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Posted 7th Jul 2009 at 04:52 PM
- Updated 17th Jun 2010 at 01:44 PM by BlackCat007 : Added new futures
- Viewed 271422 times.
Information (Click for more details): Direct link to this thread
After many, many hours of work I finally present to you Cooking and Ingredients Overhaul!
02/06/10 Update - "All fruits buyable" version by TashaFaun is going to be uploaded to this thread now. You can get it in the downloads sections. Enjoy! Thak you, Tasha, for continuing updates ![]() 02/06/10 Update - Updated mods to be compatible with latest patch and Ambitions. Did you know that EA added tons of new options for children to bake, like brownies and cupcakes ![]() - Added Polish translation for WA thanx to paweloq. 12/02/10 Update - Added Danish and Swedish translations thanx to emilkris33 and Henek. - HELS or WA: added new tabs in grocery shop for less cluttering. Cheese was moved to Diary tab, egg was moved to Misc tab and "Meat&Cheese" tab renamed to just "Meat". The entire work was done by Henek so all credit goes to him. Thank you very much for this! - Base Game: Stupid non-informative tab for my ingredients was changed to Misc tab. Nothing else was changed since there aren't that much of ingredients there. - Plants Only versions: Nothing was changed apart from translations. - As always, please, be careful when testing new update. This mod is complex and I could've missed something. Please, report any mistake in logic, implementation or translation. Thank you. 07/01/10 Update - I am really sorry. there was a critical error in the previous update and ingredients were not showing. All those who downloaded file since 19/12, please, redownload. Otherwise you may have problems with the game. EDIT: fixed whipped cream and Crepe not showing as reported by Henek. 19/12/09 Update- Added Plants Only version both for WA+Base Game and for 1.4.6 version of the Base Game. It contains only plants and nothing else, no fixes or other changes. I added this mod primarily as a replacement for the main one in case of the uninstall. It will prevent your sims' gardening journals from becoming unaccessible. This will also work on already unaccessible journals. Please report if there are any problems. All new plants will still stay and work after the replacement. - Added translations for WA for German, French and Spanish, also fixed some minor spelling error in Spanish. Thanx to Nik Sim, timoram26 and Sims MX. 03/12/09 Update- Added WA tweaks to the mod. All new additions and changes are described bellow in italic. - Both those that have base game and those that have base+WA need to download the same file. For those who doesn't have WA new futures just won't show up. - Cleaned the page a little by integrating all previous updates information into the text below. It's written in normal font. - The old version for base game still stays. Do not download the new version if you haven't patched the game or do not have WA. - File was tested thoroughly as much as possible. - TashaFaun was kind enough to add "All new fruits are buyable" (along with Life & Flame fruit). to this mod. You can get it in this thread in Downloads section. - Also Fire from CustomSims3 has made a mod to make nectar from any ingredient and has also created a merged version of his and mine mods. You can get them here Fruit, Veggie & Meats Nectar Machine - You need either my version or a tweaked one. Not both. Treat tweaked versions the same as mine and on any problem related to my mod report to this thread, but pay attention if those mods are up to date. ![]() Features
- Better, more complex recipes. Almost every recipe now requires three ingredients (Ambrosia recipe was not changed!). - 10 new non plantable ingredients: spaghetti, rice, macaroni, bread, buns, long buns, nori, peanut butter and yogurt. All in a separate UI tab! - 4 new plantable ingredients: cantaloupe, eggplant, orange and dragon fruit. - Every dish is made available to vegetarians with appropriate names; after all there are fish and meat substitutes on the real life market. - Faster cutting on cutting board. - Every meal available at any time. WA New Futures - 5 new non plantable ingredients: shawarma roll, whipped cream, pita, crepe and crackers. - 1 new plantable ingredient: zucchini - Every dish added by WA now requiers 3 ingredients. - Shawarma, Egg Rolls and Bouillabaisse now have vegeterian counterparts. Didn't add one for frog legs, cause I don't think there are soy substitues for those - Faster cutting for new recipes - New meals available at any time Description
Ingredients All new ingredients have EA mesh. You can see them in a vanilla game on the cutting board and on the tray that sims are taking from the fridge, now they are all available to be used in recipes! You can also use them as a clutter Custom UI Tab There are now several new tabs in Grocery shop now: Diary, Bread and Misc. All with appropriate images and names. Cheese was moved to diary, egg to misc and "Meat&Cheese" tab renamed to just 'Meat". All work was done entirely by Henek so all credit goes to him. Thank you very much for this! (Do not mind ingredients order in old screenshots, they're photoshoped) Recipes Every recipe, except Cookies, Ambrosia and Stu Surprise, now requires three ingredients. A complete list is available in the readme. Very little of the original required ingredients were changed and only where it made most sense. All new ingredients are integrated in the recipes. Almost for every food the cutting board view was customized to better reflect the recipes. Sadly there are only three slots for ingredients in the recipe, so you can still see some ingredients on the cutting board that are not used directly in the recipe, but do make sense for this particular meal and thus were not removed. The cost of the food now varies from 20 to 50. Also every meal is now avaiable at any time of day. Moved Peanut butter Sandwiches to level 0, Waffles to level 1 and Pancakes to level 2, after all you need more skill to make waffles then to make a bunch of sandwiches Changed skill level for Crepes from 8 to 2 , cause students make those on street, change skill level for frog legs from 3 to 7, cause supposed to be a gourmet meal Tweaks - Links and Turkey are now available for fertilizing. - Changed mesh for Cheese from Wedge to Wheel - Changed prices at "Food Register" to be about 10$ higher then if you make food by yourself at home from grocery bought ingredients. Fixes - Stu surprise is suspicious to vegetarians, because you may never know what's inside unless you make it; alternative, vegan friendly, version is available. - Fixed skill points distribution for planting and harvesting new plants to match previous plants Translations - Translations for base game: Russian, Polish,German, Hungarian, Norwegian, Polish, Dutch, French, Portuguese, German and Spanish. - Translations for WA additions: Russian, French, German and Spanish the rest will see them in English. - Portuguese Standard and Portuguese Brazilian are the same, and the same for Spanish Spain and Spanish Latin American. If there are cases where this is inappropriate, please, report. - If you want more languages, I'll be glad to add your translation into the mod. All this was possible thanx to Dark_butterfly, gcm, the.mike, Wojtek0, Darim, Aramis, Nik Sim, MiniMimi, Mothme, Man1968, Sims MX, timoram26 and Vanito Issues There is a pretty visible seam on new fruits. There is also one on eggplant, but it is much less visible. This is because lazy EA instead of making a new mesh for a whole fruit plopped two halves of it together, and even that they did sloppy. I have no idea how to make custom meshes, and if someone wants to step in and help I'll be very glad. If this seam bothers you too much, just don't plant them. What was not done and will never be
- No new specific opportunities and wishes are linked with new ingredients or recipes. If you'll see a wish about certain meal, treat it by the old recipe. I will not change this, as I suspect it may generate many conflicts with numerous other mods now and in the future. On the good side you may still get wishes and opportunities that are available to produce in general, like "Bring 10 perfect harvestables to the restaurant",and they will satisfy such a wish. - No modularity. All the things I changed tied so tight together that it is almost impossible to separate them. Also making different versions of the same thing of this complexity is bound to present more errors. If you do not like something or think that it should be different you are welcome to change and tweak it to your likes, read Policy part for details. Interesting
You may notice now that food from the fridge costs more then from the store. This is EA behavior, it just wasn't so apparent before, cause fridge and grocery apply the same bonus on the plantable produce, but only fridge applies bonus on non plantable produce. You can observe this in vanilla game with Stuffed Turkey and Hot Dog recipes. Now that almost every recipe is dependant on non plantable ingredients this is more noticeable. Also intersting that produce from the Grocery comes in a "Nice" quality and from the Fridge in "Neutral"! - Remove and delete all new ingredients and vegetarian dishes from fridge and sims' invenories. Dispose of all new plants. After that it should be safe to remove mod from Packages folder. - It was reported that if sim has already planted new plants, his gardening skill journal will be inaccessible after uninstall. To prevent this replace Cooking Overhaul with Plants Only version. Works on already unaccessible journals also. All new plants will still stay and work after the replacement. Conflicts
- This will most certainly conflict with "faster cooking" type mod; they can still be used together as long as this mod gets higher priority. PM me if you don't know how to achieve this. You will not loose functionality of the faster cooking mod, as the only option that may conflict is cutting and it was made faster in my mod also Do not use these mods together unless you make a priority check!!! There is also this faster cooking mod on MATY that doesn't conflict with mine and works perfectly.- This shouldn't conflict with Indie Stone's mod or awesome mod or any other core mod that I know of. Feature of "meals at any time" will not conflict with awesomemod, as it was integrated differently, you just won't notice difference. Also all ingredients and plants are the same to awesomemod and can be eateable and plantable anywhere with appropriate options enabled with awesome config. - This may conflict with any mod that alters plants, recipes and ingredients, they may also be called grocery mods. Policy
You may do whatever you want with this mod, I don't care. You can even PM me and I will explain my best how I did this thing or another. Also this tutorial is the best for getting started Tutorial:Sims 3 XML Tuning Modding . All my comments have @ sign in them for easy Cntl-F finding. If you'll tweak this mod and decide to upload your version, please, give a link to the original file. Also, NO Paysites. Important
This mod is in testing stage. I tried my best to check everything but there were so many things changed and added that you never know. Please let me know of any problem you encounter. Credits
S3PI for making this possible Inge for making a great tutorial on XML editing that got me started Echo for making custom names and description available EA for meshes and a great game 3053 people have said thanks to BlackCat007 for this download. For more information about this creator and their policies or details, click here.
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