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Sim WeightWatchers - Sensible Weight Gain for Larger Sims who exercise

by severedsolo Posted 31st Jul 2010 at 6:16 AM - Updated 10th Mar 2013 at 7:58 PM by severedsolo
29 Comments / replies (Who?) - 23 Feedback Posts, 1 Thanks Posts
I noticed that with my fatter Sims, even when they hit the treadmill, they were still fat again by the next day. Looking at the code I realised that this is because a sim gains 40% fat per meal! So here is a Mod to slow down the process.

I think I cut all mention of it out... but I'll say it here just in case. This Mod makes your Sims gain 7% of fat per meal not 14%. I got confused because it works out to 14% a day if you eat 2 meals. The Mod doesn't need to be changed, I coded that correctly, I just posted the wrong figures on here.

Changelog
10/03/2013 - updated for University Life. Sorry for the long wait!
13/11/2010 - updated for LN. Won't cause any serious issues if you don't update, but Service Sims will be unable to live in Shells (ie apartments)

What this Mod Does
Slows the weight gain from 40% per meal (on the basis that eating takes 1 hour) to just over 7% per meal. This works out to roughly a week before they regain their original figure, plenty of time to hit the treadmill again.

What this Mod does not do
This Mod will not stop your sims getting fat. It just slows the process down to a more realistic level

The Technical Bit
The Game calculates Weight gain on an "amount of time spent eating" ratio. By default, a Sim will become "completely fat" (or their Target weight as determined by genetics) in just 2.4 hours. At roughly an hour per meal, and 2 meals a day, this means a sim will be back to their target weight by breakfast the next day! I have tweaked it so that it takes 14.2 hours worth of food to regain their fat. (I know, its a silly number, but I couldn't directly influence the time, it had to be a percentage of 24 hours, to one decimal place so I set it to "0.6 Sim days") Again at 2 meals a day, it will take 1 week for them to regain their target weight (much more sensible).

If your Sims have gone without Cardio Excersise (Treadmill) for 12 days then by that time they would have regained their original weight, regardless of whether they have eaten for 14.2 hours or not.

Muscle loss works exactly the same way except it isn't influenced by how you eat. After 12 days of no Strength Workouts your Sim goes back to normal (Note you won't actually see it happen, its gradual over the 12 days)

Oh and for those of you wondering it doesn't matter what you eat the weight gain is the same. Autumn Salad is no better for your Sims than Lobster Thermidore.

Compatibility
This Mod is compatible with all EP's/SP's and all patch levels

This Mod is incompatible with all mods that edit the "Sim Descriptions" XML.

If you enjoyed this Mod why not follow my blog and become the first to hear about updates, and new Mods before they appear on MTS? Severedsolo's Simcredible Mods
Additional Credits:
Lytefoot for pointing me in the direction of the right XML
Peter Jones for S3PE MTS for Hosting
Shimrod for giving me a baseline to work from
Type:

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

TS3 Base Game
Built with Game Version: 4.2

You need to be a Registered Member to be able to download from MTS. Registration allows you to thank and leave comments for the creators, see your download history, participate in the discussions and much more!

Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
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29 Comments / Replies (Who?) - 26 Feedback Posts, 1 Thanks Posts
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Test Subject
#2 Old 31st Jul 2010 at 7:09 AM
why does this require ambitions?
Test Subject
#3 Old 31st Jul 2010 at 11:32 AM
I can confirm that this mod, works with any ep, sp and patch level, as this xml haven't been changed since the unpatched base game.

It also works with Awesome mod.
Scholar
Original Poster
#4 Old 31st Jul 2010 at 1:48 PM
Thank you magn919 I will update the main page to reflect this.

Severedsolo's Simcredible Mods ALL my mods, including ones that have not made it to MTS yet. LATEST ADDITION - SNEAKING OUT FIX FOR GENERATIONS

Please do not PM me asking for help. Use the Help section.
Lab Assistant
#5 Old 31st Jul 2010 at 2:05 PM
Wow! Thanks.

I dont usually play with fat sims, and this might be why. I'll have to start now ;D

Party up in here! BYOO!! Bring Your Own Overalls!!!
Scholar
Original Poster
#6 Old 31st Jul 2010 at 2:18 PM
Quote:
Originally Posted by Nalp Palp
why does this require ambitions?


It doesn't However MTS Rules mean that I have to put it as needing the expansion's that I have tested it on. In my case I run WA+HELS+AMB so I have to put all 3 down. As confirmed by the poster below you, it IS base game compatible

Severedsolo's Simcredible Mods ALL my mods, including ones that have not made it to MTS yet. LATEST ADDITION - SNEAKING OUT FIX FOR GENERATIONS

Please do not PM me asking for help. Use the Help section.
Lab Assistant
#7 Old 31st Jul 2010 at 4:40 PM
Quote:
Originally Posted by severedsolo
It doesn't However MTS Rules mean that I have to put it as needing the expansion's that I have tested it on. In my case I run WA+HELS+AMB so I have to put all 3 down. As confirmed by the poster below you, it IS base game compatible


If you plan to make future mods (and I hope you do, this one was needed :P), you could always use Any Game Starter by jonha to load specific EP's (or none), as well as a minimum of CC to cut down on loading times.

Really like this mod, really wanted it, and it really works!

Thanks.
Scholar
Original Poster
#8 Old 31st Jul 2010 at 8:45 PM Last edited by severedsolo : 31st Jul 2010 at 9:31 PM.
I made a mistake on the main page, weight gain works out to 7% per meal, or 14% per day, not 14% per meal, otherwise your Sims would be fat within 3.5 days. The coding is right, my figures were wrong :doh:

All 115 people who have downloaded this so far, you suck at proof reading and calculaions Don't ever consider it as a career. I'm just kidding, I know you all assumed my figures were right because I'm a modder and I'm never wrong, right?

Severedsolo's Simcredible Mods ALL my mods, including ones that have not made it to MTS yet. LATEST ADDITION - SNEAKING OUT FIX FOR GENERATIONS

Please do not PM me asking for help. Use the Help section.
Test Subject
#9 Old 31st Jul 2010 at 10:42 PM
Oh, neato! definately installing this. Just a question though: would it be possible, as a seperate mod, to make some foods cause more/less weight gain? (as in healthier food choices for sims, so a sim who eats hamburgers and pasta gains more than a sim who eats salad and such.)

Edit: I ask because I suck at modding and have no experience with it, not to beg you to make me stuffz
Lab Assistant
#10 Old 31st Jul 2010 at 11:31 PM
I don't think so - the weight gain is controlled by a separate XML, the food doesn't have unique 'fat' levels built into it and it'd probably be hard to code it that way
Scholar
Original Poster
#11 Old 31st Jul 2010 at 11:56 PM Last edited by severedsolo : 1st Aug 2010 at 12:18 AM.
What grig said

Weight Gain is completely unrelated to food. The game bases it on "how long has sim been eating" rather than "is this food healthy?" It MIGHT be possible with a Core Mod of some sort (anything is theoretically possible after all), but I wouldnt even know how to start. It would require a complete overhaul of the weight system, as each food would need its own "weight gain value" rather than the current generic system.

Oh and I didn't think you were bugging me to make stuff I am always looking for inspiration for my next Mod, so requests are always welcomed

Severedsolo's Simcredible Mods ALL my mods, including ones that have not made it to MTS yet. LATEST ADDITION - SNEAKING OUT FIX FOR GENERATIONS

Please do not PM me asking for help. Use the Help section.
Field Researcher
#12 Old 1st Aug 2010 at 5:03 AM
Thank you sooooooooooooooooooooooooooooooooooo much!!!!! I always became mad when I changed active family and when I return to another of my families, they were all fat like potatoes! Thank you for the weightWatchers formula! huahahahaah!

Always forgive your enemies; nothing annoys them so much. (Oscar Wilde)
Scholar
Original Poster
#13 Old 1st Aug 2010 at 11:09 AM
Quote:
Originally Posted by carlasturmer
Thank you sooooooooooooooooooooooooooooooooooo much!!!!! I always became mad when I changed active family and when I return to another of my families, they were all fat like potatoes! Thank you for the weightWatchers formula! huahahahaah!


Your welcome Just remember to play them once a Sim week to get the weight down again

Severedsolo's Simcredible Mods ALL my mods, including ones that have not made it to MTS yet. LATEST ADDITION - SNEAKING OUT FIX FOR GENERATIONS

Please do not PM me asking for help. Use the Help section.
Theorist
#14 Old 1st Aug 2010 at 11:49 AM
I love the name lol.
Test Subject
#15 Old 3rd Aug 2010 at 6:51 AM
Oh my gosh, thank you! This was really needed.
Test Subject
#16 Old 27th Aug 2010 at 6:25 PM
Cheers I also agree with Pepper, it would be cool to be able to make Autumn Salad healthy, :L maybe EA should include healthy eating with one of the EPs or something, but anyways Cheers for this, Most of gen.4 of my legacy was born while gen.3's wife was completely fat, so I'm saving up for a second treadmill for the basement. I was really annoyed when Kemi seemed to be getting all huge on me again, despite the fact she hadn't been overeating...
Test Subject
#17 Old 29th Aug 2010 at 2:10 PM
40%! And I thought I had trouble losing weight! Thank you
Test Subject
#18 Old 13th Sep 2010 at 8:48 PM
Does this do anything for NPCs? I've just noticed that with Ambitions, a LOT of my NPCs are getting really chubby, in a way I never saw in the base game. I know I can't force them to exercise without playing them, but I see them in the gym sometimes on their own. Does that count?
Scholar
Original Poster
#19 Old 14th Sep 2010 at 2:17 PM
I should imagine that it is the same for NPC's but I can't guarantee it.

When the game creates a new Sim, it uses the rules in the "Sim Descriptions" XML (which this Mod edits) to determine various things, including: genetics, weight gain, muscle gain, and the hidden homework skill. Now as NPC's are technically Sim's in theory, this should effect them to (as NPC's go and live their own lives in the town when they aren't "on the job")

However, NPC's aren't bound by the same rules as normal Sim's. For instance, if you install a "No Autonomy" mod that would stop a Sim from performing an NPC's job (for instance No Autonomous Dishwash should in theory stop maids from washing dishes) then the game ignores the mod, and lets the NPC's do it anyway, despite the fact that other Sim's can't do it Autonomously.

The short answer is, I simply don't know. You'll have to try it out and let me know. Don't forget though, your Sim's WILL still gradually put on weight over time if they don't exercise, so if you see a Sim lose weight at the gym, and then you see that NPC for instance, 10 days later, then he/she will be nearly back to their "target weight" so the difference probably won't be noticable. (it takes a Sim 12 days if they don't eat to regain their target weight)

Severedsolo's Simcredible Mods ALL my mods, including ones that have not made it to MTS yet. LATEST ADDITION - SNEAKING OUT FIX FOR GENERATIONS

Please do not PM me asking for help. Use the Help section.
Scholar
Original Poster
#20 Old 22nd Sep 2010 at 10:44 AM
All my Mod's are currently compatible with the new FLS patch. I have spent the last week reviewing various things, and self testing them and it all seems to be working as it should.


I use many of my own Mods, and all seem to be working fine with no bugs. As ever, they have been tested running Baxim's EGC with Inteen3 as my Game Core so definitely EGC compatible, definitely Un-Core Modded compatible, and probably Awesome compatible but I haven't checked.


Enjoy.

Severedsolo's Simcredible Mods ALL my mods, including ones that have not made it to MTS yet. LATEST ADDITION - SNEAKING OUT FIX FOR GENERATIONS

Please do not PM me asking for help. Use the Help section.
Field Researcher
THANKS POST
#21 Old 28th Oct 2010 at 11:32 AM Last edited by katana : 29th Oct 2010 at 12:23 AM.
This mod is VERY useful. I'm not sure what the programmers at EA are eating, but it's certainly not health food if they gain weight that easily...

Just one thing I noticed, although it's really trivial: I believe the 0.1 days (2.4 hours) for full fattening is just in the example line, and the tuning itself is actually set at 0.2 days. That would mean that Sims reach full fat-status at 4.8 hours rather than 2.4, and therefore they get 20% fatter per hour-long meal rather than 40%. Of course, that's unless I either read it wrong or did the math incorrectly, both of which are entirely possible.

Either way, your numbers are FAR more realistic than whatever nonsense EA had in mind, so this mod is great.
Scholar
Original Poster
#22 Old 29th Oct 2010 at 12:30 AM
Quote:
Originally Posted by katana
ust one thing I noticed, although it's really trivial: I believe the 0.1 days (2.4 hours) for full fattening is just in the example line, and the tuning itself is actually set at 0.2 days.


WHen the mod was made, it was 0.1 days. Now though you are correct, the default is 0.2 I just havent bothered to change the main page The whole thing needs reworking anyway, I've discovered a bit of a bug, which im trying to squash.

Severedsolo's Simcredible Mods ALL my mods, including ones that have not made it to MTS yet. LATEST ADDITION - SNEAKING OUT FIX FOR GENERATIONS

Please do not PM me asking for help. Use the Help section.
Test Subject
#23 Old 10th Mar 2011 at 1:52 AM
Sorry, I' a little bit confused. I have LN and all of the other expansions, so which one am I supposed to download?
Scholar
Original Poster
#24 Old 15th Mar 2011 at 2:29 AM
@thebeast Sorry for the late reply, crazy busy in Real Life. You want Weightwatchers LN

Severedsolo's Simcredible Mods ALL my mods, including ones that have not made it to MTS yet. LATEST ADDITION - SNEAKING OUT FIX FOR GENERATIONS

Please do not PM me asking for help. Use the Help section.
Test Subject
DELETED POST
18th May 2011 at 3:15 AM
This message has been deleted by sardinez.
Scholar
Original Poster
#25 Old 18th May 2011 at 9:51 PM
Hi sardinez, thanks for the headsup. Haven't come across this myself, and I too use HP's packs.

I'll take a look at it, see if I can do a fix, it may just be it needs an update, I haven't updated since Late Night.

Severedsolo's Simcredible Mods ALL my mods, including ones that have not made it to MTS yet. LATEST ADDITION - SNEAKING OUT FIX FOR GENERATIONS

Please do not PM me asking for help. Use the Help section.
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