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Featured upload! *Updated* A Whole New Dimension: OMSPs Revisited and Improved!

by SilentLucidity Posted 13th Feb 2009 at 3:12 PM - Updated 14th May 2009 at 7:26 PM by SilentLucidity : revisions, spelling
271 Comments / replies (Who?) - 25 Feedback Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
Update: It has been pointed out to me that the Collection file included in this set is not showing up in some games. Thank you BrigitteSYW for reporting this, and thank you Numenor for suggesting how to fix it--AnyGameStarter rocks!

So if the Collection has not been showing up for you, thereby making the In_Collection_ Only set worthless, please download BaseGame_Collection_Files.rar and add them to your Collection folder. I'm very, very sorry for this oversight on my part.


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Update 2-19-09: There is now a set that will ONLY show up in Collections, for people who hate cluttered buy mode catalogs. These are the same OMSPs and they will overwrite the others; they just won't show in the catalog at all, only in the OMSP Collection. You MUST have the Collection file in your Collections folder for these to work!

The file OMSPs_In_CollectionONLY.rar contains everything shown here--if you download this one, there's no need to download anything else. Just delete the sets out of it you don't want. **If you don't have AL, you need to download BaseGame_Collection_Files separately. See update at page top.


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Hey, all! I come bringing loads of new OMSPs for your decorating enjoyment. With these shelves you will get a whole new range of placement choices to give the look of leaning or fallen objects. Some will require Apartment Life and some won’t, so let’s get to it.


Standard Shiftable Shelves – The OMSP to cover all others!


Do you have Apartment Life? Have you tried the uber-cool shifting paintings feature? Well these shelves have it, with an invisible recolor to boot. With these purple beauties you can finally access every possible height in the room!





There are three closely related heights. If one shelf doesn’t shift to exactly the right level, try another—one of them will. The same shelves also come in a much larger size, suitable for big objects, but both sets will hold almost any 1-tile object, including sims!



If you just want shiftable OMSPs and don't care about angles, you want "Standard-Shiftable-Shelves-AL.rar". These are also included in the OMSPs_In-CollectionONLY set, but they will still show in the catalog since they will probably be used more frequently than the rest.



For the Base Game

If you don’t have Apartment Life Do Not Delete your other OMSPs! They need to be used along with these.

The Basic Base Game OMSP is a plain black shelf that will hold almost any 1-tile object which can then be lifted onto any of your other OMSPs, or any other surface. This will even hold Sims! Put the Sim on the shelf, put the shelf on the table, the counter, the fireplace mantle, a bed-height OMSP—you get the point.

This one is included in the Base_Game_OMSPs.rar. It is also included in OMSPs_In_CollectionONLY.rar, but it still shows in the catalog since it's just one non-angled shelf.



Bring on the Angles!


Alright, now for the fun part! These next shelves have the amazing ability to hold your objects at tilting angles:





For Apartment Life

You lucky people get the shiftable angled shelves. Just pick the shelf with the angle you want, put your object on it and click away! Like the others, these shelves will hold almost any 1-tile object, including Sims. Finally you’re not restricted to the standard position of objects. There are enough of these shelves to cover nearly every position you could possibly want for your content. They come in three heights each, for total shiftable coverage of the room. If one shelf doesn’t shift to the exact level you want, one of the other heights will.

These are the Angled-Shiftable-Shelves-AL.rar download, if you want them in the buy mode catalog, and are also in OMSPs_In_CollectionONLY.rar, if you don't want them in the buy mode catalog.



For Base Game

If you don’t have Apartment Life, there is a set of angled shelves just for you, which will also hold Sims and almost any other 1-tile objects. These sit on the floor and most of these will need to be used with your other OMSPs. They will take a little more creativity and patience to use, but the results will be worth it. Some of your OMSPs will stack on the Basic Base Game OMSP (the plain black one), so with a little extra thought you can stack different OMSPs on each other to achieve even more height variations.

These are in the Base_Game_OMSPs.rar download, if you want them in the buy mode catalog, and also in OMSPs_In_CollectionONLY.rar, if you don't want them in the buy mode catalog. Make sure you also grab BaseGame Collection Files if you don't have AL.



Even More Angles!

As an afterthought I also made finer angles, to give you even more choices on how your objects will lie. These only come in Base Game style, but they will stack on the shiftable shelves, so put your object on one of these, put the shelf on one of the shiftables and you’re ready to click to the right height. These are the "Extra Angles" file, and there is a thumbnail picture below that shows the full spectrum of these and the basic angles.

These are in the ExtraAngles-BaseGame.rar download, if you want them in the buy mode catalog, and also in OMSPs_In_CollectionONLY.rar, if you don't want them in the buy mode catalog. Again, if you don't have AL make sure to grab the BaseGame Collection Files, too.



Over and Under Ground

For Apartment Life players here is another set of shiftable shelves, this time with a very unique purpose: to hold objects underground or at a second story level.





Underground—Bury Your Stuffs!

There are three ‘underground’ shelves: one holds objects 1 level underground, one holds objects 2 levels underground, which both shift upward; and one holds objects at ground level and will shift downward, for partially buried things. These are excellent for landscaping.


Above Ground—You Can Fly!

There are two above ground, or ‘second story’, shelves. One holds objects at ground level and clicks up, which is useful for slightly raising hanging plants and curtains; the other holds objects at second floor level and clicks up, which you may or may not have use for.

These shelves are neutral colors—brown, light brown, tan, cream and white. There are three heights, like the other shiftables, and the heights are written on the shelves.

These are in the Over-Under Ground-AL.rar download, if you want them in the buy mode catalog, and also in OMSPs_In_CollectionONLY.rar, if you don't want them in the buy mode catalog.



For Special Use

Now we hit the first exception to what these buggers will hold: anything with limited placement flags. What does this mean? Well, when you try to put a table lamp on the floor the game tells you “it must be placed on one of these surfaces…” and lists off things like counter, table, end table, desk. These shelves are none of those, but these OMSPs bypass that restriction.

If you want to use phones, table lamps, alarm clocks or small radios with the shiftable or angled shelves, you need this set!

These are also color coded for easy finding.
The end table shelf is yellow. It will hold anything that can go on an end table, mainly things that will only go on an end table like table lamps and small electronics.

The counter shelf is teal, and is possibly my favorite of the set. This shelf mimics the counter, allowing placement of small appliances. Put a toaster on this shelf, put the shelf on an end table, the desk, a dresser, even the floor, and sims will still use it! (Animations will be weird.)

This shelf also allows for food preparation! Yes, if this shelf is empty and the other counters are full (or not there at all), sims will make food on it, even if it’s on the floor! They will still stand up to do it, so it looks funny...
And there’s two more to finish this set, a dark orange one for holding large appliances, and a light orange one that’s just for counter sinks. I don’t know why anyone might use these, but there they are. Be aware that the under-sink texture is not there at all, so it looks quite odd, but sims will still use it, even lying on the ground.





The special use OMSPs are in the Special Slots-BaseGame.rar, if you want them in the buy mode catalog, and also in the OMSPs_In_CollectionONLY.rar, if you don't want them in the buy mode catalog.




Known Issues and Special Points
  • Sims can be placed on these shelves without crashing your game. I tested this many times, even saving, leaving and re-entering lots with Sims on these shelves, with no problems. Upon re-entering a lot, Sims will appear beside the shelf and jump back almost immediately.
  • Sims on these shelves can interact with other Sims, if one Sim is on plain game-floor. Sims on the shelves cannot get off of them on their own, and they will die of starvation if left too long.
  • Most objects placed on these shelves can still be used, but the animations are off, and some objects might jump to their normal positions while being used. Sims will try to use objects placed on these, and will complain if they can't.
  • These shelves will not block your Sims. If they do, I’ve messed up somewhere and I will fix it immediately if you let me know; but in my testing I never had a Sim’s path get blocked by these. They were actually more likely to walk right through objects on these shelves that they shouldn’t have, like large statues…
  • The Shiftable Shelves will jump on top of each other! If two empty shelves are place on the same tile they will automatically stack. To avoid this, place an object on one before putting it on the same tile as another.
  • Large Grab-able Area These shelves are big so the base game shelves will stack on the shiftable shelves without getting lost in each other, and so large objects can be placed on them without the shelf getting lost underneath. This means you can accidentally grab these while trying for something else, and it can be annoying. I’m very sorry for this and if people want I will make them smaller, but small ones have their own set of problems.
  • Shiftable Height Reset If you grab a shiftable shelf and release it with ‘esc’ it will reset to the original height. To avoid this, don’t hit ‘esc’—just replace it with the hand tool.
  • Objects Rotating Out of Place If you try to rotate an object once it has been placed on the angled shelves it will revert to the normal, upright position (like plane seats! ) Sometimes the object will rotate by itself after you release it. If this happens, just re-place the object. **The shelf can be rotated, just not the object on the shelf.
  • Objects Not Deleting Off the Shelves Some objects will not delete directly off the shelves; instead you have to place them on the ground and then delete them. This happens with refrigerators, televisions, and flower plots, and probably some other things too.
  • Vanishing Shelves?? If you zoom in too close while placing one of these it can tend to disappear, and if this happens just zoom out until it pops back up. I’m not sure why this happens.
  • MOAR Angles! Shelves of different slants can be combined for different results. If you place an object on a backward slanted shelf and put that on a on a left slanted shelf the object will be leaning backwards and to the left. Neat.
  • What won't go on these? Certain objects, even if they are 1-tile, won't sit on these shelves. The main ones are tables and some coffee tables, but you will most certainly run into more.
  • Twitchy Counter Shelf The counter shelf has weird scratchy texture and can be hard to grab at times, which can make it difficult to place, but it's worth it to see your Sims make cereal on their dresser in the morning.



Slants & Angles: An Explanation

This is boring, but necessary.

Slants

These shelves come in four different 'slants': forward slant, backward slant, left slant and right slant. At first you may not see a difference between these, but for some objects there is a huge difference!

If you put a Sim a forward slant shelf he is leaning forward, looking at the ground. If you rotated the shelf so he was leaning backward, he would still be looking at the ground. If you want him looking up at the sky he must be on a backward slant shelf.

If your object has a definite 'front' it may take a couple tries to find the right slant for the pose you want. You will get used to this though.

Angles

Along with a slant direction, every shelf has an 'angle'. The angle simply says to what degree the object will be leaning in the 'slant' direction. Any object put on a shelf with a number above 90 will be pointing downward, into the ground.

Each set of 'slants' has a range of 8 angles. If you also have the 'Extra Angles', your base game OMSPs will have 16 angles for each set of 'slants'.




So how do I tell them apart??

There are a lot of these shelves. You will tell them apart by color:
The base game shelves are all black. If it's black, it doesn't shift. The numbers on the shelves tell what angle it is; the color of the number tells the slant.
The shiftable shelves are all colored. They come in three heights to give you full vertical range. The colors will tell you the slant; the shade of the color will tell you the height; and the number on the shelf tells you the angle.


I know this sounds confusing, but once you see it in game I think you will catch on very quickly. The shelves also have very clear object descriptions to help you, and there is a collection file in which all the shelves are neatly organized.



The Collection File goes in My Documents > EA Games > The Sims 2 > Collections




Don't want your catalog cluttered with these?

If you don't want pages of these blocks cluttering you catalog, there is a download just for you.

OMSPs_In_CollectionONLY.rar contains everything shown above, and the only blocks that will show in the Buy Mode Catalog are the six Standard Shiftable Shelves and the one Basic Base Game OMSP. All the others will ONLY show in the Collection Folder.

You must have the Collection Files for these to work!

Once you download:
  • People without Apartment Life can delete the files that have "AL" in the name. Do be sure to also download the BaseGame Collection Files!
  • People with Apartment Life can delete "Base Game OMSPs", as they are redundant to the Shiftable Angled Shelves.



These do take time to get use to, and a lot of time and patience to use, but all in all it should open up a whole new realm of possibilities for your game. I hope you all enjoy these very much.


The base game shelves were all cloned from the Moroccan end table. The shiftable shelves were clone from the little wall shelf in Apartment Life. The small appliance/food prep shelf was made using Numenor’s counter template. All are found under Surfaces > Miscellaneous for $1.


Custom Content in the Pics:

The bird cage is by Apollo at Garden of Shadows. It is very beautiful in game--the picture doesn't do it justice.

The shovel is by Aikea_guinea at Club Crimsyn.



Polygon Counts:
They all have the same simple cube mesh:

face count = 12, vertex count = 16

except for the food prep shelf:

face count = 16, vertex count = 31


Additional Credits:
Credit should definitely go to ariffrazalin, who first brought us OMSPs (I think), and to JohnBrehaut1, who brought us lots more. Thank you!

Also, many thanks to Numenor for his "Introduction to Slots" article, and to fisheeyes for his tutorial on creating working slots for extended objects. I learned a lot about slots doing that one--thanks much!

To Numenor for his counter templates, and for the AnyGameStarter which I used to make the BaseGame Collections.

Credit goes to IgnorantBliss for her tutorial on adding a subset and making it recolorable, which I refer to so much I should just frame it by the computer. The tiny wall shelf was lacking texture and I had to turn to this tutorial once more to get it working.

Many, many, many thanks to Bobcatben for making the SMD importer/exporter for Blender! Thank you!

And to Lord Darcy, for a mini tutorial on removing shadows which I ran into while browsing the Peasantry at MATY. Without it these shelves would still have the "from the sun" shadow that all objects get normally.

I know there's more, because I have gleaned so much information from this site and the rest of the community, but I can't think of any more by name right now.


Do what you want with these, except no posting them to paysites, please. If you clone them, credit would be nice, of course, but other than that, feel free to tear them open, rip out numbers and add them to your own things, or upload them with your lots. I'm very excited to see what people do with these.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Base Game OMSPs.rar | Description: the base game set of angled shelves 206.1 KB 35,359 13th Feb 2009
ExtraAngles-BaseGame.rar | Description: more angle options--base game compatible 199.3 KB 25,610 13th Feb 2009
Over-Under Ground-AL.rar | Description: needs Apartment Life 87.3 KB 23,664 13th Feb 2009
Special Slots-BaseGame.rar | Description: slots for appliances, lamps, food prep--base game compatible 304.1 KB 26,423 13th Feb 2009
Angled-Shiftable-Shelves-AL.rar | Description: Angled OMSPs that shift--Needs Apartment Life 575.3 KB 23,309 16th Feb 2009
SilentLucidityOMSPsCollection.rar | Description: Collection File for AL users--Goes in The Sims 2 > Collections 3.6 KB 21,535 16th Feb 2009
Standard-Shiftable- Shelves-AL.rar | Description: If you just want Shifting OMSPs, Download This 28.9 KB 26,831 16th Feb 2009
FIXEDangledShiftable157s.rar | Description: OBSOLETE! The original files have been replaced and these are no longer necessary. 18.2 KB 19,729 18th Feb 2009
OMSPs_In_CollectionONLY.rar | Description: This set will ONLY show in the Collection--contains All Blocks! (Non AL users still need Base Game Collection Files, though.) 1.38 MB 32,641 19th Feb 2009
BaseGame_Collection_Files.rar | Description: If you don't have AL, you probably need these Collection files. 4.3 KB 19,832 2nd Apr 2009
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Windows Vista/7/8: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\

-or-

4. Place in Program Files: Cut and paste the .package file(s) into your appropriate Install folder:
  • Windows XP: C:\Program Files\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Windows Vista/7/8: C:\Program Files\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Windows Vista/7/8: C:\Program Files(x86)\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Origin: C:\Program Files (x86)\Origin Games\The Sims 2 Ultimate Collection\Fun with Pets\SP9\TSData\Res\Catalog\Bins
  • Mac: APPLICATIONS FOLDER -> THE SIMS 2 -> TSDATA -> RES -> CATALOG


Need more information?
 
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271 Comments / Replies (Who?) - 236 Feedback Posts, 30 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Test Subject
#51 Old 14th Feb 2009 at 1:58 AM
Oh you wise one. This will be so much fun!!! Thanks so much for your awesome talent!!!
Test Subject
#52 Old 14th Feb 2009 at 2:24 AM
You can never have enough OMSPs! These are fantastic!
Lab Assistant
#53 Old 14th Feb 2009 at 2:28 AM
This one is probably one of the most impressive download that ever existed!!!

It must have required so much work of yours, and everyone should spare some minutes just to thank you, especially house decorators and storytellers!!!!

That is, the minimum I can do is thank you a lot³³³³!!!!

So then I said to the gentlemen:
"Prognosticate? I thought you said promisitate."
Instructor
#54 Old 14th Feb 2009 at 2:45 AM
AWESOME! This is certainly going to open up the decorating possibilities. Thank you so much!
Lab Assistant
#55 Old 14th Feb 2009 at 3:26 AM
These are wonderful!! Thank you so very much!
Scholar
#56 Old 14th Feb 2009 at 3:39 AM
You're a genius AND generous! Thanks so much!

"You must be the change you want to see in the world." -- Gandhi
Lab Assistant
#57 Old 14th Feb 2009 at 3:44 AM
You are absolutely insane!...This is one of the most useful...wonderfully thought-out download I've had in years. Will be great for contests.
You're the best my dear...thank you.
Lab Assistant
#58 Old 14th Feb 2009 at 4:34 AM
Awesome. I'm so downloading!!!
Top Secret Researcher
#59 Old 14th Feb 2009 at 5:33 AM
Fabulous! Thanks so much.
Forum Resident
#60 Old 14th Feb 2009 at 5:33 AM
The sheer genius that went behind this is astounding. I'm truly awed by your talent. It's always awesome when you find something that you didn't know you wanted, but that you can't live without.

This will come in so handy for so many simmers across the world!

Thank you so much!

~ Syn

DO NOT RE-UPLOAD MY WORK TO THE EXCHANGE OR ANYWHERE ELSE. Please be courteous.

Many of my latest uploads are located HERE. Go check it out for some much more improved work.
Site Helper
#61 Old 14th Feb 2009 at 5:52 AM
The potential for story and decor seem endless.
Lab Assistant
#62 Old 14th Feb 2009 at 5:52 AM
That's pretty neat! I'm gonna have to try this out when I have the time but, it look like some thing that will be used a lot. ty vm! :D
Test Subject
#63 Old 14th Feb 2009 at 6:47 AM
I am in complete awe. Thank you so much!!!
Lab Assistant
#64 Old 14th Feb 2009 at 6:57 AM
This is simply amazing ... my brain can't even compute this amazing-ness! This will make decorating sooo much more fun. Thanks sooo much!!
Field Researcher
#65 Old 14th Feb 2009 at 8:43 AM
Genius! Simply genius! You are my god. Thank you so much!! <3

PS: LOL @ man in pond
Lab Assistant
#66 Old 14th Feb 2009 at 9:28 AM
This is so neat. It's really done well. I love what you've done in the pictures. Running off to try it. Thanks
Field Researcher
#67 Old 14th Feb 2009 at 10:22 AM
this has got to be one of the most useful downloads ever! thank you SOOOO much for this!!! the only thing that would make this better are omsp's that allow you to angle upright objects at varying angles, instead of having to use the game's limited 45 degree angle cheat. there are similar omsp's by anoeska on a certain paysite that i will not mention.
Lab Assistant
#68 Old 14th Feb 2009 at 10:30 AM
This is so cool! Thank you! I can make a topsy turvy world now, how utterly neat this is!

The wonder is that we can see these trees and not wonder more.
Lab Assistant
Original Poster
#69 Old 14th Feb 2009 at 10:39 AM
Quote:
Originally Posted by mocha0030
this has got to be one of the most useful downloads ever! thank you SOOOO much for this!!! the only thing that would make this better are omsp's that allow you to angle upright objects at varying angles, instead of having to use the game's limited 45 degree angle cheat. there are similar omsp's by anoeska on a certain paysite that i will not mention.


Hmmm... I know the OMSPs you are talking about, though I haven't acquired them yet. While I hadn't thought about trying to overcome that particular roatation boundary, I suppose I can look into it. Would that be considered, um, a little shady to purposely try to duplicate something someone else has already done? I'll start testing now anyway, because I do think I know how it's done...
Test Subject
#70 Old 14th Feb 2009 at 10:53 AM
wow, so cool !!!!
Lab Assistant
#71 Old 14th Feb 2009 at 11:45 AM
I can't wait to put these things to work on my story sets...thank you so much for making them! :D

Live. Laugh. Love. Sim.
Mad Poster
#72 Old 14th Feb 2009 at 11:53 AM
Fantastic idea which gives us a lots of new possibilities for building. Your idea and creativity made a great add to my Sims game ! Thank you so much for sharing
Lab Assistant
Original Poster
#73 Old 14th Feb 2009 at 11:54 AM
Quote:
Originally Posted by SilentLucidity
Hmmm... I know the OMSPs you are talking about, though I haven't acquired them yet. While I hadn't thought about trying to overcome that particular roatation boundary, I suppose I can look into it. Would that be considered, um, a little shady to purposely try to duplicate something someone else has already done? I'll start testing now anyway, because I do think I know how it's done...


Okay, yeah, it's actually quite simple to do. I could add some to this set, if people want. What increments of rotation would you like to see? I just now tried altering the Z Quaternion by 11.25, which combined with the 45 degree angle cheat will give you rotations of 56.25, 101.25 and 146.25. Doing 33.75 also would give you the missing mid-range angles of those: 33.75, 78.75, 123.75 and 168.75. Those would give you a fairly wide variety of rotation, but I could also go smaller than that with 5.625 and 16.875, which would give you eight more options, with very slight differences in rotation. That would be four more shelves total.
Lab Assistant
#74 Old 14th Feb 2009 at 12:13 PM
lol this is the most creative object i ever seen.
finally somebody can make the sims 2 more funny. 100000000 thumbs up
Lab Assistant
Original Poster
#75 Old 14th Feb 2009 at 12:25 PM
Quote:
Originally Posted by mocha0030
this has got to be one of the most useful downloads ever! thank you SOOOO much for this!!! the only thing that would make this better are omsp's that allow you to angle upright objects at varying angles, instead of having to use the game's limited 45 degree angle cheat. there are similar omsp's by anoeska on a certain paysite that i will not mention.


Alright, if you'll pardon me mostly talking to myself... I have just been to that site to have a look, and her's seem to work with all the angles on one shelf. I'm not downloading them, because they're pay and because if I am going to do this I want to figure it out on my own or with the help of more knowledgeable minds here. But in her description it says to use 'm' to rotate them, which leads me to believe it utilizes slots that are each set to a separate rotation, rather than just one slot like I was doing, because 'm' switches between slots, while ',' and '.' rotate the object itself in a slot. If that is the case, adding and setting the extra slots properly wouldn't be a problem, but I don't know how you would possibly avoid objects trying to jump to the extra slots. It seems that would be terribly annoying.
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