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Griffindor Entrance; The (animated) Fat Lady Painting - DOOR

SCREENSHOTS
7,286 Downloads 2,151 Thanks  Thanks 132 Favourited 164,156 Views
Picked Upload!   This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Uploaded: 16th Nov 2005 at 8:36 PM
Updated: 6th Jan 2018 at 1:00 PM - update gif link
This object is a joint creation by Boblishman & Numenor, and is the result of weeks of trial, error and sheer determination.




What started as a 'simple' idea became a personal battle by both creators to produce this fully working door (for both straight and diagonal walls) which has the appearance of a large (animated) painting of the The Fat Lady who guards the entrance to the Griffindor Common Room at Hogwarts, (Harry Potter's Wizard School.)

The painting slides along the wall to reveal the entrance which your Sim will pass through to the next room when the painting then it slides back into its original postition.

Made with Milkshape and SimPE v0.50 , it is compatable with ALL games, is colour enabled and it has its own (registered) GUID so it wont replace anything already in your game.

This object is comprised of TWO package files (one for straight walls and one for diagonal walls). Please put BOTH in your downloads folder.

Polygon Count: 972 (= low = GOOD! )

Whilst extensive testing has been done by both creators, your feedback would be appreciated should you find any issues not already known by us.


Although this appears to be a single tile door, it is in fact a TWO tile door, so you will need TWO empty tiles/wall panels to use it.

The door opens from left to right (from the front) so you must have an empty tile/wall panel to the RIGHT of the painting. (The usual green 'placement squares' will show you the tiles needed for it.)

Known issues:

1. Depending of the direction of your Sim, the movement of the painting is sometimes slow and your Sim may walk though the edge of the painting whilst it is still opening. This does not effect gameplay in any way (it's purely asthetic).

2. Only when placed on diaginal walls: very occasionally the painting 'hiccups' and opens and closes twice. There seems to be no specific pattern as to when it does this, and it is quite rare. It does not affect gameplay in any way. We suggest you use it on straight walls to completely avoid this problem.


Thanks for testing this , and we hope you will enjoy this 'new' door which we are releasing to coincide with the release of the new movie 'Harry Potter and the Goblet of Fire'.



Bob & Numenor.


Recolours: Whilst this object is fully recolourable it is quite complex to do. It involves an animated cell texture for 'The Fat Lady' whilst the frame is a seperate 'static' texture. Should you wish to create recolours please feel free to post them here at MTS2 but do NOT include the original files which contains the meshes. Please put a link back to here so that downloaders may obtain the latest (and possibly modified/updated) files. Recolouring the straight package will automatically recolour the diagonal one (which takes it's textures from the straight package.)

Lots: Please do NOT include in uploaded lots. This is very much a BETA object still in development. Should you wish to include it as part of a LOT, please remove it after you have made your screenshots and include a LINK back to this thread for people to be able to download the latest version to add to your downloaded lot. They will then be in possession of the lates files and be aware of any known issues.

p.s. The animation of the painting is this.....




enjoy!