Posted 13th Dec 2006 at 02:22 AM
- Updated 14th Dec 2006 at 12:44 PM by SparkleSim
- Viewed 106449 times.
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Hello everybody! I'm back with the deodorant and this time it "should" work. I may have figured the problem...First, I based it off of a previous item I created (which was mostly grey). Then, when I went to change the texture map (recolor) to the deoderant texture, I only changed the 256x256 one and forgot the others: 128x128, 64x64, 32x32, and the rest of the smaller ones. So I went ahead and changed the rest of those. However, I will tell you that that's what I "think" changed the "grey lump" problem, but I can't guarantee it. (Sorry

) I really never meant to dissappoint anyone, it's just I'm still a beginner with hacking and in reality, I still need testers for this object. So I can't promise, but I'm pretty sure I fixed it. So If you can test this for me, and send some feed back, I'd appreciate it. Thanks for understanding :D
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