Posted 7th Feb 2008 at 01:39 AM
- Updated 8th Feb 2008 at 06:34 PM by tetuo
- Viewed 11524 times.
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS2 - check the sidebar.
This is a new mesh recolour, and means that you will need to download the particular mesh itself in order for this to show up in your game. See the Meshes Needed section or read the text for more information.
I have edited the hair mesh of Season's a little.
Then I have added the ribbon that I made.
This ribbon is animatable with the hair.

The extra blue hair
First you need the Mesh_ribbonPony file.
The ribbonBlond1file is blond hair color with red ribbon
The ribbonBlond4file is blond hair color with blue ribbon
Polygon Counts:
The ribbon mesh is 62 polygons (only ribbon)
The hair plus the ribbon is 1648 polygons
Additional Credits: SimPE , UniMesh,
DrPixel : Hair Meshing with MilkShape and UniMesh, Milkshape UV Mapping Shoes-Extras Mini Tutorial,
HysterricalParoxysm : Body/Hair Meshing: How to add new groups to a Mesh ,
Phaenoh : 12 Steps to Hair Heaven -Hair Creation Process Detailed-
tiggerpum : Hair: Basics and Beyond Articles
windkeeper : Assigning Custom Hair to Proper Hair Color Bin
230 people have said thanks to tetuo for this download.
For more information about this creator and their policies or details, click here.