Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!

By request: Pioneer-HP2 without canvas

SCREENSHOTS
8,715 Downloads 1,306 Thanks  Thanks 50 Favourited 86,582 Views
Picked Upload!   This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Uploaded: 27th Dec 2005 at 1:23 AM
Updated: 15th Sep 2009 at 9:47 PM by -Maylin-
... some of you asked me about an open version of the "Pioneer-HP2" and the horse that belong to it.

As both of them are already part of an object it was easy to come up with them. Much more people than I expected were interested in a horsepulled vehicle although animations are not yet possible.
Thanks for your interest.

As already said in the other upload: Don't expect splended texturing - I don't have enough skills to do it better. I'm happy to see the objects in the game - working. And still, I did my very best.

The carriage needs Nightlife! After installation you can find it under the carcollection or the horse among the decorative stuff.

Statistics:
waggon without canvas cover: faces - 8234; vertices - 7872 !!
horses: made by myself because I didn't want to hurt anybody's rights.
waggon: my own production, too.
This is a clone of the Maxis original pickup that is buyable in the game.
It is tested in an unhacked fresh installed game. All functions of the original car seem to be available and work. That means also some strange animations like entering the vehicle, upcoming windows in some scenario, noise of a motor are normal. Don't be surprised.
Wheels are turning smothly so far. No animations of the horses are available! - The objects have their own GUID, so you can use both types of them at the same time.

You can download a separate package of a horse with a second colour, if you like.
Separate horse: faces - 1755; vertices: 1344

If you are interested in my Pioneer-HP2 or the separate horse use both like you want. If you find any faults please give us a warning. Though I doubt to be able to fix it, it would be useful for others and maybe we find somebody who could help.
If you think the object(s) is(are) useless or too bad don't download!!!

This is the only site I uploaded the objects and it should remain the only site for them!

Installation: copy the package-files (within the zip-files) to your downloadfolder or in a subfolder of it. To get rid of them just delete the files.


I hope all of you who asked for these objects will have fun.

hexameter

Remark: It works with Pets!

--------------------------

Thanks to quaxi and SimPE Thanks to Maxis for the game and the original object

Tutorials and comments that I used and/or which were very useful for me:

J. Woods: The Sims 2 Start to Finish Object Creation Tutorial (http://www.modthesims2.com/showthread.php?t=104795)
Numenor: The Resource Node (CRES) (http://www.modthesims2.com/showthread.php?t=84487)
Numenor: Understanding UV-Mapping (http://forums.modthesims2.com/showt...ight=UV+mapping)
Willem81: How to create nightlife Cars (http://www.modthesims2.com/showthread.php?t=96995)

Thank you very much!