Krampft Industries Value Counter Fixes
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SCREENSHOTS
These are two minor fixes for the Krampft Industries Value Counter from base game. The first is a counter island to match the Value counter, which is slaved to the original Maxis counter for textures. It can be found under Surfaces -> Counters, and costs §140. Based on a counter template by Numenor (http://www.modthesims.info/showthread.php?t=124268).
The second is a mapping fix I made for the corner mesh of the original counter after noticing that it didn't want to play nicely with more detailed textures. This fix is a default replacement for that part of the object, and as such does not appear separately in the catalog or have a separate price; you will only see it when placing an arrangement of the Krampft Industries Value counter that causes the game to use the corner mesh.
Please note that you can only have one DR of any one item/item subset at a time.
Polygon Counts:
Counter Island: roughly 578 polys per mesh state (not including shadows), 2416 for entire package
Corner UV-Mapping Fix: 463 polys
Additional Credits:
Counter island is based on a counter template by Numenor (http://www.modthesims.info/showthread.php?t=124268).
Created Using: SimPE Milkshape
3DS Max 2009
The second is a mapping fix I made for the corner mesh of the original counter after noticing that it didn't want to play nicely with more detailed textures. This fix is a default replacement for that part of the object, and as such does not appear separately in the catalog or have a separate price; you will only see it when placing an arrangement of the Krampft Industries Value counter that causes the game to use the corner mesh.
Please note that you can only have one DR of any one item/item subset at a time.
Polygon Counts:
Counter Island: roughly 578 polys per mesh state (not including shadows), 2416 for entire package
Corner UV-Mapping Fix: 463 polys
Additional Credits:
Counter island is based on a counter template by Numenor (http://www.modthesims.info/showthread.php?t=124268).
Created Using: SimPE Milkshape
3DS Max 2009
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
Filename | Size | Downloads | Date | |||||
MsB_CounterValue_Island_MESH.zip
| A counter island to match the Krampft Industries Value Counter, respositoried to it for textures.
Size: 42.5 KB · Downloads: 5,621 · 12th May 2011 |
42.5 KB | 5,621 | 12th May 2011 | |||||
MsB_CounterValue_CornerMappingFix_DEFAULT_REPLACEMENT.zip
| A UV-mapping fix for the Krampft Industries Value Counter so that the corner mesh piece works properly with more detailed textures.
Size: 10.4 KB · Downloads: 4,467 · 12th May 2011 |
10.4 KB | 4,467 | 12th May 2011 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
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Packs Needed
None, this is Sims 2 base game compatible!
Other Information
Style:
– Retro
– Contemporary
– Modern
Room:
– Kitchen
Maxis Flags:
– AddOn
: Maxis Add-Ons (like an armchair that matches a Maxis couch)
Tags
#krampft industries, #value, #default replacement, #fix, #counter, #island
MsBarrows' Mayhem and Madness
I enjoy playing TS2 and making custom items for it. I'm a huge fan of the repository technique and get irked when I see someone make 33 items (three meshes with 10 recolours each) instead of 13 items (three linked meshes with 10 recolours total).
Naturally one thing I like making since I like reusing textures, is Maxis-Match and Bedding-Match items, either filling in holes in existing Maxis items (love seat and armchair versions of nice sofas, for example) or carving out new territory entirely (tables and chairs to match my favourite Maxis counters).
My main use of The Sims is to amuse myself by playing through and writing up stories about my sims and their families, several of which have been extraordinary lengthy, but a lot of fun to do. Most of my creating is inspired by my story-play; I'll be decorating a house for one of my sims, and find myself muttering and swearing over the lack of some item I want for it. I'm thankful that I'm able to fix these annoyances myself, and enjoy sharing the results with others.
As far as my stuff goes - feel free to recolour anything that is an actual standalone mesh, all the Maxis-Match and Bedding-Match stuff you don't need to recolour, since it uses the textures of the Maxis items - so go recolour the Maxis items instead, of course!
Feel free to upload my stuff in your custom lots. I make it for people to use it, and don't see any point in restricting its use unnecessarily. Though just as a general point of principle, I am not a fan of the Exchange, and in general would prefer my things not get uploaded there.
Feel the power of the repository technique!
Naturally one thing I like making since I like reusing textures, is Maxis-Match and Bedding-Match items, either filling in holes in existing Maxis items (love seat and armchair versions of nice sofas, for example) or carving out new territory entirely (tables and chairs to match my favourite Maxis counters).
My main use of The Sims is to amuse myself by playing through and writing up stories about my sims and their families, several of which have been extraordinary lengthy, but a lot of fun to do. Most of my creating is inspired by my story-play; I'll be decorating a house for one of my sims, and find myself muttering and swearing over the lack of some item I want for it. I'm thankful that I'm able to fix these annoyances myself, and enjoy sharing the results with others.
As far as my stuff goes - feel free to recolour anything that is an actual standalone mesh, all the Maxis-Match and Bedding-Match stuff you don't need to recolour, since it uses the textures of the Maxis items - so go recolour the Maxis items instead, of course!
Feel free to upload my stuff in your custom lots. I make it for people to use it, and don't see any point in restricting its use unnecessarily. Though just as a general point of principle, I am not a fan of the Exchange, and in general would prefer my things not get uploaded there.
Feel the power of the repository technique!
More Downloads BETA
Here are some more of my downloads: