Posted 27th Jan 2008 at 12:54 AM
- Updated 13th Sep 2008 at 02:02 AM by ang41187
- Viewed 22502 times.
This is a picked upload! It showcases some of the best talent and creativity available on MTS2 and in the community.
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS2 - check the sidebar.
This is a new mesh recolour, and means that you will need to download the particular mesh itself in order for this to show up in your game. See the Meshes Needed section or read the text for more information.
I really liked the Baggy T/pants combo that came with the base game, but I wanted my sims to be able to wear the shirt with whatever bottoms they chose, plus I needed some less form-fitting clothes, so for my first mesh project, I deleted the bottom half of the outfit, leaving just the shirt.
UPDATE 2/21/08: I found out from mike7366 the other day that the original mesh made the game crash if your sim was wearing it & went to get a job. So, I was getting ready to post something in the body shop meshing thread when I noticed I had a PM from exportdry, who was willing to try his hand at fixing it for me. Long story short, he had to make part of the mesh an alpha because of a glitch w/ maxis pants showing through when I changed the comment in Milkshape to top instead of body. So, not only will you have to re-download the mesh, but the recolors as well. I'm soooo sorry about this everyone.
UPDATE 2/6/08: If anyone read my last post or zoomed in really close on the neck, you noticed that there was a bit of a gap in the neck, which has now been fixed. If for some reason you re-download the mesh & the recolors show up as regular maxis shirts (which they did for me until I liked the 3DIR to the mesh again) just re-download the tops too. Let everything overwrite your old files.
Feel free to recolor, just be sure to give me credit!
Polygon Counts:
Polys/Faces: 1282 Verticies: 930
Additional Credits:
Originals:
Quaxi & the
SimPE team
Bobcatben for his Blender
SMD Importer/Exporter & his
Tutorial on how to use it
Updated
The creators of
Milkshape
Wes_H for his
Unimesh Plugin
Tiggerypum and HystericalParoxysm for their Unimesh tutorials
exportdry for fixing the crashing mesh! You're awesome!
744 people have said thanks to ang41187 for this download.
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