Posted 23rd Dec 2005 at 05:20 AM
- Viewed 28480 times.
This is a picked upload! It showcases some of the best talent and creativity available on MTS2 and in the community.
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS2 - check the sidebar.
This is a new mesh recolour, and means that you will need to download the particular mesh itself in order for this to show up in your game. See the Meshes Needed section or read the text for more information.
Here's a new fence for your game. Be gentle, it's my first half-way decent mesh that I'm sharing here. It's a lot like the fences you would find in front of houses here in Southern California, and I wanted one like this, maybe someone else has been looking for one like it as well. Poly count for the straight part of the fence is 458, for the diagonal sections it's 506, and the post comes in at 56. Not too bad, I hope. I don't have a very good computer, and I'm not having any more lag with this in game than I would without.
*Note-I put it as requiring all games, but from what I'm to understand about the fences, you need to have at least one EP for them to work. It's based off of a Base game fence, so it doesn't matter which EP you have, as long as there is at least one. Also, I'm using my GUID numbers for this, too, so there shouldn't,
in theory, be any conflicts, but if there are, let me know.
Anyways, I know there are better looking fences around, I'm sure, but this is my attempt for you all anyways.
762 people have said thanks to naschev for this download.
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