Posted 19th Mar 2006 at 06:33 PM
- Updated 17th Oct 2008 at 02:15 PM by -Maylin-
- Viewed 19404 times.
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS2 - check the sidebar.
This is a new mesh recolour, and means that you will need to download the particular mesh itself in order for this to show up in your game. See the Meshes Needed section or read the text for more information.
By popular demand:
As seen on the TV-Show Star Trek - The Next Generation: The Engineering Pooltable. With this diagnostic and control-device you are able to manage all the systems of a Galaxy class starship.
The mesh is by me, 405 vertices and 346 polygons. The textures are compiled and rearranged by me, you can get those and other excellent LCARS-graphics on the webpage
http://www.lcars-interface.de (german address but the page itself is in english).
The okudagrams (displays) are
animated, even with only four frames, the effect is quite baffling.
This is based on a table, you can find it in the catalogue under surfaces - misc. If anyone can tell me how to remove the two slots in the middle I would do that.
This object is recolorable. If you want to recolor this: In the attached file pooltable_templates.rar you can find the two templates used for texturing. Be aware that you have to make a four-frame-animation for the displays (or to deactivate the anim in the TXMT).
Have fun!
Edit: One idea for recoloring could be to change the shape of the Galaxy-class Starship to another one, so the table could be used for other types of vessels.
369 people have said thanks to xanathon for this download.
For more information about this creator and their policies or details, click here.