Posted 19th Jan 2007 at 02:19 PM
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This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS2 - check the sidebar.
This is a new mesh recolour, and means that you will need to download the particular mesh itself in order for this to show up in your game. See the Meshes Needed section or read the text for more information.
Since pets we've not been able to use
cheats to recolour pool walls....so why not just cover them up!
I made a panel that you can use to cover the pool walls....It's only 1 square wide, so you'd need to place a few to cover the walls but they're about 8 polys each, so extremely low...
I've included the mesh package which is white and one recolour package in stone. I've also included the texture map for easy recolouring....basically just make a seamless 512x512 texture and you'll be fine. Obviously the mesh is recolourable...so you can make any pattern you like for your pool walls. A bit more time consuming that wallpapering them but it's the only way I could think of covering them with pets.
These panels are static, meaning they will not move further down if you use
cheats to differ the heights of pools, water slides etc...They're one square wide and wall/pool height high...
Use the
cheats "moveobjects on" and "boolprop snapobjectstogrid false" to place.
Cloned from the "bowl of plastic fruit" which I think is a base game object so should be compatiable with all games.
Found under Decorative - Miscellaneous (should be near the front because it costs $0)
Recolour and redistribute in uploaded lots freely.
310 people have said thanks to Jonesi for this download.
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