordinated with the counters and will not have their metal panels poking out at the sides. Thanks to both of you.
Lab Assistant
#10 Old 24th Mar 2006 at 11:34 PM
Amazing work y'all ... Just wanted to let you know that you can't download the files with Firefox due to the ampersand (&) in the filenames I had to go in and use the evil blue e (Internet Explorer) to be able to get these! Needless to say, I got them and got out LOL ... so if there's a download problem by others, this is why!

Whytewolfsangel ~aka just plain ol' traci~
Webmaster and Creator at SED Sims
Forum Resident
#11 Old 24th Mar 2006 at 11:38 PM
Thank you both sooooo much! This set is incredible and I love that the polys are lower than the Maxis ones. It'll probably be a little easier on my computer! I'm really impressed with all of your hard work on this and I can't wait to see what you two make next! Are there plans to make a set like this for the cheap counter? Thanks again.


Julie =)

"I'm thinking about how if you took the W in answer, and the H in ghost, and the extra A in aardvark, and the T in listen, you could keep saying WHAT but no one would ever hear you because the whole word would be silent." - 25th Annual Putnam County Spelling Bee
Slacker of Immense Slackness
retired moderator
#12 Old 24th Mar 2006 at 11:50 PM
Oh my!! This is fantastic work guys =) My fave bits are that you got rid of that dreadful lip thing thus making the counter useable anywhere and the ability to place interactive items on corners is an absolute winner!! /bow to you both for great work =)

Regarding Firefox downloaders - no need to use the evil IE. Just download as usual and add .rar to the file and it works fine =)

<:3))~~ Loverat
"In some cultures what I do is considered normal"

www.loverat.net Check it out for other recolours & lot uploads =D
Lab Assistant
#13 Old 24th Mar 2006 at 11:50 PM
Quote:
Originally Posted by Whytewolfsangel
Amazing work y'all ... Just wanted to let you know that you can't download the files with Firefox due to the ampersand (&) in the filenames I had to go in and use the evil blue e (Internet Explorer) to be able to get these! Needless to say, I got them and got out LOL ... so if there's a download problem by others, this is why!


Well am using firefox and it's working fine for me! Thanks guys, I can't wait to see a finally seemless kitchen

Seize the moment... coz tomorrow you might be dead!
Field Researcher
#14 Old 24th Mar 2006 at 11:55 PM
Wow!! This is great work!! I love how everything look so coordinated...even the floors!

visit my sims2 site: http://lliella.com
:::everyday fashion for your sims:::
Field Researcher
#15 Old 24th Mar 2006 at 11:59 PM
Quote:
Originally Posted by Loverat
Oh my!! This is fantastic work guys =) My fave bits are that you got rid of that dreadful lip thing thus making the counter useable anywhere and the ability to place interactive items on corners is an absolute winner!! /bow to you both for great work =)

Regarding Firefox downloaders - no need to use the evil IE. Just download as usual and add .rar to the file and it works fine =)


Thank you, Loverat. I was about to have a serious confuzzlement but you saved me.

All hail the great creators! This is a brilliant idea to solve something I considered to be a problem. I have been wanting a seamless connection with the island counters and regular counters for a long time now. THANK YOU!
Lab Assistant
#16 Old 25th Mar 2006 at 12:05 AM
This should be featured...WOW!!! Thanks!!!

Anji :frog:

Click HERE and you'll get a surprise!
Lab Assistant
#17 Old 25th Mar 2006 at 12:14 AM
Quote:
Originally Posted by Loverat
Regarding Firefox downloaders - no need to use the evil IE. Just download as usual and add .rar to the file and it works fine =)


Thanks Loverat ... I just didn't want to see the flood of "I can't download this" posts in the thread. Thanks for posting the solution so that the evil IE doesn't have to be used LOL I wasn't complaining, only alerting

Whytewolfsangel ~aka just plain ol' traci~
Webmaster and Creator at SED Sims
Lab Assistant
#18 Old 25th Mar 2006 at 12:17 AM
Great job and Thank you to both
Field Researcher
#19 Old 25th Mar 2006 at 12:19 AM Last edited by platinum : 25th Mar 2006 at 12:25 AM.
Thanks
This is just outstanding But then ALL your work is.
You make such incredible things for all of us

Thank you so much
(Ż`v´Ż)
`*.¸.*´

*)
...*) .*)
(. (.Platinum*);*
*shrugs*
staff: moderator
#20 Old 25th Mar 2006 at 12:25 AM
great job! thanks

I don't mind if you call me "MSD" or something for short.
Tumblr
Perhaps someday I'll have leisure time back...
The ModFather
retired moderator
#21 Old 25th Mar 2006 at 12:25 AM Last edited by Numenor : 19th Jun 2006 at 2:13 PM.
Quote:
Originally Posted by Loverat
Regarding Firefox downloaders - no need to use the evil IE. Just download as usual and add .rar to the file and it works fine =)


Oh, my! I did it again...

Luckily Delphy has already fixed the issue! Great Delphy!

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Test Subject
#22 Old 25th Mar 2006 at 1:05 AM
I was looking for something just like this. Thanks.
Lab Assistant
#23 Old 25th Mar 2006 at 1:10 AM
FLANTASMIC IDEAR!!!!!!!!!!!!!

Rainie
Test Subject
#24 Old 25th Mar 2006 at 1:18 AM
Thank you both so much! You don't know how much time I've spent with moveobjects on and snapobjectstogrid false just trying to get the counters and islands to look good. This will be a big help and huge time saver!

Great idea!

Please feel free to use/clone/copy/share anything I have made in whatever manner you wish. Have fun!
Lab Assistant
#25 Old 25th Mar 2006 at 1:19 AM
Thank you!:clap: this is brilliant!fantastic! great! downloads :baloons:
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