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Egyptian Chariot with Custom Sound

by hexameter Posted 29th May 2007 at 12:41 AM - Updated 27th Jun 2007 at 10:40 PM by hexameter
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This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Egyptian Chariot
with
Custom Sound



Finally I finished this vehicle. I wanted to have it since about 10 months. Meanwhile other players asked me to make such a chariot and I'm sorry that it took such a long time, but there is a life without the Sims, too. I tried to make it as authentic as I could. - Enjoy!

Technical remarks:

This vehicle uses custom sound.

A Big "Thank You!" goes to Shaklin for sharing her knowledge and her help with me to make the sound package!!!
She encouraged me to share this object. Unfortunately she retired from modding the Sims.

Installation:
This vehicle is drivable and a clone of a car. That's why you must have Nightlife to get the chariot to work.
Extract the packages of the *.rar-files as usual to your downloads-folder or a subfolder of it.
That's all! - To get rid of the object simply delete the packages.

The object needs the separate sound package to work correctly!

You should hear the new sound of a horse related vehicle and the neigh of the horse. As long as I tested this vehicle I had no problems. I changed the animations like shown in the pictures. This chariot has no lights. All the other functions of the cars work like before.
I also prepared the textures in a way that the horses can be recoloured separately. That means the textures of the two horses are in the same file. So different colours can be combined while the carriage and so on is textured in a second file.

Edit 07-06-27: Small improvements of the animations for children as I didn't remember they would use the vehicle, too. Thanks to SnowHawk9 for the feedback.

mesh handmade by hexameter

Used Software:
MilkShape 3D; PaintShopPro; UV-mapper Pro; SimPE; Nero Wave Editor; Jet Audio (to convert the sound of Nero correctly)

Polygon Counts:
Vertices: 9,763 ( 814 per tile)
Faces: 13,879 (1,157 per tile)

Additional Credits:
Of course at first they go to Shaklin for detecting how sound works in animations. Thanks for explaining me how to do it for my objects, too!

The site owners for the possibility to share my objects.
Several modders for the tutorials I used during the last years.
Quaxi for SimPE Maxis for the game

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Nightlife
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Egypt_chariot.rar 1,004.9 KB 16,411 29th May 2007
hexameter-hansomr_sounds.rar 786.9 KB 14,145 29th May 2007
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Windows Vista/7/8: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\

-or-

4. Place in Program Files: Cut and paste the .package file(s) into your appropriate Install folder:
  • Windows XP: C:\Program Files\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Windows Vista/7/8: C:\Program Files\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Windows Vista/7/8: C:\Program Files(x86)\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Origin: C:\Program Files (x86)\Origin Games\The Sims 2 Ultimate Collection\Fun with Pets\SP9\TSData\Res\Catalog\Bins
  • Mac: APPLICATIONS FOLDER -> THE SIMS 2 -> TSDATA -> RES -> CATALOG


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