horsewaggon_Pioneer-HP2
MTS has all free content, all the time. Donate to help keep it running.
SCREENSHOTS
Picked Upload!
This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Created by hexameter
Uploaded: 23rd Dec 2005 at 1:58 AM
Updated: 15th Sep 2009 at 9:42 PM by -Maylin-
Updated: 15th Sep 2009 at 9:42 PM by -Maylin-
... finally I succeeded (hopefully) with my so called "Pioneer-HP2". The day when I saw the "Melody Ranch Town" made by netseeker2 I thought it would be nice to have an object fitting in the lot.
But it was a long way to the result because at that time I was nearly unable to create a simple object showing up in the game. Though for a long time I had the idea for another object which is in my mind till now. Maybe sometime later ... So it was a process of learning by doing. At the beginning it was much fun - then it was work!
Hoping the object is good enough to present it here I try now.
The waggon may also fit in a medieval environment.
Don't expect splended texturing - I don't have enough skills to do it better. I'm happy to see the object in the game - working. And I did my very best.
This object needs Nightlife! After installation you can find it under the car collection.
Statistics: faces - 9331; vertices - 9006 !! (Meantime I know every single pixel of them because I changed them so often.) The object contains many cylindric details. That's why the amount of vertices and faces is so high.
horses: made by myself because I didn't want to hurt anybody's rights.
(this alone was an adventure of it's own!)
waggon: my own production, too. Modelled by using some pictures I found in the net.
This is a clone of the Maxis original pickup that is buyable in the game.
It is tested in an unhacked fresh installed game. All functions of the original car seem to be available and work. That means also some strange animations like entering the vehicle, upcoming windows in some scenario, noise of a motor are normal. Don't be surprised.
Wheels are turning smothly so far. But there are no animations of the horses available.
If you are interested in my Pioneer-HP2 use it like you want. If you find any faults please give us a warning. Though I doubt to be able to fix it, it would be useful for others and maybe we find somebody who could help.
If you think the object is useless or too bad don't download!!!
This is the only site I uploaded the waggon and it should remain the only site for it!
Installation: copy the package-file (within the zip-file horsewaggon_pioneer) to your downloadfolder or in a subfolder of it. To get rid of it just delete it.
By this occasion I want to say thank you to all those people who created gameobjects that I downloaded during the last months.
I hope some of them will have fun with my object (working correctly).
Merry christmas, hexameter
Remark: It works with Pets!
--------------------------
Thanks to quaxi for programming SimPE.
Thanks to Maxis for the game and the original object.
Tutorials and comments that I used and/or which were very useful for me:
J. Woods: The Sims 2 Start to Finish Object Creation Tutorial
(http://www.modthesims2.com/showthread.php?t=104795)
Numenor: The Resource Node (CRES)
(http://www.modthesims2.com/showthread.php?t=84487)
Numenor: Understanding UV-Mapping
(http://forums.modthesims2.com/showt...ight=UV+mapping)
Willem81: How to create nightlife Cars
(http://www.modthesims2.com/showthread.php?t=96995)
Thank you very much!
But it was a long way to the result because at that time I was nearly unable to create a simple object showing up in the game. Though for a long time I had the idea for another object which is in my mind till now. Maybe sometime later ... So it was a process of learning by doing. At the beginning it was much fun - then it was work!
Hoping the object is good enough to present it here I try now.
The waggon may also fit in a medieval environment.
Don't expect splended texturing - I don't have enough skills to do it better. I'm happy to see the object in the game - working. And I did my very best.
This object needs Nightlife! After installation you can find it under the car collection.
Statistics: faces - 9331; vertices - 9006 !! (Meantime I know every single pixel of them because I changed them so often.) The object contains many cylindric details. That's why the amount of vertices and faces is so high.
horses: made by myself because I didn't want to hurt anybody's rights.
(this alone was an adventure of it's own!)
waggon: my own production, too. Modelled by using some pictures I found in the net.
This is a clone of the Maxis original pickup that is buyable in the game.
It is tested in an unhacked fresh installed game. All functions of the original car seem to be available and work. That means also some strange animations like entering the vehicle, upcoming windows in some scenario, noise of a motor are normal. Don't be surprised.
Wheels are turning smothly so far. But there are no animations of the horses available.
If you are interested in my Pioneer-HP2 use it like you want. If you find any faults please give us a warning. Though I doubt to be able to fix it, it would be useful for others and maybe we find somebody who could help.
If you think the object is useless or too bad don't download!!!
This is the only site I uploaded the waggon and it should remain the only site for it!
Installation: copy the package-file (within the zip-file horsewaggon_pioneer) to your downloadfolder or in a subfolder of it. To get rid of it just delete it.
By this occasion I want to say thank you to all those people who created gameobjects that I downloaded during the last months.
I hope some of them will have fun with my object (working correctly).
Merry christmas, hexameter
Remark: It works with Pets!
--------------------------
Thanks to quaxi for programming SimPE.
Thanks to Maxis for the game and the original object.
Tutorials and comments that I used and/or which were very useful for me:
J. Woods: The Sims 2 Start to Finish Object Creation Tutorial
(http://www.modthesims2.com/showthread.php?t=104795)
Numenor: The Resource Node (CRES)
(http://www.modthesims2.com/showthread.php?t=84487)
Numenor: Understanding UV-Mapping
(http://forums.modthesims2.com/showt...ight=UV+mapping)
Willem81: How to create nightlife Cars
(http://www.modthesims2.com/showthread.php?t=96995)
Thank you very much!
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
Filename | Size | Downloads | Date | |||||
horsewaggon_pioneer.zip
Size: 670.9 KB · Downloads: 24,530 · 23rd Dec 2005 |
670.9 KB | 24,530 | 23rd Dec 2005 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
Also Thanked - Users who thanked this download also thanked:
Packs Needed
Base Game | |
---|---|
Sims 2 |
Expansion Pack | |
---|---|
Nightlife |
Some remarks to use my objects:
I share my objects for free and I don't want anybody to pay or donate for them. They may be recoloured if possible and included in lots if you think they are well enough. You may upload them in your lots to any free site except the Exchange.
I spend many(!) hours of work on my vehicles and the meshes are handmade from scratch. Therefore don't claim them as your's if you clone the mesh or use it as a base. You have my permission to do so. I'm convinced that these things are made to be used. So, add a simple note within the object description, that's enough and hopefully not a hard restriction.
There might be some special rules on single objects for special reasons. Please respect them! - Thank you.
hexameter
I spend many(!) hours of work on my vehicles and the meshes are handmade from scratch. Therefore don't claim them as your's if you clone the mesh or use it as a base. You have my permission to do so. I'm convinced that these things are made to be used. So, add a simple note within the object description, that's enough and hopefully not a hard restriction.
There might be some special rules on single objects for special reasons. Please respect them! - Thank you.
hexameter
More Downloads BETA
Here are some more of my downloads: