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Medieval town wall

SCREENSHOTS
4,802 Downloads 1,433 Thanks  Thanks 71 Favourited 105,286 Views
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Uploaded: 20th Dec 2005 at 5:40 PM
Updated: 23rd May 2006 at 4:24 PM
Hiya,

some of you may have already guessed that I have a medievalish neighbourhood
and for the new Downtown area, a medieval city was in order
but cities need walls, so here's some simple medieval ones
yes, that's anachronistic and whatever, but places like Bruges have both walls AND cars too, so untill I find a hack that removes the cars, I can live with it

My thanks to Numenor, who did all the hard work in making Neighbourhood objects
all made with Blender, SimPE 0.48, PSP and UVMapper

the wall consists of three parts
A wall, a gatehouse and a guard tower
All three are very low poly meshes (less than 200 each)

Based on Numenor's fabulous Stonehenge object,
so you can place it anywhere in the neighbourhood view
Unrar the package and put it in your Downloads folder.
Find them in Neighbourhood decorations/Landmarks

Issues:
- the wall part has some wonky shading I couldn't get rid of
- reading Numenor's original post, I don't think these will work in the original game.
They will probably work in Uni, NL or Uni+NL
I've tested them extensively in my EP-game, and they work fine there.
But please tell me of any glitches.

Extra pic:


Enjoy!